class_geometryinstance.rst 8.3 KB

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  1. .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
  2. .. DO NOT EDIT THIS FILE, but the doc/base/classes.xml source instead.
  3. .. _class_GeometryInstance:
  4. GeometryInstance
  5. ================
  6. **Inherits:** :ref:`VisualInstance<class_visualinstance>` **<** :ref:`Spatial<class_spatial>` **<** :ref:`Node<class_node>` **<** :ref:`Object<class_object>`
  7. **Inherited By:** :ref:`MultiMeshInstance<class_multimeshinstance>`, :ref:`SpriteBase3D<class_spritebase3d>`, :ref:`MeshInstance<class_meshinstance>`, :ref:`Particles<class_particles>`, :ref:`Quad<class_quad>`, :ref:`TestCube<class_testcube>`, :ref:`ImmediateGeometry<class_immediategeometry>`
  8. **Category:** Core
  9. Brief Description
  10. -----------------
  11. Base node for geometry based visual instances.
  12. Member Functions
  13. ----------------
  14. +------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
  15. | :ref:`int<class_int>` | :ref:`get_baked_light_texture_id<class_GeometryInstance_get_baked_light_texture_id>` **(** **)** const |
  16. +------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
  17. | :ref:`int<class_int>` | :ref:`get_cast_shadows_setting<class_GeometryInstance_get_cast_shadows_setting>` **(** **)** const |
  18. +------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
  19. | :ref:`float<class_float>` | :ref:`get_draw_range_begin<class_GeometryInstance_get_draw_range_begin>` **(** **)** const |
  20. +------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
  21. | :ref:`float<class_float>` | :ref:`get_draw_range_end<class_GeometryInstance_get_draw_range_end>` **(** **)** const |
  22. +------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
  23. | :ref:`float<class_float>` | :ref:`get_extra_cull_margin<class_GeometryInstance_get_extra_cull_margin>` **(** **)** const |
  24. +------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
  25. | :ref:`bool<class_bool>` | :ref:`get_flag<class_GeometryInstance_get_flag>` **(** :ref:`int<class_int>` flag **)** const |
  26. +------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
  27. | :ref:`Object<class_object>` | :ref:`get_material_override<class_GeometryInstance_get_material_override>` **(** **)** const |
  28. +------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
  29. | void | :ref:`set_baked_light_texture_id<class_GeometryInstance_set_baked_light_texture_id>` **(** :ref:`int<class_int>` id **)** |
  30. +------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
  31. | void | :ref:`set_cast_shadows_setting<class_GeometryInstance_set_cast_shadows_setting>` **(** :ref:`int<class_int>` shadow_casting_setting **)** |
  32. +------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
  33. | void | :ref:`set_draw_range_begin<class_GeometryInstance_set_draw_range_begin>` **(** :ref:`float<class_float>` mode **)** |
  34. +------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
  35. | void | :ref:`set_draw_range_end<class_GeometryInstance_set_draw_range_end>` **(** :ref:`float<class_float>` mode **)** |
  36. +------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
  37. | void | :ref:`set_extra_cull_margin<class_GeometryInstance_set_extra_cull_margin>` **(** :ref:`float<class_float>` margin **)** |
  38. +------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
  39. | void | :ref:`set_flag<class_GeometryInstance_set_flag>` **(** :ref:`int<class_int>` flag, :ref:`bool<class_bool>` value **)** |
  40. +------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
  41. | void | :ref:`set_material_override<class_GeometryInstance_set_material_override>` **(** :ref:`Object<class_object>` material **)** |
  42. +------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
  43. Numeric Constants
  44. -----------------
  45. - **FLAG_VISIBLE** = **0**
  46. - **FLAG_CAST_SHADOW** = **3**
  47. - **FLAG_RECEIVE_SHADOWS** = **4**
  48. - **FLAG_BILLBOARD** = **1**
  49. - **FLAG_BILLBOARD_FIX_Y** = **2**
  50. - **FLAG_DEPH_SCALE** = **5**
  51. - **FLAG_VISIBLE_IN_ALL_ROOMS** = **6**
  52. - **FLAG_MAX** = **8**
  53. - **SHADOW_CASTING_SETTING_OFF** = **0**
  54. - **SHADOW_CASTING_SETTING_ON** = **1**
  55. - **SHADOW_CASTING_SETTING_DOUBLE_SIDED** = **2**
  56. - **SHADOW_CASTING_SETTING_SHADOWS_ONLY** = **3**
  57. Description
  58. -----------
  59. Base node for geometry based visual instances. Shares some common functionality like visibility and custom materials.
  60. Member Function Description
  61. ---------------------------
  62. .. _class_GeometryInstance_get_baked_light_texture_id:
  63. - :ref:`int<class_int>` **get_baked_light_texture_id** **(** **)** const
  64. .. _class_GeometryInstance_get_cast_shadows_setting:
  65. - :ref:`int<class_int>` **get_cast_shadows_setting** **(** **)** const
  66. .. _class_GeometryInstance_get_draw_range_begin:
  67. - :ref:`float<class_float>` **get_draw_range_begin** **(** **)** const
  68. .. _class_GeometryInstance_get_draw_range_end:
  69. - :ref:`float<class_float>` **get_draw_range_end** **(** **)** const
  70. .. _class_GeometryInstance_get_extra_cull_margin:
  71. - :ref:`float<class_float>` **get_extra_cull_margin** **(** **)** const
  72. .. _class_GeometryInstance_get_flag:
  73. - :ref:`bool<class_bool>` **get_flag** **(** :ref:`int<class_int>` flag **)** const
  74. .. _class_GeometryInstance_get_material_override:
  75. - :ref:`Object<class_object>` **get_material_override** **(** **)** const
  76. Return the material override for the whole geometry.
  77. .. _class_GeometryInstance_set_baked_light_texture_id:
  78. - void **set_baked_light_texture_id** **(** :ref:`int<class_int>` id **)**
  79. .. _class_GeometryInstance_set_cast_shadows_setting:
  80. - void **set_cast_shadows_setting** **(** :ref:`int<class_int>` shadow_casting_setting **)**
  81. .. _class_GeometryInstance_set_draw_range_begin:
  82. - void **set_draw_range_begin** **(** :ref:`float<class_float>` mode **)**
  83. .. _class_GeometryInstance_set_draw_range_end:
  84. - void **set_draw_range_end** **(** :ref:`float<class_float>` mode **)**
  85. .. _class_GeometryInstance_set_extra_cull_margin:
  86. - void **set_extra_cull_margin** **(** :ref:`float<class_float>` margin **)**
  87. .. _class_GeometryInstance_set_flag:
  88. - void **set_flag** **(** :ref:`int<class_int>` flag, :ref:`bool<class_bool>` value **)**
  89. .. _class_GeometryInstance_set_material_override:
  90. - void **set_material_override** **(** :ref:`Object<class_object>` material **)**
  91. Set the material override for the whole geometry.