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- .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
- .. DO NOT EDIT THIS FILE, but the CSGSphere.xml source instead.
- .. The source is found in doc/classes or modules/<name>/doc_classes.
- .. _class_CSGSphere:
- CSGSphere
- =========
- **Inherits:** :ref:`CSGPrimitive<class_csgprimitive>` **<** :ref:`CSGShape<class_csgshape>` **<** :ref:`VisualInstance<class_visualinstance>` **<** :ref:`Spatial<class_spatial>` **<** :ref:`Node<class_node>` **<** :ref:`Object<class_object>`
- **Category:** Core
- Brief Description
- -----------------
- A CSG Sphere shape.
- Member Variables
- ----------------
- .. _class_CSGSphere_material:
- - :ref:`Material<class_material>` **material** - The material used to render the sphere.
- .. _class_CSGSphere_radial_segments:
- - :ref:`int<class_int>` **radial_segments** - Number of vertical slices for the sphere.
- .. _class_CSGSphere_radius:
- - :ref:`float<class_float>` **radius** - Radius of the sphere.
- .. _class_CSGSphere_rings:
- - :ref:`int<class_int>` **rings** - Number of horizontal slices for the sphere.
- .. _class_CSGSphere_smooth_faces:
- - :ref:`bool<class_bool>` **smooth_faces** - If true the normals of the sphere are set to give a smooth effect making the sphere seem rounded. When false the sphere will have a flat shaded look.
- Description
- -----------
- This node allows you to create a sphere for use with the CSG system.
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