class_inputeventjoystickbutton.rst 5.1 KB

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  2. .. DO NOT EDIT THIS FILE, but the doc/base/classes.xml source instead.
  3. .. _class_InputEventJoystickButton:
  4. InputEventJoystickButton
  5. ========================
  6. **Category:** Built-In Types
  7. Brief Description
  8. -----------------
  9. Built-in input event type for joystick button events.
  10. Member Functions
  11. ----------------
  12. +--------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------+
  13. | :ref:`bool<class_bool>` | :ref:`is_action<class_InputEventJoystickButton_is_action>` **(** :ref:`String<class_string>` action **)** |
  14. +--------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------+
  15. | :ref:`bool<class_bool>` | :ref:`is_action_pressed<class_InputEventJoystickButton_is_action_pressed>` **(** :ref:`String<class_string>` action **)** |
  16. +--------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------+
  17. | :ref:`bool<class_bool>` | :ref:`is_action_released<class_InputEventJoystickButton_is_action_released>` **(** :ref:`String<class_string>` action **)** |
  18. +--------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------+
  19. | :ref:`bool<class_bool>` | :ref:`is_echo<class_InputEventJoystickButton_is_echo>` **(** **)** |
  20. +--------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------+
  21. | :ref:`bool<class_bool>` | :ref:`is_pressed<class_InputEventJoystickButton_is_pressed>` **(** **)** |
  22. +--------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------+
  23. | void | :ref:`set_as_action<class_InputEventJoystickButton_set_as_action>` **(** :ref:`String<class_string>` action, :ref:`bool<class_bool>` pressed **)** |
  24. +--------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------+
  25. Member Variables
  26. ----------------
  27. - :ref:`int<class_int>` **ID** - Event identifier, positive integer increased at each new event.
  28. - :ref:`int<class_int>` **button_index** - Joystick button identifier, one of the JOY_BUTTON_* constants in [@Global Scope].
  29. - :ref:`int<class_int>` **device** - Device identifier.
  30. - :ref:`bool<class_bool>` **pressed** - Pressed state of the joystick button.
  31. - :ref:`float<class_float>` **pressure** - Intensity of the button pressure, ranges from 0 to 1.0.
  32. - :ref:`int<class_int>` **type** - Type of event (one of the [InputEvent] constants).
  33. Numeric Constants
  34. -----------------
  35. - **NONE** = **0** --- Empty input event.
  36. - **KEY** = **1** --- Key event.
  37. - **MOUSE_MOTION** = **2** --- Mouse motion event.
  38. - **MOUSE_BUTTON** = **3** --- Mouse button event.
  39. - **JOYSTICK_MOTION** = **4** --- Joystick motion event.
  40. - **JOYSTICK_BUTTON** = **5** --- Joystick button event.
  41. - **SCREEN_TOUCH** = **6** --- Screen touch event.
  42. - **SCREEN_DRAG** = **7** --- Screen drag event.
  43. - **ACTION** = **8** --- Pre-defined action event (see :ref:`InputMap<class_inputmap>`).
  44. Description
  45. -----------
  46. Input event type for joystick button events that extends the global :ref:`InputEvent<class_inputevent>` type.
  47. Member Function Description
  48. ---------------------------
  49. .. _class_InputEventJoystickButton_is_action:
  50. - :ref:`bool<class_bool>` **is_action** **(** :ref:`String<class_string>` action **)**
  51. Return if this input event matches a pre-defined action.
  52. .. _class_InputEventJoystickButton_is_action_pressed:
  53. - :ref:`bool<class_bool>` **is_action_pressed** **(** :ref:`String<class_string>` action **)**
  54. Return whether the given action is being pressed.
  55. .. _class_InputEventJoystickButton_is_action_released:
  56. - :ref:`bool<class_bool>` **is_action_released** **(** :ref:`String<class_string>` action **)**
  57. Return whether the given action is released (i.e. not pressed).
  58. .. _class_InputEventJoystickButton_is_echo:
  59. - :ref:`bool<class_bool>` **is_echo** **(** **)**
  60. Return if this input event is an echo event (only for events of type KEY, i.e. always false for this type).
  61. .. _class_InputEventJoystickButton_is_pressed:
  62. - :ref:`bool<class_bool>` **is_pressed** **(** **)**
  63. Return if this input event is pressed.
  64. .. _class_InputEventJoystickButton_set_as_action:
  65. - void **set_as_action** **(** :ref:`String<class_string>` action, :ref:`bool<class_bool>` pressed **)**
  66. Change the input event to an action event of the given name with the pressed status passed as argument.