class_csgsphere3d.rst 5.1 KB

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  2. .. DO NOT EDIT THIS FILE!!!
  3. .. Generated automatically from Godot engine sources.
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  5. .. XML source: https://github.com/godotengine/godot/tree/master/modules/csg/doc_classes/CSGSphere3D.xml.
  6. .. _class_CSGSphere3D:
  7. CSGSphere3D
  8. ===========
  9. **Inherits:** :ref:`CSGPrimitive3D<class_CSGPrimitive3D>` **<** :ref:`CSGShape3D<class_CSGShape3D>` **<** :ref:`GeometryInstance3D<class_GeometryInstance3D>` **<** :ref:`VisualInstance3D<class_VisualInstance3D>` **<** :ref:`Node3D<class_Node3D>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
  10. A CSG Sphere shape.
  11. Description
  12. -----------
  13. This node allows you to create a sphere for use with the CSG system.
  14. \ **Note:** CSG nodes are intended to be used for level prototyping. Creating CSG nodes has a significant CPU cost compared to creating a :ref:`MeshInstance3D<class_MeshInstance3D>` with a :ref:`PrimitiveMesh<class_PrimitiveMesh>`. Moving a CSG node within another CSG node also has a significant CPU cost, so it should be avoided during gameplay.
  15. Tutorials
  16. ---------
  17. - :doc:`Prototyping levels with CSG <../tutorials/3d/csg_tools>`
  18. Properties
  19. ----------
  20. +---------------------------------+--------------------------------------------------------------------+----------+
  21. | :ref:`Material<class_Material>` | :ref:`material<class_CSGSphere3D_property_material>` | |
  22. +---------------------------------+--------------------------------------------------------------------+----------+
  23. | :ref:`int<class_int>` | :ref:`radial_segments<class_CSGSphere3D_property_radial_segments>` | ``12`` |
  24. +---------------------------------+--------------------------------------------------------------------+----------+
  25. | :ref:`float<class_float>` | :ref:`radius<class_CSGSphere3D_property_radius>` | ``0.5`` |
  26. +---------------------------------+--------------------------------------------------------------------+----------+
  27. | :ref:`int<class_int>` | :ref:`rings<class_CSGSphere3D_property_rings>` | ``6`` |
  28. +---------------------------------+--------------------------------------------------------------------+----------+
  29. | :ref:`bool<class_bool>` | :ref:`smooth_faces<class_CSGSphere3D_property_smooth_faces>` | ``true`` |
  30. +---------------------------------+--------------------------------------------------------------------+----------+
  31. Property Descriptions
  32. ---------------------
  33. .. _class_CSGSphere3D_property_material:
  34. - :ref:`Material<class_Material>` **material**
  35. +----------+---------------------+
  36. | *Setter* | set_material(value) |
  37. +----------+---------------------+
  38. | *Getter* | get_material() |
  39. +----------+---------------------+
  40. The material used to render the sphere.
  41. ----
  42. .. _class_CSGSphere3D_property_radial_segments:
  43. - :ref:`int<class_int>` **radial_segments**
  44. +-----------+----------------------------+
  45. | *Default* | ``12`` |
  46. +-----------+----------------------------+
  47. | *Setter* | set_radial_segments(value) |
  48. +-----------+----------------------------+
  49. | *Getter* | get_radial_segments() |
  50. +-----------+----------------------------+
  51. Number of vertical slices for the sphere.
  52. ----
  53. .. _class_CSGSphere3D_property_radius:
  54. - :ref:`float<class_float>` **radius**
  55. +-----------+-------------------+
  56. | *Default* | ``0.5`` |
  57. +-----------+-------------------+
  58. | *Setter* | set_radius(value) |
  59. +-----------+-------------------+
  60. | *Getter* | get_radius() |
  61. +-----------+-------------------+
  62. Radius of the sphere.
  63. ----
  64. .. _class_CSGSphere3D_property_rings:
  65. - :ref:`int<class_int>` **rings**
  66. +-----------+------------------+
  67. | *Default* | ``6`` |
  68. +-----------+------------------+
  69. | *Setter* | set_rings(value) |
  70. +-----------+------------------+
  71. | *Getter* | get_rings() |
  72. +-----------+------------------+
  73. Number of horizontal slices for the sphere.
  74. ----
  75. .. _class_CSGSphere3D_property_smooth_faces:
  76. - :ref:`bool<class_bool>` **smooth_faces**
  77. +-----------+-------------------------+
  78. | *Default* | ``true`` |
  79. +-----------+-------------------------+
  80. | *Setter* | set_smooth_faces(value) |
  81. +-----------+-------------------------+
  82. | *Getter* | get_smooth_faces() |
  83. +-----------+-------------------------+
  84. If ``true`` the normals of the sphere are set to give a smooth effect making the sphere seem rounded. If ``false`` the sphere will have a flat shaded look.
  85. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
  86. .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
  87. .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
  88. .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
  89. .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
  90. .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`