docs_changelog.rst 3.0 KB

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  1. .. _doc_docs_changelog:
  2. Documentation changelog
  3. =======================
  4. The documentation is continually being improved. The release of version 3.1
  5. includes many new tutorials, many fixes and updates for old tutorials, and many updates
  6. to the class reference. Below is a list of new tutorials added since version 3.0.
  7. .. note:: This document only contains new tutorials so not all changes are reflected,
  8. many tutorials have been substantially updated but are not reflected in this document.
  9. New tutorials since version 3.1
  10. -------------------------------
  11. Internationalization
  12. ^^^^^^^^^^^^^^^^^^^^
  13. - :ref:`doc_localization_using_gettext`
  14. New tutorials since version 3.0
  15. -------------------------------
  16. Step-by-step
  17. ^^^^^^^^^^^^
  18. - :ref:`doc_signals`
  19. - :ref:`doc_exporting`
  20. Project workflow
  21. ^^^^^^^^^^^^^^^^
  22. - :ref:`doc_android_custom_build`
  23. Best Practices:
  24. - :ref:`doc_introduction_best_practices`
  25. - :ref:`doc_what_are_godot_classes`
  26. - :ref:`doc_scene_organization`
  27. - :ref:`doc_scenes_versus_scripts`
  28. - :ref:`doc_autoloads_versus_internal_nodes`
  29. - :ref:`doc_node_alternatives`
  30. - :ref:`doc_godot_interfaces`
  31. - :ref:`doc_godot_notifications`
  32. - :ref:`doc_data_preferences`
  33. - :ref:`doc_logic_preferences`
  34. Scripting
  35. ^^^^^^^^^
  36. - :ref:`doc_gdscript_static_typing`
  37. 2D
  38. ^^
  39. - :ref:`doc_2d_lights_and_shadows`
  40. - :ref:`doc_2d_meshes`
  41. 3D
  42. ^^
  43. - :ref:`doc_csg_tools`
  44. - :ref:`doc_animating_thousands_of_fish`
  45. - :ref:`doc_controlling_thousands_of_fish`
  46. Physics
  47. ^^^^^^^
  48. - :ref:`doc_ragdoll_system`
  49. - :ref:`doc_soft_body`
  50. Animation
  51. ^^^^^^^^^
  52. - :ref:`doc_2d_skeletons`
  53. - :ref:`doc_animation_tree`
  54. GUI
  55. ^^^
  56. - :ref:`doc_gui_containers`
  57. Viewports
  58. ^^^^^^^^^
  59. - :ref:`doc_viewport_as_texture`
  60. - :ref:`doc_custom_postprocessing`
  61. Shading
  62. ^^^^^^^
  63. - :ref:`doc_intro_to_shaders_water_workshop`
  64. - :ref:`doc_migrating_to_godot_shader_language`
  65. - :ref:`doc_advanced_postprocessing`
  66. Your First Shader Series:
  67. - :ref:`doc_what_are_shaders`
  68. - :ref:`doc_your_first_canvasitem_shader`
  69. - :ref:`doc_your_first_spatial_shader`
  70. - :ref:`doc_your_second_spatial_shader`
  71. Shading Reference:
  72. - :ref:`doc_shaders`
  73. - :ref:`doc_shading_language`
  74. - :ref:`doc_spatial_shader`
  75. - :ref:`doc_canvas_item_shader`
  76. - :ref:`doc_particle_shader`
  77. VR
  78. ^^
  79. - :ref:`doc_vr_starter_tutorial`
  80. Platform-specific
  81. ^^^^^^^^^^^^^^^^^
  82. - :ref:`doc_customizing_html5_shell`
  83. Multi-threading
  84. ^^^^^^^^^^^^^^^
  85. - :ref:`doc_thread_safe_apis`
  86. Optimization
  87. ^^^^^^^^^^^^
  88. - :ref:`doc_using_multimesh`
  89. - :ref:`doc_using_servers`
  90. Miscellaneous
  91. ^^^^^^^^^^^^^
  92. - :ref:`doc_jitter_stutter`
  93. - :ref:`doc_running_code_in_the_editor`
  94. - :ref:`doc_change_scenes_manually`
  95. - :ref:`doc_gles2_gles3_differences`
  96. Legal
  97. ^^^^^
  98. - :ref:`doc_complying_with_licenses`
  99. Compiling
  100. ^^^^^^^^^
  101. - :ref:`doc_optimizing_for_size`
  102. - :ref:`doc_compiling_with_script_encryption_key`
  103. Engine development
  104. ^^^^^^^^^^^^^^^^^^
  105. - :ref:`doc_binding_to_external_libraries`
  106. Creating content
  107. ^^^^^^^^^^^^^^^^
  108. - :ref:`doc_making_trees`
  109. Plugins
  110. ^^^^^^^
  111. - :ref:`doc_making_main_screen_plugins`
  112. - :ref:`doc_spatial_gizmo_plugins`
  113. - :ref:`doc_android_plugin`