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- .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
- .. DO NOT EDIT THIS FILE, but the doc/base/classes.xml source instead.
- .. _class_ProximityGroup:
- ProximityGroup
- ==============
- **Inherits:** :ref:`Spatial<class_spatial>` **<** :ref:`Node<class_node>` **<** :ref:`Object<class_object>`
- **Category:** Core
- Brief Description
- -----------------
- General purpose proximity-detection node.
- Member Functions
- ----------------
- +--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`broadcast<class_ProximityGroup_broadcast>` **(** :ref:`String<class_string>` name, :ref:`Variant<class_variant>` parameters **)** |
- +--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`Vector3<class_vector3>` | :ref:`get_grid_radius<class_ProximityGroup_get_grid_radius>` **(** **)** const |
- +--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`set_dispatch_mode<class_ProximityGroup_set_dispatch_mode>` **(** :ref:`int<class_int>` mode **)** |
- +--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`set_grid_radius<class_ProximityGroup_set_grid_radius>` **(** :ref:`Vector3<class_vector3>` radius **)** |
- +--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`set_group_name<class_ProximityGroup_set_group_name>` **(** :ref:`String<class_string>` name **)** |
- +--------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
- Signals
- -------
- - **broadcast** **(** :ref:`String<class_string>` name, :ref:`Array<class_array>` parameters **)**
- Description
- -----------
- General purpose proximity-detection node.
- Member Function Description
- ---------------------------
- .. _class_ProximityGroup_broadcast:
- - void **broadcast** **(** :ref:`String<class_string>` name, :ref:`Variant<class_variant>` parameters **)**
- .. _class_ProximityGroup_get_grid_radius:
- - :ref:`Vector3<class_vector3>` **get_grid_radius** **(** **)** const
- .. _class_ProximityGroup_set_dispatch_mode:
- - void **set_dispatch_mode** **(** :ref:`int<class_int>` mode **)**
- .. _class_ProximityGroup_set_grid_radius:
- - void **set_grid_radius** **(** :ref:`Vector3<class_vector3>` radius **)**
- .. _class_ProximityGroup_set_group_name:
- - void **set_group_name** **(** :ref:`String<class_string>` name **)**
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