.. _doc_exporting_for_visionos: Exporting for visionOS ====================== .. seealso:: This page describes how to export a Godot project to visionOS. If you're looking to compile export template binaries from source instead, see :ref:`doc_compiling_for_visionos`. Exporting instructions for visionOS are currently identical to :ref:`doc_compiling_for_ios`, except you should add a **visionOS** export preset instead of **iOS**. See the linked page for details. .. note:: Note that currently, only exporting an application for use on a flat plane within the headset is supported. Immersive experiences are not supported.