:github_url: hide .. DO NOT EDIT THIS FILE!!! .. Generated automatically from Godot engine sources. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py. .. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/SkeletonModification2DStackHolder.xml. .. _class_SkeletonModification2DStackHolder: SkeletonModification2DStackHolder ================================= **Experimental:** This class may be changed or removed in future versions. **Inherits:** :ref:`SkeletonModification2D` **<** :ref:`Resource` **<** :ref:`RefCounted` **<** :ref:`Object` A modification that holds and executes a :ref:`SkeletonModificationStack2D`. .. rst-class:: classref-introduction-group Description ----------- This :ref:`SkeletonModification2D` holds a reference to a :ref:`SkeletonModificationStack2D`, allowing you to use multiple modification stacks on a single :ref:`Skeleton2D`. \ **Note:** The modifications in the held :ref:`SkeletonModificationStack2D` will only be executed if their execution mode matches the execution mode of the SkeletonModification2DStackHolder. .. rst-class:: classref-reftable-group Methods ------- .. table:: :widths: auto +-----------------------------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`SkeletonModificationStack2D` | :ref:`get_held_modification_stack`\ (\ ) |const| | +-----------------------------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | |void| | :ref:`set_held_modification_stack`\ (\ held_modification_stack\: :ref:`SkeletonModificationStack2D`\ ) | +-----------------------------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ .. rst-class:: classref-section-separator ---- .. rst-class:: classref-descriptions-group Method Descriptions ------------------- .. _class_SkeletonModification2DStackHolder_method_get_held_modification_stack: .. rst-class:: classref-method :ref:`SkeletonModificationStack2D` **get_held_modification_stack**\ (\ ) |const| :ref:`🔗` Returns the :ref:`SkeletonModificationStack2D` that this modification is holding. .. rst-class:: classref-item-separator ---- .. _class_SkeletonModification2DStackHolder_method_set_held_modification_stack: .. rst-class:: classref-method |void| **set_held_modification_stack**\ (\ held_modification_stack\: :ref:`SkeletonModificationStack2D`\ ) :ref:`🔗` Sets the :ref:`SkeletonModificationStack2D` that this modification is holding. This modification stack will then be executed when this modification is executed. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)` .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)` .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)` .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)` .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)` .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)` .. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)` .. |void| replace:: :abbr:`void (No return value.)`