# Godot Engine documentation This repository contains the source files of [Godot Engine](https://godotengine.org)'s documentation, in reStructuredText markup language (reST). They are meant to be parsed with the [Sphinx](https://www.sphinx-doc.org/) documentation builder to build the HTML documentation on [Godot's website](https://docs.godotengine.org). ## Download for offline use To browse the documentation offline, you can download an HTML copy (updated every Monday): [stable](https://nightly.link/godotengine/godot-docs/workflows/build_offline_docs/master/godot-docs-html-stable.zip), [latest](https://nightly.link/godotengine/godot-docs/workflows/build_offline_docs/master/godot-docs-html-master.zip), [3.6](https://nightly.link/godotengine/godot-docs/workflows/build_offline_docs/master/godot-docs-html-3.6.zip). Extract the ZIP archive then open the top-level `index.html` in a web browser. For mobile devices or e-readers, you can also download an ePub copy (updated every Monday): [stable](https://nightly.link/godotengine/godot-docs/workflows/build_offline_docs/master/godot-docs-epub-stable.zip), [latest](https://nightly.link/godotengine/godot-docs/workflows/build_offline_docs/master/godot-docs-epub-master.zip), [3.6](https://nightly.link/godotengine/godot-docs/workflows/build_offline_docs/master/godot-docs-epub-3.6.zip). Extract the ZIP archive then open the `GodotEngine.epub` file in an e-book reader application. ## Theming The Godot documentation uses the default `sphinx_rtd_theme` with many [customizations](_static/) applied on top. It will automatically switch between the light and dark theme depending on your browser/OS' theming preference. If you use Firefox and wish to use the dark theme regardless of your OS configuration, you can install the [Dark Website Forcer](https://addons.mozilla.org/en-US/firefox/addon/dark-mode-website-switcher/) add-on. ## Contributing All contributors are welcome to help on the Godot documentation. To get started, head to the [Contributing section](https://docs.godotengine.org/en/latest/contributing/how_to_contribute.html) of the online manual. There, you will find all the information you need to write and submit changes. Here are some quick links to the areas you might be interested in: 1. [Contributing to the online manual](https://docs.godotengine.org/en/latest/contributing/documentation/contributing_to_the_documentation.html) 2. [Contributing to the class reference](https://docs.godotengine.org/en/latest/contributing/documentation/updating_the_class_reference.html) 3. [Content guidelines](https://docs.godotengine.org/en/latest/contributing/documentation/content_guidelines.html) 4. [Writing guidelines](https://docs.godotengine.org/en/latest/contributing/documentation/docs_writing_guidelines.html) 5. [Building the manual](https://docs.godotengine.org/en/latest/contributing/documentation/building_the_manual.html) 6. [Translating the documentation](https://docs.godotengine.org/en/latest/contributing/documentation/editor_and_docs_localization.html) ## License With the exception of the `classes/` folder, all the content of this repository is licensed under the Creative Commons Attribution 3.0 Unported license ([CC BY 3.0](https://creativecommons.org/licenses/by/3.0/)) and is to be attributed to "Juan Linietsky, Ariel Manzur and the Godot community". See [LICENSE.txt](/LICENSE.txt) for details. The files in the `classes/` folder are derived from [Godot's main source repository](https://github.com/godotengine/godot) and are distributed under the MIT license, with the same authors as above.