:github_url: hide .. Generated automatically by doc/tools/makerst.py in Godot's source tree. .. DO NOT EDIT THIS FILE, but the AudioStreamRandomPitch.xml source instead. .. The source is found in doc/classes or modules//doc_classes. .. _class_AudioStreamRandomPitch: AudioStreamRandomPitch ====================== **Inherits:** :ref:`AudioStream` **<** :ref:`Resource` **<** :ref:`Reference` **<** :ref:`Object` **Category:** Core Brief Description ----------------- Plays audio with random pitch shifting. Properties ---------- +---------------------------------------+-------------------------------------------------------------------------+-----+ | :ref:`AudioStream` | :ref:`audio_stream` | | +---------------------------------------+-------------------------------------------------------------------------+-----+ | :ref:`float` | :ref:`random_pitch` | 1.1 | +---------------------------------------+-------------------------------------------------------------------------+-----+ Description ----------- Randomly varies pitch on each start. Property Descriptions --------------------- .. _class_AudioStreamRandomPitch_property_audio_stream: - :ref:`AudioStream` **audio_stream** +----------+-------------------------+ | *Setter* | set_audio_stream(value) | +----------+-------------------------+ | *Getter* | get_audio_stream() | +----------+-------------------------+ The current :ref:`AudioStream`. .. _class_AudioStreamRandomPitch_property_random_pitch: - :ref:`float` **random_pitch** +-----------+-------------------------+ | *Default* | 1.1 | +-----------+-------------------------+ | *Setter* | set_random_pitch(value) | +-----------+-------------------------+ | *Getter* | get_random_pitch() | +-----------+-------------------------+ The intensity of random pitch variation.