Max Hilbrunner 1d9c4a4ae1 Merge pull request #10621 from Calinou/compiling-macos-ios-xcode-troubleshooting hai 7 meses
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img cbc0dda137 Update "Compiling for Windows" page. hai 1 ano
compiling_for_android.rst a12dfff799 Bump minimum SCons/Python for builds hai 9 meses
compiling_for_ios.rst 039f8d7a19 Add a troubleshooting section to Compiling for macOS/iOS hai 7 meses
compiling_for_linuxbsd.rst 990fe8334f Fix library/binary confusion in compiling_for_linuxbsd.rst hai 7 meses
compiling_for_macos.rst 039f8d7a19 Add a troubleshooting section to Compiling for macOS/iOS hai 7 meses
compiling_for_web.rst a23d9145c1 Fix outdated reference to `godot.tools.html` in Compiling for the Web hai 9 meses
compiling_for_windows.rst f1d751b4a9 Mention Vulkan and Direct3D 12 SDK install scripts in Compiling for macOS/Windows hai 8 meses
compiling_with_dotnet.rst c4d3aa134a Standardize RST header syntax hai 8 meses
compiling_with_script_encryption_key.rst dbfe3b1d26 Reorganize documentation for contributors %!s(int64=2) %!d(string=hai) anos
cross-compiling_for_ios_on_linux.rst 71a606fce9 Update Cross-compiling for iOS on Linux hai 1 ano
getting_source.rst 53ea9b6965 Fix codespell not running on some files hai 10 meses
index.rst 2f634c7acb Improve display of rubric fake headers with heading-level option hai 10 meses
introduction_to_the_buildsystem.rst 8ee0e4fc22 Fix meaning of `target=template_debug` in Introduction to the buildsystem hai 7 meses
optimizing_for_size.rst c4d3aa134a Standardize RST header syntax hai 8 meses