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- .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
- .. DO NOT EDIT THIS FILE, but the AnimationTree.xml source instead.
- .. The source is found in doc/classes or modules/<name>/doc_classes.
- .. _class_AnimationTree:
- AnimationTree
- =============
- **Inherits:** :ref:`Node<class_node>` **<** :ref:`Object<class_object>`
- **Category:** Core
- Brief Description
- -----------------
- Member Functions
- ----------------
- +------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`advance<class_AnimationTree_advance>` **(** :ref:`float<class_float>` delta **)** |
- +------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`Transform<class_transform>` | :ref:`get_root_motion_transform<class_AnimationTree_get_root_motion_transform>` **(** **)** const |
- +------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`rename_parameter<class_AnimationTree_rename_parameter>` **(** :ref:`String<class_string>` old_name, :ref:`String<class_string>` new_name **)** |
- +------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------+
- Member Variables
- ----------------
- .. _class_AnimationTree_active:
- - :ref:`bool<class_bool>` **active**
- .. _class_AnimationTree_anim_player:
- - :ref:`NodePath<class_nodepath>` **anim_player**
- .. _class_AnimationTree_process_mode:
- - :ref:`AnimationProcessMode<enum_animationtree_animationprocessmode>` **process_mode**
- .. _class_AnimationTree_root_motion_track:
- - :ref:`NodePath<class_nodepath>` **root_motion_track**
- .. _class_AnimationTree_tree_root:
- - :ref:`AnimationNode<class_animationnode>` **tree_root**
- Enums
- -----
- .. _enum_AnimationTree_AnimationProcessMode:
- enum **AnimationProcessMode**
- - **ANIMATION_PROCESS_PHYSICS** = **0**
- - **ANIMATION_PROCESS_IDLE** = **1**
- - **ANIMATION_PROCESS_MANUAL** = **2**
- Member Function Description
- ---------------------------
- .. _class_AnimationTree_advance:
- - void **advance** **(** :ref:`float<class_float>` delta **)**
- .. _class_AnimationTree_get_root_motion_transform:
- - :ref:`Transform<class_transform>` **get_root_motion_transform** **(** **)** const
- .. _class_AnimationTree_rename_parameter:
- - void **rename_parameter** **(** :ref:`String<class_string>` old_name, :ref:`String<class_string>` new_name **)**
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