class_circleshape2d.rst 2.4 KB

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  2. .. DO NOT EDIT THIS FILE!!!
  3. .. Generated automatically from Godot engine sources.
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  5. .. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/CircleShape2D.xml.
  6. .. _class_CircleShape2D:
  7. CircleShape2D
  8. =============
  9. **Inherits:** :ref:`Shape2D<class_Shape2D>` **<** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
  10. Circular shape resource for 2D physics.
  11. Description
  12. -----------
  13. 2D circular shape to be added as a *direct* child of a :ref:`PhysicsBody2D<class_PhysicsBody2D>` or :ref:`Area2D<class_Area2D>` using a :ref:`CollisionShape2D<class_CollisionShape2D>` node. This shape is useful for modeling balls or small characters and its collision detection with everything else is very fast.
  14. \ **Performance:** Being a primitive collision shape, ``CircleShape2D`` is the fastest collision shape to check collisions against, as it only requires a distance check with the shape's origin.
  15. Properties
  16. ----------
  17. +---------------------------+----------------------------------------------------+----------+
  18. | :ref:`float<class_float>` | :ref:`radius<class_CircleShape2D_property_radius>` | ``10.0`` |
  19. +---------------------------+----------------------------------------------------+----------+
  20. Property Descriptions
  21. ---------------------
  22. .. _class_CircleShape2D_property_radius:
  23. - :ref:`float<class_float>` **radius**
  24. +-----------+-------------------+
  25. | *Default* | ``10.0`` |
  26. +-----------+-------------------+
  27. | *Setter* | set_radius(value) |
  28. +-----------+-------------------+
  29. | *Getter* | get_radius() |
  30. +-----------+-------------------+
  31. The circle's radius.
  32. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
  33. .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
  34. .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
  35. .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
  36. .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
  37. .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`