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- .. DO NOT EDIT THIS FILE!!!
- .. Generated automatically from Godot engine sources.
- .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
- .. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/AudioEffectAmplify.xml.
- .. _class_AudioEffectAmplify:
- AudioEffectAmplify
- ==================
- **Inherits:** :ref:`AudioEffect<class_AudioEffect>` **<** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
- Adds an amplifying audio effect to an audio bus.
- Description
- -----------
- Increases or decreases the volume being routed through the audio bus.
- Tutorials
- ---------
- - :doc:`Audio buses <../tutorials/audio/audio_buses>`
- Properties
- ----------
- +---------------------------+---------------------------------------------------------------+---------+
- | :ref:`float<class_float>` | :ref:`volume_db<class_AudioEffectAmplify_property_volume_db>` | ``0.0`` |
- +---------------------------+---------------------------------------------------------------+---------+
- Property Descriptions
- ---------------------
- .. _class_AudioEffectAmplify_property_volume_db:
- - :ref:`float<class_float>` **volume_db**
- +-----------+----------------------+
- | *Default* | ``0.0`` |
- +-----------+----------------------+
- | *Setter* | set_volume_db(value) |
- +-----------+----------------------+
- | *Getter* | get_volume_db() |
- +-----------+----------------------+
- Amount of amplification in decibels. Positive values make the sound louder, negative values make it quieter. Value can range from -80 to 24.
- .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
- .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
- .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
- .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
- .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
- .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
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