class_placeholdertexture2d.rst 2.0 KB

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  2. .. DO NOT EDIT THIS FILE!!!
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  5. .. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/PlaceholderTexture2D.xml.
  6. .. _class_PlaceholderTexture2D:
  7. PlaceholderTexture2D
  8. ====================
  9. **Inherits:** :ref:`Texture2D<class_Texture2D>` **<** :ref:`Texture<class_Texture>` **<** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
  10. Properties
  11. ----------
  12. +-------------------------------+-------------------------------------------------------+-------------------+
  13. | :ref:`Vector2<class_Vector2>` | :ref:`size<class_PlaceholderTexture2D_property_size>` | ``Vector2(1, 1)`` |
  14. +-------------------------------+-------------------------------------------------------+-------------------+
  15. Property Descriptions
  16. ---------------------
  17. .. _class_PlaceholderTexture2D_property_size:
  18. - :ref:`Vector2<class_Vector2>` **size**
  19. +-----------+-------------------+
  20. | *Default* | ``Vector2(1, 1)`` |
  21. +-----------+-------------------+
  22. | *Setter* | set_size(value) |
  23. +-----------+-------------------+
  24. | *Getter* | get_size() |
  25. +-----------+-------------------+
  26. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
  27. .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
  28. .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
  29. .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
  30. .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
  31. .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`