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- :github_url: hide
- .. DO NOT EDIT THIS FILE!!!
- .. Generated automatically from Godot engine sources.
- .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
- .. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/InputEventJoypadMotion.xml.
- .. _class_InputEventJoypadMotion:
- InputEventJoypadMotion
- ======================
- **Inherits:** :ref:`InputEvent<class_InputEvent>` **<** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
- Input event type for gamepad joysticks and other motions. For buttons, see ``InputEventJoypadButton``.
- Description
- -----------
- Stores information about joystick motions. One ``InputEventJoypadMotion`` represents one axis at a time.
- Tutorials
- ---------
- - :doc:`InputEvent <../tutorials/inputs/inputevent>`
- Properties
- ----------
- +-------------------------------------------+---------------------------------------------------------------------+---------+
- | :ref:`JoyAxis<enum_@GlobalScope_JoyAxis>` | :ref:`axis<class_InputEventJoypadMotion_property_axis>` | ``0`` |
- +-------------------------------------------+---------------------------------------------------------------------+---------+
- | :ref:`float<class_float>` | :ref:`axis_value<class_InputEventJoypadMotion_property_axis_value>` | ``0.0`` |
- +-------------------------------------------+---------------------------------------------------------------------+---------+
- Property Descriptions
- ---------------------
- .. _class_InputEventJoypadMotion_property_axis:
- - :ref:`JoyAxis<enum_@GlobalScope_JoyAxis>` **axis**
- +-----------+-----------------+
- | *Default* | ``0`` |
- +-----------+-----------------+
- | *Setter* | set_axis(value) |
- +-----------+-----------------+
- | *Getter* | get_axis() |
- +-----------+-----------------+
- Axis identifier. Use one of the :ref:`JoyAxis<enum_@GlobalScope_JoyAxis>` axis constants.
- ----
- .. _class_InputEventJoypadMotion_property_axis_value:
- - :ref:`float<class_float>` **axis_value**
- +-----------+-----------------------+
- | *Default* | ``0.0`` |
- +-----------+-----------------------+
- | *Setter* | set_axis_value(value) |
- +-----------+-----------------------+
- | *Getter* | get_axis_value() |
- +-----------+-----------------------+
- Current position of the joystick on the given axis. The value ranges from ``-1.0`` to ``1.0``. A value of ``0`` means the axis is in its resting position.
- .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
- .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
- .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
- .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
- .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
- .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
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