:github_url: hide .. Generated automatically by doc/tools/makerst.py in Godot's source tree. .. DO NOT EDIT THIS FILE, but the VisualShaderNodeTransformFunc.xml source instead. .. The source is found in doc/classes or modules//doc_classes. .. _class_VisualShaderNodeTransformFunc: VisualShaderNodeTransformFunc ============================= **Inherits:** :ref:`VisualShaderNode` **<** :ref:`Resource` **<** :ref:`Reference` **<** :ref:`Object` **Category:** Core Brief Description ----------------- Properties ---------- +--------------------------------------------------------------+------------------------------------------------------------------------+---+ | :ref:`Function` | :ref:`function` | 0 | +--------------------------------------------------------------+------------------------------------------------------------------------+---+ Enumerations ------------ .. _enum_VisualShaderNodeTransformFunc_Function: .. _class_VisualShaderNodeTransformFunc_constant_FUNC_INVERSE: .. _class_VisualShaderNodeTransformFunc_constant_FUNC_TRANSPOSE: enum **Function**: - **FUNC_INVERSE** = **0** - **FUNC_TRANSPOSE** = **1** Property Descriptions --------------------- .. _class_VisualShaderNodeTransformFunc_property_function: - :ref:`Function` **function** +-----------+---------------------+ | *Default* | 0 | +-----------+---------------------+ | *Setter* | set_function(value) | +-----------+---------------------+ | *Getter* | get_function() | +-----------+---------------------+