:github_url: hide .. Generated automatically by doc/tools/makerst.py in Godot's source tree. .. DO NOT EDIT THIS FILE, but the Mutex.xml source instead. .. The source is found in doc/classes or modules//doc_classes. .. _class_Mutex: Mutex ===== **Inherits:** :ref:`Reference` **<** :ref:`Object` **Category:** Core Brief Description ----------------- A synchronization mutex (mutual exclusion). Methods ------- +---------------------------------------+----------------------------------------------------------+ | void | :ref:`lock` **(** **)** | +---------------------------------------+----------------------------------------------------------+ | :ref:`Error` | :ref:`try_lock` **(** **)** | +---------------------------------------+----------------------------------------------------------+ | void | :ref:`unlock` **(** **)** | +---------------------------------------+----------------------------------------------------------+ Description ----------- A synchronization mutex (mutual exclusion). This is used to synchronize multiple :ref:`Thread`\ s, and is equivalent to a binary :ref:`Semaphore`. It guarantees that only one thread can ever acquire the lock at a time. A mutex can be used to protect a critical section; however, be careful to avoid deadlocks. Method Descriptions ------------------- .. _class_Mutex_method_lock: - void **lock** **(** **)** Locks this ``Mutex``, blocks until it is unlocked by the current owner. .. _class_Mutex_method_try_lock: - :ref:`Error` **try_lock** **(** **)** Tries locking this ``Mutex``, but does not block. Returns :ref:`@GlobalScope.OK` on success, :ref:`@GlobalScope.ERR_BUSY` otherwise. .. _class_Mutex_method_unlock: - void **unlock** **(** **)** Unlocks this ``Mutex``, leaving it to other threads.