class_animation.rst 58 KB

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  1. .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
  2. .. DO NOT EDIT THIS FILE, but the Animation.xml source instead.
  3. .. The source is found in doc/classes or modules/<name>/doc_classes.
  4. .. _class_Animation:
  5. Animation
  6. =========
  7. **Inherits:** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
  8. **Category:** Core
  9. Brief Description
  10. -----------------
  11. Contains data used to animate everything in the engine.
  12. Properties
  13. ----------
  14. +---------------------------+------------------------------------------------+
  15. | :ref:`float<class_float>` | :ref:`length<class_Animation_property_length>` |
  16. +---------------------------+------------------------------------------------+
  17. | :ref:`bool<class_bool>` | :ref:`loop<class_Animation_property_loop>` |
  18. +---------------------------+------------------------------------------------+
  19. | :ref:`float<class_float>` | :ref:`step<class_Animation_property_step>` |
  20. +---------------------------+------------------------------------------------+
  21. Methods
  22. -------
  23. +------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  24. | :ref:`int<class_int>` | :ref:`add_track<class_Animation_method_add_track>` **(** :ref:`TrackType<enum_Animation_TrackType>` type, :ref:`int<class_int>` at_position=-1 **)** |
  25. +------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  26. | :ref:`String<class_String>` | :ref:`animation_track_get_key_animation<class_Animation_method_animation_track_get_key_animation>` **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx **)** const |
  27. +------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  28. | :ref:`int<class_int>` | :ref:`animation_track_insert_key<class_Animation_method_animation_track_insert_key>` **(** :ref:`int<class_int>` track, :ref:`float<class_float>` time, :ref:`String<class_String>` animation **)** |
  29. +------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  30. | void | :ref:`animation_track_set_key_animation<class_Animation_method_animation_track_set_key_animation>` **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx, :ref:`String<class_String>` animation **)** |
  31. +------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  32. | :ref:`float<class_float>` | :ref:`audio_track_get_key_end_offset<class_Animation_method_audio_track_get_key_end_offset>` **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx **)** const |
  33. +------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  34. | :ref:`float<class_float>` | :ref:`audio_track_get_key_start_offset<class_Animation_method_audio_track_get_key_start_offset>` **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx **)** const |
  35. +------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  36. | :ref:`Resource<class_Resource>` | :ref:`audio_track_get_key_stream<class_Animation_method_audio_track_get_key_stream>` **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx **)** const |
  37. +------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  38. | :ref:`int<class_int>` | :ref:`audio_track_insert_key<class_Animation_method_audio_track_insert_key>` **(** :ref:`int<class_int>` track, :ref:`float<class_float>` time, :ref:`Resource<class_Resource>` stream, :ref:`float<class_float>` start_offset=0, :ref:`float<class_float>` end_offset=0 **)** |
  39. +------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  40. | void | :ref:`audio_track_set_key_end_offset<class_Animation_method_audio_track_set_key_end_offset>` **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx, :ref:`float<class_float>` offset **)** |
  41. +------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  42. | void | :ref:`audio_track_set_key_start_offset<class_Animation_method_audio_track_set_key_start_offset>` **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx, :ref:`float<class_float>` offset **)** |
  43. +------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  44. | void | :ref:`audio_track_set_key_stream<class_Animation_method_audio_track_set_key_stream>` **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx, :ref:`Resource<class_Resource>` stream **)** |
  45. +------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  46. | :ref:`Vector2<class_Vector2>` | :ref:`bezier_track_get_key_in_handle<class_Animation_method_bezier_track_get_key_in_handle>` **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx **)** const |
  47. +------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  48. | :ref:`Vector2<class_Vector2>` | :ref:`bezier_track_get_key_out_handle<class_Animation_method_bezier_track_get_key_out_handle>` **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx **)** const |
  49. +------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  50. | :ref:`float<class_float>` | :ref:`bezier_track_get_key_value<class_Animation_method_bezier_track_get_key_value>` **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx **)** const |
  51. +------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  52. | :ref:`int<class_int>` | :ref:`bezier_track_insert_key<class_Animation_method_bezier_track_insert_key>` **(** :ref:`int<class_int>` track, :ref:`float<class_float>` time, :ref:`float<class_float>` value, :ref:`Vector2<class_Vector2>` in_handle=Vector2( 0, 0 ), :ref:`Vector2<class_Vector2>` out_handle=Vector2( 0, 0 ) **)** |
  53. +------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  54. | :ref:`float<class_float>` | :ref:`bezier_track_interpolate<class_Animation_method_bezier_track_interpolate>` **(** :ref:`int<class_int>` track, :ref:`float<class_float>` time **)** const |
  55. +------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  56. | void | :ref:`bezier_track_set_key_in_handle<class_Animation_method_bezier_track_set_key_in_handle>` **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx, :ref:`Vector2<class_Vector2>` in_handle **)** |
  57. +------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  58. | void | :ref:`bezier_track_set_key_out_handle<class_Animation_method_bezier_track_set_key_out_handle>` **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx, :ref:`Vector2<class_Vector2>` out_handle **)** |
  59. +------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  60. | void | :ref:`bezier_track_set_key_value<class_Animation_method_bezier_track_set_key_value>` **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx, :ref:`float<class_float>` value **)** |
  61. +------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  62. | void | :ref:`clear<class_Animation_method_clear>` **(** **)** |
  63. +------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  64. | void | :ref:`copy_track<class_Animation_method_copy_track>` **(** :ref:`int<class_int>` track, :ref:`Animation<class_Animation>` to_animation **)** |
  65. +------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  66. | :ref:`int<class_int>` | :ref:`find_track<class_Animation_method_find_track>` **(** :ref:`NodePath<class_NodePath>` path **)** const |
  67. +------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  68. | :ref:`int<class_int>` | :ref:`get_track_count<class_Animation_method_get_track_count>` **(** **)** const |
  69. +------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  70. | :ref:`PoolIntArray<class_PoolIntArray>` | :ref:`method_track_get_key_indices<class_Animation_method_method_track_get_key_indices>` **(** :ref:`int<class_int>` idx, :ref:`float<class_float>` time_sec, :ref:`float<class_float>` delta **)** const |
  71. +------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  72. | :ref:`String<class_String>` | :ref:`method_track_get_name<class_Animation_method_method_track_get_name>` **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx **)** const |
  73. +------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  74. | :ref:`Array<class_Array>` | :ref:`method_track_get_params<class_Animation_method_method_track_get_params>` **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx **)** const |
  75. +------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  76. | void | :ref:`remove_track<class_Animation_method_remove_track>` **(** :ref:`int<class_int>` idx **)** |
  77. +------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  78. | :ref:`int<class_int>` | :ref:`track_find_key<class_Animation_method_track_find_key>` **(** :ref:`int<class_int>` idx, :ref:`float<class_float>` time, :ref:`bool<class_bool>` exact=false **)** const |
  79. +------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  80. | :ref:`bool<class_bool>` | :ref:`track_get_interpolation_loop_wrap<class_Animation_method_track_get_interpolation_loop_wrap>` **(** :ref:`int<class_int>` idx **)** const |
  81. +------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  82. | :ref:`InterpolationType<enum_Animation_InterpolationType>` | :ref:`track_get_interpolation_type<class_Animation_method_track_get_interpolation_type>` **(** :ref:`int<class_int>` idx **)** const |
  83. +------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  84. | :ref:`int<class_int>` | :ref:`track_get_key_count<class_Animation_method_track_get_key_count>` **(** :ref:`int<class_int>` idx **)** const |
  85. +------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  86. | :ref:`float<class_float>` | :ref:`track_get_key_time<class_Animation_method_track_get_key_time>` **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx **)** const |
  87. +------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  88. | :ref:`float<class_float>` | :ref:`track_get_key_transition<class_Animation_method_track_get_key_transition>` **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx **)** const |
  89. +------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  90. | :ref:`Variant<class_Variant>` | :ref:`track_get_key_value<class_Animation_method_track_get_key_value>` **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx **)** const |
  91. +------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  92. | :ref:`NodePath<class_NodePath>` | :ref:`track_get_path<class_Animation_method_track_get_path>` **(** :ref:`int<class_int>` idx **)** const |
  93. +------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  94. | :ref:`TrackType<enum_Animation_TrackType>` | :ref:`track_get_type<class_Animation_method_track_get_type>` **(** :ref:`int<class_int>` idx **)** const |
  95. +------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  96. | void | :ref:`track_insert_key<class_Animation_method_track_insert_key>` **(** :ref:`int<class_int>` idx, :ref:`float<class_float>` time, :ref:`Variant<class_Variant>` key, :ref:`float<class_float>` transition=1 **)** |
  97. +------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  98. | :ref:`bool<class_bool>` | :ref:`track_is_enabled<class_Animation_method_track_is_enabled>` **(** :ref:`int<class_int>` idx **)** const |
  99. +------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  100. | :ref:`bool<class_bool>` | :ref:`track_is_imported<class_Animation_method_track_is_imported>` **(** :ref:`int<class_int>` idx **)** const |
  101. +------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  102. | void | :ref:`track_move_down<class_Animation_method_track_move_down>` **(** :ref:`int<class_int>` idx **)** |
  103. +------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  104. | void | :ref:`track_move_up<class_Animation_method_track_move_up>` **(** :ref:`int<class_int>` idx **)** |
  105. +------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  106. | void | :ref:`track_remove_key<class_Animation_method_track_remove_key>` **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx **)** |
  107. +------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  108. | void | :ref:`track_remove_key_at_position<class_Animation_method_track_remove_key_at_position>` **(** :ref:`int<class_int>` idx, :ref:`float<class_float>` position **)** |
  109. +------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  110. | void | :ref:`track_set_enabled<class_Animation_method_track_set_enabled>` **(** :ref:`int<class_int>` idx, :ref:`bool<class_bool>` enabled **)** |
  111. +------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  112. | void | :ref:`track_set_imported<class_Animation_method_track_set_imported>` **(** :ref:`int<class_int>` idx, :ref:`bool<class_bool>` imported **)** |
  113. +------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  114. | void | :ref:`track_set_interpolation_loop_wrap<class_Animation_method_track_set_interpolation_loop_wrap>` **(** :ref:`int<class_int>` idx, :ref:`bool<class_bool>` interpolation **)** |
  115. +------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  116. | void | :ref:`track_set_interpolation_type<class_Animation_method_track_set_interpolation_type>` **(** :ref:`int<class_int>` idx, :ref:`InterpolationType<enum_Animation_InterpolationType>` interpolation **)** |
  117. +------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  118. | void | :ref:`track_set_key_transition<class_Animation_method_track_set_key_transition>` **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx, :ref:`float<class_float>` transition **)** |
  119. +------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  120. | void | :ref:`track_set_key_value<class_Animation_method_track_set_key_value>` **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key, :ref:`Variant<class_Variant>` value **)** |
  121. +------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  122. | void | :ref:`track_set_path<class_Animation_method_track_set_path>` **(** :ref:`int<class_int>` idx, :ref:`NodePath<class_NodePath>` path **)** |
  123. +------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  124. | void | :ref:`track_swap<class_Animation_method_track_swap>` **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` with_idx **)** |
  125. +------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  126. | :ref:`int<class_int>` | :ref:`transform_track_insert_key<class_Animation_method_transform_track_insert_key>` **(** :ref:`int<class_int>` idx, :ref:`float<class_float>` time, :ref:`Vector3<class_Vector3>` location, :ref:`Quat<class_Quat>` rotation, :ref:`Vector3<class_Vector3>` scale **)** |
  127. +------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  128. | :ref:`Array<class_Array>` | :ref:`transform_track_interpolate<class_Animation_method_transform_track_interpolate>` **(** :ref:`int<class_int>` idx, :ref:`float<class_float>` time_sec **)** const |
  129. +------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  130. | :ref:`PoolIntArray<class_PoolIntArray>` | :ref:`value_track_get_key_indices<class_Animation_method_value_track_get_key_indices>` **(** :ref:`int<class_int>` idx, :ref:`float<class_float>` time_sec, :ref:`float<class_float>` delta **)** const |
  131. +------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  132. | :ref:`UpdateMode<enum_Animation_UpdateMode>` | :ref:`value_track_get_update_mode<class_Animation_method_value_track_get_update_mode>` **(** :ref:`int<class_int>` idx **)** const |
  133. +------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  134. | void | :ref:`value_track_set_update_mode<class_Animation_method_value_track_set_update_mode>` **(** :ref:`int<class_int>` idx, :ref:`UpdateMode<enum_Animation_UpdateMode>` mode **)** |
  135. +------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  136. Signals
  137. -------
  138. .. _class_Animation_signal_tracks_changed:
  139. - **tracks_changed** **(** **)**
  140. Enumerations
  141. ------------
  142. .. _enum_Animation_TrackType:
  143. .. _class_Animation_constant_TYPE_VALUE:
  144. .. _class_Animation_constant_TYPE_TRANSFORM:
  145. .. _class_Animation_constant_TYPE_METHOD:
  146. .. _class_Animation_constant_TYPE_BEZIER:
  147. .. _class_Animation_constant_TYPE_AUDIO:
  148. .. _class_Animation_constant_TYPE_ANIMATION:
  149. enum **TrackType**:
  150. - **TYPE_VALUE** = **0** --- Value tracks set values in node properties, but only those which can be Interpolated.
  151. - **TYPE_TRANSFORM** = **1** --- Transform tracks are used to change node local transforms or skeleton pose bones. Transitions are Interpolated.
  152. - **TYPE_METHOD** = **2** --- Method tracks call functions with given arguments per key.
  153. - **TYPE_BEZIER** = **3**
  154. - **TYPE_AUDIO** = **4**
  155. - **TYPE_ANIMATION** = **5**
  156. .. _enum_Animation_InterpolationType:
  157. .. _class_Animation_constant_INTERPOLATION_NEAREST:
  158. .. _class_Animation_constant_INTERPOLATION_LINEAR:
  159. .. _class_Animation_constant_INTERPOLATION_CUBIC:
  160. enum **InterpolationType**:
  161. - **INTERPOLATION_NEAREST** = **0** --- No interpolation (nearest value).
  162. - **INTERPOLATION_LINEAR** = **1** --- Linear interpolation.
  163. - **INTERPOLATION_CUBIC** = **2** --- Cubic interpolation.
  164. .. _enum_Animation_UpdateMode:
  165. .. _class_Animation_constant_UPDATE_CONTINUOUS:
  166. .. _class_Animation_constant_UPDATE_DISCRETE:
  167. .. _class_Animation_constant_UPDATE_TRIGGER:
  168. .. _class_Animation_constant_UPDATE_CAPTURE:
  169. enum **UpdateMode**:
  170. - **UPDATE_CONTINUOUS** = **0** --- Update between keyframes.
  171. - **UPDATE_DISCRETE** = **1** --- Update at the keyframes and hold the value.
  172. - **UPDATE_TRIGGER** = **2** --- Update at the keyframes.
  173. - **UPDATE_CAPTURE** = **3**
  174. Description
  175. -----------
  176. An Animation resource contains data used to animate everything in the engine. Animations are divided into tracks, and each track must be linked to a node. The state of that node can be changed through time, by adding timed keys (events) to the track.
  177. ::
  178. # This creates an animation that makes the node "Enemy" move to the right by
  179. # 100 pixels in 1 second.
  180. var animation = Animation.new()
  181. var track_index = animation.add_track(Animation.TYPE_VALUE)
  182. animation.track_set_path(track_index, "Enemy:position.x")
  183. animation.track_insert_key(track_index, 0.0, 0)
  184. animation.track_insert_key(track_index, 0.5, 100)
  185. Animations are just data containers, and must be added to nodes such as an :ref:`AnimationPlayer<class_AnimationPlayer>` or :ref:`AnimationTreePlayer<class_AnimationTreePlayer>` to be played back.
  186. Tutorials
  187. ---------
  188. - :doc:`../tutorials/animation/index`
  189. Property Descriptions
  190. ---------------------
  191. .. _class_Animation_property_length:
  192. - :ref:`float<class_float>` **length**
  193. +----------+-------------------+
  194. | *Setter* | set_length(value) |
  195. +----------+-------------------+
  196. | *Getter* | get_length() |
  197. +----------+-------------------+
  198. The total length of the animation (in seconds). Note that length is not delimited by the last key, as this one may be before or after the end to ensure correct interpolation and looping.
  199. .. _class_Animation_property_loop:
  200. - :ref:`bool<class_bool>` **loop**
  201. +----------+-----------------+
  202. | *Setter* | set_loop(value) |
  203. +----------+-----------------+
  204. | *Getter* | has_loop() |
  205. +----------+-----------------+
  206. A flag indicating that the animation must loop. This is uses for correct interpolation of animation cycles, and for hinting the player that it must restart the animation.
  207. .. _class_Animation_property_step:
  208. - :ref:`float<class_float>` **step**
  209. +----------+-----------------+
  210. | *Setter* | set_step(value) |
  211. +----------+-----------------+
  212. | *Getter* | get_step() |
  213. +----------+-----------------+
  214. The animation step value.
  215. Method Descriptions
  216. -------------------
  217. .. _class_Animation_method_add_track:
  218. - :ref:`int<class_int>` **add_track** **(** :ref:`TrackType<enum_Animation_TrackType>` type, :ref:`int<class_int>` at_position=-1 **)**
  219. Add a track to the Animation. The track type must be specified as any of the values in the TYPE\_\* enumeration.
  220. .. _class_Animation_method_animation_track_get_key_animation:
  221. - :ref:`String<class_String>` **animation_track_get_key_animation** **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx **)** const
  222. .. _class_Animation_method_animation_track_insert_key:
  223. - :ref:`int<class_int>` **animation_track_insert_key** **(** :ref:`int<class_int>` track, :ref:`float<class_float>` time, :ref:`String<class_String>` animation **)**
  224. .. _class_Animation_method_animation_track_set_key_animation:
  225. - void **animation_track_set_key_animation** **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx, :ref:`String<class_String>` animation **)**
  226. .. _class_Animation_method_audio_track_get_key_end_offset:
  227. - :ref:`float<class_float>` **audio_track_get_key_end_offset** **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx **)** const
  228. .. _class_Animation_method_audio_track_get_key_start_offset:
  229. - :ref:`float<class_float>` **audio_track_get_key_start_offset** **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx **)** const
  230. .. _class_Animation_method_audio_track_get_key_stream:
  231. - :ref:`Resource<class_Resource>` **audio_track_get_key_stream** **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx **)** const
  232. .. _class_Animation_method_audio_track_insert_key:
  233. - :ref:`int<class_int>` **audio_track_insert_key** **(** :ref:`int<class_int>` track, :ref:`float<class_float>` time, :ref:`Resource<class_Resource>` stream, :ref:`float<class_float>` start_offset=0, :ref:`float<class_float>` end_offset=0 **)**
  234. .. _class_Animation_method_audio_track_set_key_end_offset:
  235. - void **audio_track_set_key_end_offset** **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx, :ref:`float<class_float>` offset **)**
  236. .. _class_Animation_method_audio_track_set_key_start_offset:
  237. - void **audio_track_set_key_start_offset** **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx, :ref:`float<class_float>` offset **)**
  238. .. _class_Animation_method_audio_track_set_key_stream:
  239. - void **audio_track_set_key_stream** **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx, :ref:`Resource<class_Resource>` stream **)**
  240. .. _class_Animation_method_bezier_track_get_key_in_handle:
  241. - :ref:`Vector2<class_Vector2>` **bezier_track_get_key_in_handle** **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx **)** const
  242. .. _class_Animation_method_bezier_track_get_key_out_handle:
  243. - :ref:`Vector2<class_Vector2>` **bezier_track_get_key_out_handle** **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx **)** const
  244. .. _class_Animation_method_bezier_track_get_key_value:
  245. - :ref:`float<class_float>` **bezier_track_get_key_value** **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx **)** const
  246. .. _class_Animation_method_bezier_track_insert_key:
  247. - :ref:`int<class_int>` **bezier_track_insert_key** **(** :ref:`int<class_int>` track, :ref:`float<class_float>` time, :ref:`float<class_float>` value, :ref:`Vector2<class_Vector2>` in_handle=Vector2( 0, 0 ), :ref:`Vector2<class_Vector2>` out_handle=Vector2( 0, 0 ) **)**
  248. .. _class_Animation_method_bezier_track_interpolate:
  249. - :ref:`float<class_float>` **bezier_track_interpolate** **(** :ref:`int<class_int>` track, :ref:`float<class_float>` time **)** const
  250. .. _class_Animation_method_bezier_track_set_key_in_handle:
  251. - void **bezier_track_set_key_in_handle** **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx, :ref:`Vector2<class_Vector2>` in_handle **)**
  252. .. _class_Animation_method_bezier_track_set_key_out_handle:
  253. - void **bezier_track_set_key_out_handle** **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx, :ref:`Vector2<class_Vector2>` out_handle **)**
  254. .. _class_Animation_method_bezier_track_set_key_value:
  255. - void **bezier_track_set_key_value** **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx, :ref:`float<class_float>` value **)**
  256. .. _class_Animation_method_clear:
  257. - void **clear** **(** **)**
  258. Clear the animation (clear all tracks and reset all).
  259. .. _class_Animation_method_copy_track:
  260. - void **copy_track** **(** :ref:`int<class_int>` track, :ref:`Animation<class_Animation>` to_animation **)**
  261. Adds a new track that is a copy of the given track from ``to_animation``.
  262. .. _class_Animation_method_find_track:
  263. - :ref:`int<class_int>` **find_track** **(** :ref:`NodePath<class_NodePath>` path **)** const
  264. Return the index of the specified track. If the track is not found, return -1.
  265. .. _class_Animation_method_get_track_count:
  266. - :ref:`int<class_int>` **get_track_count** **(** **)** const
  267. Return the amount of tracks in the animation.
  268. .. _class_Animation_method_method_track_get_key_indices:
  269. - :ref:`PoolIntArray<class_PoolIntArray>` **method_track_get_key_indices** **(** :ref:`int<class_int>` idx, :ref:`float<class_float>` time_sec, :ref:`float<class_float>` delta **)** const
  270. Return all the key indices of a method track, given a position and delta time.
  271. .. _class_Animation_method_method_track_get_name:
  272. - :ref:`String<class_String>` **method_track_get_name** **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx **)** const
  273. Return the method name of a method track.
  274. .. _class_Animation_method_method_track_get_params:
  275. - :ref:`Array<class_Array>` **method_track_get_params** **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx **)** const
  276. Return the arguments values to be called on a method track for a given key in a given track.
  277. .. _class_Animation_method_remove_track:
  278. - void **remove_track** **(** :ref:`int<class_int>` idx **)**
  279. Remove a track by specifying the track index.
  280. .. _class_Animation_method_track_find_key:
  281. - :ref:`int<class_int>` **track_find_key** **(** :ref:`int<class_int>` idx, :ref:`float<class_float>` time, :ref:`bool<class_bool>` exact=false **)** const
  282. Find the key index by time in a given track. Optionally, only find it if the exact time is given.
  283. .. _class_Animation_method_track_get_interpolation_loop_wrap:
  284. - :ref:`bool<class_bool>` **track_get_interpolation_loop_wrap** **(** :ref:`int<class_int>` idx **)** const
  285. Returns ``true`` if the track at ``idx`` wraps the interpolation loop. Default value: ``true``.
  286. .. _class_Animation_method_track_get_interpolation_type:
  287. - :ref:`InterpolationType<enum_Animation_InterpolationType>` **track_get_interpolation_type** **(** :ref:`int<class_int>` idx **)** const
  288. Return the interpolation type of a given track, from the INTERPOLATION\_\* enum.
  289. .. _class_Animation_method_track_get_key_count:
  290. - :ref:`int<class_int>` **track_get_key_count** **(** :ref:`int<class_int>` idx **)** const
  291. Return the amount of keys in a given track.
  292. .. _class_Animation_method_track_get_key_time:
  293. - :ref:`float<class_float>` **track_get_key_time** **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx **)** const
  294. Return the time at which the key is located.
  295. .. _class_Animation_method_track_get_key_transition:
  296. - :ref:`float<class_float>` **track_get_key_transition** **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx **)** const
  297. Return the transition curve (easing) for a specific key (see built-in math function "ease").
  298. .. _class_Animation_method_track_get_key_value:
  299. - :ref:`Variant<class_Variant>` **track_get_key_value** **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx **)** const
  300. Return the value of a given key in a given track.
  301. .. _class_Animation_method_track_get_path:
  302. - :ref:`NodePath<class_NodePath>` **track_get_path** **(** :ref:`int<class_int>` idx **)** const
  303. Get the path of a track. for more information on the path format, see :ref:`track_set_path<class_Animation_method_track_set_path>`
  304. .. _class_Animation_method_track_get_type:
  305. - :ref:`TrackType<enum_Animation_TrackType>` **track_get_type** **(** :ref:`int<class_int>` idx **)** const
  306. Get the type of a track.
  307. .. _class_Animation_method_track_insert_key:
  308. - void **track_insert_key** **(** :ref:`int<class_int>` idx, :ref:`float<class_float>` time, :ref:`Variant<class_Variant>` key, :ref:`float<class_float>` transition=1 **)**
  309. Insert a generic key in a given track.
  310. .. _class_Animation_method_track_is_enabled:
  311. - :ref:`bool<class_bool>` **track_is_enabled** **(** :ref:`int<class_int>` idx **)** const
  312. Returns ``true`` if the track at index ``idx`` is enabled.
  313. .. _class_Animation_method_track_is_imported:
  314. - :ref:`bool<class_bool>` **track_is_imported** **(** :ref:`int<class_int>` idx **)** const
  315. Return true if the given track is imported. Else, return false.
  316. .. _class_Animation_method_track_move_down:
  317. - void **track_move_down** **(** :ref:`int<class_int>` idx **)**
  318. Move a track down.
  319. .. _class_Animation_method_track_move_up:
  320. - void **track_move_up** **(** :ref:`int<class_int>` idx **)**
  321. Move a track up.
  322. .. _class_Animation_method_track_remove_key:
  323. - void **track_remove_key** **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx **)**
  324. Remove a key by index in a given track.
  325. .. _class_Animation_method_track_remove_key_at_position:
  326. - void **track_remove_key_at_position** **(** :ref:`int<class_int>` idx, :ref:`float<class_float>` position **)**
  327. Remove a key by position (seconds) in a given track.
  328. .. _class_Animation_method_track_set_enabled:
  329. - void **track_set_enabled** **(** :ref:`int<class_int>` idx, :ref:`bool<class_bool>` enabled **)**
  330. Enables/disables the given track. Tracks are enabled by default.
  331. .. _class_Animation_method_track_set_imported:
  332. - void **track_set_imported** **(** :ref:`int<class_int>` idx, :ref:`bool<class_bool>` imported **)**
  333. Set the given track as imported or not.
  334. .. _class_Animation_method_track_set_interpolation_loop_wrap:
  335. - void **track_set_interpolation_loop_wrap** **(** :ref:`int<class_int>` idx, :ref:`bool<class_bool>` interpolation **)**
  336. If ``true``, the track at ``idx`` wraps the interpolation loop.
  337. .. _class_Animation_method_track_set_interpolation_type:
  338. - void **track_set_interpolation_type** **(** :ref:`int<class_int>` idx, :ref:`InterpolationType<enum_Animation_InterpolationType>` interpolation **)**
  339. Set the interpolation type of a given track, from the INTERPOLATION\_\* enum.
  340. .. _class_Animation_method_track_set_key_transition:
  341. - void **track_set_key_transition** **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key_idx, :ref:`float<class_float>` transition **)**
  342. Set the transition curve (easing) for a specific key (see built-in math function "ease").
  343. .. _class_Animation_method_track_set_key_value:
  344. - void **track_set_key_value** **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` key, :ref:`Variant<class_Variant>` value **)**
  345. Set the value of an existing key.
  346. .. _class_Animation_method_track_set_path:
  347. - void **track_set_path** **(** :ref:`int<class_int>` idx, :ref:`NodePath<class_NodePath>` path **)**
  348. Set the path of a track. Paths must be valid scene-tree paths to a node, and must be specified starting from the parent node of the node that will reproduce the animation. Tracks that control properties or bones must append their name after the path, separated by ":".
  349. **Example:** "character/skeleton:ankle" or "character/mesh:transform/local".
  350. .. _class_Animation_method_track_swap:
  351. - void **track_swap** **(** :ref:`int<class_int>` idx, :ref:`int<class_int>` with_idx **)**
  352. .. _class_Animation_method_transform_track_insert_key:
  353. - :ref:`int<class_int>` **transform_track_insert_key** **(** :ref:`int<class_int>` idx, :ref:`float<class_float>` time, :ref:`Vector3<class_Vector3>` location, :ref:`Quat<class_Quat>` rotation, :ref:`Vector3<class_Vector3>` scale **)**
  354. Insert a transform key for a transform track.
  355. .. _class_Animation_method_transform_track_interpolate:
  356. - :ref:`Array<class_Array>` **transform_track_interpolate** **(** :ref:`int<class_int>` idx, :ref:`float<class_float>` time_sec **)** const
  357. Return the interpolated value of a transform track at a given time (in seconds). An array consisting of 3 elements: position (:ref:`Vector3<class_Vector3>`), rotation (:ref:`Quat<class_Quat>`) and scale (:ref:`Vector3<class_Vector3>`).
  358. .. _class_Animation_method_value_track_get_key_indices:
  359. - :ref:`PoolIntArray<class_PoolIntArray>` **value_track_get_key_indices** **(** :ref:`int<class_int>` idx, :ref:`float<class_float>` time_sec, :ref:`float<class_float>` delta **)** const
  360. Return all the key indices of a value track, given a position and delta time.
  361. .. _class_Animation_method_value_track_get_update_mode:
  362. - :ref:`UpdateMode<enum_Animation_UpdateMode>` **value_track_get_update_mode** **(** :ref:`int<class_int>` idx **)** const
  363. Return the update mode of a value track.
  364. .. _class_Animation_method_value_track_set_update_mode:
  365. - void **value_track_set_update_mode** **(** :ref:`int<class_int>` idx, :ref:`UpdateMode<enum_Animation_UpdateMode>` mode **)**
  366. Set the update mode (UPDATE\_\*) of a value track.