:github_url: hide .. Generated automatically by doc/tools/makerst.py in Godot's source tree. .. DO NOT EDIT THIS FILE, but the VisualScriptTypeCast.xml source instead. .. The source is found in doc/classes or modules//doc_classes. .. _class_VisualScriptTypeCast: VisualScriptTypeCast ==================== **Inherits:** :ref:`VisualScriptNode` **<** :ref:`Resource` **<** :ref:`Reference` **<** :ref:`Object` Properties ---------- +-------------------------------------+---------------------------------------------------------------------+---------------+ | :ref:`String` | :ref:`base_script` | ``""`` | +-------------------------------------+---------------------------------------------------------------------+---------------+ | :ref:`StringName` | :ref:`base_type` | ``@"Object"`` | +-------------------------------------+---------------------------------------------------------------------+---------------+ Property Descriptions --------------------- .. _class_VisualScriptTypeCast_property_base_script: - :ref:`String` **base_script** +-----------+------------------------+ | *Default* | ``""`` | +-----------+------------------------+ | *Setter* | set_base_script(value) | +-----------+------------------------+ | *Getter* | get_base_script() | +-----------+------------------------+ ---- .. _class_VisualScriptTypeCast_property_base_type: - :ref:`StringName` **base_type** +-----------+----------------------+ | *Default* | ``@"Object"`` | +-----------+----------------------+ | *Setter* | set_base_type(value) | +-----------+----------------------+ | *Getter* | get_base_type() | +-----------+----------------------+