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- :github_url: hide
- .. DO NOT EDIT THIS FILE!!!
- .. Generated automatically from Godot engine sources.
- .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
- .. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/RDPipelineMultisampleState.xml.
- .. _class_RDPipelineMultisampleState:
- RDPipelineMultisampleState
- ==========================
- **Inherits:** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
- Properties
- ----------
- +------------------------------------------------------------+-----------------------------------------------------------------------------------------------------+-----------+
- | :ref:`bool<class_bool>` | :ref:`enable_alpha_to_coverage<class_RDPipelineMultisampleState_property_enable_alpha_to_coverage>` | ``false`` |
- +------------------------------------------------------------+-----------------------------------------------------------------------------------------------------+-----------+
- | :ref:`bool<class_bool>` | :ref:`enable_alpha_to_one<class_RDPipelineMultisampleState_property_enable_alpha_to_one>` | ``false`` |
- +------------------------------------------------------------+-----------------------------------------------------------------------------------------------------+-----------+
- | :ref:`bool<class_bool>` | :ref:`enable_sample_shading<class_RDPipelineMultisampleState_property_enable_sample_shading>` | ``false`` |
- +------------------------------------------------------------+-----------------------------------------------------------------------------------------------------+-----------+
- | :ref:`float<class_float>` | :ref:`min_sample_shading<class_RDPipelineMultisampleState_property_min_sample_shading>` | ``0.0`` |
- +------------------------------------------------------------+-----------------------------------------------------------------------------------------------------+-----------+
- | :ref:`TextureSamples<enum_RenderingDevice_TextureSamples>` | :ref:`sample_count<class_RDPipelineMultisampleState_property_sample_count>` | ``0`` |
- +------------------------------------------------------------+-----------------------------------------------------------------------------------------------------+-----------+
- | :ref:`int[]<class_int>` | :ref:`sample_masks<class_RDPipelineMultisampleState_property_sample_masks>` | ``[]`` |
- +------------------------------------------------------------+-----------------------------------------------------------------------------------------------------+-----------+
- Property Descriptions
- ---------------------
- .. _class_RDPipelineMultisampleState_property_enable_alpha_to_coverage:
- - :ref:`bool<class_bool>` **enable_alpha_to_coverage**
- +-----------+-------------------------------------+
- | *Default* | ``false`` |
- +-----------+-------------------------------------+
- | *Setter* | set_enable_alpha_to_coverage(value) |
- +-----------+-------------------------------------+
- | *Getter* | get_enable_alpha_to_coverage() |
- +-----------+-------------------------------------+
- ----
- .. _class_RDPipelineMultisampleState_property_enable_alpha_to_one:
- - :ref:`bool<class_bool>` **enable_alpha_to_one**
- +-----------+--------------------------------+
- | *Default* | ``false`` |
- +-----------+--------------------------------+
- | *Setter* | set_enable_alpha_to_one(value) |
- +-----------+--------------------------------+
- | *Getter* | get_enable_alpha_to_one() |
- +-----------+--------------------------------+
- ----
- .. _class_RDPipelineMultisampleState_property_enable_sample_shading:
- - :ref:`bool<class_bool>` **enable_sample_shading**
- +-----------+----------------------------------+
- | *Default* | ``false`` |
- +-----------+----------------------------------+
- | *Setter* | set_enable_sample_shading(value) |
- +-----------+----------------------------------+
- | *Getter* | get_enable_sample_shading() |
- +-----------+----------------------------------+
- ----
- .. _class_RDPipelineMultisampleState_property_min_sample_shading:
- - :ref:`float<class_float>` **min_sample_shading**
- +-----------+-------------------------------+
- | *Default* | ``0.0`` |
- +-----------+-------------------------------+
- | *Setter* | set_min_sample_shading(value) |
- +-----------+-------------------------------+
- | *Getter* | get_min_sample_shading() |
- +-----------+-------------------------------+
- ----
- .. _class_RDPipelineMultisampleState_property_sample_count:
- - :ref:`TextureSamples<enum_RenderingDevice_TextureSamples>` **sample_count**
- +-----------+-------------------------+
- | *Default* | ``0`` |
- +-----------+-------------------------+
- | *Setter* | set_sample_count(value) |
- +-----------+-------------------------+
- | *Getter* | get_sample_count() |
- +-----------+-------------------------+
- ----
- .. _class_RDPipelineMultisampleState_property_sample_masks:
- - :ref:`int[]<class_int>` **sample_masks**
- +-----------+-------------------------+
- | *Default* | ``[]`` |
- +-----------+-------------------------+
- | *Setter* | set_sample_masks(value) |
- +-----------+-------------------------+
- | *Getter* | get_sample_masks() |
- +-----------+-------------------------+
- .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
- .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
- .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
- .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
- .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
- .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
|