:github_url: hide .. Generated automatically by doc/tools/makerst.py in Godot's source tree. .. DO NOT EDIT THIS FILE, but the AudioStreamOGGVorbis.xml source instead. .. The source is found in doc/classes or modules//doc_classes. .. _class_AudioStreamOGGVorbis: AudioStreamOGGVorbis ==================== **Inherits:** :ref:`AudioStream` **<** :ref:`Resource` **<** :ref:`Reference` **<** :ref:`Object` OGG Vorbis audio stream driver. Description ----------- OGG Vorbis audio stream driver. Properties ---------- +-----------------------------------------------+---------------------------------------------------------------------+-------------------------+ | :ref:`PackedByteArray` | :ref:`data` | ``PackedByteArray( )`` | +-----------------------------------------------+---------------------------------------------------------------------+-------------------------+ | :ref:`bool` | :ref:`loop` | ``false`` | +-----------------------------------------------+---------------------------------------------------------------------+-------------------------+ | :ref:`float` | :ref:`loop_offset` | ``0.0`` | +-----------------------------------------------+---------------------------------------------------------------------+-------------------------+ Property Descriptions --------------------- .. _class_AudioStreamOGGVorbis_property_data: - :ref:`PackedByteArray` **data** +-----------+-------------------------+ | *Default* | ``PackedByteArray( )`` | +-----------+-------------------------+ | *Setter* | set_data(value) | +-----------+-------------------------+ | *Getter* | get_data() | +-----------+-------------------------+ Contains the audio data in bytes. ---- .. _class_AudioStreamOGGVorbis_property_loop: - :ref:`bool` **loop** +-----------+-----------------+ | *Default* | ``false`` | +-----------+-----------------+ | *Setter* | set_loop(value) | +-----------+-----------------+ | *Getter* | has_loop() | +-----------+-----------------+ If ``true``, the stream will automatically loop when it reaches the end. ---- .. _class_AudioStreamOGGVorbis_property_loop_offset: - :ref:`float` **loop_offset** +-----------+------------------------+ | *Default* | ``0.0`` | +-----------+------------------------+ | *Setter* | set_loop_offset(value) | +-----------+------------------------+ | *Getter* | get_loop_offset() | +-----------+------------------------+ Time in seconds at which the stream starts after being looped.