:github_url: hide .. DO NOT EDIT THIS FILE!!! .. Generated automatically from Godot engine sources. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py. .. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/VisualShaderNodeUIntOp.xml. .. _class_VisualShaderNodeUIntOp: VisualShaderNodeUIntOp ====================== **Inherits:** :ref:`VisualShaderNode` **<** :ref:`Resource` **<** :ref:`RefCounted` **<** :ref:`Object` An unsigned integer scalar operator to be used within the visual shader graph. .. rst-class:: classref-introduction-group Description ----------- Applies :ref:`operator` to two unsigned integer inputs: ``a`` and ``b``. .. rst-class:: classref-reftable-group Properties ---------- .. table:: :widths: auto +-------------------------------------------------------+-----------------------------------------------------------------+-------+ | :ref:`Operator` | :ref:`operator` | ``0`` | +-------------------------------------------------------+-----------------------------------------------------------------+-------+ .. rst-class:: classref-section-separator ---- .. rst-class:: classref-descriptions-group Enumerations ------------ .. _enum_VisualShaderNodeUIntOp_Operator: .. rst-class:: classref-enumeration enum **Operator**: :ref:`🔗` .. _class_VisualShaderNodeUIntOp_constant_OP_ADD: .. rst-class:: classref-enumeration-constant :ref:`Operator` **OP_ADD** = ``0`` Sums two numbers using ``a + b``. .. _class_VisualShaderNodeUIntOp_constant_OP_SUB: .. rst-class:: classref-enumeration-constant :ref:`Operator` **OP_SUB** = ``1`` Subtracts two numbers using ``a - b``. .. _class_VisualShaderNodeUIntOp_constant_OP_MUL: .. rst-class:: classref-enumeration-constant :ref:`Operator` **OP_MUL** = ``2`` Multiplies two numbers using ``a * b``. .. _class_VisualShaderNodeUIntOp_constant_OP_DIV: .. rst-class:: classref-enumeration-constant :ref:`Operator` **OP_DIV** = ``3`` Divides two numbers using ``a / b``. .. _class_VisualShaderNodeUIntOp_constant_OP_MOD: .. rst-class:: classref-enumeration-constant :ref:`Operator` **OP_MOD** = ``4`` Calculates the remainder of two numbers using ``a % b``. .. _class_VisualShaderNodeUIntOp_constant_OP_MAX: .. rst-class:: classref-enumeration-constant :ref:`Operator` **OP_MAX** = ``5`` Returns the greater of two numbers. Translates to ``max(a, b)`` in the Godot Shader Language. .. _class_VisualShaderNodeUIntOp_constant_OP_MIN: .. rst-class:: classref-enumeration-constant :ref:`Operator` **OP_MIN** = ``6`` Returns the lesser of two numbers. Translates to ``max(a, b)`` in the Godot Shader Language. .. _class_VisualShaderNodeUIntOp_constant_OP_BITWISE_AND: .. rst-class:: classref-enumeration-constant :ref:`Operator` **OP_BITWISE_AND** = ``7`` Returns the result of bitwise ``AND`` operation on the integer. Translates to ``a & b`` in the Godot Shader Language. .. _class_VisualShaderNodeUIntOp_constant_OP_BITWISE_OR: .. rst-class:: classref-enumeration-constant :ref:`Operator` **OP_BITWISE_OR** = ``8`` Returns the result of bitwise ``OR`` operation for two integers. Translates to ``a | b`` in the Godot Shader Language. .. _class_VisualShaderNodeUIntOp_constant_OP_BITWISE_XOR: .. rst-class:: classref-enumeration-constant :ref:`Operator` **OP_BITWISE_XOR** = ``9`` Returns the result of bitwise ``XOR`` operation for two integers. Translates to ``a ^ b`` in the Godot Shader Language. .. _class_VisualShaderNodeUIntOp_constant_OP_BITWISE_LEFT_SHIFT: .. rst-class:: classref-enumeration-constant :ref:`Operator` **OP_BITWISE_LEFT_SHIFT** = ``10`` Returns the result of bitwise left shift operation on the integer. Translates to ``a << b`` in the Godot Shader Language. .. _class_VisualShaderNodeUIntOp_constant_OP_BITWISE_RIGHT_SHIFT: .. rst-class:: classref-enumeration-constant :ref:`Operator` **OP_BITWISE_RIGHT_SHIFT** = ``11`` Returns the result of bitwise right shift operation on the integer. Translates to ``a >> b`` in the Godot Shader Language. .. _class_VisualShaderNodeUIntOp_constant_OP_ENUM_SIZE: .. rst-class:: classref-enumeration-constant :ref:`Operator` **OP_ENUM_SIZE** = ``12`` Represents the size of the :ref:`Operator` enum. .. rst-class:: classref-section-separator ---- .. rst-class:: classref-descriptions-group Property Descriptions --------------------- .. _class_VisualShaderNodeUIntOp_property_operator: .. rst-class:: classref-property :ref:`Operator` **operator** = ``0`` :ref:`🔗` .. rst-class:: classref-property-setget - |void| **set_operator**\ (\ value\: :ref:`Operator`\ ) - :ref:`Operator` **get_operator**\ (\ ) An operator to be applied to the inputs. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)` .. |required| replace:: :abbr:`required (This method is required to be overridden when extending its base class.)` .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)` .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)` .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)` .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)` .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)` .. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)` .. |void| replace:: :abbr:`void (No return value.)`