class_gltfanimation.rst 1.8 KB

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  2. .. DO NOT EDIT THIS FILE!!!
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  5. .. XML source: https://github.com/godotengine/godot/tree/master/modules/gltf/doc_classes/GLTFAnimation.xml.
  6. .. _class_GLTFAnimation:
  7. GLTFAnimation
  8. =============
  9. **Inherits:** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
  10. Properties
  11. ----------
  12. +-------------------------+------------------------------------------------+-----------+
  13. | :ref:`bool<class_bool>` | :ref:`loop<class_GLTFAnimation_property_loop>` | ``false`` |
  14. +-------------------------+------------------------------------------------+-----------+
  15. Property Descriptions
  16. ---------------------
  17. .. _class_GLTFAnimation_property_loop:
  18. - :ref:`bool<class_bool>` **loop**
  19. +-----------+-----------------+
  20. | *Default* | ``false`` |
  21. +-----------+-----------------+
  22. | *Setter* | set_loop(value) |
  23. +-----------+-----------------+
  24. | *Getter* | get_loop() |
  25. +-----------+-----------------+
  26. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
  27. .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
  28. .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
  29. .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
  30. .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
  31. .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`