class_importermeshinstance3d.rst 3.1 KB

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  1. :github_url: hide
  2. .. DO NOT EDIT THIS FILE!!!
  3. .. Generated automatically from Godot engine sources.
  4. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
  5. .. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/ImporterMeshInstance3D.xml.
  6. .. _class_ImporterMeshInstance3D:
  7. ImporterMeshInstance3D
  8. ======================
  9. **Inherits:** :ref:`Node3D<class_Node3D>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
  10. Properties
  11. ----------
  12. +-----------------------------------------+---------------------------------------------------------------------------+------------------+
  13. | :ref:`ImporterMesh<class_ImporterMesh>` | :ref:`mesh<class_ImporterMeshInstance3D_property_mesh>` | |
  14. +-----------------------------------------+---------------------------------------------------------------------------+------------------+
  15. | :ref:`NodePath<class_NodePath>` | :ref:`skeleton_path<class_ImporterMeshInstance3D_property_skeleton_path>` | ``NodePath("")`` |
  16. +-----------------------------------------+---------------------------------------------------------------------------+------------------+
  17. | :ref:`Skin<class_Skin>` | :ref:`skin<class_ImporterMeshInstance3D_property_skin>` | |
  18. +-----------------------------------------+---------------------------------------------------------------------------+------------------+
  19. Property Descriptions
  20. ---------------------
  21. .. _class_ImporterMeshInstance3D_property_mesh:
  22. - :ref:`ImporterMesh<class_ImporterMesh>` **mesh**
  23. +----------+-----------------+
  24. | *Setter* | set_mesh(value) |
  25. +----------+-----------------+
  26. | *Getter* | get_mesh() |
  27. +----------+-----------------+
  28. ----
  29. .. _class_ImporterMeshInstance3D_property_skeleton_path:
  30. - :ref:`NodePath<class_NodePath>` **skeleton_path**
  31. +-----------+--------------------------+
  32. | *Default* | ``NodePath("")`` |
  33. +-----------+--------------------------+
  34. | *Setter* | set_skeleton_path(value) |
  35. +-----------+--------------------------+
  36. | *Getter* | get_skeleton_path() |
  37. +-----------+--------------------------+
  38. ----
  39. .. _class_ImporterMeshInstance3D_property_skin:
  40. - :ref:`Skin<class_Skin>` **skin**
  41. +----------+-----------------+
  42. | *Setter* | set_skin(value) |
  43. +----------+-----------------+
  44. | *Getter* | get_skin() |
  45. +----------+-----------------+
  46. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
  47. .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
  48. .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
  49. .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
  50. .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
  51. .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`