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- .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
- .. DO NOT EDIT THIS FILE, but the AnimationNodeBlendSpace2D.xml source instead.
- .. The source is found in doc/classes or modules/<name>/doc_classes.
- .. _class_AnimationNodeBlendSpace2D:
- AnimationNodeBlendSpace2D
- =========================
- **Inherits:** :ref:`AnimationRootNode<class_animationrootnode>` **<** :ref:`AnimationNode<class_animationnode>` **<** :ref:`Resource<class_resource>` **<** :ref:`Reference<class_reference>` **<** :ref:`Object<class_object>`
- **Category:** Core
- Brief Description
- -----------------
- Member Functions
- ----------------
- +----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`add_blend_point<class_AnimationNodeBlendSpace2D_add_blend_point>` **(** :ref:`AnimationRootNode<class_animationrootnode>` node, :ref:`Vector2<class_vector2>` pos, :ref:`int<class_int>` at_index=-1 **)** |
- +----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`add_triangle<class_AnimationNodeBlendSpace2D_add_triangle>` **(** :ref:`int<class_int>` x, :ref:`int<class_int>` y, :ref:`int<class_int>` z, :ref:`int<class_int>` at_index=-1 **)** |
- +----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`int<class_int>` | :ref:`get_blend_point_count<class_AnimationNodeBlendSpace2D_get_blend_point_count>` **(** **)** const |
- +----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`AnimationRootNode<class_animationrootnode>` | :ref:`get_blend_point_node<class_AnimationNodeBlendSpace2D_get_blend_point_node>` **(** :ref:`int<class_int>` point **)** const |
- +----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`Vector2<class_vector2>` | :ref:`get_blend_point_position<class_AnimationNodeBlendSpace2D_get_blend_point_position>` **(** :ref:`int<class_int>` point **)** const |
- +----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`int<class_int>` | :ref:`get_triangle_count<class_AnimationNodeBlendSpace2D_get_triangle_count>` **(** **)** const |
- +----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`int<class_int>` | :ref:`get_triangle_point<class_AnimationNodeBlendSpace2D_get_triangle_point>` **(** :ref:`int<class_int>` triangle, :ref:`int<class_int>` point **)** |
- +----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`remove_blend_point<class_AnimationNodeBlendSpace2D_remove_blend_point>` **(** :ref:`int<class_int>` point **)** |
- +----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`remove_triangle<class_AnimationNodeBlendSpace2D_remove_triangle>` **(** :ref:`int<class_int>` triangle **)** |
- +----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`set_blend_point_node<class_AnimationNodeBlendSpace2D_set_blend_point_node>` **(** :ref:`int<class_int>` point, :ref:`AnimationRootNode<class_animationrootnode>` node **)** |
- +----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`set_blend_point_position<class_AnimationNodeBlendSpace2D_set_blend_point_position>` **(** :ref:`int<class_int>` point, :ref:`Vector2<class_vector2>` pos **)** |
- +----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
- Member Variables
- ----------------
- .. _class_AnimationNodeBlendSpace2D_auto_triangles:
- - :ref:`bool<class_bool>` **auto_triangles**
- .. _class_AnimationNodeBlendSpace2D_max_space:
- - :ref:`Vector2<class_vector2>` **max_space**
- .. _class_AnimationNodeBlendSpace2D_min_space:
- - :ref:`Vector2<class_vector2>` **min_space**
- .. _class_AnimationNodeBlendSpace2D_snap:
- - :ref:`Vector2<class_vector2>` **snap**
- .. _class_AnimationNodeBlendSpace2D_x_label:
- - :ref:`String<class_string>` **x_label**
- .. _class_AnimationNodeBlendSpace2D_y_label:
- - :ref:`String<class_string>` **y_label**
- Member Function Description
- ---------------------------
- .. _class_AnimationNodeBlendSpace2D_add_blend_point:
- - void **add_blend_point** **(** :ref:`AnimationRootNode<class_animationrootnode>` node, :ref:`Vector2<class_vector2>` pos, :ref:`int<class_int>` at_index=-1 **)**
- .. _class_AnimationNodeBlendSpace2D_add_triangle:
- - void **add_triangle** **(** :ref:`int<class_int>` x, :ref:`int<class_int>` y, :ref:`int<class_int>` z, :ref:`int<class_int>` at_index=-1 **)**
- .. _class_AnimationNodeBlendSpace2D_get_blend_point_count:
- - :ref:`int<class_int>` **get_blend_point_count** **(** **)** const
- .. _class_AnimationNodeBlendSpace2D_get_blend_point_node:
- - :ref:`AnimationRootNode<class_animationrootnode>` **get_blend_point_node** **(** :ref:`int<class_int>` point **)** const
- .. _class_AnimationNodeBlendSpace2D_get_blend_point_position:
- - :ref:`Vector2<class_vector2>` **get_blend_point_position** **(** :ref:`int<class_int>` point **)** const
- .. _class_AnimationNodeBlendSpace2D_get_triangle_count:
- - :ref:`int<class_int>` **get_triangle_count** **(** **)** const
- .. _class_AnimationNodeBlendSpace2D_get_triangle_point:
- - :ref:`int<class_int>` **get_triangle_point** **(** :ref:`int<class_int>` triangle, :ref:`int<class_int>` point **)**
- .. _class_AnimationNodeBlendSpace2D_remove_blend_point:
- - void **remove_blend_point** **(** :ref:`int<class_int>` point **)**
- .. _class_AnimationNodeBlendSpace2D_remove_triangle:
- - void **remove_triangle** **(** :ref:`int<class_int>` triangle **)**
- .. _class_AnimationNodeBlendSpace2D_set_blend_point_node:
- - void **set_blend_point_node** **(** :ref:`int<class_int>` point, :ref:`AnimationRootNode<class_animationrootnode>` node **)**
- .. _class_AnimationNodeBlendSpace2D_set_blend_point_position:
- - void **set_blend_point_position** **(** :ref:`int<class_int>` point, :ref:`Vector2<class_vector2>` pos **)**
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