:github_url: hide .. DO NOT EDIT THIS FILE!!! .. Generated automatically from Godot engine sources. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py. .. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/RectangleShape2D.xml. .. _class_RectangleShape2D: RectangleShape2D ================ **Inherits:** :ref:`Shape2D` **<** :ref:`Resource` **<** :ref:`RefCounted` **<** :ref:`Object` A 2D rectangle shape used for physics collision. .. rst-class:: classref-introduction-group Description ----------- A 2D rectangle shape, intended for use in physics. Usually used to provide a shape for a :ref:`CollisionShape2D`. \ **Performance:** **RectangleShape2D** is fast to check collisions against. It is faster than :ref:`CapsuleShape2D`, but slower than :ref:`CircleShape2D`. .. rst-class:: classref-introduction-group Tutorials --------- - `2D Pong Demo `__ - `2D Kinematic Character Demo `__ .. rst-class:: classref-reftable-group Properties ---------- .. table:: :widths: auto +-------------------------------+---------------------------------------------------+---------------------+ | :ref:`Vector2` | :ref:`size` | ``Vector2(20, 20)`` | +-------------------------------+---------------------------------------------------+---------------------+ .. rst-class:: classref-section-separator ---- .. rst-class:: classref-descriptions-group Property Descriptions --------------------- .. _class_RectangleShape2D_property_size: .. rst-class:: classref-property :ref:`Vector2` **size** = ``Vector2(20, 20)`` :ref:`🔗` .. rst-class:: classref-property-setget - |void| **set_size**\ (\ value\: :ref:`Vector2`\ ) - :ref:`Vector2` **get_size**\ (\ ) The rectangle's width and height. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)` .. |required| replace:: :abbr:`required (This method is required to be overridden when extending its base class.)` .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)` .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)` .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)` .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)` .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)` .. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)` .. |void| replace:: :abbr:`void (No return value.)`