:github_url: hide .. Generated automatically by doc/tools/makerst.py in Godot's source tree. .. DO NOT EDIT THIS FILE, but the ConcavePolygonShape.xml source instead. .. The source is found in doc/classes or modules//doc_classes. .. _class_ConcavePolygonShape: ConcavePolygonShape =================== **Inherits:** :ref:`Shape` **<** :ref:`Resource` **<** :ref:`Reference` **<** :ref:`Object` **Category:** Core Brief Description ----------------- Concave polygon shape. Methods ------- +-------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------+ | :ref:`PoolVector3Array` | :ref:`get_faces` **(** **)** const | +-------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`set_faces` **(** :ref:`PoolVector3Array` faces **)** | +-------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------+ Description ----------- Concave polygon shape resource, which can be set into a :ref:`PhysicsBody` or area. This shape is created by feeding a list of triangles. Method Descriptions ------------------- .. _class_ConcavePolygonShape_method_get_faces: - :ref:`PoolVector3Array` **get_faces** **(** **)** const Returns the faces (an array of triangles). .. _class_ConcavePolygonShape_method_set_faces: - void **set_faces** **(** :ref:`PoolVector3Array` faces **)** Sets the faces (an array of triangles).