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- .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
- .. DO NOT EDIT THIS FILE, but the doc/base/classes.xml source instead.
- .. _class_PinJoint2D:
- PinJoint2D
- ==========
- **Inherits:** :ref:`Joint2D<class_joint2d>` **<** :ref:`Node2D<class_node2d>` **<** :ref:`CanvasItem<class_canvasitem>` **<** :ref:`Node<class_node>` **<** :ref:`Object<class_object>`
- **Category:** Core
- Brief Description
- -----------------
- Pin Joint for 2D Shapes.
- Member Functions
- ----------------
- +----------------------------+-----------------------------------------------------------------------------------------------------+
- | :ref:`float<class_float>` | :ref:`get_softness<class_PinJoint2D_get_softness>` **(** **)** const |
- +----------------------------+-----------------------------------------------------------------------------------------------------+
- | void | :ref:`set_softness<class_PinJoint2D_set_softness>` **(** :ref:`float<class_float>` softness **)** |
- +----------------------------+-----------------------------------------------------------------------------------------------------+
- Description
- -----------
- Pin Joint for 2D Rigid Bodies. It pins 2 bodies (rigid or static) together, or a single body to a fixed position in space.
- Member Function Description
- ---------------------------
- .. _class_PinJoint2D_get_softness:
- - :ref:`float<class_float>` **get_softness** **(** **)** const
- .. _class_PinJoint2D_set_softness:
- - void **set_softness** **(** :ref:`float<class_float>` softness **)**
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