class_astar2d.rst 20 KB

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  1. :github_url: hide
  2. .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
  3. .. DO NOT EDIT THIS FILE, but the AStar2D.xml source instead.
  4. .. The source is found in doc/classes or modules/<name>/doc_classes.
  5. .. _class_AStar2D:
  6. AStar2D
  7. =======
  8. **Inherits:** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
  9. AStar class representation that uses 2D vectors as edges.
  10. Description
  11. -----------
  12. This is a wrapper for the :ref:`AStar<class_AStar>` class which uses 2D vectors instead of 3D vectors.
  13. Methods
  14. -------
  15. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  16. | :ref:`float<class_float>` | :ref:`_compute_cost<class_AStar2D_method__compute_cost>` **(** :ref:`int<class_int>` from_id, :ref:`int<class_int>` to_id **)** virtual |
  17. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  18. | :ref:`float<class_float>` | :ref:`_estimate_cost<class_AStar2D_method__estimate_cost>` **(** :ref:`int<class_int>` from_id, :ref:`int<class_int>` to_id **)** virtual |
  19. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  20. | void | :ref:`add_point<class_AStar2D_method_add_point>` **(** :ref:`int<class_int>` id, :ref:`Vector2<class_Vector2>` position, :ref:`float<class_float>` weight_scale=1.0 **)** |
  21. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  22. | :ref:`bool<class_bool>` | :ref:`are_points_connected<class_AStar2D_method_are_points_connected>` **(** :ref:`int<class_int>` id, :ref:`int<class_int>` to_id **)** const |
  23. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  24. | void | :ref:`clear<class_AStar2D_method_clear>` **(** **)** |
  25. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  26. | void | :ref:`connect_points<class_AStar2D_method_connect_points>` **(** :ref:`int<class_int>` id, :ref:`int<class_int>` to_id, :ref:`bool<class_bool>` bidirectional=true **)** |
  27. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  28. | void | :ref:`disconnect_points<class_AStar2D_method_disconnect_points>` **(** :ref:`int<class_int>` id, :ref:`int<class_int>` to_id **)** |
  29. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  30. | :ref:`int<class_int>` | :ref:`get_available_point_id<class_AStar2D_method_get_available_point_id>` **(** **)** const |
  31. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  32. | :ref:`int<class_int>` | :ref:`get_closest_point<class_AStar2D_method_get_closest_point>` **(** :ref:`Vector2<class_Vector2>` to_position, :ref:`bool<class_bool>` include_disabled=false **)** const |
  33. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  34. | :ref:`Vector2<class_Vector2>` | :ref:`get_closest_position_in_segment<class_AStar2D_method_get_closest_position_in_segment>` **(** :ref:`Vector2<class_Vector2>` to_position **)** const |
  35. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  36. | :ref:`PackedInt32Array<class_PackedInt32Array>` | :ref:`get_id_path<class_AStar2D_method_get_id_path>` **(** :ref:`int<class_int>` from_id, :ref:`int<class_int>` to_id **)** |
  37. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  38. | :ref:`int<class_int>` | :ref:`get_point_capacity<class_AStar2D_method_get_point_capacity>` **(** **)** const |
  39. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  40. | :ref:`PackedInt32Array<class_PackedInt32Array>` | :ref:`get_point_connections<class_AStar2D_method_get_point_connections>` **(** :ref:`int<class_int>` id **)** |
  41. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  42. | :ref:`int<class_int>` | :ref:`get_point_count<class_AStar2D_method_get_point_count>` **(** **)** const |
  43. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  44. | :ref:`PackedVector2Array<class_PackedVector2Array>` | :ref:`get_point_path<class_AStar2D_method_get_point_path>` **(** :ref:`int<class_int>` from_id, :ref:`int<class_int>` to_id **)** |
  45. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  46. | :ref:`Vector2<class_Vector2>` | :ref:`get_point_position<class_AStar2D_method_get_point_position>` **(** :ref:`int<class_int>` id **)** const |
  47. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  48. | :ref:`float<class_float>` | :ref:`get_point_weight_scale<class_AStar2D_method_get_point_weight_scale>` **(** :ref:`int<class_int>` id **)** const |
  49. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  50. | :ref:`Array<class_Array>` | :ref:`get_points<class_AStar2D_method_get_points>` **(** **)** |
  51. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  52. | :ref:`bool<class_bool>` | :ref:`has_point<class_AStar2D_method_has_point>` **(** :ref:`int<class_int>` id **)** const |
  53. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  54. | :ref:`bool<class_bool>` | :ref:`is_point_disabled<class_AStar2D_method_is_point_disabled>` **(** :ref:`int<class_int>` id **)** const |
  55. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  56. | void | :ref:`remove_point<class_AStar2D_method_remove_point>` **(** :ref:`int<class_int>` id **)** |
  57. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  58. | void | :ref:`reserve_space<class_AStar2D_method_reserve_space>` **(** :ref:`int<class_int>` num_nodes **)** |
  59. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  60. | void | :ref:`set_point_disabled<class_AStar2D_method_set_point_disabled>` **(** :ref:`int<class_int>` id, :ref:`bool<class_bool>` disabled=true **)** |
  61. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  62. | void | :ref:`set_point_position<class_AStar2D_method_set_point_position>` **(** :ref:`int<class_int>` id, :ref:`Vector2<class_Vector2>` position **)** |
  63. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  64. | void | :ref:`set_point_weight_scale<class_AStar2D_method_set_point_weight_scale>` **(** :ref:`int<class_int>` id, :ref:`float<class_float>` weight_scale **)** |
  65. +-----------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  66. Method Descriptions
  67. -------------------
  68. .. _class_AStar2D_method__compute_cost:
  69. - :ref:`float<class_float>` **_compute_cost** **(** :ref:`int<class_int>` from_id, :ref:`int<class_int>` to_id **)** virtual
  70. Called when computing the cost between two connected points.
  71. Note that this function is hidden in the default ``AStar2D`` class.
  72. ----
  73. .. _class_AStar2D_method__estimate_cost:
  74. - :ref:`float<class_float>` **_estimate_cost** **(** :ref:`int<class_int>` from_id, :ref:`int<class_int>` to_id **)** virtual
  75. Called when estimating the cost between a point and the path's ending point.
  76. Note that this function is hidden in the default ``AStar2D`` class.
  77. ----
  78. .. _class_AStar2D_method_add_point:
  79. - void **add_point** **(** :ref:`int<class_int>` id, :ref:`Vector2<class_Vector2>` position, :ref:`float<class_float>` weight_scale=1.0 **)**
  80. Adds a new point at the given position with the given identifier. The algorithm prefers points with lower ``weight_scale`` to form a path. The ``id`` must be 0 or larger, and the ``weight_scale`` must be 1 or larger.
  81. ::
  82. var astar = AStar2D.new()
  83. astar.add_point(1, Vector2(1, 0), 4) # Adds the point (1, 0) with weight_scale 4 and id 1
  84. If there already exists a point for the given ``id``, its position and weight scale are updated to the given values.
  85. ----
  86. .. _class_AStar2D_method_are_points_connected:
  87. - :ref:`bool<class_bool>` **are_points_connected** **(** :ref:`int<class_int>` id, :ref:`int<class_int>` to_id **)** const
  88. Returns whether there is a connection/segment between the given points.
  89. ----
  90. .. _class_AStar2D_method_clear:
  91. - void **clear** **(** **)**
  92. Clears all the points and segments.
  93. ----
  94. .. _class_AStar2D_method_connect_points:
  95. - void **connect_points** **(** :ref:`int<class_int>` id, :ref:`int<class_int>` to_id, :ref:`bool<class_bool>` bidirectional=true **)**
  96. Creates a segment between the given points. If ``bidirectional`` is ``false``, only movement from ``id`` to ``to_id`` is allowed, not the reverse direction.
  97. ::
  98. var astar = AStar2D.new()
  99. astar.add_point(1, Vector2(1, 1))
  100. astar.add_point(2, Vector2(0, 5))
  101. astar.connect_points(1, 2, false)
  102. ----
  103. .. _class_AStar2D_method_disconnect_points:
  104. - void **disconnect_points** **(** :ref:`int<class_int>` id, :ref:`int<class_int>` to_id **)**
  105. Deletes the segment between the given points.
  106. ----
  107. .. _class_AStar2D_method_get_available_point_id:
  108. - :ref:`int<class_int>` **get_available_point_id** **(** **)** const
  109. Returns the next available point ID with no point associated to it.
  110. ----
  111. .. _class_AStar2D_method_get_closest_point:
  112. - :ref:`int<class_int>` **get_closest_point** **(** :ref:`Vector2<class_Vector2>` to_position, :ref:`bool<class_bool>` include_disabled=false **)** const
  113. Returns the ID of the closest point to ``to_position``, optionally taking disabled points into account. Returns -1 if there are no points in the points pool.
  114. ----
  115. .. _class_AStar2D_method_get_closest_position_in_segment:
  116. - :ref:`Vector2<class_Vector2>` **get_closest_position_in_segment** **(** :ref:`Vector2<class_Vector2>` to_position **)** const
  117. Returns the closest position to ``to_position`` that resides inside a segment between two connected points.
  118. ::
  119. var astar = AStar2D.new()
  120. astar.add_point(1, Vector2(0, 0))
  121. astar.add_point(2, Vector2(0, 5))
  122. astar.connect_points(1, 2)
  123. var res = astar.get_closest_position_in_segment(Vector2(3, 3)) # Returns (0, 3)
  124. The result is in the segment that goes from ``y = 0`` to ``y = 5``. It's the closest position in the segment to the given point.
  125. ----
  126. .. _class_AStar2D_method_get_id_path:
  127. - :ref:`PackedInt32Array<class_PackedInt32Array>` **get_id_path** **(** :ref:`int<class_int>` from_id, :ref:`int<class_int>` to_id **)**
  128. Returns an array with the IDs of the points that form the path found by AStar2D between the given points. The array is ordered from the starting point to the ending point of the path.
  129. ::
  130. var astar = AStar2D.new()
  131. astar.add_point(1, Vector2(0, 0))
  132. astar.add_point(2, Vector2(0, 1), 1) # Default weight is 1
  133. astar.add_point(3, Vector2(1, 1))
  134. astar.add_point(4, Vector2(2, 0))
  135. astar.connect_points(1, 2, false)
  136. astar.connect_points(2, 3, false)
  137. astar.connect_points(4, 3, false)
  138. astar.connect_points(1, 4, false)
  139. var res = astar.get_id_path(1, 3) # Returns [1, 2, 3]
  140. If you change the 2nd point's weight to 3, then the result will be ``[1, 4, 3]`` instead, because now even though the distance is longer, it's "easier" to get through point 4 than through point 2.
  141. ----
  142. .. _class_AStar2D_method_get_point_capacity:
  143. - :ref:`int<class_int>` **get_point_capacity** **(** **)** const
  144. Returns the capacity of the structure backing the points, useful in conjunction with ``reserve_space``.
  145. ----
  146. .. _class_AStar2D_method_get_point_connections:
  147. - :ref:`PackedInt32Array<class_PackedInt32Array>` **get_point_connections** **(** :ref:`int<class_int>` id **)**
  148. Returns an array with the IDs of the points that form the connection with the given point.
  149. ::
  150. var astar = AStar2D.new()
  151. astar.add_point(1, Vector2(0, 0))
  152. astar.add_point(2, Vector2(0, 1))
  153. astar.add_point(3, Vector2(1, 1))
  154. astar.add_point(4, Vector2(2, 0))
  155. astar.connect_points(1, 2, true)
  156. astar.connect_points(1, 3, true)
  157. var neighbors = astar.get_point_connections(1) # Returns [2, 3]
  158. ----
  159. .. _class_AStar2D_method_get_point_count:
  160. - :ref:`int<class_int>` **get_point_count** **(** **)** const
  161. Returns the number of points currently in the points pool.
  162. ----
  163. .. _class_AStar2D_method_get_point_path:
  164. - :ref:`PackedVector2Array<class_PackedVector2Array>` **get_point_path** **(** :ref:`int<class_int>` from_id, :ref:`int<class_int>` to_id **)**
  165. Returns an array with the points that are in the path found by AStar2D between the given points. The array is ordered from the starting point to the ending point of the path.
  166. ----
  167. .. _class_AStar2D_method_get_point_position:
  168. - :ref:`Vector2<class_Vector2>` **get_point_position** **(** :ref:`int<class_int>` id **)** const
  169. Returns the position of the point associated with the given ``id``.
  170. ----
  171. .. _class_AStar2D_method_get_point_weight_scale:
  172. - :ref:`float<class_float>` **get_point_weight_scale** **(** :ref:`int<class_int>` id **)** const
  173. Returns the weight scale of the point associated with the given ``id``.
  174. ----
  175. .. _class_AStar2D_method_get_points:
  176. - :ref:`Array<class_Array>` **get_points** **(** **)**
  177. Returns an array of all points.
  178. ----
  179. .. _class_AStar2D_method_has_point:
  180. - :ref:`bool<class_bool>` **has_point** **(** :ref:`int<class_int>` id **)** const
  181. Returns whether a point associated with the given ``id`` exists.
  182. ----
  183. .. _class_AStar2D_method_is_point_disabled:
  184. - :ref:`bool<class_bool>` **is_point_disabled** **(** :ref:`int<class_int>` id **)** const
  185. Returns whether a point is disabled or not for pathfinding. By default, all points are enabled.
  186. ----
  187. .. _class_AStar2D_method_remove_point:
  188. - void **remove_point** **(** :ref:`int<class_int>` id **)**
  189. Removes the point associated with the given ``id`` from the points pool.
  190. ----
  191. .. _class_AStar2D_method_reserve_space:
  192. - void **reserve_space** **(** :ref:`int<class_int>` num_nodes **)**
  193. Reserves space internally for ``num_nodes`` points, useful if you're adding a known large number of points at once, for a grid for instance. New capacity must be greater or equals to old capacity.
  194. ----
  195. .. _class_AStar2D_method_set_point_disabled:
  196. - void **set_point_disabled** **(** :ref:`int<class_int>` id, :ref:`bool<class_bool>` disabled=true **)**
  197. Disables or enables the specified point for pathfinding. Useful for making a temporary obstacle.
  198. ----
  199. .. _class_AStar2D_method_set_point_position:
  200. - void **set_point_position** **(** :ref:`int<class_int>` id, :ref:`Vector2<class_Vector2>` position **)**
  201. Sets the ``position`` for the point with the given ``id``.
  202. ----
  203. .. _class_AStar2D_method_set_point_weight_scale:
  204. - void **set_point_weight_scale** **(** :ref:`int<class_int>` id, :ref:`float<class_float>` weight_scale **)**
  205. Sets the ``weight_scale`` for the point with the given ``id``.