:github_url: hide .. Generated automatically by doc/tools/makerst.py in Godot's source tree. .. DO NOT EDIT THIS FILE, but the Skin.xml source instead. .. The source is found in doc/classes or modules//doc_classes. .. _class_Skin: Skin ==== **Inherits:** :ref:`Resource` **<** :ref:`Reference` **<** :ref:`Object` Methods ------- +-------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`add_bind` **(** :ref:`int` bone, :ref:`Transform` pose **)** | +-------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`clear_binds` **(** **)** | +-------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`int` | :ref:`get_bind_bone` **(** :ref:`int` bind_index **)** const | +-------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`int` | :ref:`get_bind_count` **(** **)** const | +-------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`StringName` | :ref:`get_bind_name` **(** :ref:`int` bind_index **)** const | +-------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`Transform` | :ref:`get_bind_pose` **(** :ref:`int` bind_index **)** const | +-------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`set_bind_bone` **(** :ref:`int` bind_index, :ref:`int` bone **)** | +-------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`set_bind_count` **(** :ref:`int` bind_count **)** | +-------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`set_bind_name` **(** :ref:`int` bind_index, :ref:`StringName` name **)** | +-------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`set_bind_pose` **(** :ref:`int` bind_index, :ref:`Transform` pose **)** | +-------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------+ Method Descriptions ------------------- .. _class_Skin_method_add_bind: - void **add_bind** **(** :ref:`int` bone, :ref:`Transform` pose **)** ---- .. _class_Skin_method_clear_binds: - void **clear_binds** **(** **)** ---- .. _class_Skin_method_get_bind_bone: - :ref:`int` **get_bind_bone** **(** :ref:`int` bind_index **)** const ---- .. _class_Skin_method_get_bind_count: - :ref:`int` **get_bind_count** **(** **)** const ---- .. _class_Skin_method_get_bind_name: - :ref:`StringName` **get_bind_name** **(** :ref:`int` bind_index **)** const ---- .. _class_Skin_method_get_bind_pose: - :ref:`Transform` **get_bind_pose** **(** :ref:`int` bind_index **)** const ---- .. _class_Skin_method_set_bind_bone: - void **set_bind_bone** **(** :ref:`int` bind_index, :ref:`int` bone **)** ---- .. _class_Skin_method_set_bind_count: - void **set_bind_count** **(** :ref:`int` bind_count **)** ---- .. _class_Skin_method_set_bind_name: - void **set_bind_name** **(** :ref:`int` bind_index, :ref:`StringName` name **)** ---- .. _class_Skin_method_set_bind_pose: - void **set_bind_pose** **(** :ref:`int` bind_index, :ref:`Transform` pose **)**