class_rect2.rst 20 KB

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  1. :github_url: hide
  2. .. DO NOT EDIT THIS FILE!!!
  3. .. Generated automatically from Godot engine sources.
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  5. .. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/Rect2.xml.
  6. .. _class_Rect2:
  7. Rect2
  8. =====
  9. 2D axis-aligned bounding box using floating point coordinates.
  10. Description
  11. -----------
  12. ``Rect2`` consists of a position, a size, and several utility functions. It is typically used for fast overlap tests.
  13. It uses floating-point coordinates. If you need integer coordinates, use :ref:`Rect2i<class_Rect2i>` instead.
  14. The 3D counterpart to ``Rect2`` is :ref:`AABB<class_AABB>`.
  15. Negative values for :ref:`size<class_Rect2_property_size>` are not supported and will not work for most methods. Use :ref:`abs<class_Rect2_method_abs>` to get a Rect2 with a positive size.
  16. Tutorials
  17. ---------
  18. - :doc:`Math documentation index <../tutorials/math/index>`
  19. - :doc:`Vector math <../tutorials/math/vector_math>`
  20. - :doc:`Advanced vector math <../tutorials/math/vectors_advanced>`
  21. Properties
  22. ----------
  23. +-------------------------------+------------------------------------------------+-------------------+
  24. | :ref:`Vector2<class_Vector2>` | :ref:`end<class_Rect2_property_end>` | ``Vector2(0, 0)`` |
  25. +-------------------------------+------------------------------------------------+-------------------+
  26. | :ref:`Vector2<class_Vector2>` | :ref:`position<class_Rect2_property_position>` | ``Vector2(0, 0)`` |
  27. +-------------------------------+------------------------------------------------+-------------------+
  28. | :ref:`Vector2<class_Vector2>` | :ref:`size<class_Rect2_property_size>` | ``Vector2(0, 0)`` |
  29. +-------------------------------+------------------------------------------------+-------------------+
  30. Constructors
  31. ------------
  32. +---------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  33. | :ref:`Rect2<class_Rect2>` | :ref:`Rect2<class_Rect2_constructor_Rect2>` **(** **)** |
  34. +---------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  35. | :ref:`Rect2<class_Rect2>` | :ref:`Rect2<class_Rect2_constructor_Rect2>` **(** :ref:`Rect2<class_Rect2>` from **)** |
  36. +---------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  37. | :ref:`Rect2<class_Rect2>` | :ref:`Rect2<class_Rect2_constructor_Rect2>` **(** :ref:`Rect2i<class_Rect2i>` from **)** |
  38. +---------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  39. | :ref:`Rect2<class_Rect2>` | :ref:`Rect2<class_Rect2_constructor_Rect2>` **(** :ref:`Vector2<class_Vector2>` position, :ref:`Vector2<class_Vector2>` size **)** |
  40. +---------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  41. | :ref:`Rect2<class_Rect2>` | :ref:`Rect2<class_Rect2_constructor_Rect2>` **(** :ref:`float<class_float>` x, :ref:`float<class_float>` y, :ref:`float<class_float>` width, :ref:`float<class_float>` height **)** |
  42. +---------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  43. Methods
  44. -------
  45. +-------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  46. | :ref:`Rect2<class_Rect2>` | :ref:`abs<class_Rect2_method_abs>` **(** **)** |const| |
  47. +-------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  48. | :ref:`bool<class_bool>` | :ref:`encloses<class_Rect2_method_encloses>` **(** :ref:`Rect2<class_Rect2>` b **)** |const| |
  49. +-------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  50. | :ref:`Rect2<class_Rect2>` | :ref:`expand<class_Rect2_method_expand>` **(** :ref:`Vector2<class_Vector2>` to **)** |const| |
  51. +-------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  52. | :ref:`float<class_float>` | :ref:`get_area<class_Rect2_method_get_area>` **(** **)** |const| |
  53. +-------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  54. | :ref:`Vector2<class_Vector2>` | :ref:`get_center<class_Rect2_method_get_center>` **(** **)** |const| |
  55. +-------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  56. | :ref:`Rect2<class_Rect2>` | :ref:`grow<class_Rect2_method_grow>` **(** :ref:`float<class_float>` amount **)** |const| |
  57. +-------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  58. | :ref:`Rect2<class_Rect2>` | :ref:`grow_individual<class_Rect2_method_grow_individual>` **(** :ref:`float<class_float>` left, :ref:`float<class_float>` top, :ref:`float<class_float>` right, :ref:`float<class_float>` bottom **)** |const| |
  59. +-------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  60. | :ref:`Rect2<class_Rect2>` | :ref:`grow_side<class_Rect2_method_grow_side>` **(** :ref:`int<class_int>` side, :ref:`float<class_float>` amount **)** |const| |
  61. +-------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  62. | :ref:`bool<class_bool>` | :ref:`has_no_area<class_Rect2_method_has_no_area>` **(** **)** |const| |
  63. +-------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  64. | :ref:`bool<class_bool>` | :ref:`has_point<class_Rect2_method_has_point>` **(** :ref:`Vector2<class_Vector2>` point **)** |const| |
  65. +-------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  66. | :ref:`Rect2<class_Rect2>` | :ref:`intersection<class_Rect2_method_intersection>` **(** :ref:`Rect2<class_Rect2>` b **)** |const| |
  67. +-------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  68. | :ref:`bool<class_bool>` | :ref:`intersects<class_Rect2_method_intersects>` **(** :ref:`Rect2<class_Rect2>` b, :ref:`bool<class_bool>` include_borders=false **)** |const| |
  69. +-------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  70. | :ref:`bool<class_bool>` | :ref:`is_equal_approx<class_Rect2_method_is_equal_approx>` **(** :ref:`Rect2<class_Rect2>` rect **)** |const| |
  71. +-------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  72. | :ref:`Rect2<class_Rect2>` | :ref:`merge<class_Rect2_method_merge>` **(** :ref:`Rect2<class_Rect2>` b **)** |const| |
  73. +-------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  74. Operators
  75. ---------
  76. +---------------------------+-----------------------------------------------------------------------------------------------------------+
  77. | :ref:`bool<class_bool>` | :ref:`operator !=<class_Rect2_operator_neq_bool>` **(** :ref:`Rect2<class_Rect2>` right **)** |
  78. +---------------------------+-----------------------------------------------------------------------------------------------------------+
  79. | :ref:`Rect2<class_Rect2>` | :ref:`operator *<class_Rect2_operator_mul_Rect2>` **(** :ref:`Transform2D<class_Transform2D>` right **)** |
  80. +---------------------------+-----------------------------------------------------------------------------------------------------------+
  81. | :ref:`bool<class_bool>` | :ref:`operator ==<class_Rect2_operator_eq_bool>` **(** :ref:`Rect2<class_Rect2>` right **)** |
  82. +---------------------------+-----------------------------------------------------------------------------------------------------------+
  83. Property Descriptions
  84. ---------------------
  85. .. _class_Rect2_property_end:
  86. - :ref:`Vector2<class_Vector2>` **end**
  87. +-----------+-------------------+
  88. | *Default* | ``Vector2(0, 0)`` |
  89. +-----------+-------------------+
  90. Ending corner. This is calculated as ``position + size``. Setting this value will change the size.
  91. ----
  92. .. _class_Rect2_property_position:
  93. - :ref:`Vector2<class_Vector2>` **position**
  94. +-----------+-------------------+
  95. | *Default* | ``Vector2(0, 0)`` |
  96. +-----------+-------------------+
  97. Beginning corner. Typically has values lower than :ref:`end<class_Rect2_property_end>`.
  98. ----
  99. .. _class_Rect2_property_size:
  100. - :ref:`Vector2<class_Vector2>` **size**
  101. +-----------+-------------------+
  102. | *Default* | ``Vector2(0, 0)`` |
  103. +-----------+-------------------+
  104. Size from :ref:`position<class_Rect2_property_position>` to :ref:`end<class_Rect2_property_end>`. Typically, all components are positive.
  105. If the size is negative, you can use :ref:`abs<class_Rect2_method_abs>` to fix it.
  106. Constructor Descriptions
  107. ------------------------
  108. .. _class_Rect2_constructor_Rect2:
  109. - :ref:`Rect2<class_Rect2>` **Rect2** **(** **)**
  110. Constructs a default-initialized ``Rect2`` with default (zero) values of :ref:`position<class_Rect2_property_position>` and :ref:`size<class_Rect2_property_size>`.
  111. ----
  112. - :ref:`Rect2<class_Rect2>` **Rect2** **(** :ref:`Rect2<class_Rect2>` from **)**
  113. Constructs a ``Rect2`` as a copy of the given ``Rect2``.
  114. ----
  115. - :ref:`Rect2<class_Rect2>` **Rect2** **(** :ref:`Rect2i<class_Rect2i>` from **)**
  116. Constructs a ``Rect2`` from a :ref:`Rect2i<class_Rect2i>`.
  117. ----
  118. - :ref:`Rect2<class_Rect2>` **Rect2** **(** :ref:`Vector2<class_Vector2>` position, :ref:`Vector2<class_Vector2>` size **)**
  119. Constructs a ``Rect2`` by position and size.
  120. ----
  121. - :ref:`Rect2<class_Rect2>` **Rect2** **(** :ref:`float<class_float>` x, :ref:`float<class_float>` y, :ref:`float<class_float>` width, :ref:`float<class_float>` height **)**
  122. Constructs a ``Rect2`` by x, y, width, and height.
  123. Method Descriptions
  124. -------------------
  125. .. _class_Rect2_method_abs:
  126. - :ref:`Rect2<class_Rect2>` **abs** **(** **)** |const|
  127. Returns a ``Rect2`` with equivalent position and area, modified so that the top-left corner is the origin and ``width`` and ``height`` are positive.
  128. ----
  129. .. _class_Rect2_method_encloses:
  130. - :ref:`bool<class_bool>` **encloses** **(** :ref:`Rect2<class_Rect2>` b **)** |const|
  131. Returns ``true`` if this ``Rect2`` completely encloses another one.
  132. ----
  133. .. _class_Rect2_method_expand:
  134. - :ref:`Rect2<class_Rect2>` **expand** **(** :ref:`Vector2<class_Vector2>` to **)** |const|
  135. Returns a copy of this ``Rect2`` expanded to include a given point.
  136. \ **Example:**\
  137. .. tabs::
  138. .. code-tab:: gdscript
  139. # position (-3, 2), size (1, 1)
  140. var rect = Rect2(Vector2(-3, 2), Vector2(1, 1))
  141. # position (-3, -1), size (3, 4), so we fit both rect and Vector2(0, -1)
  142. var rect2 = rect.expand(Vector2(0, -1))
  143. .. code-tab:: csharp
  144. # position (-3, 2), size (1, 1)
  145. var rect = new Rect2(new Vector2(-3, 2), new Vector2(1, 1));
  146. # position (-3, -1), size (3, 4), so we fit both rect and Vector2(0, -1)
  147. var rect2 = rect.Expand(new Vector2(0, -1));
  148. ----
  149. .. _class_Rect2_method_get_area:
  150. - :ref:`float<class_float>` **get_area** **(** **)** |const|
  151. Returns the area of the ``Rect2``. See also :ref:`has_no_area<class_Rect2_method_has_no_area>`.
  152. ----
  153. .. _class_Rect2_method_get_center:
  154. - :ref:`Vector2<class_Vector2>` **get_center** **(** **)** |const|
  155. Returns the center of the ``Rect2``, which is equal to :ref:`position<class_Rect2_property_position>` + (:ref:`size<class_Rect2_property_size>` / 2).
  156. ----
  157. .. _class_Rect2_method_grow:
  158. - :ref:`Rect2<class_Rect2>` **grow** **(** :ref:`float<class_float>` amount **)** |const|
  159. Returns a copy of the ``Rect2`` grown by the specified ``amount`` on all sides.
  160. ----
  161. .. _class_Rect2_method_grow_individual:
  162. - :ref:`Rect2<class_Rect2>` **grow_individual** **(** :ref:`float<class_float>` left, :ref:`float<class_float>` top, :ref:`float<class_float>` right, :ref:`float<class_float>` bottom **)** |const|
  163. Returns a copy of the ``Rect2`` grown by the specified amount on each side individually.
  164. ----
  165. .. _class_Rect2_method_grow_side:
  166. - :ref:`Rect2<class_Rect2>` **grow_side** **(** :ref:`int<class_int>` side, :ref:`float<class_float>` amount **)** |const|
  167. Returns a copy of the ``Rect2`` grown by the specified ``amount`` on the specified :ref:`Side<enum_@GlobalScope_Side>`.
  168. ----
  169. .. _class_Rect2_method_has_no_area:
  170. - :ref:`bool<class_bool>` **has_no_area** **(** **)** |const|
  171. Returns ``true`` if the ``Rect2`` is flat or empty, ``false`` otherwise. See also :ref:`get_area<class_Rect2_method_get_area>`.
  172. \ **Note:** If the ``Rect2`` has a negative size and is not flat or empty, :ref:`has_no_area<class_Rect2_method_has_no_area>` will return ``true``.
  173. ----
  174. .. _class_Rect2_method_has_point:
  175. - :ref:`bool<class_bool>` **has_point** **(** :ref:`Vector2<class_Vector2>` point **)** |const|
  176. Returns ``true`` if the ``Rect2`` contains a point. By convention, the right and bottom edges of the ``Rect2`` are considered exclusive, so points on these edges are **not** included.
  177. \ **Note:** This method is not reliable for ``Rect2`` with a *negative size*. Use :ref:`abs<class_Rect2_method_abs>` to get a positive sized equivalent rectangle to check for contained points.
  178. ----
  179. .. _class_Rect2_method_intersection:
  180. - :ref:`Rect2<class_Rect2>` **intersection** **(** :ref:`Rect2<class_Rect2>` b **)** |const|
  181. Returns the intersection of this ``Rect2`` and ``b``.
  182. If the rectangles do not intersect, an empty ``Rect2`` is returned.
  183. ----
  184. .. _class_Rect2_method_intersects:
  185. - :ref:`bool<class_bool>` **intersects** **(** :ref:`Rect2<class_Rect2>` b, :ref:`bool<class_bool>` include_borders=false **)** |const|
  186. Returns ``true`` if the ``Rect2`` overlaps with ``b`` (i.e. they have at least one point in common).
  187. If ``include_borders`` is ``true``, they will also be considered overlapping if their borders touch, even without intersection.
  188. ----
  189. .. _class_Rect2_method_is_equal_approx:
  190. - :ref:`bool<class_bool>` **is_equal_approx** **(** :ref:`Rect2<class_Rect2>` rect **)** |const|
  191. Returns ``true`` if this ``Rect2`` and ``rect`` are approximately equal, by calling ``is_equal_approx`` on each component.
  192. ----
  193. .. _class_Rect2_method_merge:
  194. - :ref:`Rect2<class_Rect2>` **merge** **(** :ref:`Rect2<class_Rect2>` b **)** |const|
  195. Returns a larger ``Rect2`` that contains this ``Rect2`` and ``b``.
  196. Operator Descriptions
  197. ---------------------
  198. .. _class_Rect2_operator_neq_bool:
  199. - :ref:`bool<class_bool>` **operator !=** **(** :ref:`Rect2<class_Rect2>` right **)**
  200. Returns ``true`` if the rectangles are not equal.
  201. \ **Note:** Due to floating-point precision errors, consider using :ref:`is_equal_approx<class_Rect2_method_is_equal_approx>` instead, which is more reliable.
  202. ----
  203. .. _class_Rect2_operator_mul_Rect2:
  204. - :ref:`Rect2<class_Rect2>` **operator *** **(** :ref:`Transform2D<class_Transform2D>` right **)**
  205. Inversely transforms (multiplies) the ``Rect2`` by the given :ref:`Transform2D<class_Transform2D>` transformation matrix.
  206. ----
  207. .. _class_Rect2_operator_eq_bool:
  208. - :ref:`bool<class_bool>` **operator ==** **(** :ref:`Rect2<class_Rect2>` right **)**
  209. Returns ``true`` if the rectangles are exactly equal.
  210. \ **Note:** Due to floating-point precision errors, consider using :ref:`is_equal_approx<class_Rect2_method_is_equal_approx>` instead, which is more reliable.
  211. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
  212. .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
  213. .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
  214. .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
  215. .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
  216. .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`