class_canvaslayer.rst 6.8 KB

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  1. .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
  2. .. DO NOT EDIT THIS FILE, but the CanvasLayer.xml source instead.
  3. .. The source is found in doc/classes or modules/<name>/doc_classes.
  4. .. _class_CanvasLayer:
  5. CanvasLayer
  6. ===========
  7. **Inherits:** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
  8. **Inherited By:** :ref:`ParallaxBackground<class_ParallaxBackground>`
  9. **Category:** Core
  10. Brief Description
  11. -----------------
  12. Canvas drawing layer.
  13. Properties
  14. ----------
  15. +---------------------------------------+----------------------------------------------------------------------------------+
  16. | :ref:`Node<class_Node>` | :ref:`custom_viewport<class_CanvasLayer_property_custom_viewport>` |
  17. +---------------------------------------+----------------------------------------------------------------------------------+
  18. | :ref:`bool<class_bool>` | :ref:`follow_viewport_enable<class_CanvasLayer_property_follow_viewport_enable>` |
  19. +---------------------------------------+----------------------------------------------------------------------------------+
  20. | :ref:`float<class_float>` | :ref:`follow_viewport_scale<class_CanvasLayer_property_follow_viewport_scale>` |
  21. +---------------------------------------+----------------------------------------------------------------------------------+
  22. | :ref:`int<class_int>` | :ref:`layer<class_CanvasLayer_property_layer>` |
  23. +---------------------------------------+----------------------------------------------------------------------------------+
  24. | :ref:`Vector2<class_Vector2>` | :ref:`offset<class_CanvasLayer_property_offset>` |
  25. +---------------------------------------+----------------------------------------------------------------------------------+
  26. | :ref:`float<class_float>` | :ref:`rotation<class_CanvasLayer_property_rotation>` |
  27. +---------------------------------------+----------------------------------------------------------------------------------+
  28. | :ref:`float<class_float>` | :ref:`rotation_degrees<class_CanvasLayer_property_rotation_degrees>` |
  29. +---------------------------------------+----------------------------------------------------------------------------------+
  30. | :ref:`Vector2<class_Vector2>` | :ref:`scale<class_CanvasLayer_property_scale>` |
  31. +---------------------------------------+----------------------------------------------------------------------------------+
  32. | :ref:`Transform2D<class_Transform2D>` | :ref:`transform<class_CanvasLayer_property_transform>` |
  33. +---------------------------------------+----------------------------------------------------------------------------------+
  34. Methods
  35. -------
  36. +-----------------------+--------------------------------------------------------------------------+
  37. | :ref:`RID<class_RID>` | :ref:`get_canvas<class_CanvasLayer_method_get_canvas>` **(** **)** const |
  38. +-----------------------+--------------------------------------------------------------------------+
  39. Description
  40. -----------
  41. Canvas drawing layer. :ref:`CanvasItem<class_CanvasItem>` nodes that are direct or indirect children of a ``CanvasLayer`` will be drawn in that layer. The layer is a numeric index that defines the draw order. The default 2D scene renders with index 0, so a ``CanvasLayer`` with index -1 will be drawn below, and one with index 1 will be drawn above. This is very useful for HUDs (in layer 1+ or above), or backgrounds (in layer -1 or below).
  42. Tutorials
  43. ---------
  44. - :doc:`../tutorials/2d/2d_transforms`
  45. - :doc:`../tutorials/2d/canvas_layers`
  46. Property Descriptions
  47. ---------------------
  48. .. _class_CanvasLayer_property_custom_viewport:
  49. - :ref:`Node<class_Node>` **custom_viewport**
  50. +----------+----------------------------+
  51. | *Setter* | set_custom_viewport(value) |
  52. +----------+----------------------------+
  53. | *Getter* | get_custom_viewport() |
  54. +----------+----------------------------+
  55. The custom :ref:`Viewport<class_Viewport>` node assigned to the ``CanvasLayer``. If ``null``, uses the default viewport instead.
  56. .. _class_CanvasLayer_property_follow_viewport_enable:
  57. - :ref:`bool<class_bool>` **follow_viewport_enable**
  58. +----------+----------------------------+
  59. | *Setter* | set_follow_viewport(value) |
  60. +----------+----------------------------+
  61. | *Getter* | is_following_viewport() |
  62. +----------+----------------------------+
  63. .. _class_CanvasLayer_property_follow_viewport_scale:
  64. - :ref:`float<class_float>` **follow_viewport_scale**
  65. +----------+----------------------------------+
  66. | *Setter* | set_follow_viewport_scale(value) |
  67. +----------+----------------------------------+
  68. | *Getter* | get_follow_viewport_scale() |
  69. +----------+----------------------------------+
  70. .. _class_CanvasLayer_property_layer:
  71. - :ref:`int<class_int>` **layer**
  72. +----------+------------------+
  73. | *Setter* | set_layer(value) |
  74. +----------+------------------+
  75. | *Getter* | get_layer() |
  76. +----------+------------------+
  77. Layer index for draw order. Lower values are drawn first. Default value: ``1``.
  78. .. _class_CanvasLayer_property_offset:
  79. - :ref:`Vector2<class_Vector2>` **offset**
  80. +----------+-------------------+
  81. | *Setter* | set_offset(value) |
  82. +----------+-------------------+
  83. | *Getter* | get_offset() |
  84. +----------+-------------------+
  85. The layer's base offset.
  86. .. _class_CanvasLayer_property_rotation:
  87. - :ref:`float<class_float>` **rotation**
  88. +----------+---------------------+
  89. | *Setter* | set_rotation(value) |
  90. +----------+---------------------+
  91. | *Getter* | get_rotation() |
  92. +----------+---------------------+
  93. The layer's rotation in radians.
  94. .. _class_CanvasLayer_property_rotation_degrees:
  95. - :ref:`float<class_float>` **rotation_degrees**
  96. +----------+-----------------------------+
  97. | *Setter* | set_rotation_degrees(value) |
  98. +----------+-----------------------------+
  99. | *Getter* | get_rotation_degrees() |
  100. +----------+-----------------------------+
  101. The layer's rotation in degrees.
  102. .. _class_CanvasLayer_property_scale:
  103. - :ref:`Vector2<class_Vector2>` **scale**
  104. +----------+------------------+
  105. | *Setter* | set_scale(value) |
  106. +----------+------------------+
  107. | *Getter* | get_scale() |
  108. +----------+------------------+
  109. The layer's scale.
  110. .. _class_CanvasLayer_property_transform:
  111. - :ref:`Transform2D<class_Transform2D>` **transform**
  112. +----------+----------------------+
  113. | *Setter* | set_transform(value) |
  114. +----------+----------------------+
  115. | *Getter* | get_transform() |
  116. +----------+----------------------+
  117. The layer's transform.
  118. Method Descriptions
  119. -------------------
  120. .. _class_CanvasLayer_method_get_canvas:
  121. - :ref:`RID<class_RID>` **get_canvas** **(** **)** const
  122. Returns the RID of the canvas used by this layer.