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- :github_url: hide
- .. DO NOT EDIT THIS FILE!!!
- .. Generated automatically from Godot engine sources.
- .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
- .. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/ImporterMeshInstance3D.xml.
- .. _class_ImporterMeshInstance3D:
- ImporterMeshInstance3D
- ======================
- **Inherits:** :ref:`Node3D<class_Node3D>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
- Properties
- ----------
- +-----------------------------------------+---------------------------------------------------------------------------+------------------+
- | :ref:`ImporterMesh<class_ImporterMesh>` | :ref:`mesh<class_ImporterMeshInstance3D_property_mesh>` | |
- +-----------------------------------------+---------------------------------------------------------------------------+------------------+
- | :ref:`NodePath<class_NodePath>` | :ref:`skeleton_path<class_ImporterMeshInstance3D_property_skeleton_path>` | ``NodePath("")`` |
- +-----------------------------------------+---------------------------------------------------------------------------+------------------+
- | :ref:`Skin<class_Skin>` | :ref:`skin<class_ImporterMeshInstance3D_property_skin>` | |
- +-----------------------------------------+---------------------------------------------------------------------------+------------------+
- Property Descriptions
- ---------------------
- .. _class_ImporterMeshInstance3D_property_mesh:
- - :ref:`ImporterMesh<class_ImporterMesh>` **mesh**
- +----------+-----------------+
- | *Setter* | set_mesh(value) |
- +----------+-----------------+
- | *Getter* | get_mesh() |
- +----------+-----------------+
- ----
- .. _class_ImporterMeshInstance3D_property_skeleton_path:
- - :ref:`NodePath<class_NodePath>` **skeleton_path**
- +-----------+--------------------------+
- | *Default* | ``NodePath("")`` |
- +-----------+--------------------------+
- | *Setter* | set_skeleton_path(value) |
- +-----------+--------------------------+
- | *Getter* | get_skeleton_path() |
- +-----------+--------------------------+
- ----
- .. _class_ImporterMeshInstance3D_property_skin:
- - :ref:`Skin<class_Skin>` **skin**
- +----------+-----------------+
- | *Setter* | set_skin(value) |
- +----------+-----------------+
- | *Getter* | get_skin() |
- +----------+-----------------+
- .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
- .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
- .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
- .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
- .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
- .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
|