:github_url: hide .. DO NOT EDIT THIS FILE!!! .. Generated automatically from Godot engine sources. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py. .. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/RenderSceneBuffersExtension.xml. .. _class_RenderSceneBuffersExtension: RenderSceneBuffersExtension =========================== **Inherits:** :ref:`RenderSceneBuffers` **<** :ref:`RefCounted` **<** :ref:`Object` This class allows for a RenderSceneBuffer implementation to be made in GDExtension. .. rst-class:: classref-introduction-group Description ----------- This class allows for a RenderSceneBuffer implementation to be made in GDExtension. .. rst-class:: classref-reftable-group Methods ------- .. table:: :widths: auto +--------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | |void| | :ref:`_configure`\ (\ config\: :ref:`RenderSceneBuffersConfiguration`\ ) |virtual| | +--------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | |void| | :ref:`_set_anisotropic_filtering_level`\ (\ anisotropic_filtering_level\: :ref:`int`\ ) |virtual| | +--------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | |void| | :ref:`_set_fsr_sharpness`\ (\ fsr_sharpness\: :ref:`float`\ ) |virtual| | +--------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | |void| | :ref:`_set_texture_mipmap_bias`\ (\ texture_mipmap_bias\: :ref:`float`\ ) |virtual| | +--------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | |void| | :ref:`_set_use_debanding`\ (\ use_debanding\: :ref:`bool`\ ) |virtual| | +--------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ .. rst-class:: classref-section-separator ---- .. rst-class:: classref-descriptions-group Method Descriptions ------------------- .. _class_RenderSceneBuffersExtension_private_method__configure: .. rst-class:: classref-method |void| **_configure**\ (\ config\: :ref:`RenderSceneBuffersConfiguration`\ ) |virtual| :ref:`🔗` Implement this in GDExtension to handle the (re)sizing of a viewport. .. rst-class:: classref-item-separator ---- .. _class_RenderSceneBuffersExtension_private_method__set_anisotropic_filtering_level: .. rst-class:: classref-method |void| **_set_anisotropic_filtering_level**\ (\ anisotropic_filtering_level\: :ref:`int`\ ) |virtual| :ref:`🔗` Implement this in GDExtension to change the anisotropic filtering level. .. rst-class:: classref-item-separator ---- .. _class_RenderSceneBuffersExtension_private_method__set_fsr_sharpness: .. rst-class:: classref-method |void| **_set_fsr_sharpness**\ (\ fsr_sharpness\: :ref:`float`\ ) |virtual| :ref:`🔗` Implement this in GDExtension to record a new FSR sharpness value. .. rst-class:: classref-item-separator ---- .. _class_RenderSceneBuffersExtension_private_method__set_texture_mipmap_bias: .. rst-class:: classref-method |void| **_set_texture_mipmap_bias**\ (\ texture_mipmap_bias\: :ref:`float`\ ) |virtual| :ref:`🔗` Implement this in GDExtension to change the texture mipmap bias. .. rst-class:: classref-item-separator ---- .. _class_RenderSceneBuffersExtension_private_method__set_use_debanding: .. rst-class:: classref-method |void| **_set_use_debanding**\ (\ use_debanding\: :ref:`bool`\ ) |virtual| :ref:`🔗` Implement this in GDExtension to react to the debanding flag changing. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)` .. |required| replace:: :abbr:`required (This method is required to be overridden when extending its base class.)` .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)` .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)` .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)` .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)` .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)` .. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)` .. |void| replace:: :abbr:`void (No return value.)`