:github_url: hide .. DO NOT EDIT THIS FILE!!! .. Generated automatically from Godot engine sources. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py. .. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/PolygonPathFinder.xml. .. _class_PolygonPathFinder: PolygonPathFinder ================= **Inherits:** :ref:`Resource` **<** :ref:`RefCounted` **<** :ref:`Object` .. container:: contribute There is currently no description for this class. Please help us by :ref:`contributing one `! .. rst-class:: classref-reftable-group Methods ------- .. table:: :widths: auto +-----------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`PackedVector2Array` | :ref:`find_path`\ (\ from\: :ref:`Vector2`, to\: :ref:`Vector2`\ ) | +-----------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`Rect2` | :ref:`get_bounds`\ (\ ) |const| | +-----------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`Vector2` | :ref:`get_closest_point`\ (\ point\: :ref:`Vector2`\ ) |const| | +-----------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`PackedVector2Array` | :ref:`get_intersections`\ (\ from\: :ref:`Vector2`, to\: :ref:`Vector2`\ ) |const| | +-----------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`float` | :ref:`get_point_penalty`\ (\ idx\: :ref:`int`\ ) |const| | +-----------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`bool` | :ref:`is_point_inside`\ (\ point\: :ref:`Vector2`\ ) |const| | +-----------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | |void| | :ref:`set_point_penalty`\ (\ idx\: :ref:`int`, penalty\: :ref:`float`\ ) | +-----------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | |void| | :ref:`setup`\ (\ points\: :ref:`PackedVector2Array`, connections\: :ref:`PackedInt32Array`\ ) | +-----------------------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ .. rst-class:: classref-section-separator ---- .. rst-class:: classref-descriptions-group Method Descriptions ------------------- .. _class_PolygonPathFinder_method_find_path: .. rst-class:: classref-method :ref:`PackedVector2Array` **find_path**\ (\ from\: :ref:`Vector2`, to\: :ref:`Vector2`\ ) :ref:`🔗` .. container:: contribute There is currently no description for this method. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_PolygonPathFinder_method_get_bounds: .. rst-class:: classref-method :ref:`Rect2` **get_bounds**\ (\ ) |const| :ref:`🔗` .. container:: contribute There is currently no description for this method. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_PolygonPathFinder_method_get_closest_point: .. rst-class:: classref-method :ref:`Vector2` **get_closest_point**\ (\ point\: :ref:`Vector2`\ ) |const| :ref:`🔗` .. container:: contribute There is currently no description for this method. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_PolygonPathFinder_method_get_intersections: .. rst-class:: classref-method :ref:`PackedVector2Array` **get_intersections**\ (\ from\: :ref:`Vector2`, to\: :ref:`Vector2`\ ) |const| :ref:`🔗` .. container:: contribute There is currently no description for this method. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_PolygonPathFinder_method_get_point_penalty: .. rst-class:: classref-method :ref:`float` **get_point_penalty**\ (\ idx\: :ref:`int`\ ) |const| :ref:`🔗` .. container:: contribute There is currently no description for this method. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_PolygonPathFinder_method_is_point_inside: .. rst-class:: classref-method :ref:`bool` **is_point_inside**\ (\ point\: :ref:`Vector2`\ ) |const| :ref:`🔗` Returns ``true`` if ``point`` falls inside the polygon area. .. tabs:: .. code-tab:: gdscript var polygon_path_finder = PolygonPathFinder.new() var points = [Vector2(0.0, 0.0), Vector2(1.0, 0.0), Vector2(0.0, 1.0)] var connections = [0, 1, 1, 2, 2, 0] polygon_path_finder.setup(points, connections) print(polygon_path_finder.is_point_inside(Vector2(0.2, 0.2))) # Prints true print(polygon_path_finder.is_point_inside(Vector2(1.0, 1.0))) # Prints false .. code-tab:: csharp var polygonPathFinder = new PolygonPathFinder(); Vector2[] points = [ new Vector2(0.0f, 0.0f), new Vector2(1.0f, 0.0f), new Vector2(0.0f, 1.0f) ]; int[] connections = [0, 1, 1, 2, 2, 0]; polygonPathFinder.Setup(points, connections); GD.Print(polygonPathFinder.IsPointInside(new Vector2(0.2f, 0.2f))); // Prints True GD.Print(polygonPathFinder.IsPointInside(new Vector2(1.0f, 1.0f))); // Prints False .. rst-class:: classref-item-separator ---- .. _class_PolygonPathFinder_method_set_point_penalty: .. rst-class:: classref-method |void| **set_point_penalty**\ (\ idx\: :ref:`int`, penalty\: :ref:`float`\ ) :ref:`🔗` .. container:: contribute There is currently no description for this method. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_PolygonPathFinder_method_setup: .. rst-class:: classref-method |void| **setup**\ (\ points\: :ref:`PackedVector2Array`, connections\: :ref:`PackedInt32Array`\ ) :ref:`🔗` Sets up **PolygonPathFinder** with an array of points that define the vertices of the polygon, and an array of indices that determine the edges of the polygon. The length of ``connections`` must be even, returns an error if odd. .. tabs:: .. code-tab:: gdscript var polygon_path_finder = PolygonPathFinder.new() var points = [Vector2(0.0, 0.0), Vector2(1.0, 0.0), Vector2(0.0, 1.0)] var connections = [0, 1, 1, 2, 2, 0] polygon_path_finder.setup(points, connections) .. code-tab:: csharp var polygonPathFinder = new PolygonPathFinder(); Vector2[] points = [ new Vector2(0.0f, 0.0f), new Vector2(1.0f, 0.0f), new Vector2(0.0f, 1.0f) ]; int[] connections = [0, 1, 1, 2, 2, 0]; polygonPathFinder.Setup(points, connections); .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)` .. |required| replace:: :abbr:`required (This method is required to be overridden when extending its base class.)` .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)` .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)` .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)` .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)` .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)` .. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)` .. |void| replace:: :abbr:`void (No return value.)`