class_audiostreamwav.rst 12 KB

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  1. :github_url: hide
  2. .. DO NOT EDIT THIS FILE!!!
  3. .. Generated automatically from Godot engine sources.
  4. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
  5. .. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/AudioStreamWAV.xml.
  6. .. _class_AudioStreamWAV:
  7. AudioStreamWAV
  8. ==============
  9. **Inherits:** :ref:`AudioStream<class_AudioStream>` **<** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
  10. Stores audio data loaded from WAV files.
  11. .. rst-class:: classref-introduction-group
  12. Description
  13. -----------
  14. AudioStreamWAV stores sound samples loaded from WAV files. To play the stored sound, use an :ref:`AudioStreamPlayer<class_AudioStreamPlayer>` (for non-positional audio) or :ref:`AudioStreamPlayer2D<class_AudioStreamPlayer2D>`/:ref:`AudioStreamPlayer3D<class_AudioStreamPlayer3D>` (for positional audio). The sound can be looped.
  15. This class can also be used to store dynamically-generated PCM audio data. See also :ref:`AudioStreamGenerator<class_AudioStreamGenerator>` for procedural audio generation.
  16. .. rst-class:: classref-introduction-group
  17. Tutorials
  18. ---------
  19. - :doc:`Runtime file loading and saving <../tutorials/io/runtime_file_loading_and_saving>`
  20. .. rst-class:: classref-reftable-group
  21. Properties
  22. ----------
  23. .. table::
  24. :widths: auto
  25. +-----------------------------------------------+-------------------------------------------------------------+-----------------------+
  26. | :ref:`PackedByteArray<class_PackedByteArray>` | :ref:`data<class_AudioStreamWAV_property_data>` | ``PackedByteArray()`` |
  27. +-----------------------------------------------+-------------------------------------------------------------+-----------------------+
  28. | :ref:`Format<enum_AudioStreamWAV_Format>` | :ref:`format<class_AudioStreamWAV_property_format>` | ``0`` |
  29. +-----------------------------------------------+-------------------------------------------------------------+-----------------------+
  30. | :ref:`int<class_int>` | :ref:`loop_begin<class_AudioStreamWAV_property_loop_begin>` | ``0`` |
  31. +-----------------------------------------------+-------------------------------------------------------------+-----------------------+
  32. | :ref:`int<class_int>` | :ref:`loop_end<class_AudioStreamWAV_property_loop_end>` | ``0`` |
  33. +-----------------------------------------------+-------------------------------------------------------------+-----------------------+
  34. | :ref:`LoopMode<enum_AudioStreamWAV_LoopMode>` | :ref:`loop_mode<class_AudioStreamWAV_property_loop_mode>` | ``0`` |
  35. +-----------------------------------------------+-------------------------------------------------------------+-----------------------+
  36. | :ref:`int<class_int>` | :ref:`mix_rate<class_AudioStreamWAV_property_mix_rate>` | ``44100`` |
  37. +-----------------------------------------------+-------------------------------------------------------------+-----------------------+
  38. | :ref:`bool<class_bool>` | :ref:`stereo<class_AudioStreamWAV_property_stereo>` | ``false`` |
  39. +-----------------------------------------------+-------------------------------------------------------------+-----------------------+
  40. .. rst-class:: classref-reftable-group
  41. Methods
  42. -------
  43. .. table::
  44. :widths: auto
  45. +---------------------------------------+-------------------------------------------------------------------------------------------------------+
  46. | :ref:`Error<enum_@GlobalScope_Error>` | :ref:`save_to_wav<class_AudioStreamWAV_method_save_to_wav>`\ (\ path\: :ref:`String<class_String>`\ ) |
  47. +---------------------------------------+-------------------------------------------------------------------------------------------------------+
  48. .. rst-class:: classref-section-separator
  49. ----
  50. .. rst-class:: classref-descriptions-group
  51. Enumerations
  52. ------------
  53. .. _enum_AudioStreamWAV_Format:
  54. .. rst-class:: classref-enumeration
  55. enum **Format**: :ref:`🔗<enum_AudioStreamWAV_Format>`
  56. .. _class_AudioStreamWAV_constant_FORMAT_8_BITS:
  57. .. rst-class:: classref-enumeration-constant
  58. :ref:`Format<enum_AudioStreamWAV_Format>` **FORMAT_8_BITS** = ``0``
  59. 8-bit audio codec.
  60. .. _class_AudioStreamWAV_constant_FORMAT_16_BITS:
  61. .. rst-class:: classref-enumeration-constant
  62. :ref:`Format<enum_AudioStreamWAV_Format>` **FORMAT_16_BITS** = ``1``
  63. 16-bit audio codec.
  64. .. _class_AudioStreamWAV_constant_FORMAT_IMA_ADPCM:
  65. .. rst-class:: classref-enumeration-constant
  66. :ref:`Format<enum_AudioStreamWAV_Format>` **FORMAT_IMA_ADPCM** = ``2``
  67. Audio is compressed using IMA ADPCM.
  68. .. _class_AudioStreamWAV_constant_FORMAT_QOA:
  69. .. rst-class:: classref-enumeration-constant
  70. :ref:`Format<enum_AudioStreamWAV_Format>` **FORMAT_QOA** = ``3``
  71. Audio is compressed as QOA (`Quite OK Audio <https://qoaformat.org/>`__).
  72. .. rst-class:: classref-item-separator
  73. ----
  74. .. _enum_AudioStreamWAV_LoopMode:
  75. .. rst-class:: classref-enumeration
  76. enum **LoopMode**: :ref:`🔗<enum_AudioStreamWAV_LoopMode>`
  77. .. _class_AudioStreamWAV_constant_LOOP_DISABLED:
  78. .. rst-class:: classref-enumeration-constant
  79. :ref:`LoopMode<enum_AudioStreamWAV_LoopMode>` **LOOP_DISABLED** = ``0``
  80. Audio does not loop.
  81. .. _class_AudioStreamWAV_constant_LOOP_FORWARD:
  82. .. rst-class:: classref-enumeration-constant
  83. :ref:`LoopMode<enum_AudioStreamWAV_LoopMode>` **LOOP_FORWARD** = ``1``
  84. Audio loops the data between :ref:`loop_begin<class_AudioStreamWAV_property_loop_begin>` and :ref:`loop_end<class_AudioStreamWAV_property_loop_end>`, playing forward only.
  85. .. _class_AudioStreamWAV_constant_LOOP_PINGPONG:
  86. .. rst-class:: classref-enumeration-constant
  87. :ref:`LoopMode<enum_AudioStreamWAV_LoopMode>` **LOOP_PINGPONG** = ``2``
  88. Audio loops the data between :ref:`loop_begin<class_AudioStreamWAV_property_loop_begin>` and :ref:`loop_end<class_AudioStreamWAV_property_loop_end>`, playing back and forth.
  89. .. _class_AudioStreamWAV_constant_LOOP_BACKWARD:
  90. .. rst-class:: classref-enumeration-constant
  91. :ref:`LoopMode<enum_AudioStreamWAV_LoopMode>` **LOOP_BACKWARD** = ``3``
  92. Audio loops the data between :ref:`loop_begin<class_AudioStreamWAV_property_loop_begin>` and :ref:`loop_end<class_AudioStreamWAV_property_loop_end>`, playing backward only.
  93. .. rst-class:: classref-section-separator
  94. ----
  95. .. rst-class:: classref-descriptions-group
  96. Property Descriptions
  97. ---------------------
  98. .. _class_AudioStreamWAV_property_data:
  99. .. rst-class:: classref-property
  100. :ref:`PackedByteArray<class_PackedByteArray>` **data** = ``PackedByteArray()`` :ref:`🔗<class_AudioStreamWAV_property_data>`
  101. .. rst-class:: classref-property-setget
  102. - |void| **set_data**\ (\ value\: :ref:`PackedByteArray<class_PackedByteArray>`\ )
  103. - :ref:`PackedByteArray<class_PackedByteArray>` **get_data**\ (\ )
  104. Contains the audio data in bytes.
  105. \ **Note:** This property expects signed PCM8 data. To convert unsigned PCM8 to signed PCM8, subtract 128 from each byte.
  106. **Note:** The returned array is *copied* and any changes to it will not update the original property value. See :ref:`PackedByteArray<class_PackedByteArray>` for more details.
  107. .. rst-class:: classref-item-separator
  108. ----
  109. .. _class_AudioStreamWAV_property_format:
  110. .. rst-class:: classref-property
  111. :ref:`Format<enum_AudioStreamWAV_Format>` **format** = ``0`` :ref:`🔗<class_AudioStreamWAV_property_format>`
  112. .. rst-class:: classref-property-setget
  113. - |void| **set_format**\ (\ value\: :ref:`Format<enum_AudioStreamWAV_Format>`\ )
  114. - :ref:`Format<enum_AudioStreamWAV_Format>` **get_format**\ (\ )
  115. Audio format. See :ref:`Format<enum_AudioStreamWAV_Format>` constants for values.
  116. .. rst-class:: classref-item-separator
  117. ----
  118. .. _class_AudioStreamWAV_property_loop_begin:
  119. .. rst-class:: classref-property
  120. :ref:`int<class_int>` **loop_begin** = ``0`` :ref:`🔗<class_AudioStreamWAV_property_loop_begin>`
  121. .. rst-class:: classref-property-setget
  122. - |void| **set_loop_begin**\ (\ value\: :ref:`int<class_int>`\ )
  123. - :ref:`int<class_int>` **get_loop_begin**\ (\ )
  124. The loop start point (in number of samples, relative to the beginning of the stream). This information will be imported automatically from the WAV file if present.
  125. .. rst-class:: classref-item-separator
  126. ----
  127. .. _class_AudioStreamWAV_property_loop_end:
  128. .. rst-class:: classref-property
  129. :ref:`int<class_int>` **loop_end** = ``0`` :ref:`🔗<class_AudioStreamWAV_property_loop_end>`
  130. .. rst-class:: classref-property-setget
  131. - |void| **set_loop_end**\ (\ value\: :ref:`int<class_int>`\ )
  132. - :ref:`int<class_int>` **get_loop_end**\ (\ )
  133. The loop end point (in number of samples, relative to the beginning of the stream). This information will be imported automatically from the WAV file if present.
  134. .. rst-class:: classref-item-separator
  135. ----
  136. .. _class_AudioStreamWAV_property_loop_mode:
  137. .. rst-class:: classref-property
  138. :ref:`LoopMode<enum_AudioStreamWAV_LoopMode>` **loop_mode** = ``0`` :ref:`🔗<class_AudioStreamWAV_property_loop_mode>`
  139. .. rst-class:: classref-property-setget
  140. - |void| **set_loop_mode**\ (\ value\: :ref:`LoopMode<enum_AudioStreamWAV_LoopMode>`\ )
  141. - :ref:`LoopMode<enum_AudioStreamWAV_LoopMode>` **get_loop_mode**\ (\ )
  142. The loop mode. This information will be imported automatically from the WAV file if present. See :ref:`LoopMode<enum_AudioStreamWAV_LoopMode>` constants for values.
  143. .. rst-class:: classref-item-separator
  144. ----
  145. .. _class_AudioStreamWAV_property_mix_rate:
  146. .. rst-class:: classref-property
  147. :ref:`int<class_int>` **mix_rate** = ``44100`` :ref:`🔗<class_AudioStreamWAV_property_mix_rate>`
  148. .. rst-class:: classref-property-setget
  149. - |void| **set_mix_rate**\ (\ value\: :ref:`int<class_int>`\ )
  150. - :ref:`int<class_int>` **get_mix_rate**\ (\ )
  151. The sample rate for mixing this audio. Higher values require more storage space, but result in better quality.
  152. In games, common sample rates in use are ``11025``, ``16000``, ``22050``, ``32000``, ``44100``, and ``48000``.
  153. According to the `Nyquist-Shannon sampling theorem <https://en.wikipedia.org/wiki/Nyquist%E2%80%93Shannon_sampling_theorem>`__, there is no quality difference to human hearing when going past 40,000 Hz (since most humans can only hear up to ~20,000 Hz, often less). If you are using lower-pitched sounds such as voices, lower sample rates such as ``32000`` or ``22050`` may be usable with no loss in quality.
  154. .. rst-class:: classref-item-separator
  155. ----
  156. .. _class_AudioStreamWAV_property_stereo:
  157. .. rst-class:: classref-property
  158. :ref:`bool<class_bool>` **stereo** = ``false`` :ref:`🔗<class_AudioStreamWAV_property_stereo>`
  159. .. rst-class:: classref-property-setget
  160. - |void| **set_stereo**\ (\ value\: :ref:`bool<class_bool>`\ )
  161. - :ref:`bool<class_bool>` **is_stereo**\ (\ )
  162. If ``true``, audio is stereo.
  163. .. rst-class:: classref-section-separator
  164. ----
  165. .. rst-class:: classref-descriptions-group
  166. Method Descriptions
  167. -------------------
  168. .. _class_AudioStreamWAV_method_save_to_wav:
  169. .. rst-class:: classref-method
  170. :ref:`Error<enum_@GlobalScope_Error>` **save_to_wav**\ (\ path\: :ref:`String<class_String>`\ ) :ref:`🔗<class_AudioStreamWAV_method_save_to_wav>`
  171. Saves the AudioStreamWAV as a WAV file to ``path``. Samples with IMA ADPCM or QOA formats can't be saved.
  172. \ **Note:** A ``.wav`` extension is automatically appended to ``path`` if it is missing.
  173. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
  174. .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
  175. .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
  176. .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
  177. .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
  178. .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
  179. .. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`
  180. .. |void| replace:: :abbr:`void (No return value.)`