class_proximitygroup.rst 3.2 KB

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  1. .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
  2. .. DO NOT EDIT THIS FILE, but the doc/base/classes.xml source instead.
  3. .. _class_ProximityGroup:
  4. ProximityGroup
  5. ==============
  6. **Inherits:** :ref:`Spatial<class_spatial>` **<** :ref:`Node<class_node>` **<** :ref:`Object<class_object>`
  7. **Category:** Core
  8. Brief Description
  9. -----------------
  10. General purpose proximity-detection node.
  11. Member Functions
  12. ----------------
  13. +--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
  14. | void | :ref:`broadcast<class_ProximityGroup_broadcast>` **(** :ref:`String<class_string>` name, :ref:`Variant<class_variant>` parameters **)** |
  15. +--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
  16. | :ref:`Vector3<class_vector3>` | :ref:`get_grid_radius<class_ProximityGroup_get_grid_radius>` **(** **)** const |
  17. +--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
  18. | void | :ref:`set_dispatch_mode<class_ProximityGroup_set_dispatch_mode>` **(** :ref:`int<class_int>` mode **)** |
  19. +--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
  20. | void | :ref:`set_grid_radius<class_ProximityGroup_set_grid_radius>` **(** :ref:`Vector3<class_vector3>` radius **)** |
  21. +--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
  22. | void | :ref:`set_group_name<class_ProximityGroup_set_group_name>` **(** :ref:`String<class_string>` name **)** |
  23. +--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
  24. Signals
  25. -------
  26. - **broadcast** **(** :ref:`String<class_string>` name, :ref:`Array<class_array>` parameters **)**
  27. Description
  28. -----------
  29. General purpose proximity-detection node.
  30. Member Function Description
  31. ---------------------------
  32. .. _class_ProximityGroup_broadcast:
  33. - void **broadcast** **(** :ref:`String<class_string>` name, :ref:`Variant<class_variant>` parameters **)**
  34. .. _class_ProximityGroup_get_grid_radius:
  35. - :ref:`Vector3<class_vector3>` **get_grid_radius** **(** **)** const
  36. .. _class_ProximityGroup_set_dispatch_mode:
  37. - void **set_dispatch_mode** **(** :ref:`int<class_int>` mode **)**
  38. .. _class_ProximityGroup_set_grid_radius:
  39. - void **set_grid_radius** **(** :ref:`Vector3<class_vector3>` radius **)**
  40. .. _class_ProximityGroup_set_group_name:
  41. - void **set_group_name** **(** :ref:`String<class_string>` name **)**