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- .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
- .. DO NOT EDIT THIS FILE, but the doc/base/classes.xml source instead.
- .. _class_TextureFrame:
- TextureFrame
- ============
- **Inherits:** :ref:`Control<class_control>` **<** :ref:`CanvasItem<class_canvasitem>` **<** :ref:`Node<class_node>` **<** :ref:`Object<class_object>`
- **Category:** Core
- Brief Description
- -----------------
- Control Frame that draws a texture.
- Member Functions
- ----------------
- +------------------------------+---------------------------------------------------------------------------------------------------------------+
- | :ref:`Color<class_color>` | :ref:`get_modulate<class_TextureFrame_get_modulate>` **(** **)** const |
- +------------------------------+---------------------------------------------------------------------------------------------------------------+
- | :ref:`int<class_int>` | :ref:`get_stretch_mode<class_TextureFrame_get_stretch_mode>` **(** **)** const |
- +------------------------------+---------------------------------------------------------------------------------------------------------------+
- | :ref:`Object<class_object>` | :ref:`get_texture<class_TextureFrame_get_texture>` **(** **)** const |
- +------------------------------+---------------------------------------------------------------------------------------------------------------+
- | :ref:`bool<class_bool>` | :ref:`has_expand<class_TextureFrame_has_expand>` **(** **)** const |
- +------------------------------+---------------------------------------------------------------------------------------------------------------+
- | void | :ref:`set_expand<class_TextureFrame_set_expand>` **(** :ref:`bool<class_bool>` enable **)** |
- +------------------------------+---------------------------------------------------------------------------------------------------------------+
- | void | :ref:`set_modulate<class_TextureFrame_set_modulate>` **(** :ref:`Color<class_color>` modulate **)** |
- +------------------------------+---------------------------------------------------------------------------------------------------------------+
- | void | :ref:`set_stretch_mode<class_TextureFrame_set_stretch_mode>` **(** :ref:`int<class_int>` stretch_mode **)** |
- +------------------------------+---------------------------------------------------------------------------------------------------------------+
- | void | :ref:`set_texture<class_TextureFrame_set_texture>` **(** :ref:`Object<class_object>` texture **)** |
- +------------------------------+---------------------------------------------------------------------------------------------------------------+
- Numeric Constants
- -----------------
- - **STRETCH_SCALE_ON_EXPAND** = **0**
- - **STRETCH_SCALE** = **1**
- - **STRETCH_TILE** = **2**
- - **STRETCH_KEEP** = **3**
- - **STRETCH_KEEP_CENTERED** = **4**
- - **STRETCH_KEEP_ASPECT** = **5**
- - **STRETCH_KEEP_ASPECT_CENTERED** = **6**
- - **STRETCH_KEEP_ASPECT_COVERED** = **7**
- Description
- -----------
- Control frame that simply draws an assigned texture. It can stretch or not. It's a simple way to just show an image in a UI.
- Member Function Description
- ---------------------------
- .. _class_TextureFrame_get_modulate:
- - :ref:`Color<class_color>` **get_modulate** **(** **)** const
- .. _class_TextureFrame_get_stretch_mode:
- - :ref:`int<class_int>` **get_stretch_mode** **(** **)** const
- .. _class_TextureFrame_get_texture:
- - :ref:`Object<class_object>` **get_texture** **(** **)** const
- .. _class_TextureFrame_has_expand:
- - :ref:`bool<class_bool>` **has_expand** **(** **)** const
- .. _class_TextureFrame_set_expand:
- - void **set_expand** **(** :ref:`bool<class_bool>` enable **)**
- .. _class_TextureFrame_set_modulate:
- - void **set_modulate** **(** :ref:`Color<class_color>` modulate **)**
- .. _class_TextureFrame_set_stretch_mode:
- - void **set_stretch_mode** **(** :ref:`int<class_int>` stretch_mode **)**
- .. _class_TextureFrame_set_texture:
- - void **set_texture** **(** :ref:`Object<class_object>` texture **)**
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