class_gltfskin.rst 8.9 KB

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  1. :github_url: hide
  2. .. DO NOT EDIT THIS FILE!!!
  3. .. Generated automatically from Godot engine sources.
  4. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
  5. .. XML source: https://github.com/godotengine/godot/tree/master/modules/gltf/doc_classes/GLTFSkin.xml.
  6. .. _class_GLTFSkin:
  7. GLTFSkin
  8. ========
  9. **Inherits:** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
  10. Properties
  11. ----------
  12. +-------------------------------------------------+-----------------------------------------------------------------+------------------------+
  13. | :ref:`Skin<class_Skin>` | :ref:`godot_skin<class_GLTFSkin_property_godot_skin>` | |
  14. +-------------------------------------------------+-----------------------------------------------------------------+------------------------+
  15. | :ref:`PackedInt32Array<class_PackedInt32Array>` | :ref:`joints<class_GLTFSkin_property_joints>` | ``PackedInt32Array()`` |
  16. +-------------------------------------------------+-----------------------------------------------------------------+------------------------+
  17. | :ref:`PackedInt32Array<class_PackedInt32Array>` | :ref:`joints_original<class_GLTFSkin_property_joints_original>` | ``PackedInt32Array()`` |
  18. +-------------------------------------------------+-----------------------------------------------------------------+------------------------+
  19. | :ref:`PackedInt32Array<class_PackedInt32Array>` | :ref:`non_joints<class_GLTFSkin_property_non_joints>` | ``PackedInt32Array()`` |
  20. +-------------------------------------------------+-----------------------------------------------------------------+------------------------+
  21. | :ref:`PackedInt32Array<class_PackedInt32Array>` | :ref:`roots<class_GLTFSkin_property_roots>` | ``PackedInt32Array()`` |
  22. +-------------------------------------------------+-----------------------------------------------------------------+------------------------+
  23. | :ref:`int<class_int>` | :ref:`skeleton<class_GLTFSkin_property_skeleton>` | ``-1`` |
  24. +-------------------------------------------------+-----------------------------------------------------------------+------------------------+
  25. | :ref:`int<class_int>` | :ref:`skin_root<class_GLTFSkin_property_skin_root>` | ``-1`` |
  26. +-------------------------------------------------+-----------------------------------------------------------------+------------------------+
  27. Methods
  28. -------
  29. +-------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
  30. | :ref:`Array<class_Array>` | :ref:`get_inverse_binds<class_GLTFSkin_method_get_inverse_binds>` **(** **)** |
  31. +-------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
  32. | :ref:`Dictionary<class_Dictionary>` | :ref:`get_joint_i_to_bone_i<class_GLTFSkin_method_get_joint_i_to_bone_i>` **(** **)** |
  33. +-------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
  34. | :ref:`Dictionary<class_Dictionary>` | :ref:`get_joint_i_to_name<class_GLTFSkin_method_get_joint_i_to_name>` **(** **)** |
  35. +-------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
  36. | void | :ref:`set_inverse_binds<class_GLTFSkin_method_set_inverse_binds>` **(** :ref:`Array<class_Array>` inverse_binds **)** |
  37. +-------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
  38. | void | :ref:`set_joint_i_to_bone_i<class_GLTFSkin_method_set_joint_i_to_bone_i>` **(** :ref:`Dictionary<class_Dictionary>` joint_i_to_bone_i **)** |
  39. +-------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
  40. | void | :ref:`set_joint_i_to_name<class_GLTFSkin_method_set_joint_i_to_name>` **(** :ref:`Dictionary<class_Dictionary>` joint_i_to_name **)** |
  41. +-------------------------------------+---------------------------------------------------------------------------------------------------------------------------------------------+
  42. Property Descriptions
  43. ---------------------
  44. .. _class_GLTFSkin_property_godot_skin:
  45. - :ref:`Skin<class_Skin>` **godot_skin**
  46. +----------+-----------------------+
  47. | *Setter* | set_godot_skin(value) |
  48. +----------+-----------------------+
  49. | *Getter* | get_godot_skin() |
  50. +----------+-----------------------+
  51. ----
  52. .. _class_GLTFSkin_property_joints:
  53. - :ref:`PackedInt32Array<class_PackedInt32Array>` **joints**
  54. +-----------+------------------------+
  55. | *Default* | ``PackedInt32Array()`` |
  56. +-----------+------------------------+
  57. | *Setter* | set_joints(value) |
  58. +-----------+------------------------+
  59. | *Getter* | get_joints() |
  60. +-----------+------------------------+
  61. ----
  62. .. _class_GLTFSkin_property_joints_original:
  63. - :ref:`PackedInt32Array<class_PackedInt32Array>` **joints_original**
  64. +-----------+----------------------------+
  65. | *Default* | ``PackedInt32Array()`` |
  66. +-----------+----------------------------+
  67. | *Setter* | set_joints_original(value) |
  68. +-----------+----------------------------+
  69. | *Getter* | get_joints_original() |
  70. +-----------+----------------------------+
  71. ----
  72. .. _class_GLTFSkin_property_non_joints:
  73. - :ref:`PackedInt32Array<class_PackedInt32Array>` **non_joints**
  74. +-----------+------------------------+
  75. | *Default* | ``PackedInt32Array()`` |
  76. +-----------+------------------------+
  77. | *Setter* | set_non_joints(value) |
  78. +-----------+------------------------+
  79. | *Getter* | get_non_joints() |
  80. +-----------+------------------------+
  81. ----
  82. .. _class_GLTFSkin_property_roots:
  83. - :ref:`PackedInt32Array<class_PackedInt32Array>` **roots**
  84. +-----------+------------------------+
  85. | *Default* | ``PackedInt32Array()`` |
  86. +-----------+------------------------+
  87. | *Setter* | set_roots(value) |
  88. +-----------+------------------------+
  89. | *Getter* | get_roots() |
  90. +-----------+------------------------+
  91. ----
  92. .. _class_GLTFSkin_property_skeleton:
  93. - :ref:`int<class_int>` **skeleton**
  94. +-----------+---------------------+
  95. | *Default* | ``-1`` |
  96. +-----------+---------------------+
  97. | *Setter* | set_skeleton(value) |
  98. +-----------+---------------------+
  99. | *Getter* | get_skeleton() |
  100. +-----------+---------------------+
  101. ----
  102. .. _class_GLTFSkin_property_skin_root:
  103. - :ref:`int<class_int>` **skin_root**
  104. +-----------+----------------------+
  105. | *Default* | ``-1`` |
  106. +-----------+----------------------+
  107. | *Setter* | set_skin_root(value) |
  108. +-----------+----------------------+
  109. | *Getter* | get_skin_root() |
  110. +-----------+----------------------+
  111. Method Descriptions
  112. -------------------
  113. .. _class_GLTFSkin_method_get_inverse_binds:
  114. - :ref:`Array<class_Array>` **get_inverse_binds** **(** **)**
  115. ----
  116. .. _class_GLTFSkin_method_get_joint_i_to_bone_i:
  117. - :ref:`Dictionary<class_Dictionary>` **get_joint_i_to_bone_i** **(** **)**
  118. ----
  119. .. _class_GLTFSkin_method_get_joint_i_to_name:
  120. - :ref:`Dictionary<class_Dictionary>` **get_joint_i_to_name** **(** **)**
  121. ----
  122. .. _class_GLTFSkin_method_set_inverse_binds:
  123. - void **set_inverse_binds** **(** :ref:`Array<class_Array>` inverse_binds **)**
  124. ----
  125. .. _class_GLTFSkin_method_set_joint_i_to_bone_i:
  126. - void **set_joint_i_to_bone_i** **(** :ref:`Dictionary<class_Dictionary>` joint_i_to_bone_i **)**
  127. ----
  128. .. _class_GLTFSkin_method_set_joint_i_to_name:
  129. - void **set_joint_i_to_name** **(** :ref:`Dictionary<class_Dictionary>` joint_i_to_name **)**
  130. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
  131. .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
  132. .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
  133. .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
  134. .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
  135. .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`