class_multimeshinstance3d.rst 2.7 KB

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  5. .. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/MultiMeshInstance3D.xml.
  6. .. _class_MultiMeshInstance3D:
  7. MultiMeshInstance3D
  8. ===================
  9. **Inherits:** :ref:`GeometryInstance3D<class_GeometryInstance3D>` **<** :ref:`VisualInstance3D<class_VisualInstance3D>` **<** :ref:`Node3D<class_Node3D>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
  10. Node that instances a :ref:`MultiMesh<class_MultiMesh>`.
  11. Description
  12. -----------
  13. ``MultiMeshInstance3D`` is a specialized node to instance :ref:`GeometryInstance3D<class_GeometryInstance3D>`\ s based on a :ref:`MultiMesh<class_MultiMesh>` resource.
  14. This is useful to optimize the rendering of a high amount of instances of a given mesh (for example trees in a forest or grass strands).
  15. Tutorials
  16. ---------
  17. - :doc:`Animating thousands of fish with MultiMeshInstance <../tutorials/performance/vertex_animation/animating_thousands_of_fish>`
  18. - :doc:`Using MultiMeshInstance <../tutorials/3d/using_multi_mesh_instance>`
  19. - :doc:`Optimization using MultiMeshes <../tutorials/performance/using_multimesh>`
  20. Properties
  21. ----------
  22. +-----------------------------------+----------------------------------------------------------------+
  23. | :ref:`MultiMesh<class_MultiMesh>` | :ref:`multimesh<class_MultiMeshInstance3D_property_multimesh>` |
  24. +-----------------------------------+----------------------------------------------------------------+
  25. Property Descriptions
  26. ---------------------
  27. .. _class_MultiMeshInstance3D_property_multimesh:
  28. - :ref:`MultiMesh<class_MultiMesh>` **multimesh**
  29. +----------+----------------------+
  30. | *Setter* | set_multimesh(value) |
  31. +----------+----------------------+
  32. | *Getter* | get_multimesh() |
  33. +----------+----------------------+
  34. The :ref:`MultiMesh<class_MultiMesh>` resource that will be used and shared among all instances of the ``MultiMeshInstance3D``.
  35. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
  36. .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
  37. .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
  38. .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
  39. .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
  40. .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`