:github_url: hide .. DO NOT EDIT THIS FILE!!! .. Generated automatically from Godot engine sources. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py. .. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/VisualShaderNodeVarying.xml. .. _class_VisualShaderNodeVarying: VisualShaderNodeVarying ======================= **Inherits:** :ref:`VisualShaderNode` **<** :ref:`Resource` **<** :ref:`RefCounted` **<** :ref:`Object` **Inherited By:** :ref:`VisualShaderNodeVaryingGetter`, :ref:`VisualShaderNodeVaryingSetter` A visual shader node that represents a "varying" shader value. .. rst-class:: classref-introduction-group Description ----------- Varying values are shader variables that can be passed between shader functions, e.g. from Vertex shader to Fragment shader. .. rst-class:: classref-reftable-group Properties ---------- .. table:: :widths: auto +---------------------------------------------------+--------------------------------------------------------------------------+--------------+ | :ref:`String` | :ref:`varying_name` | ``"[None]"`` | +---------------------------------------------------+--------------------------------------------------------------------------+--------------+ | :ref:`VaryingType` | :ref:`varying_type` | ``0`` | +---------------------------------------------------+--------------------------------------------------------------------------+--------------+ .. rst-class:: classref-section-separator ---- .. rst-class:: classref-descriptions-group Property Descriptions --------------------- .. _class_VisualShaderNodeVarying_property_varying_name: .. rst-class:: classref-property :ref:`String` **varying_name** = ``"[None]"`` :ref:`🔗` .. rst-class:: classref-property-setget - |void| **set_varying_name**\ (\ value\: :ref:`String`\ ) - :ref:`String` **get_varying_name**\ (\ ) Name of the variable. Must be unique. .. rst-class:: classref-item-separator ---- .. _class_VisualShaderNodeVarying_property_varying_type: .. rst-class:: classref-property :ref:`VaryingType` **varying_type** = ``0`` :ref:`🔗` .. rst-class:: classref-property-setget - |void| **set_varying_type**\ (\ value\: :ref:`VaryingType`\ ) - :ref:`VaryingType` **get_varying_type**\ (\ ) Type of the variable. Determines where the variable can be accessed. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)` .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)` .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)` .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)` .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)` .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)` .. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)` .. |void| replace:: :abbr:`void (No return value.)`