class_primitivemesh.rst 5.7 KB

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  1. :github_url: hide
  2. .. DO NOT EDIT THIS FILE!!!
  3. .. Generated automatically from Godot engine sources.
  4. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
  5. .. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/PrimitiveMesh.xml.
  6. .. _class_PrimitiveMesh:
  7. PrimitiveMesh
  8. =============
  9. **Inherits:** :ref:`Mesh<class_Mesh>` **<** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
  10. **Inherited By:** :ref:`BoxMesh<class_BoxMesh>`, :ref:`CapsuleMesh<class_CapsuleMesh>`, :ref:`CylinderMesh<class_CylinderMesh>`, :ref:`PlaneMesh<class_PlaneMesh>`, :ref:`PointMesh<class_PointMesh>`, :ref:`PrismMesh<class_PrismMesh>`, :ref:`QuadMesh<class_QuadMesh>`, :ref:`RibbonTrailMesh<class_RibbonTrailMesh>`, :ref:`SphereMesh<class_SphereMesh>`, :ref:`TextMesh<class_TextMesh>`, :ref:`TubeTrailMesh<class_TubeTrailMesh>`
  11. Base class for all primitive meshes. Handles applying a :ref:`Material<class_Material>` to a primitive mesh.
  12. Description
  13. -----------
  14. Base class for all primitive meshes. Handles applying a :ref:`Material<class_Material>` to a primitive mesh. Examples include :ref:`BoxMesh<class_BoxMesh>`, :ref:`CapsuleMesh<class_CapsuleMesh>`, :ref:`CylinderMesh<class_CylinderMesh>`, :ref:`PlaneMesh<class_PlaneMesh>`, :ref:`PrismMesh<class_PrismMesh>`, :ref:`QuadMesh<class_QuadMesh>`, and :ref:`SphereMesh<class_SphereMesh>`.
  15. Properties
  16. ----------
  17. +---------------------------------+--------------------------------------------------------------+
  18. | :ref:`AABB<class_AABB>` | :ref:`custom_aabb<class_PrimitiveMesh_property_custom_aabb>` |
  19. +---------------------------------+--------------------------------------------------------------+
  20. | :ref:`bool<class_bool>` | :ref:`flip_faces<class_PrimitiveMesh_property_flip_faces>` |
  21. +---------------------------------+--------------------------------------------------------------+
  22. | :ref:`Material<class_Material>` | :ref:`material<class_PrimitiveMesh_property_material>` |
  23. +---------------------------------+--------------------------------------------------------------+
  24. Methods
  25. -------
  26. +---------------------------+--------------------------------------------------------------------------------------------------------+
  27. | :ref:`Array<class_Array>` | :ref:`_create_mesh_array<class_PrimitiveMesh_method__create_mesh_array>` **(** **)** |virtual| |const| |
  28. +---------------------------+--------------------------------------------------------------------------------------------------------+
  29. | :ref:`Array<class_Array>` | :ref:`get_mesh_arrays<class_PrimitiveMesh_method_get_mesh_arrays>` **(** **)** |const| |
  30. +---------------------------+--------------------------------------------------------------------------------------------------------+
  31. Property Descriptions
  32. ---------------------
  33. .. _class_PrimitiveMesh_property_custom_aabb:
  34. - :ref:`AABB<class_AABB>` **custom_aabb**
  35. +----------+------------------------+
  36. | *Setter* | set_custom_aabb(value) |
  37. +----------+------------------------+
  38. | *Getter* | get_custom_aabb() |
  39. +----------+------------------------+
  40. Overrides the :ref:`AABB<class_AABB>` with one defined by user for use with frustum culling. Especially useful to avoid unexpected culling when using a shader to offset vertices.
  41. ----
  42. .. _class_PrimitiveMesh_property_flip_faces:
  43. - :ref:`bool<class_bool>` **flip_faces**
  44. +----------+-----------------------+
  45. | *Setter* | set_flip_faces(value) |
  46. +----------+-----------------------+
  47. | *Getter* | get_flip_faces() |
  48. +----------+-----------------------+
  49. If set, the order of the vertices in each triangle are reversed resulting in the backside of the mesh being drawn.
  50. This gives the same result as using :ref:`BaseMaterial3D.CULL_FRONT<class_BaseMaterial3D_constant_CULL_FRONT>` in :ref:`BaseMaterial3D.cull_mode<class_BaseMaterial3D_property_cull_mode>`.
  51. ----
  52. .. _class_PrimitiveMesh_property_material:
  53. - :ref:`Material<class_Material>` **material**
  54. +----------+---------------------+
  55. | *Setter* | set_material(value) |
  56. +----------+---------------------+
  57. | *Getter* | get_material() |
  58. +----------+---------------------+
  59. The current :ref:`Material<class_Material>` of the primitive mesh.
  60. Method Descriptions
  61. -------------------
  62. .. _class_PrimitiveMesh_method__create_mesh_array:
  63. - :ref:`Array<class_Array>` **_create_mesh_array** **(** **)** |virtual| |const|
  64. ----
  65. .. _class_PrimitiveMesh_method_get_mesh_arrays:
  66. - :ref:`Array<class_Array>` **get_mesh_arrays** **(** **)** |const|
  67. Returns mesh arrays used to constitute surface of :ref:`Mesh<class_Mesh>`. The result can be passed to :ref:`ArrayMesh.add_surface_from_arrays<class_ArrayMesh_method_add_surface_from_arrays>` to create a new surface. For example:
  68. .. tabs::
  69. .. code-tab:: gdscript
  70. var c = CylinderMesh.new()
  71. var arr_mesh = ArrayMesh.new()
  72. arr_mesh.add_surface_from_arrays(Mesh.PRIMITIVE_TRIANGLES, c.get_mesh_arrays())
  73. .. code-tab:: csharp
  74. var c = new CylinderMesh();
  75. var arrMesh = new ArrayMesh();
  76. arrMesh.AddSurfaceFromArrays(Mesh.PrimitiveType.Triangles, c.GetMeshArrays());
  77. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
  78. .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
  79. .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
  80. .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
  81. .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
  82. .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`