:github_url: hide .. Generated automatically by doc/tools/makerst.py in Godot's source tree. .. DO NOT EDIT THIS FILE, but the SphereMesh.xml source instead. .. The source is found in doc/classes or modules//doc_classes. .. _class_SphereMesh: SphereMesh ========== **Inherits:** :ref:`PrimitiveMesh` **<** :ref:`Mesh` **<** :ref:`Resource` **<** :ref:`Reference` **<** :ref:`Object` **Category:** Core Brief Description ----------------- Class representing a spherical :ref:`PrimitiveMesh`. Properties ---------- +---------------------------+-------------------------------------------------------------------+-------+ | :ref:`float` | :ref:`height` | 2.0 | +---------------------------+-------------------------------------------------------------------+-------+ | :ref:`bool` | :ref:`is_hemisphere` | false | +---------------------------+-------------------------------------------------------------------+-------+ | :ref:`int` | :ref:`radial_segments` | 64 | +---------------------------+-------------------------------------------------------------------+-------+ | :ref:`float` | :ref:`radius` | 1.0 | +---------------------------+-------------------------------------------------------------------+-------+ | :ref:`int` | :ref:`rings` | 32 | +---------------------------+-------------------------------------------------------------------+-------+ Description ----------- Class representing a spherical :ref:`PrimitiveMesh`. Property Descriptions --------------------- .. _class_SphereMesh_property_height: - :ref:`float` **height** +-----------+-------------------+ | *Default* | 2.0 | +-----------+-------------------+ | *Setter* | set_height(value) | +-----------+-------------------+ | *Getter* | get_height() | +-----------+-------------------+ Full height of the sphere. .. _class_SphereMesh_property_is_hemisphere: - :ref:`bool` **is_hemisphere** +-----------+--------------------------+ | *Default* | false | +-----------+--------------------------+ | *Setter* | set_is_hemisphere(value) | +-----------+--------------------------+ | *Getter* | get_is_hemisphere() | +-----------+--------------------------+ Determines whether a full sphere or a hemisphere is created. **Note:** To get a regular hemisphere, the height and radius of the sphere must be equal. .. _class_SphereMesh_property_radial_segments: - :ref:`int` **radial_segments** +-----------+----------------------------+ | *Default* | 64 | +-----------+----------------------------+ | *Setter* | set_radial_segments(value) | +-----------+----------------------------+ | *Getter* | get_radial_segments() | +-----------+----------------------------+ Number of radial segments on the sphere. .. _class_SphereMesh_property_radius: - :ref:`float` **radius** +-----------+-------------------+ | *Default* | 1.0 | +-----------+-------------------+ | *Setter* | set_radius(value) | +-----------+-------------------+ | *Getter* | get_radius() | +-----------+-------------------+ Radius of sphere. .. _class_SphereMesh_property_rings: - :ref:`int` **rings** +-----------+------------------+ | *Default* | 32 | +-----------+------------------+ | *Setter* | set_rings(value) | +-----------+------------------+ | *Getter* | get_rings() | +-----------+------------------+ Number of segments along the height of the sphere.