class_canvaslayer.rst 8.2 KB

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  1. .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
  2. .. DO NOT EDIT THIS FILE, but the doc/base/classes.xml source instead.
  3. .. _class_CanvasLayer:
  4. CanvasLayer
  5. ===========
  6. **Inherits:** :ref:`Node<class_node>` **<** :ref:`Object<class_object>`
  7. **Inherited By:** :ref:`ParallaxBackground<class_parallaxbackground>`
  8. **Category:** Core
  9. Brief Description
  10. -----------------
  11. Canvas Item layer.
  12. Member Functions
  13. ----------------
  14. +----------------------------------+--------------------------------------------------------------------------------------------------------------------------+
  15. | :ref:`Viewport<class_viewport>` | :ref:`get_custom_viewport<class_CanvasLayer_get_custom_viewport>` **(** **)** const |
  16. +----------------------------------+--------------------------------------------------------------------------------------------------------------------------+
  17. | :ref:`int<class_int>` | :ref:`get_layer<class_CanvasLayer_get_layer>` **(** **)** const |
  18. +----------------------------------+--------------------------------------------------------------------------------------------------------------------------+
  19. | :ref:`Vector2<class_vector2>` | :ref:`get_offset<class_CanvasLayer_get_offset>` **(** **)** const |
  20. +----------------------------------+--------------------------------------------------------------------------------------------------------------------------+
  21. | :ref:`float<class_float>` | :ref:`get_rotation<class_CanvasLayer_get_rotation>` **(** **)** const |
  22. +----------------------------------+--------------------------------------------------------------------------------------------------------------------------+
  23. | :ref:`float<class_float>` | :ref:`get_rotationd<class_CanvasLayer_get_rotationd>` **(** **)** const |
  24. +----------------------------------+--------------------------------------------------------------------------------------------------------------------------+
  25. | :ref:`Vector2<class_vector2>` | :ref:`get_scale<class_CanvasLayer_get_scale>` **(** **)** const |
  26. +----------------------------------+--------------------------------------------------------------------------------------------------------------------------+
  27. | :ref:`Matrix32<class_matrix32>` | :ref:`get_transform<class_CanvasLayer_get_transform>` **(** **)** const |
  28. +----------------------------------+--------------------------------------------------------------------------------------------------------------------------+
  29. | :ref:`World2D<class_world2d>` | :ref:`get_world_2d<class_CanvasLayer_get_world_2d>` **(** **)** const |
  30. +----------------------------------+--------------------------------------------------------------------------------------------------------------------------+
  31. | void | :ref:`set_custom_viewport<class_CanvasLayer_set_custom_viewport>` **(** :ref:`Viewport<class_viewport>` viewport **)** |
  32. +----------------------------------+--------------------------------------------------------------------------------------------------------------------------+
  33. | void | :ref:`set_layer<class_CanvasLayer_set_layer>` **(** :ref:`int<class_int>` layer **)** |
  34. +----------------------------------+--------------------------------------------------------------------------------------------------------------------------+
  35. | void | :ref:`set_offset<class_CanvasLayer_set_offset>` **(** :ref:`Vector2<class_vector2>` offset **)** |
  36. +----------------------------------+--------------------------------------------------------------------------------------------------------------------------+
  37. | void | :ref:`set_rotation<class_CanvasLayer_set_rotation>` **(** :ref:`float<class_float>` radians **)** |
  38. +----------------------------------+--------------------------------------------------------------------------------------------------------------------------+
  39. | void | :ref:`set_rotationd<class_CanvasLayer_set_rotationd>` **(** :ref:`float<class_float>` degrees **)** |
  40. +----------------------------------+--------------------------------------------------------------------------------------------------------------------------+
  41. | void | :ref:`set_scale<class_CanvasLayer_set_scale>` **(** :ref:`Vector2<class_vector2>` scale **)** |
  42. +----------------------------------+--------------------------------------------------------------------------------------------------------------------------+
  43. | void | :ref:`set_transform<class_CanvasLayer_set_transform>` **(** :ref:`Matrix32<class_matrix32>` transform **)** |
  44. +----------------------------------+--------------------------------------------------------------------------------------------------------------------------+
  45. Description
  46. -----------
  47. Canvas Item layer. :ref:`CanvasItem<class_canvasitem>` nodes that are direct or indirect children of a :ref:`CanvasLayer<class_canvaslayer>` will be drawn in that layer. The layer is a numeric index that defines the draw order. The default 2D scene renders with index 0, so a :ref:`CanvasLayer<class_canvaslayer>` with index -1 will be drawn below, and one with index 1 will be drawn above. This is very useful for HUDs (in layer 1+ or above), or backgrounds (in layer -1 or below).
  48. Member Function Description
  49. ---------------------------
  50. .. _class_CanvasLayer_get_custom_viewport:
  51. - :ref:`Viewport<class_viewport>` **get_custom_viewport** **(** **)** const
  52. Return the viewport RID for this layer.
  53. .. _class_CanvasLayer_get_layer:
  54. - :ref:`int<class_int>` **get_layer** **(** **)** const
  55. Return the layer index, determines the draw order, a lower value will be below a higher one.
  56. .. _class_CanvasLayer_get_offset:
  57. - :ref:`Vector2<class_vector2>` **get_offset** **(** **)** const
  58. Return the base offset for this layer (helper).
  59. .. _class_CanvasLayer_get_rotation:
  60. - :ref:`float<class_float>` **get_rotation** **(** **)** const
  61. Return the base rotation for this layer (helper).
  62. .. _class_CanvasLayer_get_rotationd:
  63. - :ref:`float<class_float>` **get_rotationd** **(** **)** const
  64. Get rotation of the layer in degree.
  65. .. _class_CanvasLayer_get_scale:
  66. - :ref:`Vector2<class_vector2>` **get_scale** **(** **)** const
  67. Return the base scale for this layer (helper).
  68. .. _class_CanvasLayer_get_transform:
  69. - :ref:`Matrix32<class_matrix32>` **get_transform** **(** **)** const
  70. Return the base transform for this layer.
  71. .. _class_CanvasLayer_get_world_2d:
  72. - :ref:`World2D<class_world2d>` **get_world_2d** **(** **)** const
  73. Return the :ref:`World2D<class_world2d>` used by this layer.
  74. .. _class_CanvasLayer_set_custom_viewport:
  75. - void **set_custom_viewport** **(** :ref:`Viewport<class_viewport>` viewport **)**
  76. .. _class_CanvasLayer_set_layer:
  77. - void **set_layer** **(** :ref:`int<class_int>` layer **)**
  78. Set the layer index, determines the draw order, a lower value will be below a higher one.
  79. .. _class_CanvasLayer_set_offset:
  80. - void **set_offset** **(** :ref:`Vector2<class_vector2>` offset **)**
  81. Set the base offset for this layer (helper).
  82. .. _class_CanvasLayer_set_rotation:
  83. - void **set_rotation** **(** :ref:`float<class_float>` radians **)**
  84. Set the base rotation for this layer (helper).
  85. .. _class_CanvasLayer_set_rotationd:
  86. - void **set_rotationd** **(** :ref:`float<class_float>` degrees **)**
  87. Set rotation of the layer in degree.
  88. .. _class_CanvasLayer_set_scale:
  89. - void **set_scale** **(** :ref:`Vector2<class_vector2>` scale **)**
  90. Set the base scale for this layer (helper).
  91. .. _class_CanvasLayer_set_transform:
  92. - void **set_transform** **(** :ref:`Matrix32<class_matrix32>` transform **)**
  93. Set the base transform for this layer.