:github_url: hide .. DO NOT EDIT THIS FILE!!! .. Generated automatically from Godot engine sources. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py. .. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/IKModifier3D.xml. .. _class_IKModifier3D: IKModifier3D ============ **Inherits:** :ref:`SkeletonModifier3D` **<** :ref:`Node3D` **<** :ref:`Node` **<** :ref:`Object` **Inherited By:** :ref:`ChainIK3D`, :ref:`TwoBoneIK3D` A node for inverse kinematics which may modify more than one bone. .. rst-class:: classref-introduction-group Description ----------- Base class of :ref:`SkeletonModifier3D`\ s that has some joint lists and applies inverse kinematics. This class has some structs, enums, and helper methods which are useful to solve inverse kinematics. .. rst-class:: classref-reftable-group Properties ---------- .. table:: :widths: auto +-------------------------+-------------------------------------------------------------------------+----------+ | :ref:`bool` | :ref:`mutable_bone_axes` | ``true`` | +-------------------------+-------------------------------------------------------------------------+----------+ .. rst-class:: classref-reftable-group Methods ------- .. table:: :widths: auto +-----------------------+------------------------------------------------------------------------------------------------------------+ | |void| | :ref:`clear_settings`\ (\ ) | +-----------------------+------------------------------------------------------------------------------------------------------------+ | :ref:`int` | :ref:`get_setting_count`\ (\ ) |const| | +-----------------------+------------------------------------------------------------------------------------------------------------+ | |void| | :ref:`reset`\ (\ ) | +-----------------------+------------------------------------------------------------------------------------------------------------+ | |void| | :ref:`set_setting_count`\ (\ count\: :ref:`int`\ ) | +-----------------------+------------------------------------------------------------------------------------------------------------+ .. rst-class:: classref-section-separator ---- .. rst-class:: classref-descriptions-group Property Descriptions --------------------- .. _class_IKModifier3D_property_mutable_bone_axes: .. rst-class:: classref-property :ref:`bool` **mutable_bone_axes** = ``true`` :ref:`🔗` .. rst-class:: classref-property-setget - |void| **set_mutable_bone_axes**\ (\ value\: :ref:`bool`\ ) - :ref:`bool` **are_bone_axes_mutable**\ (\ ) If ``true``, the solver retrieves the bone axis from the bone pose every frame. If ``false``, the solver retrieves the bone axis from the bone rest and caches it, which increases performance slightly, but position changes in the bone pose made before processing this **IKModifier3D** are ignored. .. rst-class:: classref-section-separator ---- .. rst-class:: classref-descriptions-group Method Descriptions ------------------- .. _class_IKModifier3D_method_clear_settings: .. rst-class:: classref-method |void| **clear_settings**\ (\ ) :ref:`🔗` Clears all settings. .. rst-class:: classref-item-separator ---- .. _class_IKModifier3D_method_get_setting_count: .. rst-class:: classref-method :ref:`int` **get_setting_count**\ (\ ) |const| :ref:`🔗` Returns the number of settings. .. rst-class:: classref-item-separator ---- .. _class_IKModifier3D_method_reset: .. rst-class:: classref-method |void| **reset**\ (\ ) :ref:`🔗` Resets a state with respect to the current bone pose. .. rst-class:: classref-item-separator ---- .. _class_IKModifier3D_method_set_setting_count: .. rst-class:: classref-method |void| **set_setting_count**\ (\ count\: :ref:`int`\ ) :ref:`🔗` Sets the number of settings. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)` .. |required| replace:: :abbr:`required (This method is required to be overridden when extending its base class.)` .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)` .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)` .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)` .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)` .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)` .. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)` .. |void| replace:: :abbr:`void (No return value.)`