class_audiostream.rst 847 B

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  1. .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
  2. .. DO NOT EDIT THIS FILE, but the AudioStream.xml source instead.
  3. .. The source is found in doc/classes or modules/<name>/doc_classes.
  4. .. _class_AudioStream:
  5. AudioStream
  6. ===========
  7. **Inherits:** :ref:`Resource<class_resource>` **<** :ref:`Reference<class_reference>` **<** :ref:`Object<class_object>`
  8. **Inherited By:** :ref:`AudioStreamSample<class_audiostreamsample>`, :ref:`AudioStreamRandomPitch<class_audiostreamrandompitch>`, :ref:`AudioStreamOGGVorbis<class_audiostreamoggvorbis>`
  9. **Category:** Core
  10. Brief Description
  11. -----------------
  12. Base class for audio streams.
  13. Description
  14. -----------
  15. Base class for audio streams. Audio streams are used for music playback, or other types of streamed sounds that don't fit or require more flexibility than a Sample.