class_renderingserver.rst 847 KB

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  1. :github_url: hide
  2. .. DO NOT EDIT THIS FILE!!!
  3. .. Generated automatically from Godot engine sources.
  4. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
  5. .. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/RenderingServer.xml.
  6. .. _class_RenderingServer:
  7. RenderingServer
  8. ===============
  9. **Inherits:** :ref:`Object<class_Object>`
  10. Server for anything visible.
  11. Description
  12. -----------
  13. Server for anything visible. The rendering server is the API backend for everything visible. The whole scene system mounts on it to display.
  14. The rendering server is completely opaque, the internals are entirely implementation specific and cannot be accessed.
  15. The rendering server can be used to bypass the scene system entirely.
  16. Resources are created using the ``*_create`` functions.
  17. All objects are drawn to a viewport. You can use the :ref:`Viewport<class_Viewport>` attached to the :ref:`SceneTree<class_SceneTree>` or you can create one yourself with :ref:`viewport_create<class_RenderingServer_method_viewport_create>`. When using a custom scenario or canvas, the scenario or canvas needs to be attached to the viewport using :ref:`viewport_set_scenario<class_RenderingServer_method_viewport_set_scenario>` or :ref:`viewport_attach_canvas<class_RenderingServer_method_viewport_attach_canvas>`.
  18. In 3D, all visual objects must be associated with a scenario. The scenario is a visual representation of the world. If accessing the rendering server from a running game, the scenario can be accessed from the scene tree from any :ref:`Node3D<class_Node3D>` node with :ref:`Node3D.get_world_3d<class_Node3D_method_get_world_3d>`. Otherwise, a scenario can be created with :ref:`scenario_create<class_RenderingServer_method_scenario_create>`.
  19. Similarly, in 2D, a canvas is needed to draw all canvas items.
  20. In 3D, all visible objects are comprised of a resource and an instance. A resource can be a mesh, a particle system, a light, or any other 3D object. In order to be visible resources must be attached to an instance using :ref:`instance_set_base<class_RenderingServer_method_instance_set_base>`. The instance must also be attached to the scenario using :ref:`instance_set_scenario<class_RenderingServer_method_instance_set_scenario>` in order to be visible.
  21. In 2D, all visible objects are some form of canvas item. In order to be visible, a canvas item needs to be the child of a canvas attached to a viewport, or it needs to be the child of another canvas item that is eventually attached to the canvas.
  22. Tutorials
  23. ---------
  24. - :doc:`Optimization using Servers <../tutorials/performance/using_servers>`
  25. Properties
  26. ----------
  27. +-------------------------+--------------------------------------------------------------------------------+
  28. | :ref:`bool<class_bool>` | :ref:`render_loop_enabled<class_RenderingServer_property_render_loop_enabled>` |
  29. +-------------------------+--------------------------------------------------------------------------------+
  30. Methods
  31. -------
  32. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  33. | :ref:`Image[]<class_Image>` | :ref:`bake_render_uv2<class_RenderingServer_method_bake_render_uv2>` **(** :ref:`RID<class_RID>` base, :ref:`Array<class_Array>` material_overrides, :ref:`Vector2i<class_Vector2i>` image_size **)** |
  34. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  35. | :ref:`RID<class_RID>` | :ref:`camera_create<class_RenderingServer_method_camera_create>` **(** **)** |
  36. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  37. | :ref:`RID<class_RID>` | :ref:`camera_effects_create<class_RenderingServer_method_camera_effects_create>` **(** **)** |
  38. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  39. | void | :ref:`camera_effects_set_custom_exposure<class_RenderingServer_method_camera_effects_set_custom_exposure>` **(** :ref:`RID<class_RID>` camera_effects, :ref:`bool<class_bool>` enable, :ref:`float<class_float>` exposure **)** |
  40. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  41. | void | :ref:`camera_effects_set_dof_blur<class_RenderingServer_method_camera_effects_set_dof_blur>` **(** :ref:`RID<class_RID>` camera_effects, :ref:`bool<class_bool>` far_enable, :ref:`float<class_float>` far_distance, :ref:`float<class_float>` far_transition, :ref:`bool<class_bool>` near_enable, :ref:`float<class_float>` near_distance, :ref:`float<class_float>` near_transition, :ref:`float<class_float>` amount **)** |
  42. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  43. | void | :ref:`camera_effects_set_dof_blur_bokeh_shape<class_RenderingServer_method_camera_effects_set_dof_blur_bokeh_shape>` **(** :ref:`DOFBokehShape<enum_RenderingServer_DOFBokehShape>` shape **)** |
  44. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  45. | void | :ref:`camera_effects_set_dof_blur_quality<class_RenderingServer_method_camera_effects_set_dof_blur_quality>` **(** :ref:`DOFBlurQuality<enum_RenderingServer_DOFBlurQuality>` quality, :ref:`bool<class_bool>` use_jitter **)** |
  46. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  47. | void | :ref:`camera_set_camera_effects<class_RenderingServer_method_camera_set_camera_effects>` **(** :ref:`RID<class_RID>` camera, :ref:`RID<class_RID>` effects **)** |
  48. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  49. | void | :ref:`camera_set_cull_mask<class_RenderingServer_method_camera_set_cull_mask>` **(** :ref:`RID<class_RID>` camera, :ref:`int<class_int>` layers **)** |
  50. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  51. | void | :ref:`camera_set_environment<class_RenderingServer_method_camera_set_environment>` **(** :ref:`RID<class_RID>` camera, :ref:`RID<class_RID>` env **)** |
  52. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  53. | void | :ref:`camera_set_frustum<class_RenderingServer_method_camera_set_frustum>` **(** :ref:`RID<class_RID>` camera, :ref:`float<class_float>` size, :ref:`Vector2<class_Vector2>` offset, :ref:`float<class_float>` z_near, :ref:`float<class_float>` z_far **)** |
  54. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  55. | void | :ref:`camera_set_orthogonal<class_RenderingServer_method_camera_set_orthogonal>` **(** :ref:`RID<class_RID>` camera, :ref:`float<class_float>` size, :ref:`float<class_float>` z_near, :ref:`float<class_float>` z_far **)** |
  56. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  57. | void | :ref:`camera_set_perspective<class_RenderingServer_method_camera_set_perspective>` **(** :ref:`RID<class_RID>` camera, :ref:`float<class_float>` fovy_degrees, :ref:`float<class_float>` z_near, :ref:`float<class_float>` z_far **)** |
  58. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  59. | void | :ref:`camera_set_transform<class_RenderingServer_method_camera_set_transform>` **(** :ref:`RID<class_RID>` camera, :ref:`Transform3D<class_Transform3D>` transform **)** |
  60. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  61. | void | :ref:`camera_set_use_vertical_aspect<class_RenderingServer_method_camera_set_use_vertical_aspect>` **(** :ref:`RID<class_RID>` camera, :ref:`bool<class_bool>` enable **)** |
  62. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  63. | :ref:`RID<class_RID>` | :ref:`canvas_create<class_RenderingServer_method_canvas_create>` **(** **)** |
  64. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  65. | void | :ref:`canvas_item_add_animation_slice<class_RenderingServer_method_canvas_item_add_animation_slice>` **(** :ref:`RID<class_RID>` item, :ref:`float<class_float>` animation_length, :ref:`float<class_float>` slice_begin, :ref:`float<class_float>` slice_end, :ref:`float<class_float>` offset=0.0 **)** |
  66. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  67. | void | :ref:`canvas_item_add_circle<class_RenderingServer_method_canvas_item_add_circle>` **(** :ref:`RID<class_RID>` item, :ref:`Vector2<class_Vector2>` pos, :ref:`float<class_float>` radius, :ref:`Color<class_Color>` color **)** |
  68. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  69. | void | :ref:`canvas_item_add_clip_ignore<class_RenderingServer_method_canvas_item_add_clip_ignore>` **(** :ref:`RID<class_RID>` item, :ref:`bool<class_bool>` ignore **)** |
  70. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  71. | void | :ref:`canvas_item_add_line<class_RenderingServer_method_canvas_item_add_line>` **(** :ref:`RID<class_RID>` item, :ref:`Vector2<class_Vector2>` from, :ref:`Vector2<class_Vector2>` to, :ref:`Color<class_Color>` color, :ref:`float<class_float>` width=1.0, :ref:`bool<class_bool>` antialiased=false **)** |
  72. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  73. | void | :ref:`canvas_item_add_mesh<class_RenderingServer_method_canvas_item_add_mesh>` **(** :ref:`RID<class_RID>` item, :ref:`RID<class_RID>` mesh, :ref:`Transform2D<class_Transform2D>` transform=Transform2D(1, 0, 0, 1, 0, 0), :ref:`Color<class_Color>` modulate=Color(1, 1, 1, 1), :ref:`RID<class_RID>` texture **)** |
  74. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  75. | void | :ref:`canvas_item_add_msdf_texture_rect_region<class_RenderingServer_method_canvas_item_add_msdf_texture_rect_region>` **(** :ref:`RID<class_RID>` item, :ref:`Rect2<class_Rect2>` rect, :ref:`RID<class_RID>` texture, :ref:`Rect2<class_Rect2>` src_rect, :ref:`Color<class_Color>` modulate=Color(1, 1, 1, 1), :ref:`int<class_int>` outline_size=0, :ref:`float<class_float>` px_range=1.0 **)** |
  76. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  77. | void | :ref:`canvas_item_add_multimesh<class_RenderingServer_method_canvas_item_add_multimesh>` **(** :ref:`RID<class_RID>` item, :ref:`RID<class_RID>` mesh, :ref:`RID<class_RID>` texture **)** |
  78. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  79. | void | :ref:`canvas_item_add_nine_patch<class_RenderingServer_method_canvas_item_add_nine_patch>` **(** :ref:`RID<class_RID>` item, :ref:`Rect2<class_Rect2>` rect, :ref:`Rect2<class_Rect2>` source, :ref:`RID<class_RID>` texture, :ref:`Vector2<class_Vector2>` topleft, :ref:`Vector2<class_Vector2>` bottomright, :ref:`NinePatchAxisMode<enum_RenderingServer_NinePatchAxisMode>` x_axis_mode=0, :ref:`NinePatchAxisMode<enum_RenderingServer_NinePatchAxisMode>` y_axis_mode=0, :ref:`bool<class_bool>` draw_center=true, :ref:`Color<class_Color>` modulate=Color(1, 1, 1, 1) **)** |
  80. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  81. | void | :ref:`canvas_item_add_particles<class_RenderingServer_method_canvas_item_add_particles>` **(** :ref:`RID<class_RID>` item, :ref:`RID<class_RID>` particles, :ref:`RID<class_RID>` texture **)** |
  82. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  83. | void | :ref:`canvas_item_add_polygon<class_RenderingServer_method_canvas_item_add_polygon>` **(** :ref:`RID<class_RID>` item, :ref:`PackedVector2Array<class_PackedVector2Array>` points, :ref:`PackedColorArray<class_PackedColorArray>` colors, :ref:`PackedVector2Array<class_PackedVector2Array>` uvs=PackedVector2Array(), :ref:`RID<class_RID>` texture **)** |
  84. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  85. | void | :ref:`canvas_item_add_polyline<class_RenderingServer_method_canvas_item_add_polyline>` **(** :ref:`RID<class_RID>` item, :ref:`PackedVector2Array<class_PackedVector2Array>` points, :ref:`PackedColorArray<class_PackedColorArray>` colors, :ref:`float<class_float>` width=1.0, :ref:`bool<class_bool>` antialiased=false **)** |
  86. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  87. | void | :ref:`canvas_item_add_primitive<class_RenderingServer_method_canvas_item_add_primitive>` **(** :ref:`RID<class_RID>` item, :ref:`PackedVector2Array<class_PackedVector2Array>` points, :ref:`PackedColorArray<class_PackedColorArray>` colors, :ref:`PackedVector2Array<class_PackedVector2Array>` uvs, :ref:`RID<class_RID>` texture, :ref:`float<class_float>` width=1.0 **)** |
  88. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  89. | void | :ref:`canvas_item_add_rect<class_RenderingServer_method_canvas_item_add_rect>` **(** :ref:`RID<class_RID>` item, :ref:`Rect2<class_Rect2>` rect, :ref:`Color<class_Color>` color **)** |
  90. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  91. | void | :ref:`canvas_item_add_set_transform<class_RenderingServer_method_canvas_item_add_set_transform>` **(** :ref:`RID<class_RID>` item, :ref:`Transform2D<class_Transform2D>` transform **)** |
  92. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  93. | void | :ref:`canvas_item_add_texture_rect<class_RenderingServer_method_canvas_item_add_texture_rect>` **(** :ref:`RID<class_RID>` item, :ref:`Rect2<class_Rect2>` rect, :ref:`RID<class_RID>` texture, :ref:`bool<class_bool>` tile=false, :ref:`Color<class_Color>` modulate=Color(1, 1, 1, 1), :ref:`bool<class_bool>` transpose=false **)** |
  94. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  95. | void | :ref:`canvas_item_add_texture_rect_region<class_RenderingServer_method_canvas_item_add_texture_rect_region>` **(** :ref:`RID<class_RID>` item, :ref:`Rect2<class_Rect2>` rect, :ref:`RID<class_RID>` texture, :ref:`Rect2<class_Rect2>` src_rect, :ref:`Color<class_Color>` modulate=Color(1, 1, 1, 1), :ref:`bool<class_bool>` transpose=false, :ref:`bool<class_bool>` clip_uv=true **)** |
  96. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  97. | void | :ref:`canvas_item_add_triangle_array<class_RenderingServer_method_canvas_item_add_triangle_array>` **(** :ref:`RID<class_RID>` item, :ref:`PackedInt32Array<class_PackedInt32Array>` indices, :ref:`PackedVector2Array<class_PackedVector2Array>` points, :ref:`PackedColorArray<class_PackedColorArray>` colors, :ref:`PackedVector2Array<class_PackedVector2Array>` uvs=PackedVector2Array(), :ref:`PackedInt32Array<class_PackedInt32Array>` bones=PackedInt32Array(), :ref:`PackedFloat32Array<class_PackedFloat32Array>` weights=PackedFloat32Array(), :ref:`RID<class_RID>` texture, :ref:`int<class_int>` count=-1 **)** |
  98. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  99. | void | :ref:`canvas_item_clear<class_RenderingServer_method_canvas_item_clear>` **(** :ref:`RID<class_RID>` item **)** |
  100. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  101. | :ref:`RID<class_RID>` | :ref:`canvas_item_create<class_RenderingServer_method_canvas_item_create>` **(** **)** |
  102. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  103. | void | :ref:`canvas_item_set_canvas_group_mode<class_RenderingServer_method_canvas_item_set_canvas_group_mode>` **(** :ref:`RID<class_RID>` item, :ref:`CanvasGroupMode<enum_RenderingServer_CanvasGroupMode>` mode, :ref:`float<class_float>` clear_margin=5.0, :ref:`bool<class_bool>` fit_empty=false, :ref:`float<class_float>` fit_margin=0.0, :ref:`bool<class_bool>` blur_mipmaps=false **)** |
  104. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  105. | void | :ref:`canvas_item_set_clip<class_RenderingServer_method_canvas_item_set_clip>` **(** :ref:`RID<class_RID>` item, :ref:`bool<class_bool>` clip **)** |
  106. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  107. | void | :ref:`canvas_item_set_copy_to_backbuffer<class_RenderingServer_method_canvas_item_set_copy_to_backbuffer>` **(** :ref:`RID<class_RID>` item, :ref:`bool<class_bool>` enabled, :ref:`Rect2<class_Rect2>` rect **)** |
  108. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  109. | void | :ref:`canvas_item_set_custom_rect<class_RenderingServer_method_canvas_item_set_custom_rect>` **(** :ref:`RID<class_RID>` item, :ref:`bool<class_bool>` use_custom_rect, :ref:`Rect2<class_Rect2>` rect=Rect2(0, 0, 0, 0) **)** |
  110. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  111. | void | :ref:`canvas_item_set_default_texture_filter<class_RenderingServer_method_canvas_item_set_default_texture_filter>` **(** :ref:`RID<class_RID>` item, :ref:`CanvasItemTextureFilter<enum_RenderingServer_CanvasItemTextureFilter>` filter **)** |
  112. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  113. | void | :ref:`canvas_item_set_default_texture_repeat<class_RenderingServer_method_canvas_item_set_default_texture_repeat>` **(** :ref:`RID<class_RID>` item, :ref:`CanvasItemTextureRepeat<enum_RenderingServer_CanvasItemTextureRepeat>` repeat **)** |
  114. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  115. | void | :ref:`canvas_item_set_distance_field_mode<class_RenderingServer_method_canvas_item_set_distance_field_mode>` **(** :ref:`RID<class_RID>` item, :ref:`bool<class_bool>` enabled **)** |
  116. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  117. | void | :ref:`canvas_item_set_draw_behind_parent<class_RenderingServer_method_canvas_item_set_draw_behind_parent>` **(** :ref:`RID<class_RID>` item, :ref:`bool<class_bool>` enabled **)** |
  118. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  119. | void | :ref:`canvas_item_set_draw_index<class_RenderingServer_method_canvas_item_set_draw_index>` **(** :ref:`RID<class_RID>` item, :ref:`int<class_int>` index **)** |
  120. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  121. | void | :ref:`canvas_item_set_light_mask<class_RenderingServer_method_canvas_item_set_light_mask>` **(** :ref:`RID<class_RID>` item, :ref:`int<class_int>` mask **)** |
  122. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  123. | void | :ref:`canvas_item_set_material<class_RenderingServer_method_canvas_item_set_material>` **(** :ref:`RID<class_RID>` item, :ref:`RID<class_RID>` material **)** |
  124. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  125. | void | :ref:`canvas_item_set_modulate<class_RenderingServer_method_canvas_item_set_modulate>` **(** :ref:`RID<class_RID>` item, :ref:`Color<class_Color>` color **)** |
  126. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  127. | void | :ref:`canvas_item_set_parent<class_RenderingServer_method_canvas_item_set_parent>` **(** :ref:`RID<class_RID>` item, :ref:`RID<class_RID>` parent **)** |
  128. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  129. | void | :ref:`canvas_item_set_self_modulate<class_RenderingServer_method_canvas_item_set_self_modulate>` **(** :ref:`RID<class_RID>` item, :ref:`Color<class_Color>` color **)** |
  130. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  131. | void | :ref:`canvas_item_set_sort_children_by_y<class_RenderingServer_method_canvas_item_set_sort_children_by_y>` **(** :ref:`RID<class_RID>` item, :ref:`bool<class_bool>` enabled **)** |
  132. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  133. | void | :ref:`canvas_item_set_transform<class_RenderingServer_method_canvas_item_set_transform>` **(** :ref:`RID<class_RID>` item, :ref:`Transform2D<class_Transform2D>` transform **)** |
  134. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  135. | void | :ref:`canvas_item_set_use_parent_material<class_RenderingServer_method_canvas_item_set_use_parent_material>` **(** :ref:`RID<class_RID>` item, :ref:`bool<class_bool>` enabled **)** |
  136. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  137. | void | :ref:`canvas_item_set_visibility_notifier<class_RenderingServer_method_canvas_item_set_visibility_notifier>` **(** :ref:`RID<class_RID>` item, :ref:`bool<class_bool>` enable, :ref:`Rect2<class_Rect2>` area, :ref:`Callable<class_Callable>` enter_callable, :ref:`Callable<class_Callable>` exit_callable **)** |
  138. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  139. | void | :ref:`canvas_item_set_visible<class_RenderingServer_method_canvas_item_set_visible>` **(** :ref:`RID<class_RID>` item, :ref:`bool<class_bool>` visible **)** |
  140. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  141. | void | :ref:`canvas_item_set_z_as_relative_to_parent<class_RenderingServer_method_canvas_item_set_z_as_relative_to_parent>` **(** :ref:`RID<class_RID>` item, :ref:`bool<class_bool>` enabled **)** |
  142. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  143. | void | :ref:`canvas_item_set_z_index<class_RenderingServer_method_canvas_item_set_z_index>` **(** :ref:`RID<class_RID>` item, :ref:`int<class_int>` z_index **)** |
  144. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  145. | void | :ref:`canvas_light_attach_to_canvas<class_RenderingServer_method_canvas_light_attach_to_canvas>` **(** :ref:`RID<class_RID>` light, :ref:`RID<class_RID>` canvas **)** |
  146. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  147. | :ref:`RID<class_RID>` | :ref:`canvas_light_create<class_RenderingServer_method_canvas_light_create>` **(** **)** |
  148. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  149. | void | :ref:`canvas_light_occluder_attach_to_canvas<class_RenderingServer_method_canvas_light_occluder_attach_to_canvas>` **(** :ref:`RID<class_RID>` occluder, :ref:`RID<class_RID>` canvas **)** |
  150. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  151. | :ref:`RID<class_RID>` | :ref:`canvas_light_occluder_create<class_RenderingServer_method_canvas_light_occluder_create>` **(** **)** |
  152. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  153. | void | :ref:`canvas_light_occluder_set_as_sdf_collision<class_RenderingServer_method_canvas_light_occluder_set_as_sdf_collision>` **(** :ref:`RID<class_RID>` occluder, :ref:`bool<class_bool>` enable **)** |
  154. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  155. | void | :ref:`canvas_light_occluder_set_enabled<class_RenderingServer_method_canvas_light_occluder_set_enabled>` **(** :ref:`RID<class_RID>` occluder, :ref:`bool<class_bool>` enabled **)** |
  156. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  157. | void | :ref:`canvas_light_occluder_set_light_mask<class_RenderingServer_method_canvas_light_occluder_set_light_mask>` **(** :ref:`RID<class_RID>` occluder, :ref:`int<class_int>` mask **)** |
  158. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  159. | void | :ref:`canvas_light_occluder_set_polygon<class_RenderingServer_method_canvas_light_occluder_set_polygon>` **(** :ref:`RID<class_RID>` occluder, :ref:`RID<class_RID>` polygon **)** |
  160. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  161. | void | :ref:`canvas_light_occluder_set_transform<class_RenderingServer_method_canvas_light_occluder_set_transform>` **(** :ref:`RID<class_RID>` occluder, :ref:`Transform2D<class_Transform2D>` transform **)** |
  162. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  163. | void | :ref:`canvas_light_set_color<class_RenderingServer_method_canvas_light_set_color>` **(** :ref:`RID<class_RID>` light, :ref:`Color<class_Color>` color **)** |
  164. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  165. | void | :ref:`canvas_light_set_enabled<class_RenderingServer_method_canvas_light_set_enabled>` **(** :ref:`RID<class_RID>` light, :ref:`bool<class_bool>` enabled **)** |
  166. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  167. | void | :ref:`canvas_light_set_energy<class_RenderingServer_method_canvas_light_set_energy>` **(** :ref:`RID<class_RID>` light, :ref:`float<class_float>` energy **)** |
  168. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  169. | void | :ref:`canvas_light_set_height<class_RenderingServer_method_canvas_light_set_height>` **(** :ref:`RID<class_RID>` light, :ref:`float<class_float>` height **)** |
  170. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  171. | void | :ref:`canvas_light_set_item_cull_mask<class_RenderingServer_method_canvas_light_set_item_cull_mask>` **(** :ref:`RID<class_RID>` light, :ref:`int<class_int>` mask **)** |
  172. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  173. | void | :ref:`canvas_light_set_item_shadow_cull_mask<class_RenderingServer_method_canvas_light_set_item_shadow_cull_mask>` **(** :ref:`RID<class_RID>` light, :ref:`int<class_int>` mask **)** |
  174. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  175. | void | :ref:`canvas_light_set_layer_range<class_RenderingServer_method_canvas_light_set_layer_range>` **(** :ref:`RID<class_RID>` light, :ref:`int<class_int>` min_layer, :ref:`int<class_int>` max_layer **)** |
  176. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  177. | void | :ref:`canvas_light_set_mode<class_RenderingServer_method_canvas_light_set_mode>` **(** :ref:`RID<class_RID>` light, :ref:`CanvasLightMode<enum_RenderingServer_CanvasLightMode>` mode **)** |
  178. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  179. | void | :ref:`canvas_light_set_shadow_color<class_RenderingServer_method_canvas_light_set_shadow_color>` **(** :ref:`RID<class_RID>` light, :ref:`Color<class_Color>` color **)** |
  180. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  181. | void | :ref:`canvas_light_set_shadow_enabled<class_RenderingServer_method_canvas_light_set_shadow_enabled>` **(** :ref:`RID<class_RID>` light, :ref:`bool<class_bool>` enabled **)** |
  182. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  183. | void | :ref:`canvas_light_set_shadow_filter<class_RenderingServer_method_canvas_light_set_shadow_filter>` **(** :ref:`RID<class_RID>` light, :ref:`CanvasLightShadowFilter<enum_RenderingServer_CanvasLightShadowFilter>` filter **)** |
  184. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  185. | void | :ref:`canvas_light_set_shadow_smooth<class_RenderingServer_method_canvas_light_set_shadow_smooth>` **(** :ref:`RID<class_RID>` light, :ref:`float<class_float>` smooth **)** |
  186. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  187. | void | :ref:`canvas_light_set_texture<class_RenderingServer_method_canvas_light_set_texture>` **(** :ref:`RID<class_RID>` light, :ref:`RID<class_RID>` texture **)** |
  188. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  189. | void | :ref:`canvas_light_set_texture_offset<class_RenderingServer_method_canvas_light_set_texture_offset>` **(** :ref:`RID<class_RID>` light, :ref:`Vector2<class_Vector2>` offset **)** |
  190. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  191. | void | :ref:`canvas_light_set_texture_scale<class_RenderingServer_method_canvas_light_set_texture_scale>` **(** :ref:`RID<class_RID>` light, :ref:`float<class_float>` scale **)** |
  192. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  193. | void | :ref:`canvas_light_set_transform<class_RenderingServer_method_canvas_light_set_transform>` **(** :ref:`RID<class_RID>` light, :ref:`Transform2D<class_Transform2D>` transform **)** |
  194. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  195. | void | :ref:`canvas_light_set_z_range<class_RenderingServer_method_canvas_light_set_z_range>` **(** :ref:`RID<class_RID>` light, :ref:`int<class_int>` min_z, :ref:`int<class_int>` max_z **)** |
  196. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  197. | :ref:`RID<class_RID>` | :ref:`canvas_occluder_polygon_create<class_RenderingServer_method_canvas_occluder_polygon_create>` **(** **)** |
  198. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  199. | void | :ref:`canvas_occluder_polygon_set_cull_mode<class_RenderingServer_method_canvas_occluder_polygon_set_cull_mode>` **(** :ref:`RID<class_RID>` occluder_polygon, :ref:`CanvasOccluderPolygonCullMode<enum_RenderingServer_CanvasOccluderPolygonCullMode>` mode **)** |
  200. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  201. | void | :ref:`canvas_occluder_polygon_set_shape<class_RenderingServer_method_canvas_occluder_polygon_set_shape>` **(** :ref:`RID<class_RID>` occluder_polygon, :ref:`PackedVector2Array<class_PackedVector2Array>` shape, :ref:`bool<class_bool>` closed **)** |
  202. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  203. | void | :ref:`canvas_set_disable_scale<class_RenderingServer_method_canvas_set_disable_scale>` **(** :ref:`bool<class_bool>` disable **)** |
  204. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  205. | void | :ref:`canvas_set_item_mirroring<class_RenderingServer_method_canvas_set_item_mirroring>` **(** :ref:`RID<class_RID>` canvas, :ref:`RID<class_RID>` item, :ref:`Vector2<class_Vector2>` mirroring **)** |
  206. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  207. | void | :ref:`canvas_set_modulate<class_RenderingServer_method_canvas_set_modulate>` **(** :ref:`RID<class_RID>` canvas, :ref:`Color<class_Color>` color **)** |
  208. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  209. | void | :ref:`canvas_set_shadow_texture_size<class_RenderingServer_method_canvas_set_shadow_texture_size>` **(** :ref:`int<class_int>` size **)** |
  210. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  211. | :ref:`RID<class_RID>` | :ref:`canvas_texture_create<class_RenderingServer_method_canvas_texture_create>` **(** **)** |
  212. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  213. | void | :ref:`canvas_texture_set_channel<class_RenderingServer_method_canvas_texture_set_channel>` **(** :ref:`RID<class_RID>` canvas_texture, :ref:`CanvasTextureChannel<enum_RenderingServer_CanvasTextureChannel>` channel, :ref:`RID<class_RID>` texture **)** |
  214. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  215. | void | :ref:`canvas_texture_set_shading_parameters<class_RenderingServer_method_canvas_texture_set_shading_parameters>` **(** :ref:`RID<class_RID>` canvas_texture, :ref:`Color<class_Color>` base_color, :ref:`float<class_float>` shininess **)** |
  216. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  217. | void | :ref:`canvas_texture_set_texture_filter<class_RenderingServer_method_canvas_texture_set_texture_filter>` **(** :ref:`RID<class_RID>` canvas_texture, :ref:`CanvasItemTextureFilter<enum_RenderingServer_CanvasItemTextureFilter>` filter **)** |
  218. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  219. | void | :ref:`canvas_texture_set_texture_repeat<class_RenderingServer_method_canvas_texture_set_texture_repeat>` **(** :ref:`RID<class_RID>` canvas_texture, :ref:`CanvasItemTextureRepeat<enum_RenderingServer_CanvasItemTextureRepeat>` repeat **)** |
  220. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  221. | :ref:`RenderingDevice<class_RenderingDevice>` | :ref:`create_local_rendering_device<class_RenderingServer_method_create_local_rendering_device>` **(** **)** |const| |
  222. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  223. | :ref:`RID<class_RID>` | :ref:`decal_create<class_RenderingServer_method_decal_create>` **(** **)** |
  224. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  225. | void | :ref:`decal_set_albedo_mix<class_RenderingServer_method_decal_set_albedo_mix>` **(** :ref:`RID<class_RID>` decal, :ref:`float<class_float>` albedo_mix **)** |
  226. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  227. | void | :ref:`decal_set_cull_mask<class_RenderingServer_method_decal_set_cull_mask>` **(** :ref:`RID<class_RID>` decal, :ref:`int<class_int>` mask **)** |
  228. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  229. | void | :ref:`decal_set_distance_fade<class_RenderingServer_method_decal_set_distance_fade>` **(** :ref:`RID<class_RID>` decal, :ref:`bool<class_bool>` enabled, :ref:`float<class_float>` begin, :ref:`float<class_float>` length **)** |
  230. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  231. | void | :ref:`decal_set_emission_energy<class_RenderingServer_method_decal_set_emission_energy>` **(** :ref:`RID<class_RID>` decal, :ref:`float<class_float>` energy **)** |
  232. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  233. | void | :ref:`decal_set_extents<class_RenderingServer_method_decal_set_extents>` **(** :ref:`RID<class_RID>` decal, :ref:`Vector3<class_Vector3>` extents **)** |
  234. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  235. | void | :ref:`decal_set_fade<class_RenderingServer_method_decal_set_fade>` **(** :ref:`RID<class_RID>` decal, :ref:`float<class_float>` above, :ref:`float<class_float>` below **)** |
  236. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  237. | void | :ref:`decal_set_modulate<class_RenderingServer_method_decal_set_modulate>` **(** :ref:`RID<class_RID>` decal, :ref:`Color<class_Color>` color **)** |
  238. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  239. | void | :ref:`decal_set_normal_fade<class_RenderingServer_method_decal_set_normal_fade>` **(** :ref:`RID<class_RID>` decal, :ref:`float<class_float>` fade **)** |
  240. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  241. | void | :ref:`decal_set_texture<class_RenderingServer_method_decal_set_texture>` **(** :ref:`RID<class_RID>` decal, :ref:`DecalTexture<enum_RenderingServer_DecalTexture>` type, :ref:`RID<class_RID>` texture **)** |
  242. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  243. | void | :ref:`decals_set_filter<class_RenderingServer_method_decals_set_filter>` **(** :ref:`DecalFilter<enum_RenderingServer_DecalFilter>` filter **)** |
  244. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  245. | :ref:`RID<class_RID>` | :ref:`directional_light_create<class_RenderingServer_method_directional_light_create>` **(** **)** |
  246. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  247. | void | :ref:`directional_shadow_atlas_set_size<class_RenderingServer_method_directional_shadow_atlas_set_size>` **(** :ref:`int<class_int>` size, :ref:`bool<class_bool>` is_16bits **)** |
  248. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  249. | void | :ref:`directional_soft_shadow_filter_set_quality<class_RenderingServer_method_directional_soft_shadow_filter_set_quality>` **(** :ref:`ShadowQuality<enum_RenderingServer_ShadowQuality>` quality **)** |
  250. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  251. | :ref:`Image<class_Image>` | :ref:`environment_bake_panorama<class_RenderingServer_method_environment_bake_panorama>` **(** :ref:`RID<class_RID>` environment, :ref:`bool<class_bool>` bake_irradiance, :ref:`Vector2i<class_Vector2i>` size **)** |
  252. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  253. | :ref:`RID<class_RID>` | :ref:`environment_create<class_RenderingServer_method_environment_create>` **(** **)** |
  254. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  255. | void | :ref:`environment_glow_set_use_bicubic_upscale<class_RenderingServer_method_environment_glow_set_use_bicubic_upscale>` **(** :ref:`bool<class_bool>` enable **)** |
  256. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  257. | void | :ref:`environment_glow_set_use_high_quality<class_RenderingServer_method_environment_glow_set_use_high_quality>` **(** :ref:`bool<class_bool>` enable **)** |
  258. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  259. | void | :ref:`environment_set_adjustment<class_RenderingServer_method_environment_set_adjustment>` **(** :ref:`RID<class_RID>` env, :ref:`bool<class_bool>` enable, :ref:`float<class_float>` brightness, :ref:`float<class_float>` contrast, :ref:`float<class_float>` saturation, :ref:`bool<class_bool>` use_1d_color_correction, :ref:`RID<class_RID>` color_correction **)** |
  260. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  261. | void | :ref:`environment_set_ambient_light<class_RenderingServer_method_environment_set_ambient_light>` **(** :ref:`RID<class_RID>` env, :ref:`Color<class_Color>` color, :ref:`EnvironmentAmbientSource<enum_RenderingServer_EnvironmentAmbientSource>` ambient=0, :ref:`float<class_float>` energy=1.0, :ref:`float<class_float>` sky_contibution=0.0, :ref:`EnvironmentReflectionSource<enum_RenderingServer_EnvironmentReflectionSource>` reflection_source=0 **)** |
  262. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  263. | void | :ref:`environment_set_background<class_RenderingServer_method_environment_set_background>` **(** :ref:`RID<class_RID>` env, :ref:`EnvironmentBG<enum_RenderingServer_EnvironmentBG>` bg **)** |
  264. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  265. | void | :ref:`environment_set_bg_color<class_RenderingServer_method_environment_set_bg_color>` **(** :ref:`RID<class_RID>` env, :ref:`Color<class_Color>` color **)** |
  266. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  267. | void | :ref:`environment_set_bg_energy<class_RenderingServer_method_environment_set_bg_energy>` **(** :ref:`RID<class_RID>` env, :ref:`float<class_float>` energy **)** |
  268. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  269. | void | :ref:`environment_set_canvas_max_layer<class_RenderingServer_method_environment_set_canvas_max_layer>` **(** :ref:`RID<class_RID>` env, :ref:`int<class_int>` max_layer **)** |
  270. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  271. | void | :ref:`environment_set_fog<class_RenderingServer_method_environment_set_fog>` **(** :ref:`RID<class_RID>` env, :ref:`bool<class_bool>` enable, :ref:`Color<class_Color>` light_color, :ref:`float<class_float>` light_energy, :ref:`float<class_float>` sun_scatter, :ref:`float<class_float>` density, :ref:`float<class_float>` height, :ref:`float<class_float>` height_density, :ref:`float<class_float>` aerial_perspective **)** |
  272. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  273. | void | :ref:`environment_set_glow<class_RenderingServer_method_environment_set_glow>` **(** :ref:`RID<class_RID>` env, :ref:`bool<class_bool>` enable, :ref:`PackedFloat32Array<class_PackedFloat32Array>` levels, :ref:`float<class_float>` intensity, :ref:`float<class_float>` strength, :ref:`float<class_float>` mix, :ref:`float<class_float>` bloom_threshold, :ref:`EnvironmentGlowBlendMode<enum_RenderingServer_EnvironmentGlowBlendMode>` blend_mode, :ref:`float<class_float>` hdr_bleed_threshold, :ref:`float<class_float>` hdr_bleed_scale, :ref:`float<class_float>` hdr_luminance_cap, :ref:`float<class_float>` glow_map_strength, :ref:`RID<class_RID>` glow_map **)** |
  274. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  275. | void | :ref:`environment_set_sdfgi<class_RenderingServer_method_environment_set_sdfgi>` **(** :ref:`RID<class_RID>` env, :ref:`bool<class_bool>` enable, :ref:`int<class_int>` cascades, :ref:`float<class_float>` min_cell_size, :ref:`EnvironmentSDFGIYScale<enum_RenderingServer_EnvironmentSDFGIYScale>` y_scale, :ref:`bool<class_bool>` use_occlusion, :ref:`float<class_float>` bounce_feedback, :ref:`bool<class_bool>` read_sky, :ref:`float<class_float>` energy, :ref:`float<class_float>` normal_bias, :ref:`float<class_float>` probe_bias **)** |
  276. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  277. | void | :ref:`environment_set_sdfgi_frames_to_converge<class_RenderingServer_method_environment_set_sdfgi_frames_to_converge>` **(** :ref:`EnvironmentSDFGIFramesToConverge<enum_RenderingServer_EnvironmentSDFGIFramesToConverge>` frames **)** |
  278. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  279. | void | :ref:`environment_set_sdfgi_frames_to_update_light<class_RenderingServer_method_environment_set_sdfgi_frames_to_update_light>` **(** :ref:`EnvironmentSDFGIFramesToUpdateLight<enum_RenderingServer_EnvironmentSDFGIFramesToUpdateLight>` frames **)** |
  280. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  281. | void | :ref:`environment_set_sdfgi_ray_count<class_RenderingServer_method_environment_set_sdfgi_ray_count>` **(** :ref:`EnvironmentSDFGIRayCount<enum_RenderingServer_EnvironmentSDFGIRayCount>` ray_count **)** |
  282. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  283. | void | :ref:`environment_set_sky<class_RenderingServer_method_environment_set_sky>` **(** :ref:`RID<class_RID>` env, :ref:`RID<class_RID>` sky **)** |
  284. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  285. | void | :ref:`environment_set_sky_custom_fov<class_RenderingServer_method_environment_set_sky_custom_fov>` **(** :ref:`RID<class_RID>` env, :ref:`float<class_float>` scale **)** |
  286. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  287. | void | :ref:`environment_set_sky_orientation<class_RenderingServer_method_environment_set_sky_orientation>` **(** :ref:`RID<class_RID>` env, :ref:`Basis<class_Basis>` orientation **)** |
  288. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  289. | void | :ref:`environment_set_ssao<class_RenderingServer_method_environment_set_ssao>` **(** :ref:`RID<class_RID>` env, :ref:`bool<class_bool>` enable, :ref:`float<class_float>` radius, :ref:`float<class_float>` intensity, :ref:`float<class_float>` power, :ref:`float<class_float>` detail, :ref:`float<class_float>` horizon, :ref:`float<class_float>` sharpness, :ref:`float<class_float>` light_affect, :ref:`float<class_float>` ao_channel_affect **)** |
  290. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  291. | void | :ref:`environment_set_ssao_quality<class_RenderingServer_method_environment_set_ssao_quality>` **(** :ref:`EnvironmentSSAOQuality<enum_RenderingServer_EnvironmentSSAOQuality>` quality, :ref:`bool<class_bool>` half_size, :ref:`float<class_float>` adaptive_target, :ref:`int<class_int>` blur_passes, :ref:`float<class_float>` fadeout_from, :ref:`float<class_float>` fadeout_to **)** |
  292. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  293. | void | :ref:`environment_set_ssil_quality<class_RenderingServer_method_environment_set_ssil_quality>` **(** :ref:`EnvironmentSSILQuality<enum_RenderingServer_EnvironmentSSILQuality>` quality, :ref:`bool<class_bool>` half_size, :ref:`float<class_float>` adaptive_target, :ref:`int<class_int>` blur_passes, :ref:`float<class_float>` fadeout_from, :ref:`float<class_float>` fadeout_to **)** |
  294. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  295. | void | :ref:`environment_set_ssr<class_RenderingServer_method_environment_set_ssr>` **(** :ref:`RID<class_RID>` env, :ref:`bool<class_bool>` enable, :ref:`int<class_int>` max_steps, :ref:`float<class_float>` fade_in, :ref:`float<class_float>` fade_out, :ref:`float<class_float>` depth_tolerance **)** |
  296. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  297. | void | :ref:`environment_set_ssr_roughness_quality<class_RenderingServer_method_environment_set_ssr_roughness_quality>` **(** :ref:`EnvironmentSSRRoughnessQuality<enum_RenderingServer_EnvironmentSSRRoughnessQuality>` quality **)** |
  298. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  299. | void | :ref:`environment_set_tonemap<class_RenderingServer_method_environment_set_tonemap>` **(** :ref:`RID<class_RID>` env, :ref:`EnvironmentToneMapper<enum_RenderingServer_EnvironmentToneMapper>` tone_mapper, :ref:`float<class_float>` exposure, :ref:`float<class_float>` white, :ref:`bool<class_bool>` auto_exposure, :ref:`float<class_float>` min_luminance, :ref:`float<class_float>` max_luminance, :ref:`float<class_float>` auto_exp_speed, :ref:`float<class_float>` auto_exp_grey **)** |
  300. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  301. | void | :ref:`environment_set_volumetric_fog<class_RenderingServer_method_environment_set_volumetric_fog>` **(** :ref:`RID<class_RID>` env, :ref:`bool<class_bool>` enable, :ref:`float<class_float>` density, :ref:`Color<class_Color>` albedo, :ref:`Color<class_Color>` emission, :ref:`float<class_float>` emission_energy, :ref:`float<class_float>` anisotropy, :ref:`float<class_float>` length, :ref:`float<class_float>` p_detail_spread, :ref:`float<class_float>` gi_inject, :ref:`bool<class_bool>` temporal_reprojection, :ref:`float<class_float>` temporal_reprojection_amount, :ref:`float<class_float>` ambient_inject **)** |
  302. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  303. | void | :ref:`environment_set_volumetric_fog_filter_active<class_RenderingServer_method_environment_set_volumetric_fog_filter_active>` **(** :ref:`bool<class_bool>` active **)** |
  304. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  305. | void | :ref:`environment_set_volumetric_fog_volume_size<class_RenderingServer_method_environment_set_volumetric_fog_volume_size>` **(** :ref:`int<class_int>` size, :ref:`int<class_int>` depth **)** |
  306. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  307. | :ref:`RID<class_RID>` | :ref:`fog_volume_create<class_RenderingServer_method_fog_volume_create>` **(** **)** |
  308. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  309. | void | :ref:`fog_volume_set_extents<class_RenderingServer_method_fog_volume_set_extents>` **(** :ref:`RID<class_RID>` fog_volume, :ref:`Vector3<class_Vector3>` extents **)** |
  310. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  311. | void | :ref:`fog_volume_set_material<class_RenderingServer_method_fog_volume_set_material>` **(** :ref:`RID<class_RID>` fog_volume, :ref:`RID<class_RID>` material **)** |
  312. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  313. | void | :ref:`fog_volume_set_shape<class_RenderingServer_method_fog_volume_set_shape>` **(** :ref:`RID<class_RID>` fog_volume, :ref:`FogVolumeShape<enum_RenderingServer_FogVolumeShape>` shape **)** |
  314. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  315. | void | :ref:`force_draw<class_RenderingServer_method_force_draw>` **(** :ref:`bool<class_bool>` swap_buffers=true, :ref:`float<class_float>` frame_step=0.0 **)** |
  316. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  317. | void | :ref:`force_sync<class_RenderingServer_method_force_sync>` **(** **)** |
  318. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  319. | void | :ref:`free_rid<class_RenderingServer_method_free_rid>` **(** :ref:`RID<class_RID>` rid **)** |
  320. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  321. | :ref:`float<class_float>` | :ref:`get_frame_setup_time_cpu<class_RenderingServer_method_get_frame_setup_time_cpu>` **(** **)** |const| |
  322. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  323. | :ref:`RenderingDevice<class_RenderingDevice>` | :ref:`get_rendering_device<class_RenderingServer_method_get_rendering_device>` **(** **)** |const| |
  324. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  325. | :ref:`int<class_int>` | :ref:`get_rendering_info<class_RenderingServer_method_get_rendering_info>` **(** :ref:`RenderingInfo<enum_RenderingServer_RenderingInfo>` info **)** |
  326. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  327. | :ref:`RID<class_RID>` | :ref:`get_test_cube<class_RenderingServer_method_get_test_cube>` **(** **)** |
  328. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  329. | :ref:`RID<class_RID>` | :ref:`get_test_texture<class_RenderingServer_method_get_test_texture>` **(** **)** |
  330. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  331. | :ref:`String<class_String>` | :ref:`get_video_adapter_api_version<class_RenderingServer_method_get_video_adapter_api_version>` **(** **)** |const| |
  332. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  333. | :ref:`String<class_String>` | :ref:`get_video_adapter_name<class_RenderingServer_method_get_video_adapter_name>` **(** **)** |const| |
  334. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  335. | :ref:`DeviceType<enum_RenderingDevice_DeviceType>` | :ref:`get_video_adapter_type<class_RenderingServer_method_get_video_adapter_type>` **(** **)** |const| |
  336. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  337. | :ref:`String<class_String>` | :ref:`get_video_adapter_vendor<class_RenderingServer_method_get_video_adapter_vendor>` **(** **)** |const| |
  338. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  339. | :ref:`RID<class_RID>` | :ref:`get_white_texture<class_RenderingServer_method_get_white_texture>` **(** **)** |
  340. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  341. | void | :ref:`gi_set_use_half_resolution<class_RenderingServer_method_gi_set_use_half_resolution>` **(** :ref:`bool<class_bool>` half_resolution **)** |
  342. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  343. | void | :ref:`global_variable_add<class_RenderingServer_method_global_variable_add>` **(** :ref:`StringName<class_StringName>` name, :ref:`GlobalVariableType<enum_RenderingServer_GlobalVariableType>` type, :ref:`Variant<class_Variant>` default_value **)** |
  344. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  345. | :ref:`Variant<class_Variant>` | :ref:`global_variable_get<class_RenderingServer_method_global_variable_get>` **(** :ref:`StringName<class_StringName>` name **)** |const| |
  346. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  347. | :ref:`PackedStringArray<class_PackedStringArray>` | :ref:`global_variable_get_list<class_RenderingServer_method_global_variable_get_list>` **(** **)** |const| |
  348. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  349. | :ref:`GlobalVariableType<enum_RenderingServer_GlobalVariableType>` | :ref:`global_variable_get_type<class_RenderingServer_method_global_variable_get_type>` **(** :ref:`StringName<class_StringName>` name **)** |const| |
  350. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  351. | void | :ref:`global_variable_remove<class_RenderingServer_method_global_variable_remove>` **(** :ref:`StringName<class_StringName>` name **)** |
  352. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  353. | void | :ref:`global_variable_set<class_RenderingServer_method_global_variable_set>` **(** :ref:`StringName<class_StringName>` name, :ref:`Variant<class_Variant>` value **)** |
  354. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  355. | void | :ref:`global_variable_set_override<class_RenderingServer_method_global_variable_set_override>` **(** :ref:`StringName<class_StringName>` name, :ref:`Variant<class_Variant>` value **)** |
  356. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  357. | :ref:`bool<class_bool>` | :ref:`has_changed<class_RenderingServer_method_has_changed>` **(** **)** |const| |
  358. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  359. | :ref:`bool<class_bool>` | :ref:`has_feature<class_RenderingServer_method_has_feature>` **(** :ref:`Features<enum_RenderingServer_Features>` feature **)** |const| |
  360. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  361. | :ref:`bool<class_bool>` | :ref:`has_os_feature<class_RenderingServer_method_has_os_feature>` **(** :ref:`String<class_String>` feature **)** |const| |
  362. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  363. | void | :ref:`instance_attach_object_instance_id<class_RenderingServer_method_instance_attach_object_instance_id>` **(** :ref:`RID<class_RID>` instance, :ref:`int<class_int>` id **)** |
  364. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  365. | void | :ref:`instance_attach_skeleton<class_RenderingServer_method_instance_attach_skeleton>` **(** :ref:`RID<class_RID>` instance, :ref:`RID<class_RID>` skeleton **)** |
  366. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  367. | :ref:`RID<class_RID>` | :ref:`instance_create<class_RenderingServer_method_instance_create>` **(** **)** |
  368. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  369. | :ref:`RID<class_RID>` | :ref:`instance_create2<class_RenderingServer_method_instance_create2>` **(** :ref:`RID<class_RID>` base, :ref:`RID<class_RID>` scenario **)** |
  370. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  371. | :ref:`Variant<class_Variant>` | :ref:`instance_geometry_get_shader_parameter<class_RenderingServer_method_instance_geometry_get_shader_parameter>` **(** :ref:`RID<class_RID>` instance, :ref:`StringName<class_StringName>` parameter **)** |const| |
  372. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  373. | :ref:`Variant<class_Variant>` | :ref:`instance_geometry_get_shader_parameter_default_value<class_RenderingServer_method_instance_geometry_get_shader_parameter_default_value>` **(** :ref:`RID<class_RID>` instance, :ref:`StringName<class_StringName>` parameter **)** |const| |
  374. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  375. | :ref:`Array<class_Array>` | :ref:`instance_geometry_get_shader_parameter_list<class_RenderingServer_method_instance_geometry_get_shader_parameter_list>` **(** :ref:`RID<class_RID>` instance **)** |const| |
  376. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  377. | void | :ref:`instance_geometry_set_cast_shadows_setting<class_RenderingServer_method_instance_geometry_set_cast_shadows_setting>` **(** :ref:`RID<class_RID>` instance, :ref:`ShadowCastingSetting<enum_RenderingServer_ShadowCastingSetting>` shadow_casting_setting **)** |
  378. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  379. | void | :ref:`instance_geometry_set_flag<class_RenderingServer_method_instance_geometry_set_flag>` **(** :ref:`RID<class_RID>` instance, :ref:`InstanceFlags<enum_RenderingServer_InstanceFlags>` flag, :ref:`bool<class_bool>` enabled **)** |
  380. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  381. | void | :ref:`instance_geometry_set_lightmap<class_RenderingServer_method_instance_geometry_set_lightmap>` **(** :ref:`RID<class_RID>` instance, :ref:`RID<class_RID>` lightmap, :ref:`Rect2<class_Rect2>` lightmap_uv_scale, :ref:`int<class_int>` lightmap_slice **)** |
  382. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  383. | void | :ref:`instance_geometry_set_lod_bias<class_RenderingServer_method_instance_geometry_set_lod_bias>` **(** :ref:`RID<class_RID>` instance, :ref:`float<class_float>` lod_bias **)** |
  384. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  385. | void | :ref:`instance_geometry_set_material_overlay<class_RenderingServer_method_instance_geometry_set_material_overlay>` **(** :ref:`RID<class_RID>` instance, :ref:`RID<class_RID>` material **)** |
  386. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  387. | void | :ref:`instance_geometry_set_material_override<class_RenderingServer_method_instance_geometry_set_material_override>` **(** :ref:`RID<class_RID>` instance, :ref:`RID<class_RID>` material **)** |
  388. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  389. | void | :ref:`instance_geometry_set_shader_parameter<class_RenderingServer_method_instance_geometry_set_shader_parameter>` **(** :ref:`RID<class_RID>` instance, :ref:`StringName<class_StringName>` parameter, :ref:`Variant<class_Variant>` value **)** |
  390. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  391. | void | :ref:`instance_geometry_set_transparency<class_RenderingServer_method_instance_geometry_set_transparency>` **(** :ref:`RID<class_RID>` instance, :ref:`float<class_float>` transparency **)** |
  392. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  393. | void | :ref:`instance_geometry_set_visibility_range<class_RenderingServer_method_instance_geometry_set_visibility_range>` **(** :ref:`RID<class_RID>` instance, :ref:`float<class_float>` min, :ref:`float<class_float>` max, :ref:`float<class_float>` min_margin, :ref:`float<class_float>` max_margin, :ref:`VisibilityRangeFadeMode<enum_RenderingServer_VisibilityRangeFadeMode>` fade_mode **)** |
  394. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  395. | void | :ref:`instance_set_base<class_RenderingServer_method_instance_set_base>` **(** :ref:`RID<class_RID>` instance, :ref:`RID<class_RID>` base **)** |
  396. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  397. | void | :ref:`instance_set_blend_shape_weight<class_RenderingServer_method_instance_set_blend_shape_weight>` **(** :ref:`RID<class_RID>` instance, :ref:`int<class_int>` shape, :ref:`float<class_float>` weight **)** |
  398. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  399. | void | :ref:`instance_set_custom_aabb<class_RenderingServer_method_instance_set_custom_aabb>` **(** :ref:`RID<class_RID>` instance, :ref:`AABB<class_AABB>` aabb **)** |
  400. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  401. | void | :ref:`instance_set_extra_visibility_margin<class_RenderingServer_method_instance_set_extra_visibility_margin>` **(** :ref:`RID<class_RID>` instance, :ref:`float<class_float>` margin **)** |
  402. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  403. | void | :ref:`instance_set_ignore_culling<class_RenderingServer_method_instance_set_ignore_culling>` **(** :ref:`RID<class_RID>` instance, :ref:`bool<class_bool>` enabled **)** |
  404. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  405. | void | :ref:`instance_set_layer_mask<class_RenderingServer_method_instance_set_layer_mask>` **(** :ref:`RID<class_RID>` instance, :ref:`int<class_int>` mask **)** |
  406. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  407. | void | :ref:`instance_set_scenario<class_RenderingServer_method_instance_set_scenario>` **(** :ref:`RID<class_RID>` instance, :ref:`RID<class_RID>` scenario **)** |
  408. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  409. | void | :ref:`instance_set_surface_override_material<class_RenderingServer_method_instance_set_surface_override_material>` **(** :ref:`RID<class_RID>` instance, :ref:`int<class_int>` surface, :ref:`RID<class_RID>` material **)** |
  410. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  411. | void | :ref:`instance_set_transform<class_RenderingServer_method_instance_set_transform>` **(** :ref:`RID<class_RID>` instance, :ref:`Transform3D<class_Transform3D>` transform **)** |
  412. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  413. | void | :ref:`instance_set_visibility_parent<class_RenderingServer_method_instance_set_visibility_parent>` **(** :ref:`RID<class_RID>` instance, :ref:`RID<class_RID>` parent **)** |
  414. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  415. | void | :ref:`instance_set_visible<class_RenderingServer_method_instance_set_visible>` **(** :ref:`RID<class_RID>` instance, :ref:`bool<class_bool>` visible **)** |
  416. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  417. | :ref:`Array<class_Array>` | :ref:`instances_cull_aabb<class_RenderingServer_method_instances_cull_aabb>` **(** :ref:`AABB<class_AABB>` aabb, :ref:`RID<class_RID>` scenario **)** |const| |
  418. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  419. | :ref:`Array<class_Array>` | :ref:`instances_cull_convex<class_RenderingServer_method_instances_cull_convex>` **(** :ref:`Array<class_Array>` convex, :ref:`RID<class_RID>` scenario **)** |const| |
  420. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  421. | :ref:`Array<class_Array>` | :ref:`instances_cull_ray<class_RenderingServer_method_instances_cull_ray>` **(** :ref:`Vector3<class_Vector3>` from, :ref:`Vector3<class_Vector3>` to, :ref:`RID<class_RID>` scenario **)** |const| |
  422. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  423. | void | :ref:`light_directional_set_blend_splits<class_RenderingServer_method_light_directional_set_blend_splits>` **(** :ref:`RID<class_RID>` light, :ref:`bool<class_bool>` enable **)** |
  424. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  425. | void | :ref:`light_directional_set_shadow_mode<class_RenderingServer_method_light_directional_set_shadow_mode>` **(** :ref:`RID<class_RID>` light, :ref:`LightDirectionalShadowMode<enum_RenderingServer_LightDirectionalShadowMode>` mode **)** |
  426. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  427. | void | :ref:`light_directional_set_sky_mode<class_RenderingServer_method_light_directional_set_sky_mode>` **(** :ref:`RID<class_RID>` light, :ref:`LightDirectionalSkyMode<enum_RenderingServer_LightDirectionalSkyMode>` mode **)** |
  428. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  429. | void | :ref:`light_omni_set_shadow_mode<class_RenderingServer_method_light_omni_set_shadow_mode>` **(** :ref:`RID<class_RID>` light, :ref:`LightOmniShadowMode<enum_RenderingServer_LightOmniShadowMode>` mode **)** |
  430. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  431. | void | :ref:`light_projectors_set_filter<class_RenderingServer_method_light_projectors_set_filter>` **(** :ref:`LightProjectorFilter<enum_RenderingServer_LightProjectorFilter>` filter **)** |
  432. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  433. | void | :ref:`light_set_bake_mode<class_RenderingServer_method_light_set_bake_mode>` **(** :ref:`RID<class_RID>` light, :ref:`LightBakeMode<enum_RenderingServer_LightBakeMode>` bake_mode **)** |
  434. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  435. | void | :ref:`light_set_color<class_RenderingServer_method_light_set_color>` **(** :ref:`RID<class_RID>` light, :ref:`Color<class_Color>` color **)** |
  436. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  437. | void | :ref:`light_set_cull_mask<class_RenderingServer_method_light_set_cull_mask>` **(** :ref:`RID<class_RID>` light, :ref:`int<class_int>` mask **)** |
  438. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  439. | void | :ref:`light_set_distance_fade<class_RenderingServer_method_light_set_distance_fade>` **(** :ref:`RID<class_RID>` decal, :ref:`bool<class_bool>` enabled, :ref:`float<class_float>` begin, :ref:`float<class_float>` shadow, :ref:`float<class_float>` length **)** |
  440. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  441. | void | :ref:`light_set_max_sdfgi_cascade<class_RenderingServer_method_light_set_max_sdfgi_cascade>` **(** :ref:`RID<class_RID>` light, :ref:`int<class_int>` cascade **)** |
  442. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  443. | void | :ref:`light_set_negative<class_RenderingServer_method_light_set_negative>` **(** :ref:`RID<class_RID>` light, :ref:`bool<class_bool>` enable **)** |
  444. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  445. | void | :ref:`light_set_param<class_RenderingServer_method_light_set_param>` **(** :ref:`RID<class_RID>` light, :ref:`LightParam<enum_RenderingServer_LightParam>` param, :ref:`float<class_float>` value **)** |
  446. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  447. | void | :ref:`light_set_projector<class_RenderingServer_method_light_set_projector>` **(** :ref:`RID<class_RID>` light, :ref:`RID<class_RID>` texture **)** |
  448. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  449. | void | :ref:`light_set_reverse_cull_face_mode<class_RenderingServer_method_light_set_reverse_cull_face_mode>` **(** :ref:`RID<class_RID>` light, :ref:`bool<class_bool>` enabled **)** |
  450. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  451. | void | :ref:`light_set_shadow<class_RenderingServer_method_light_set_shadow>` **(** :ref:`RID<class_RID>` light, :ref:`bool<class_bool>` enabled **)** |
  452. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  453. | :ref:`RID<class_RID>` | :ref:`lightmap_create<class_RenderingServer_method_lightmap_create>` **(** **)** |
  454. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  455. | :ref:`PackedInt32Array<class_PackedInt32Array>` | :ref:`lightmap_get_probe_capture_bsp_tree<class_RenderingServer_method_lightmap_get_probe_capture_bsp_tree>` **(** :ref:`RID<class_RID>` lightmap **)** |const| |
  456. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  457. | :ref:`PackedVector3Array<class_PackedVector3Array>` | :ref:`lightmap_get_probe_capture_points<class_RenderingServer_method_lightmap_get_probe_capture_points>` **(** :ref:`RID<class_RID>` lightmap **)** |const| |
  458. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  459. | :ref:`PackedColorArray<class_PackedColorArray>` | :ref:`lightmap_get_probe_capture_sh<class_RenderingServer_method_lightmap_get_probe_capture_sh>` **(** :ref:`RID<class_RID>` lightmap **)** |const| |
  460. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  461. | :ref:`PackedInt32Array<class_PackedInt32Array>` | :ref:`lightmap_get_probe_capture_tetrahedra<class_RenderingServer_method_lightmap_get_probe_capture_tetrahedra>` **(** :ref:`RID<class_RID>` lightmap **)** |const| |
  462. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  463. | void | :ref:`lightmap_set_probe_bounds<class_RenderingServer_method_lightmap_set_probe_bounds>` **(** :ref:`RID<class_RID>` lightmap, :ref:`AABB<class_AABB>` bounds **)** |
  464. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  465. | void | :ref:`lightmap_set_probe_capture_data<class_RenderingServer_method_lightmap_set_probe_capture_data>` **(** :ref:`RID<class_RID>` lightmap, :ref:`PackedVector3Array<class_PackedVector3Array>` points, :ref:`PackedColorArray<class_PackedColorArray>` point_sh, :ref:`PackedInt32Array<class_PackedInt32Array>` tetrahedra, :ref:`PackedInt32Array<class_PackedInt32Array>` bsp_tree **)** |
  466. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  467. | void | :ref:`lightmap_set_probe_capture_update_speed<class_RenderingServer_method_lightmap_set_probe_capture_update_speed>` **(** :ref:`float<class_float>` speed **)** |
  468. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  469. | void | :ref:`lightmap_set_probe_interior<class_RenderingServer_method_lightmap_set_probe_interior>` **(** :ref:`RID<class_RID>` lightmap, :ref:`bool<class_bool>` interior **)** |
  470. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  471. | void | :ref:`lightmap_set_textures<class_RenderingServer_method_lightmap_set_textures>` **(** :ref:`RID<class_RID>` lightmap, :ref:`RID<class_RID>` light, :ref:`bool<class_bool>` uses_sh **)** |
  472. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  473. | :ref:`RID<class_RID>` | :ref:`make_sphere_mesh<class_RenderingServer_method_make_sphere_mesh>` **(** :ref:`int<class_int>` latitudes, :ref:`int<class_int>` longitudes, :ref:`float<class_float>` radius **)** |
  474. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  475. | :ref:`RID<class_RID>` | :ref:`material_create<class_RenderingServer_method_material_create>` **(** **)** |
  476. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  477. | :ref:`Variant<class_Variant>` | :ref:`material_get_param<class_RenderingServer_method_material_get_param>` **(** :ref:`RID<class_RID>` material, :ref:`StringName<class_StringName>` parameter **)** |const| |
  478. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  479. | void | :ref:`material_set_next_pass<class_RenderingServer_method_material_set_next_pass>` **(** :ref:`RID<class_RID>` material, :ref:`RID<class_RID>` next_material **)** |
  480. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  481. | void | :ref:`material_set_param<class_RenderingServer_method_material_set_param>` **(** :ref:`RID<class_RID>` material, :ref:`StringName<class_StringName>` parameter, :ref:`Variant<class_Variant>` value **)** |
  482. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  483. | void | :ref:`material_set_render_priority<class_RenderingServer_method_material_set_render_priority>` **(** :ref:`RID<class_RID>` material, :ref:`int<class_int>` priority **)** |
  484. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  485. | void | :ref:`material_set_shader<class_RenderingServer_method_material_set_shader>` **(** :ref:`RID<class_RID>` shader_material, :ref:`RID<class_RID>` shader **)** |
  486. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  487. | void | :ref:`mesh_add_surface<class_RenderingServer_method_mesh_add_surface>` **(** :ref:`RID<class_RID>` mesh, :ref:`Dictionary<class_Dictionary>` surface **)** |
  488. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  489. | void | :ref:`mesh_add_surface_from_arrays<class_RenderingServer_method_mesh_add_surface_from_arrays>` **(** :ref:`RID<class_RID>` mesh, :ref:`PrimitiveType<enum_RenderingServer_PrimitiveType>` primitive, :ref:`Array<class_Array>` arrays, :ref:`Array<class_Array>` blend_shapes=[], :ref:`Dictionary<class_Dictionary>` lods={}, :ref:`int<class_int>` compress_format=0 **)** |
  490. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  491. | void | :ref:`mesh_clear<class_RenderingServer_method_mesh_clear>` **(** :ref:`RID<class_RID>` mesh **)** |
  492. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  493. | :ref:`RID<class_RID>` | :ref:`mesh_create<class_RenderingServer_method_mesh_create>` **(** **)** |
  494. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  495. | :ref:`RID<class_RID>` | :ref:`mesh_create_from_surfaces<class_RenderingServer_method_mesh_create_from_surfaces>` **(** :ref:`Dictionary[]<class_Dictionary>` surfaces, :ref:`int<class_int>` blend_shape_count=0 **)** |
  496. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  497. | :ref:`int<class_int>` | :ref:`mesh_get_blend_shape_count<class_RenderingServer_method_mesh_get_blend_shape_count>` **(** :ref:`RID<class_RID>` mesh **)** |const| |
  498. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  499. | :ref:`BlendShapeMode<enum_RenderingServer_BlendShapeMode>` | :ref:`mesh_get_blend_shape_mode<class_RenderingServer_method_mesh_get_blend_shape_mode>` **(** :ref:`RID<class_RID>` mesh **)** |const| |
  500. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  501. | :ref:`AABB<class_AABB>` | :ref:`mesh_get_custom_aabb<class_RenderingServer_method_mesh_get_custom_aabb>` **(** :ref:`RID<class_RID>` mesh **)** |const| |
  502. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  503. | :ref:`Dictionary<class_Dictionary>` | :ref:`mesh_get_surface<class_RenderingServer_method_mesh_get_surface>` **(** :ref:`RID<class_RID>` mesh, :ref:`int<class_int>` surface **)** |
  504. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  505. | :ref:`int<class_int>` | :ref:`mesh_get_surface_count<class_RenderingServer_method_mesh_get_surface_count>` **(** :ref:`RID<class_RID>` mesh **)** |const| |
  506. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  507. | void | :ref:`mesh_set_blend_shape_mode<class_RenderingServer_method_mesh_set_blend_shape_mode>` **(** :ref:`RID<class_RID>` mesh, :ref:`BlendShapeMode<enum_RenderingServer_BlendShapeMode>` mode **)** |
  508. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  509. | void | :ref:`mesh_set_custom_aabb<class_RenderingServer_method_mesh_set_custom_aabb>` **(** :ref:`RID<class_RID>` mesh, :ref:`AABB<class_AABB>` aabb **)** |
  510. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  511. | void | :ref:`mesh_set_shadow_mesh<class_RenderingServer_method_mesh_set_shadow_mesh>` **(** :ref:`RID<class_RID>` mesh, :ref:`RID<class_RID>` shadow_mesh **)** |
  512. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  513. | :ref:`Array<class_Array>` | :ref:`mesh_surface_get_arrays<class_RenderingServer_method_mesh_surface_get_arrays>` **(** :ref:`RID<class_RID>` mesh, :ref:`int<class_int>` surface **)** |const| |
  514. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  515. | :ref:`Array<class_Array>` | :ref:`mesh_surface_get_blend_shape_arrays<class_RenderingServer_method_mesh_surface_get_blend_shape_arrays>` **(** :ref:`RID<class_RID>` mesh, :ref:`int<class_int>` surface **)** |const| |
  516. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  517. | :ref:`int<class_int>` | :ref:`mesh_surface_get_format_attribute_stride<class_RenderingServer_method_mesh_surface_get_format_attribute_stride>` **(** :ref:`int<class_int>` format, :ref:`int<class_int>` vertex_count **)** |const| |
  518. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  519. | :ref:`int<class_int>` | :ref:`mesh_surface_get_format_offset<class_RenderingServer_method_mesh_surface_get_format_offset>` **(** :ref:`int<class_int>` format, :ref:`int<class_int>` vertex_count, :ref:`int<class_int>` array_index **)** |const| |
  520. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  521. | :ref:`int<class_int>` | :ref:`mesh_surface_get_format_skin_stride<class_RenderingServer_method_mesh_surface_get_format_skin_stride>` **(** :ref:`int<class_int>` format, :ref:`int<class_int>` vertex_count **)** |const| |
  522. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  523. | :ref:`int<class_int>` | :ref:`mesh_surface_get_format_vertex_stride<class_RenderingServer_method_mesh_surface_get_format_vertex_stride>` **(** :ref:`int<class_int>` format, :ref:`int<class_int>` vertex_count **)** |const| |
  524. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  525. | :ref:`RID<class_RID>` | :ref:`mesh_surface_get_material<class_RenderingServer_method_mesh_surface_get_material>` **(** :ref:`RID<class_RID>` mesh, :ref:`int<class_int>` surface **)** |const| |
  526. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  527. | void | :ref:`mesh_surface_set_material<class_RenderingServer_method_mesh_surface_set_material>` **(** :ref:`RID<class_RID>` mesh, :ref:`int<class_int>` surface, :ref:`RID<class_RID>` material **)** |
  528. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  529. | void | :ref:`mesh_surface_update_attribute_region<class_RenderingServer_method_mesh_surface_update_attribute_region>` **(** :ref:`RID<class_RID>` mesh, :ref:`int<class_int>` surface, :ref:`int<class_int>` offset, :ref:`PackedByteArray<class_PackedByteArray>` data **)** |
  530. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  531. | void | :ref:`mesh_surface_update_skin_region<class_RenderingServer_method_mesh_surface_update_skin_region>` **(** :ref:`RID<class_RID>` mesh, :ref:`int<class_int>` surface, :ref:`int<class_int>` offset, :ref:`PackedByteArray<class_PackedByteArray>` data **)** |
  532. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  533. | void | :ref:`mesh_surface_update_vertex_region<class_RenderingServer_method_mesh_surface_update_vertex_region>` **(** :ref:`RID<class_RID>` mesh, :ref:`int<class_int>` surface, :ref:`int<class_int>` offset, :ref:`PackedByteArray<class_PackedByteArray>` data **)** |
  534. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  535. | void | :ref:`multimesh_allocate_data<class_RenderingServer_method_multimesh_allocate_data>` **(** :ref:`RID<class_RID>` multimesh, :ref:`int<class_int>` instances, :ref:`MultimeshTransformFormat<enum_RenderingServer_MultimeshTransformFormat>` transform_format, :ref:`bool<class_bool>` color_format=false, :ref:`bool<class_bool>` custom_data_format=false **)** |
  536. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  537. | :ref:`RID<class_RID>` | :ref:`multimesh_create<class_RenderingServer_method_multimesh_create>` **(** **)** |
  538. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  539. | :ref:`AABB<class_AABB>` | :ref:`multimesh_get_aabb<class_RenderingServer_method_multimesh_get_aabb>` **(** :ref:`RID<class_RID>` multimesh **)** |const| |
  540. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  541. | :ref:`PackedFloat32Array<class_PackedFloat32Array>` | :ref:`multimesh_get_buffer<class_RenderingServer_method_multimesh_get_buffer>` **(** :ref:`RID<class_RID>` multimesh **)** |const| |
  542. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  543. | :ref:`int<class_int>` | :ref:`multimesh_get_instance_count<class_RenderingServer_method_multimesh_get_instance_count>` **(** :ref:`RID<class_RID>` multimesh **)** |const| |
  544. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  545. | :ref:`RID<class_RID>` | :ref:`multimesh_get_mesh<class_RenderingServer_method_multimesh_get_mesh>` **(** :ref:`RID<class_RID>` multimesh **)** |const| |
  546. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  547. | :ref:`int<class_int>` | :ref:`multimesh_get_visible_instances<class_RenderingServer_method_multimesh_get_visible_instances>` **(** :ref:`RID<class_RID>` multimesh **)** |const| |
  548. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  549. | :ref:`Color<class_Color>` | :ref:`multimesh_instance_get_color<class_RenderingServer_method_multimesh_instance_get_color>` **(** :ref:`RID<class_RID>` multimesh, :ref:`int<class_int>` index **)** |const| |
  550. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  551. | :ref:`Color<class_Color>` | :ref:`multimesh_instance_get_custom_data<class_RenderingServer_method_multimesh_instance_get_custom_data>` **(** :ref:`RID<class_RID>` multimesh, :ref:`int<class_int>` index **)** |const| |
  552. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  553. | :ref:`Transform3D<class_Transform3D>` | :ref:`multimesh_instance_get_transform<class_RenderingServer_method_multimesh_instance_get_transform>` **(** :ref:`RID<class_RID>` multimesh, :ref:`int<class_int>` index **)** |const| |
  554. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  555. | :ref:`Transform2D<class_Transform2D>` | :ref:`multimesh_instance_get_transform_2d<class_RenderingServer_method_multimesh_instance_get_transform_2d>` **(** :ref:`RID<class_RID>` multimesh, :ref:`int<class_int>` index **)** |const| |
  556. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  557. | void | :ref:`multimesh_instance_set_color<class_RenderingServer_method_multimesh_instance_set_color>` **(** :ref:`RID<class_RID>` multimesh, :ref:`int<class_int>` index, :ref:`Color<class_Color>` color **)** |
  558. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  559. | void | :ref:`multimesh_instance_set_custom_data<class_RenderingServer_method_multimesh_instance_set_custom_data>` **(** :ref:`RID<class_RID>` multimesh, :ref:`int<class_int>` index, :ref:`Color<class_Color>` custom_data **)** |
  560. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  561. | void | :ref:`multimesh_instance_set_transform<class_RenderingServer_method_multimesh_instance_set_transform>` **(** :ref:`RID<class_RID>` multimesh, :ref:`int<class_int>` index, :ref:`Transform3D<class_Transform3D>` transform **)** |
  562. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  563. | void | :ref:`multimesh_instance_set_transform_2d<class_RenderingServer_method_multimesh_instance_set_transform_2d>` **(** :ref:`RID<class_RID>` multimesh, :ref:`int<class_int>` index, :ref:`Transform2D<class_Transform2D>` transform **)** |
  564. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  565. | void | :ref:`multimesh_set_buffer<class_RenderingServer_method_multimesh_set_buffer>` **(** :ref:`RID<class_RID>` multimesh, :ref:`PackedFloat32Array<class_PackedFloat32Array>` buffer **)** |
  566. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  567. | void | :ref:`multimesh_set_mesh<class_RenderingServer_method_multimesh_set_mesh>` **(** :ref:`RID<class_RID>` multimesh, :ref:`RID<class_RID>` mesh **)** |
  568. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  569. | void | :ref:`multimesh_set_visible_instances<class_RenderingServer_method_multimesh_set_visible_instances>` **(** :ref:`RID<class_RID>` multimesh, :ref:`int<class_int>` visible **)** |
  570. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  571. | :ref:`RID<class_RID>` | :ref:`occluder_create<class_RenderingServer_method_occluder_create>` **(** **)** |
  572. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  573. | void | :ref:`occluder_set_mesh<class_RenderingServer_method_occluder_set_mesh>` **(** :ref:`RID<class_RID>` occluder, :ref:`PackedVector3Array<class_PackedVector3Array>` vertices, :ref:`PackedInt32Array<class_PackedInt32Array>` indices **)** |
  574. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  575. | :ref:`RID<class_RID>` | :ref:`omni_light_create<class_RenderingServer_method_omni_light_create>` **(** **)** |
  576. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  577. | :ref:`RID<class_RID>` | :ref:`particles_collision_create<class_RenderingServer_method_particles_collision_create>` **(** **)** |
  578. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  579. | void | :ref:`particles_collision_height_field_update<class_RenderingServer_method_particles_collision_height_field_update>` **(** :ref:`RID<class_RID>` particles_collision **)** |
  580. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  581. | void | :ref:`particles_collision_set_attractor_attenuation<class_RenderingServer_method_particles_collision_set_attractor_attenuation>` **(** :ref:`RID<class_RID>` particles_collision, :ref:`float<class_float>` curve **)** |
  582. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  583. | void | :ref:`particles_collision_set_attractor_directionality<class_RenderingServer_method_particles_collision_set_attractor_directionality>` **(** :ref:`RID<class_RID>` particles_collision, :ref:`float<class_float>` amount **)** |
  584. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  585. | void | :ref:`particles_collision_set_attractor_strength<class_RenderingServer_method_particles_collision_set_attractor_strength>` **(** :ref:`RID<class_RID>` particles_collision, :ref:`float<class_float>` setrngth **)** |
  586. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  587. | void | :ref:`particles_collision_set_box_extents<class_RenderingServer_method_particles_collision_set_box_extents>` **(** :ref:`RID<class_RID>` particles_collision, :ref:`Vector3<class_Vector3>` extents **)** |
  588. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  589. | void | :ref:`particles_collision_set_collision_type<class_RenderingServer_method_particles_collision_set_collision_type>` **(** :ref:`RID<class_RID>` particles_collision, :ref:`ParticlesCollisionType<enum_RenderingServer_ParticlesCollisionType>` type **)** |
  590. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  591. | void | :ref:`particles_collision_set_cull_mask<class_RenderingServer_method_particles_collision_set_cull_mask>` **(** :ref:`RID<class_RID>` particles_collision, :ref:`int<class_int>` mask **)** |
  592. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  593. | void | :ref:`particles_collision_set_field_texture<class_RenderingServer_method_particles_collision_set_field_texture>` **(** :ref:`RID<class_RID>` particles_collision, :ref:`RID<class_RID>` texture **)** |
  594. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  595. | void | :ref:`particles_collision_set_height_field_resolution<class_RenderingServer_method_particles_collision_set_height_field_resolution>` **(** :ref:`RID<class_RID>` particles_collision, :ref:`ParticlesCollisionHeightfieldResolution<enum_RenderingServer_ParticlesCollisionHeightfieldResolution>` resolution **)** |
  596. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  597. | void | :ref:`particles_collision_set_sphere_radius<class_RenderingServer_method_particles_collision_set_sphere_radius>` **(** :ref:`RID<class_RID>` particles_collision, :ref:`float<class_float>` radius **)** |
  598. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  599. | :ref:`RID<class_RID>` | :ref:`particles_create<class_RenderingServer_method_particles_create>` **(** **)** |
  600. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  601. | void | :ref:`particles_emit<class_RenderingServer_method_particles_emit>` **(** :ref:`RID<class_RID>` particles, :ref:`Transform3D<class_Transform3D>` transform, :ref:`Vector3<class_Vector3>` velocity, :ref:`Color<class_Color>` color, :ref:`Color<class_Color>` custom, :ref:`int<class_int>` emit_flags **)** |
  602. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  603. | :ref:`AABB<class_AABB>` | :ref:`particles_get_current_aabb<class_RenderingServer_method_particles_get_current_aabb>` **(** :ref:`RID<class_RID>` particles **)** |
  604. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  605. | :ref:`bool<class_bool>` | :ref:`particles_get_emitting<class_RenderingServer_method_particles_get_emitting>` **(** :ref:`RID<class_RID>` particles **)** |
  606. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  607. | :ref:`bool<class_bool>` | :ref:`particles_is_inactive<class_RenderingServer_method_particles_is_inactive>` **(** :ref:`RID<class_RID>` particles **)** |
  608. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  609. | void | :ref:`particles_request_process<class_RenderingServer_method_particles_request_process>` **(** :ref:`RID<class_RID>` particles **)** |
  610. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  611. | void | :ref:`particles_restart<class_RenderingServer_method_particles_restart>` **(** :ref:`RID<class_RID>` particles **)** |
  612. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  613. | void | :ref:`particles_set_amount<class_RenderingServer_method_particles_set_amount>` **(** :ref:`RID<class_RID>` particles, :ref:`int<class_int>` amount **)** |
  614. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  615. | void | :ref:`particles_set_collision_base_size<class_RenderingServer_method_particles_set_collision_base_size>` **(** :ref:`RID<class_RID>` particles, :ref:`float<class_float>` size **)** |
  616. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  617. | void | :ref:`particles_set_custom_aabb<class_RenderingServer_method_particles_set_custom_aabb>` **(** :ref:`RID<class_RID>` particles, :ref:`AABB<class_AABB>` aabb **)** |
  618. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  619. | void | :ref:`particles_set_draw_order<class_RenderingServer_method_particles_set_draw_order>` **(** :ref:`RID<class_RID>` particles, :ref:`ParticlesDrawOrder<enum_RenderingServer_ParticlesDrawOrder>` order **)** |
  620. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  621. | void | :ref:`particles_set_draw_pass_mesh<class_RenderingServer_method_particles_set_draw_pass_mesh>` **(** :ref:`RID<class_RID>` particles, :ref:`int<class_int>` pass, :ref:`RID<class_RID>` mesh **)** |
  622. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  623. | void | :ref:`particles_set_draw_passes<class_RenderingServer_method_particles_set_draw_passes>` **(** :ref:`RID<class_RID>` particles, :ref:`int<class_int>` count **)** |
  624. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  625. | void | :ref:`particles_set_emission_transform<class_RenderingServer_method_particles_set_emission_transform>` **(** :ref:`RID<class_RID>` particles, :ref:`Transform3D<class_Transform3D>` transform **)** |
  626. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  627. | void | :ref:`particles_set_emitting<class_RenderingServer_method_particles_set_emitting>` **(** :ref:`RID<class_RID>` particles, :ref:`bool<class_bool>` emitting **)** |
  628. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  629. | void | :ref:`particles_set_explosiveness_ratio<class_RenderingServer_method_particles_set_explosiveness_ratio>` **(** :ref:`RID<class_RID>` particles, :ref:`float<class_float>` ratio **)** |
  630. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  631. | void | :ref:`particles_set_fixed_fps<class_RenderingServer_method_particles_set_fixed_fps>` **(** :ref:`RID<class_RID>` particles, :ref:`int<class_int>` fps **)** |
  632. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  633. | void | :ref:`particles_set_fractional_delta<class_RenderingServer_method_particles_set_fractional_delta>` **(** :ref:`RID<class_RID>` particles, :ref:`bool<class_bool>` enable **)** |
  634. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  635. | void | :ref:`particles_set_interpolate<class_RenderingServer_method_particles_set_interpolate>` **(** :ref:`RID<class_RID>` particles, :ref:`bool<class_bool>` enable **)** |
  636. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  637. | void | :ref:`particles_set_lifetime<class_RenderingServer_method_particles_set_lifetime>` **(** :ref:`RID<class_RID>` particles, :ref:`float<class_float>` lifetime **)** |
  638. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  639. | void | :ref:`particles_set_mode<class_RenderingServer_method_particles_set_mode>` **(** :ref:`RID<class_RID>` particles, :ref:`ParticlesMode<enum_RenderingServer_ParticlesMode>` mode **)** |
  640. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  641. | void | :ref:`particles_set_one_shot<class_RenderingServer_method_particles_set_one_shot>` **(** :ref:`RID<class_RID>` particles, :ref:`bool<class_bool>` one_shot **)** |
  642. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  643. | void | :ref:`particles_set_pre_process_time<class_RenderingServer_method_particles_set_pre_process_time>` **(** :ref:`RID<class_RID>` particles, :ref:`float<class_float>` time **)** |
  644. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  645. | void | :ref:`particles_set_process_material<class_RenderingServer_method_particles_set_process_material>` **(** :ref:`RID<class_RID>` particles, :ref:`RID<class_RID>` material **)** |
  646. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  647. | void | :ref:`particles_set_randomness_ratio<class_RenderingServer_method_particles_set_randomness_ratio>` **(** :ref:`RID<class_RID>` particles, :ref:`float<class_float>` ratio **)** |
  648. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  649. | void | :ref:`particles_set_speed_scale<class_RenderingServer_method_particles_set_speed_scale>` **(** :ref:`RID<class_RID>` particles, :ref:`float<class_float>` scale **)** |
  650. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  651. | void | :ref:`particles_set_subemitter<class_RenderingServer_method_particles_set_subemitter>` **(** :ref:`RID<class_RID>` particles, :ref:`RID<class_RID>` subemitter_particles **)** |
  652. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  653. | void | :ref:`particles_set_trail_bind_poses<class_RenderingServer_method_particles_set_trail_bind_poses>` **(** :ref:`RID<class_RID>` particles, :ref:`Transform3D[]<class_Transform3D>` bind_poses **)** |
  654. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  655. | void | :ref:`particles_set_trails<class_RenderingServer_method_particles_set_trails>` **(** :ref:`RID<class_RID>` particles, :ref:`bool<class_bool>` enable, :ref:`float<class_float>` length_sec **)** |
  656. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  657. | void | :ref:`particles_set_transform_align<class_RenderingServer_method_particles_set_transform_align>` **(** :ref:`RID<class_RID>` particles, :ref:`ParticlesTransformAlign<enum_RenderingServer_ParticlesTransformAlign>` align **)** |
  658. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  659. | void | :ref:`particles_set_use_local_coordinates<class_RenderingServer_method_particles_set_use_local_coordinates>` **(** :ref:`RID<class_RID>` particles, :ref:`bool<class_bool>` enable **)** |
  660. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  661. | void | :ref:`positional_soft_shadow_filter_set_quality<class_RenderingServer_method_positional_soft_shadow_filter_set_quality>` **(** :ref:`ShadowQuality<enum_RenderingServer_ShadowQuality>` quality **)** |
  662. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  663. | :ref:`RID<class_RID>` | :ref:`reflection_probe_create<class_RenderingServer_method_reflection_probe_create>` **(** **)** |
  664. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  665. | void | :ref:`reflection_probe_set_ambient_color<class_RenderingServer_method_reflection_probe_set_ambient_color>` **(** :ref:`RID<class_RID>` probe, :ref:`Color<class_Color>` color **)** |
  666. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  667. | void | :ref:`reflection_probe_set_ambient_energy<class_RenderingServer_method_reflection_probe_set_ambient_energy>` **(** :ref:`RID<class_RID>` probe, :ref:`float<class_float>` energy **)** |
  668. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  669. | void | :ref:`reflection_probe_set_ambient_mode<class_RenderingServer_method_reflection_probe_set_ambient_mode>` **(** :ref:`RID<class_RID>` probe, :ref:`ReflectionProbeAmbientMode<enum_RenderingServer_ReflectionProbeAmbientMode>` mode **)** |
  670. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  671. | void | :ref:`reflection_probe_set_as_interior<class_RenderingServer_method_reflection_probe_set_as_interior>` **(** :ref:`RID<class_RID>` probe, :ref:`bool<class_bool>` enable **)** |
  672. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  673. | void | :ref:`reflection_probe_set_cull_mask<class_RenderingServer_method_reflection_probe_set_cull_mask>` **(** :ref:`RID<class_RID>` probe, :ref:`int<class_int>` layers **)** |
  674. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  675. | void | :ref:`reflection_probe_set_enable_box_projection<class_RenderingServer_method_reflection_probe_set_enable_box_projection>` **(** :ref:`RID<class_RID>` probe, :ref:`bool<class_bool>` enable **)** |
  676. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  677. | void | :ref:`reflection_probe_set_enable_shadows<class_RenderingServer_method_reflection_probe_set_enable_shadows>` **(** :ref:`RID<class_RID>` probe, :ref:`bool<class_bool>` enable **)** |
  678. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  679. | void | :ref:`reflection_probe_set_extents<class_RenderingServer_method_reflection_probe_set_extents>` **(** :ref:`RID<class_RID>` probe, :ref:`Vector3<class_Vector3>` extents **)** |
  680. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  681. | void | :ref:`reflection_probe_set_intensity<class_RenderingServer_method_reflection_probe_set_intensity>` **(** :ref:`RID<class_RID>` probe, :ref:`float<class_float>` intensity **)** |
  682. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  683. | void | :ref:`reflection_probe_set_max_distance<class_RenderingServer_method_reflection_probe_set_max_distance>` **(** :ref:`RID<class_RID>` probe, :ref:`float<class_float>` distance **)** |
  684. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  685. | void | :ref:`reflection_probe_set_mesh_lod_threshold<class_RenderingServer_method_reflection_probe_set_mesh_lod_threshold>` **(** :ref:`RID<class_RID>` probe, :ref:`float<class_float>` pixels **)** |
  686. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  687. | void | :ref:`reflection_probe_set_origin_offset<class_RenderingServer_method_reflection_probe_set_origin_offset>` **(** :ref:`RID<class_RID>` probe, :ref:`Vector3<class_Vector3>` offset **)** |
  688. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  689. | void | :ref:`reflection_probe_set_resolution<class_RenderingServer_method_reflection_probe_set_resolution>` **(** :ref:`RID<class_RID>` probe, :ref:`int<class_int>` resolution **)** |
  690. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  691. | void | :ref:`reflection_probe_set_update_mode<class_RenderingServer_method_reflection_probe_set_update_mode>` **(** :ref:`RID<class_RID>` probe, :ref:`ReflectionProbeUpdateMode<enum_RenderingServer_ReflectionProbeUpdateMode>` mode **)** |
  692. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  693. | void | :ref:`request_frame_drawn_callback<class_RenderingServer_method_request_frame_drawn_callback>` **(** :ref:`Callable<class_Callable>` callable **)** |
  694. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  695. | :ref:`RID<class_RID>` | :ref:`scenario_create<class_RenderingServer_method_scenario_create>` **(** **)** |
  696. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  697. | void | :ref:`scenario_set_camera_effects<class_RenderingServer_method_scenario_set_camera_effects>` **(** :ref:`RID<class_RID>` scenario, :ref:`RID<class_RID>` effects **)** |
  698. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  699. | void | :ref:`scenario_set_environment<class_RenderingServer_method_scenario_set_environment>` **(** :ref:`RID<class_RID>` scenario, :ref:`RID<class_RID>` environment **)** |
  700. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  701. | void | :ref:`scenario_set_fallback_environment<class_RenderingServer_method_scenario_set_fallback_environment>` **(** :ref:`RID<class_RID>` scenario, :ref:`RID<class_RID>` environment **)** |
  702. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  703. | void | :ref:`screen_space_roughness_limiter_set_active<class_RenderingServer_method_screen_space_roughness_limiter_set_active>` **(** :ref:`bool<class_bool>` enable, :ref:`float<class_float>` amount, :ref:`float<class_float>` limit **)** |
  704. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  705. | void | :ref:`set_boot_image<class_RenderingServer_method_set_boot_image>` **(** :ref:`Image<class_Image>` image, :ref:`Color<class_Color>` color, :ref:`bool<class_bool>` scale, :ref:`bool<class_bool>` use_filter=true **)** |
  706. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  707. | void | :ref:`set_debug_generate_wireframes<class_RenderingServer_method_set_debug_generate_wireframes>` **(** :ref:`bool<class_bool>` generate **)** |
  708. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  709. | void | :ref:`set_default_clear_color<class_RenderingServer_method_set_default_clear_color>` **(** :ref:`Color<class_Color>` color **)** |
  710. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  711. | :ref:`RID<class_RID>` | :ref:`shader_create<class_RenderingServer_method_shader_create>` **(** **)** |
  712. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  713. | :ref:`String<class_String>` | :ref:`shader_get_code<class_RenderingServer_method_shader_get_code>` **(** :ref:`RID<class_RID>` shader **)** |const| |
  714. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  715. | :ref:`RID<class_RID>` | :ref:`shader_get_default_texture_param<class_RenderingServer_method_shader_get_default_texture_param>` **(** :ref:`RID<class_RID>` shader, :ref:`StringName<class_StringName>` param, :ref:`int<class_int>` index=0 **)** |const| |
  716. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  717. | :ref:`Variant<class_Variant>` | :ref:`shader_get_param_default<class_RenderingServer_method_shader_get_param_default>` **(** :ref:`RID<class_RID>` shader, :ref:`StringName<class_StringName>` param **)** |const| |
  718. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  719. | :ref:`Dictionary[]<class_Dictionary>` | :ref:`shader_get_param_list<class_RenderingServer_method_shader_get_param_list>` **(** :ref:`RID<class_RID>` shader **)** |const| |
  720. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  721. | void | :ref:`shader_set_code<class_RenderingServer_method_shader_set_code>` **(** :ref:`RID<class_RID>` shader, :ref:`String<class_String>` code **)** |
  722. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  723. | void | :ref:`shader_set_default_texture_param<class_RenderingServer_method_shader_set_default_texture_param>` **(** :ref:`RID<class_RID>` shader, :ref:`StringName<class_StringName>` param, :ref:`RID<class_RID>` texture, :ref:`int<class_int>` index=0 **)** |
  724. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  725. | void | :ref:`shader_set_path_hint<class_RenderingServer_method_shader_set_path_hint>` **(** :ref:`RID<class_RID>` shader, :ref:`String<class_String>` path **)** |
  726. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  727. | void | :ref:`skeleton_allocate_data<class_RenderingServer_method_skeleton_allocate_data>` **(** :ref:`RID<class_RID>` skeleton, :ref:`int<class_int>` bones, :ref:`bool<class_bool>` is_2d_skeleton=false **)** |
  728. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  729. | :ref:`Transform3D<class_Transform3D>` | :ref:`skeleton_bone_get_transform<class_RenderingServer_method_skeleton_bone_get_transform>` **(** :ref:`RID<class_RID>` skeleton, :ref:`int<class_int>` bone **)** |const| |
  730. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  731. | :ref:`Transform2D<class_Transform2D>` | :ref:`skeleton_bone_get_transform_2d<class_RenderingServer_method_skeleton_bone_get_transform_2d>` **(** :ref:`RID<class_RID>` skeleton, :ref:`int<class_int>` bone **)** |const| |
  732. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  733. | void | :ref:`skeleton_bone_set_transform<class_RenderingServer_method_skeleton_bone_set_transform>` **(** :ref:`RID<class_RID>` skeleton, :ref:`int<class_int>` bone, :ref:`Transform3D<class_Transform3D>` transform **)** |
  734. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  735. | void | :ref:`skeleton_bone_set_transform_2d<class_RenderingServer_method_skeleton_bone_set_transform_2d>` **(** :ref:`RID<class_RID>` skeleton, :ref:`int<class_int>` bone, :ref:`Transform2D<class_Transform2D>` transform **)** |
  736. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  737. | :ref:`RID<class_RID>` | :ref:`skeleton_create<class_RenderingServer_method_skeleton_create>` **(** **)** |
  738. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  739. | :ref:`int<class_int>` | :ref:`skeleton_get_bone_count<class_RenderingServer_method_skeleton_get_bone_count>` **(** :ref:`RID<class_RID>` skeleton **)** |const| |
  740. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  741. | void | :ref:`skeleton_set_base_transform_2d<class_RenderingServer_method_skeleton_set_base_transform_2d>` **(** :ref:`RID<class_RID>` skeleton, :ref:`Transform2D<class_Transform2D>` base_transform **)** |
  742. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  743. | :ref:`Image<class_Image>` | :ref:`sky_bake_panorama<class_RenderingServer_method_sky_bake_panorama>` **(** :ref:`RID<class_RID>` sky, :ref:`float<class_float>` energy, :ref:`bool<class_bool>` bake_irradiance, :ref:`Vector2i<class_Vector2i>` size **)** |
  744. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  745. | :ref:`RID<class_RID>` | :ref:`sky_create<class_RenderingServer_method_sky_create>` **(** **)** |
  746. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  747. | void | :ref:`sky_set_material<class_RenderingServer_method_sky_set_material>` **(** :ref:`RID<class_RID>` sky, :ref:`RID<class_RID>` material **)** |
  748. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  749. | void | :ref:`sky_set_mode<class_RenderingServer_method_sky_set_mode>` **(** :ref:`RID<class_RID>` sky, :ref:`SkyMode<enum_RenderingServer_SkyMode>` mode **)** |
  750. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  751. | void | :ref:`sky_set_radiance_size<class_RenderingServer_method_sky_set_radiance_size>` **(** :ref:`RID<class_RID>` sky, :ref:`int<class_int>` radiance_size **)** |
  752. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  753. | :ref:`RID<class_RID>` | :ref:`spot_light_create<class_RenderingServer_method_spot_light_create>` **(** **)** |
  754. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  755. | void | :ref:`sub_surface_scattering_set_quality<class_RenderingServer_method_sub_surface_scattering_set_quality>` **(** :ref:`SubSurfaceScatteringQuality<enum_RenderingServer_SubSurfaceScatteringQuality>` quality **)** |
  756. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  757. | void | :ref:`sub_surface_scattering_set_scale<class_RenderingServer_method_sub_surface_scattering_set_scale>` **(** :ref:`float<class_float>` scale, :ref:`float<class_float>` depth_scale **)** |
  758. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  759. | :ref:`RID<class_RID>` | :ref:`texture_2d_create<class_RenderingServer_method_texture_2d_create>` **(** :ref:`Image<class_Image>` image **)** |
  760. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  761. | :ref:`Image<class_Image>` | :ref:`texture_2d_get<class_RenderingServer_method_texture_2d_get>` **(** :ref:`RID<class_RID>` texture **)** |const| |
  762. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  763. | :ref:`Image<class_Image>` | :ref:`texture_2d_layer_get<class_RenderingServer_method_texture_2d_layer_get>` **(** :ref:`RID<class_RID>` texture, :ref:`int<class_int>` layer **)** |const| |
  764. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  765. | :ref:`RID<class_RID>` | :ref:`texture_2d_layered_create<class_RenderingServer_method_texture_2d_layered_create>` **(** :ref:`Image[]<class_Image>` layers, :ref:`TextureLayeredType<enum_RenderingServer_TextureLayeredType>` layered_type **)** |
  766. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  767. | :ref:`RID<class_RID>` | :ref:`texture_2d_layered_placeholder_create<class_RenderingServer_method_texture_2d_layered_placeholder_create>` **(** :ref:`TextureLayeredType<enum_RenderingServer_TextureLayeredType>` layered_type **)** |
  768. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  769. | :ref:`RID<class_RID>` | :ref:`texture_2d_placeholder_create<class_RenderingServer_method_texture_2d_placeholder_create>` **(** **)** |
  770. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  771. | void | :ref:`texture_2d_update<class_RenderingServer_method_texture_2d_update>` **(** :ref:`RID<class_RID>` texture, :ref:`Image<class_Image>` image, :ref:`int<class_int>` layer **)** |
  772. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  773. | :ref:`RID<class_RID>` | :ref:`texture_3d_create<class_RenderingServer_method_texture_3d_create>` **(** :ref:`Format<enum_Image_Format>` format, :ref:`int<class_int>` width, :ref:`int<class_int>` height, :ref:`int<class_int>` depth, :ref:`bool<class_bool>` mipmaps, :ref:`Image[]<class_Image>` data **)** |
  774. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  775. | :ref:`Image[]<class_Image>` | :ref:`texture_3d_get<class_RenderingServer_method_texture_3d_get>` **(** :ref:`RID<class_RID>` texture **)** |const| |
  776. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  777. | :ref:`RID<class_RID>` | :ref:`texture_3d_placeholder_create<class_RenderingServer_method_texture_3d_placeholder_create>` **(** **)** |
  778. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  779. | void | :ref:`texture_3d_update<class_RenderingServer_method_texture_3d_update>` **(** :ref:`RID<class_RID>` texture, :ref:`Image[]<class_Image>` data **)** |
  780. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  781. | :ref:`String<class_String>` | :ref:`texture_get_path<class_RenderingServer_method_texture_get_path>` **(** :ref:`RID<class_RID>` texture **)** |const| |
  782. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  783. | :ref:`RID<class_RID>` | :ref:`texture_proxy_create<class_RenderingServer_method_texture_proxy_create>` **(** :ref:`RID<class_RID>` base **)** |
  784. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  785. | void | :ref:`texture_proxy_update<class_RenderingServer_method_texture_proxy_update>` **(** :ref:`RID<class_RID>` texture, :ref:`RID<class_RID>` proxy_to **)** |
  786. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  787. | void | :ref:`texture_replace<class_RenderingServer_method_texture_replace>` **(** :ref:`RID<class_RID>` texture, :ref:`RID<class_RID>` by_texture **)** |
  788. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  789. | void | :ref:`texture_set_force_redraw_if_visible<class_RenderingServer_method_texture_set_force_redraw_if_visible>` **(** :ref:`RID<class_RID>` texture, :ref:`bool<class_bool>` enable **)** |
  790. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  791. | void | :ref:`texture_set_path<class_RenderingServer_method_texture_set_path>` **(** :ref:`RID<class_RID>` texture, :ref:`String<class_String>` path **)** |
  792. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  793. | void | :ref:`texture_set_size_override<class_RenderingServer_method_texture_set_size_override>` **(** :ref:`RID<class_RID>` texture, :ref:`int<class_int>` width, :ref:`int<class_int>` height **)** |
  794. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  795. | void | :ref:`viewport_attach_camera<class_RenderingServer_method_viewport_attach_camera>` **(** :ref:`RID<class_RID>` viewport, :ref:`RID<class_RID>` camera **)** |
  796. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  797. | void | :ref:`viewport_attach_canvas<class_RenderingServer_method_viewport_attach_canvas>` **(** :ref:`RID<class_RID>` viewport, :ref:`RID<class_RID>` canvas **)** |
  798. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  799. | void | :ref:`viewport_attach_to_screen<class_RenderingServer_method_viewport_attach_to_screen>` **(** :ref:`RID<class_RID>` viewport, :ref:`Rect2<class_Rect2>` rect=Rect2(0, 0, 0, 0), :ref:`int<class_int>` screen=0 **)** |
  800. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  801. | :ref:`RID<class_RID>` | :ref:`viewport_create<class_RenderingServer_method_viewport_create>` **(** **)** |
  802. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  803. | :ref:`float<class_float>` | :ref:`viewport_get_measured_render_time_cpu<class_RenderingServer_method_viewport_get_measured_render_time_cpu>` **(** :ref:`RID<class_RID>` viewport **)** |const| |
  804. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  805. | :ref:`float<class_float>` | :ref:`viewport_get_measured_render_time_gpu<class_RenderingServer_method_viewport_get_measured_render_time_gpu>` **(** :ref:`RID<class_RID>` viewport **)** |const| |
  806. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  807. | :ref:`int<class_int>` | :ref:`viewport_get_render_info<class_RenderingServer_method_viewport_get_render_info>` **(** :ref:`RID<class_RID>` viewport, :ref:`ViewportRenderInfoType<enum_RenderingServer_ViewportRenderInfoType>` type, :ref:`ViewportRenderInfo<enum_RenderingServer_ViewportRenderInfo>` info **)** |
  808. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  809. | :ref:`RID<class_RID>` | :ref:`viewport_get_texture<class_RenderingServer_method_viewport_get_texture>` **(** :ref:`RID<class_RID>` viewport **)** |const| |
  810. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  811. | void | :ref:`viewport_remove_canvas<class_RenderingServer_method_viewport_remove_canvas>` **(** :ref:`RID<class_RID>` viewport, :ref:`RID<class_RID>` canvas **)** |
  812. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  813. | void | :ref:`viewport_set_active<class_RenderingServer_method_viewport_set_active>` **(** :ref:`RID<class_RID>` viewport, :ref:`bool<class_bool>` active **)** |
  814. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  815. | void | :ref:`viewport_set_canvas_stacking<class_RenderingServer_method_viewport_set_canvas_stacking>` **(** :ref:`RID<class_RID>` viewport, :ref:`RID<class_RID>` canvas, :ref:`int<class_int>` layer, :ref:`int<class_int>` sublayer **)** |
  816. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  817. | void | :ref:`viewport_set_canvas_transform<class_RenderingServer_method_viewport_set_canvas_transform>` **(** :ref:`RID<class_RID>` viewport, :ref:`RID<class_RID>` canvas, :ref:`Transform2D<class_Transform2D>` offset **)** |
  818. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  819. | void | :ref:`viewport_set_clear_mode<class_RenderingServer_method_viewport_set_clear_mode>` **(** :ref:`RID<class_RID>` viewport, :ref:`ViewportClearMode<enum_RenderingServer_ViewportClearMode>` clear_mode **)** |
  820. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  821. | void | :ref:`viewport_set_debug_draw<class_RenderingServer_method_viewport_set_debug_draw>` **(** :ref:`RID<class_RID>` viewport, :ref:`ViewportDebugDraw<enum_RenderingServer_ViewportDebugDraw>` draw **)** |
  822. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  823. | void | :ref:`viewport_set_default_canvas_item_texture_filter<class_RenderingServer_method_viewport_set_default_canvas_item_texture_filter>` **(** :ref:`RID<class_RID>` viewport, :ref:`CanvasItemTextureFilter<enum_RenderingServer_CanvasItemTextureFilter>` filter **)** |
  824. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  825. | void | :ref:`viewport_set_default_canvas_item_texture_repeat<class_RenderingServer_method_viewport_set_default_canvas_item_texture_repeat>` **(** :ref:`RID<class_RID>` viewport, :ref:`CanvasItemTextureRepeat<enum_RenderingServer_CanvasItemTextureRepeat>` repeat **)** |
  826. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  827. | void | :ref:`viewport_set_disable_2d<class_RenderingServer_method_viewport_set_disable_2d>` **(** :ref:`RID<class_RID>` viewport, :ref:`bool<class_bool>` disable **)** |
  828. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  829. | void | :ref:`viewport_set_disable_3d<class_RenderingServer_method_viewport_set_disable_3d>` **(** :ref:`RID<class_RID>` viewport, :ref:`bool<class_bool>` disable **)** |
  830. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  831. | void | :ref:`viewport_set_disable_environment<class_RenderingServer_method_viewport_set_disable_environment>` **(** :ref:`RID<class_RID>` viewport, :ref:`bool<class_bool>` disabled **)** |
  832. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  833. | void | :ref:`viewport_set_fsr_mipmap_bias<class_RenderingServer_method_viewport_set_fsr_mipmap_bias>` **(** :ref:`RID<class_RID>` viewport, :ref:`float<class_float>` mipmap_bias **)** |
  834. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  835. | void | :ref:`viewport_set_fsr_sharpness<class_RenderingServer_method_viewport_set_fsr_sharpness>` **(** :ref:`RID<class_RID>` viewport, :ref:`float<class_float>` sharpness **)** |
  836. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  837. | void | :ref:`viewport_set_global_canvas_transform<class_RenderingServer_method_viewport_set_global_canvas_transform>` **(** :ref:`RID<class_RID>` viewport, :ref:`Transform2D<class_Transform2D>` transform **)** |
  838. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  839. | void | :ref:`viewport_set_measure_render_time<class_RenderingServer_method_viewport_set_measure_render_time>` **(** :ref:`RID<class_RID>` viewport, :ref:`bool<class_bool>` enable **)** |
  840. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  841. | void | :ref:`viewport_set_msaa<class_RenderingServer_method_viewport_set_msaa>` **(** :ref:`RID<class_RID>` viewport, :ref:`ViewportMSAA<enum_RenderingServer_ViewportMSAA>` msaa **)** |
  842. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  843. | void | :ref:`viewport_set_occlusion_culling_build_quality<class_RenderingServer_method_viewport_set_occlusion_culling_build_quality>` **(** :ref:`ViewportOcclusionCullingBuildQuality<enum_RenderingServer_ViewportOcclusionCullingBuildQuality>` quality **)** |
  844. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  845. | void | :ref:`viewport_set_occlusion_rays_per_thread<class_RenderingServer_method_viewport_set_occlusion_rays_per_thread>` **(** :ref:`int<class_int>` rays_per_thread **)** |
  846. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  847. | void | :ref:`viewport_set_parent_viewport<class_RenderingServer_method_viewport_set_parent_viewport>` **(** :ref:`RID<class_RID>` viewport, :ref:`RID<class_RID>` parent_viewport **)** |
  848. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  849. | void | :ref:`viewport_set_positional_shadow_atlas_quadrant_subdivision<class_RenderingServer_method_viewport_set_positional_shadow_atlas_quadrant_subdivision>` **(** :ref:`RID<class_RID>` viewport, :ref:`int<class_int>` quadrant, :ref:`int<class_int>` subdivision **)** |
  850. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  851. | void | :ref:`viewport_set_positional_shadow_atlas_size<class_RenderingServer_method_viewport_set_positional_shadow_atlas_size>` **(** :ref:`RID<class_RID>` viewport, :ref:`int<class_int>` size, :ref:`bool<class_bool>` use_16_bits=false **)** |
  852. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  853. | void | :ref:`viewport_set_render_direct_to_screen<class_RenderingServer_method_viewport_set_render_direct_to_screen>` **(** :ref:`RID<class_RID>` viewport, :ref:`bool<class_bool>` enabled **)** |
  854. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  855. | void | :ref:`viewport_set_scaling_3d_mode<class_RenderingServer_method_viewport_set_scaling_3d_mode>` **(** :ref:`RID<class_RID>` viewport, :ref:`ViewportScaling3DMode<enum_RenderingServer_ViewportScaling3DMode>` scaling_3d_mode **)** |
  856. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  857. | void | :ref:`viewport_set_scaling_3d_scale<class_RenderingServer_method_viewport_set_scaling_3d_scale>` **(** :ref:`RID<class_RID>` viewport, :ref:`float<class_float>` scale **)** |
  858. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  859. | void | :ref:`viewport_set_scenario<class_RenderingServer_method_viewport_set_scenario>` **(** :ref:`RID<class_RID>` viewport, :ref:`RID<class_RID>` scenario **)** |
  860. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  861. | void | :ref:`viewport_set_screen_space_aa<class_RenderingServer_method_viewport_set_screen_space_aa>` **(** :ref:`RID<class_RID>` viewport, :ref:`ViewportScreenSpaceAA<enum_RenderingServer_ViewportScreenSpaceAA>` mode **)** |
  862. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  863. | void | :ref:`viewport_set_sdf_oversize_and_scale<class_RenderingServer_method_viewport_set_sdf_oversize_and_scale>` **(** :ref:`RID<class_RID>` viewport, :ref:`ViewportSDFOversize<enum_RenderingServer_ViewportSDFOversize>` oversize, :ref:`ViewportSDFScale<enum_RenderingServer_ViewportSDFScale>` scale **)** |
  864. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  865. | void | :ref:`viewport_set_size<class_RenderingServer_method_viewport_set_size>` **(** :ref:`RID<class_RID>` viewport, :ref:`int<class_int>` width, :ref:`int<class_int>` height **)** |
  866. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  867. | void | :ref:`viewport_set_snap_2d_transforms_to_pixel<class_RenderingServer_method_viewport_set_snap_2d_transforms_to_pixel>` **(** :ref:`RID<class_RID>` viewport, :ref:`bool<class_bool>` enabled **)** |
  868. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  869. | void | :ref:`viewport_set_snap_2d_vertices_to_pixel<class_RenderingServer_method_viewport_set_snap_2d_vertices_to_pixel>` **(** :ref:`RID<class_RID>` viewport, :ref:`bool<class_bool>` enabled **)** |
  870. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  871. | void | :ref:`viewport_set_transparent_background<class_RenderingServer_method_viewport_set_transparent_background>` **(** :ref:`RID<class_RID>` viewport, :ref:`bool<class_bool>` enabled **)** |
  872. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  873. | void | :ref:`viewport_set_update_mode<class_RenderingServer_method_viewport_set_update_mode>` **(** :ref:`RID<class_RID>` viewport, :ref:`ViewportUpdateMode<enum_RenderingServer_ViewportUpdateMode>` update_mode **)** |
  874. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  875. | void | :ref:`viewport_set_use_debanding<class_RenderingServer_method_viewport_set_use_debanding>` **(** :ref:`RID<class_RID>` viewport, :ref:`bool<class_bool>` enable **)** |
  876. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  877. | void | :ref:`viewport_set_use_occlusion_culling<class_RenderingServer_method_viewport_set_use_occlusion_culling>` **(** :ref:`RID<class_RID>` viewport, :ref:`bool<class_bool>` enable **)** |
  878. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  879. | void | :ref:`viewport_set_use_taa<class_RenderingServer_method_viewport_set_use_taa>` **(** :ref:`RID<class_RID>` viewport, :ref:`bool<class_bool>` enable **)** |
  880. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  881. | void | :ref:`viewport_set_use_xr<class_RenderingServer_method_viewport_set_use_xr>` **(** :ref:`RID<class_RID>` viewport, :ref:`bool<class_bool>` use_xr **)** |
  882. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  883. | void | :ref:`viewport_set_vrs_mode<class_RenderingServer_method_viewport_set_vrs_mode>` **(** :ref:`RID<class_RID>` viewport, :ref:`ViewportVRSMode<enum_RenderingServer_ViewportVRSMode>` mode **)** |
  884. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  885. | void | :ref:`viewport_set_vrs_texture<class_RenderingServer_method_viewport_set_vrs_texture>` **(** :ref:`RID<class_RID>` viewport, :ref:`RID<class_RID>` texture **)** |
  886. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  887. | :ref:`RID<class_RID>` | :ref:`visibility_notifier_create<class_RenderingServer_method_visibility_notifier_create>` **(** **)** |
  888. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  889. | void | :ref:`visibility_notifier_set_aabb<class_RenderingServer_method_visibility_notifier_set_aabb>` **(** :ref:`RID<class_RID>` notifier, :ref:`AABB<class_AABB>` aabb **)** |
  890. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  891. | void | :ref:`visibility_notifier_set_callbacks<class_RenderingServer_method_visibility_notifier_set_callbacks>` **(** :ref:`RID<class_RID>` notifier, :ref:`Callable<class_Callable>` enter_callable, :ref:`Callable<class_Callable>` exit_callable **)** |
  892. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  893. | void | :ref:`voxel_gi_allocate_data<class_RenderingServer_method_voxel_gi_allocate_data>` **(** :ref:`RID<class_RID>` voxel_gi, :ref:`Transform3D<class_Transform3D>` to_cell_xform, :ref:`AABB<class_AABB>` aabb, :ref:`Vector3i<class_Vector3i>` octree_size, :ref:`PackedByteArray<class_PackedByteArray>` octree_cells, :ref:`PackedByteArray<class_PackedByteArray>` data_cells, :ref:`PackedByteArray<class_PackedByteArray>` distance_field, :ref:`PackedInt32Array<class_PackedInt32Array>` level_counts **)** |
  894. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  895. | :ref:`RID<class_RID>` | :ref:`voxel_gi_create<class_RenderingServer_method_voxel_gi_create>` **(** **)** |
  896. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  897. | :ref:`PackedByteArray<class_PackedByteArray>` | :ref:`voxel_gi_get_data_cells<class_RenderingServer_method_voxel_gi_get_data_cells>` **(** :ref:`RID<class_RID>` voxel_gi **)** |const| |
  898. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  899. | :ref:`PackedByteArray<class_PackedByteArray>` | :ref:`voxel_gi_get_distance_field<class_RenderingServer_method_voxel_gi_get_distance_field>` **(** :ref:`RID<class_RID>` voxel_gi **)** |const| |
  900. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  901. | :ref:`PackedInt32Array<class_PackedInt32Array>` | :ref:`voxel_gi_get_level_counts<class_RenderingServer_method_voxel_gi_get_level_counts>` **(** :ref:`RID<class_RID>` voxel_gi **)** |const| |
  902. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  903. | :ref:`PackedByteArray<class_PackedByteArray>` | :ref:`voxel_gi_get_octree_cells<class_RenderingServer_method_voxel_gi_get_octree_cells>` **(** :ref:`RID<class_RID>` voxel_gi **)** |const| |
  904. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  905. | :ref:`Vector3i<class_Vector3i>` | :ref:`voxel_gi_get_octree_size<class_RenderingServer_method_voxel_gi_get_octree_size>` **(** :ref:`RID<class_RID>` voxel_gi **)** |const| |
  906. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  907. | :ref:`Transform3D<class_Transform3D>` | :ref:`voxel_gi_get_to_cell_xform<class_RenderingServer_method_voxel_gi_get_to_cell_xform>` **(** :ref:`RID<class_RID>` voxel_gi **)** |const| |
  908. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  909. | void | :ref:`voxel_gi_set_bias<class_RenderingServer_method_voxel_gi_set_bias>` **(** :ref:`RID<class_RID>` voxel_gi, :ref:`float<class_float>` bias **)** |
  910. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  911. | void | :ref:`voxel_gi_set_dynamic_range<class_RenderingServer_method_voxel_gi_set_dynamic_range>` **(** :ref:`RID<class_RID>` voxel_gi, :ref:`float<class_float>` range **)** |
  912. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  913. | void | :ref:`voxel_gi_set_energy<class_RenderingServer_method_voxel_gi_set_energy>` **(** :ref:`RID<class_RID>` voxel_gi, :ref:`float<class_float>` energy **)** |
  914. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  915. | void | :ref:`voxel_gi_set_interior<class_RenderingServer_method_voxel_gi_set_interior>` **(** :ref:`RID<class_RID>` voxel_gi, :ref:`bool<class_bool>` enable **)** |
  916. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  917. | void | :ref:`voxel_gi_set_normal_bias<class_RenderingServer_method_voxel_gi_set_normal_bias>` **(** :ref:`RID<class_RID>` voxel_gi, :ref:`float<class_float>` bias **)** |
  918. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  919. | void | :ref:`voxel_gi_set_propagation<class_RenderingServer_method_voxel_gi_set_propagation>` **(** :ref:`RID<class_RID>` voxel_gi, :ref:`float<class_float>` amount **)** |
  920. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  921. | void | :ref:`voxel_gi_set_quality<class_RenderingServer_method_voxel_gi_set_quality>` **(** :ref:`VoxelGIQuality<enum_RenderingServer_VoxelGIQuality>` quality **)** |
  922. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  923. | void | :ref:`voxel_gi_set_use_two_bounces<class_RenderingServer_method_voxel_gi_set_use_two_bounces>` **(** :ref:`RID<class_RID>` voxel_gi, :ref:`bool<class_bool>` enable **)** |
  924. +--------------------------------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
  925. Signals
  926. -------
  927. .. _class_RenderingServer_signal_frame_post_draw:
  928. - **frame_post_draw** **(** **)**
  929. Emitted at the end of the frame, after the RenderingServer has finished updating all the Viewports.
  930. ----
  931. .. _class_RenderingServer_signal_frame_pre_draw:
  932. - **frame_pre_draw** **(** **)**
  933. Emitted at the beginning of the frame, before the RenderingServer updates all the Viewports.
  934. Enumerations
  935. ------------
  936. .. _enum_RenderingServer_TextureLayeredType:
  937. .. _class_RenderingServer_constant_TEXTURE_LAYERED_2D_ARRAY:
  938. .. _class_RenderingServer_constant_TEXTURE_LAYERED_CUBEMAP:
  939. .. _class_RenderingServer_constant_TEXTURE_LAYERED_CUBEMAP_ARRAY:
  940. enum **TextureLayeredType**:
  941. - **TEXTURE_LAYERED_2D_ARRAY** = **0**
  942. - **TEXTURE_LAYERED_CUBEMAP** = **1**
  943. - **TEXTURE_LAYERED_CUBEMAP_ARRAY** = **2**
  944. ----
  945. .. _enum_RenderingServer_CubeMapLayer:
  946. .. _class_RenderingServer_constant_CUBEMAP_LAYER_LEFT:
  947. .. _class_RenderingServer_constant_CUBEMAP_LAYER_RIGHT:
  948. .. _class_RenderingServer_constant_CUBEMAP_LAYER_BOTTOM:
  949. .. _class_RenderingServer_constant_CUBEMAP_LAYER_TOP:
  950. .. _class_RenderingServer_constant_CUBEMAP_LAYER_FRONT:
  951. .. _class_RenderingServer_constant_CUBEMAP_LAYER_BACK:
  952. enum **CubeMapLayer**:
  953. - **CUBEMAP_LAYER_LEFT** = **0**
  954. - **CUBEMAP_LAYER_RIGHT** = **1**
  955. - **CUBEMAP_LAYER_BOTTOM** = **2**
  956. - **CUBEMAP_LAYER_TOP** = **3**
  957. - **CUBEMAP_LAYER_FRONT** = **4**
  958. - **CUBEMAP_LAYER_BACK** = **5**
  959. ----
  960. .. _enum_RenderingServer_ShaderMode:
  961. .. _class_RenderingServer_constant_SHADER_SPATIAL:
  962. .. _class_RenderingServer_constant_SHADER_CANVAS_ITEM:
  963. .. _class_RenderingServer_constant_SHADER_PARTICLES:
  964. .. _class_RenderingServer_constant_SHADER_SKY:
  965. .. _class_RenderingServer_constant_SHADER_FOG:
  966. .. _class_RenderingServer_constant_SHADER_MAX:
  967. enum **ShaderMode**:
  968. - **SHADER_SPATIAL** = **0** --- Shader is a 3D shader.
  969. - **SHADER_CANVAS_ITEM** = **1** --- Shader is a 2D shader.
  970. - **SHADER_PARTICLES** = **2** --- Shader is a particle shader.
  971. - **SHADER_SKY** = **3** --- Shader is a sky shader.
  972. - **SHADER_FOG** = **4** --- Shader is a fog shader.
  973. - **SHADER_MAX** = **5** --- Represents the size of the :ref:`ShaderMode<enum_RenderingServer_ShaderMode>` enum.
  974. ----
  975. .. _enum_RenderingServer_ArrayType:
  976. .. _class_RenderingServer_constant_ARRAY_VERTEX:
  977. .. _class_RenderingServer_constant_ARRAY_NORMAL:
  978. .. _class_RenderingServer_constant_ARRAY_TANGENT:
  979. .. _class_RenderingServer_constant_ARRAY_COLOR:
  980. .. _class_RenderingServer_constant_ARRAY_TEX_UV:
  981. .. _class_RenderingServer_constant_ARRAY_TEX_UV2:
  982. .. _class_RenderingServer_constant_ARRAY_CUSTOM0:
  983. .. _class_RenderingServer_constant_ARRAY_CUSTOM1:
  984. .. _class_RenderingServer_constant_ARRAY_CUSTOM2:
  985. .. _class_RenderingServer_constant_ARRAY_CUSTOM3:
  986. .. _class_RenderingServer_constant_ARRAY_BONES:
  987. .. _class_RenderingServer_constant_ARRAY_WEIGHTS:
  988. .. _class_RenderingServer_constant_ARRAY_INDEX:
  989. .. _class_RenderingServer_constant_ARRAY_MAX:
  990. enum **ArrayType**:
  991. - **ARRAY_VERTEX** = **0** --- Array is a vertex array.
  992. - **ARRAY_NORMAL** = **1** --- Array is a normal array.
  993. - **ARRAY_TANGENT** = **2** --- Array is a tangent array.
  994. - **ARRAY_COLOR** = **3** --- Array is a color array.
  995. - **ARRAY_TEX_UV** = **4** --- Array is an UV coordinates array.
  996. - **ARRAY_TEX_UV2** = **5** --- Array is an UV coordinates array for the second UV coordinates.
  997. - **ARRAY_CUSTOM0** = **6**
  998. - **ARRAY_CUSTOM1** = **7**
  999. - **ARRAY_CUSTOM2** = **8**
  1000. - **ARRAY_CUSTOM3** = **9**
  1001. - **ARRAY_BONES** = **10** --- Array contains bone information.
  1002. - **ARRAY_WEIGHTS** = **11** --- Array is weight information.
  1003. - **ARRAY_INDEX** = **12** --- Array is index array.
  1004. - **ARRAY_MAX** = **13** --- Represents the size of the :ref:`ArrayType<enum_RenderingServer_ArrayType>` enum.
  1005. ----
  1006. .. _enum_RenderingServer_ArrayCustomFormat:
  1007. .. _class_RenderingServer_constant_ARRAY_CUSTOM_RGBA8_UNORM:
  1008. .. _class_RenderingServer_constant_ARRAY_CUSTOM_RGBA8_SNORM:
  1009. .. _class_RenderingServer_constant_ARRAY_CUSTOM_RG_HALF:
  1010. .. _class_RenderingServer_constant_ARRAY_CUSTOM_RGBA_HALF:
  1011. .. _class_RenderingServer_constant_ARRAY_CUSTOM_R_FLOAT:
  1012. .. _class_RenderingServer_constant_ARRAY_CUSTOM_RG_FLOAT:
  1013. .. _class_RenderingServer_constant_ARRAY_CUSTOM_RGB_FLOAT:
  1014. .. _class_RenderingServer_constant_ARRAY_CUSTOM_RGBA_FLOAT:
  1015. .. _class_RenderingServer_constant_ARRAY_CUSTOM_MAX:
  1016. enum **ArrayCustomFormat**:
  1017. - **ARRAY_CUSTOM_RGBA8_UNORM** = **0**
  1018. - **ARRAY_CUSTOM_RGBA8_SNORM** = **1**
  1019. - **ARRAY_CUSTOM_RG_HALF** = **2**
  1020. - **ARRAY_CUSTOM_RGBA_HALF** = **3**
  1021. - **ARRAY_CUSTOM_R_FLOAT** = **4**
  1022. - **ARRAY_CUSTOM_RG_FLOAT** = **5**
  1023. - **ARRAY_CUSTOM_RGB_FLOAT** = **6**
  1024. - **ARRAY_CUSTOM_RGBA_FLOAT** = **7**
  1025. - **ARRAY_CUSTOM_MAX** = **8**
  1026. ----
  1027. .. _enum_RenderingServer_ArrayFormat:
  1028. .. _class_RenderingServer_constant_ARRAY_FORMAT_VERTEX:
  1029. .. _class_RenderingServer_constant_ARRAY_FORMAT_NORMAL:
  1030. .. _class_RenderingServer_constant_ARRAY_FORMAT_TANGENT:
  1031. .. _class_RenderingServer_constant_ARRAY_FORMAT_COLOR:
  1032. .. _class_RenderingServer_constant_ARRAY_FORMAT_TEX_UV:
  1033. .. _class_RenderingServer_constant_ARRAY_FORMAT_TEX_UV2:
  1034. .. _class_RenderingServer_constant_ARRAY_FORMAT_CUSTOM0:
  1035. .. _class_RenderingServer_constant_ARRAY_FORMAT_CUSTOM1:
  1036. .. _class_RenderingServer_constant_ARRAY_FORMAT_CUSTOM2:
  1037. .. _class_RenderingServer_constant_ARRAY_FORMAT_CUSTOM3:
  1038. .. _class_RenderingServer_constant_ARRAY_FORMAT_BONES:
  1039. .. _class_RenderingServer_constant_ARRAY_FORMAT_WEIGHTS:
  1040. .. _class_RenderingServer_constant_ARRAY_FORMAT_INDEX:
  1041. .. _class_RenderingServer_constant_ARRAY_FORMAT_BLEND_SHAPE_MASK:
  1042. .. _class_RenderingServer_constant_ARRAY_FORMAT_CUSTOM_BASE:
  1043. .. _class_RenderingServer_constant_ARRAY_FORMAT_CUSTOM_BITS:
  1044. .. _class_RenderingServer_constant_ARRAY_FORMAT_CUSTOM0_SHIFT:
  1045. .. _class_RenderingServer_constant_ARRAY_FORMAT_CUSTOM1_SHIFT:
  1046. .. _class_RenderingServer_constant_ARRAY_FORMAT_CUSTOM2_SHIFT:
  1047. .. _class_RenderingServer_constant_ARRAY_FORMAT_CUSTOM3_SHIFT:
  1048. .. _class_RenderingServer_constant_ARRAY_FORMAT_CUSTOM_MASK:
  1049. .. _class_RenderingServer_constant_ARRAY_COMPRESS_FLAGS_BASE:
  1050. .. _class_RenderingServer_constant_ARRAY_FLAG_USE_2D_VERTICES:
  1051. .. _class_RenderingServer_constant_ARRAY_FLAG_USE_DYNAMIC_UPDATE:
  1052. .. _class_RenderingServer_constant_ARRAY_FLAG_USE_8_BONE_WEIGHTS:
  1053. enum **ArrayFormat**:
  1054. - **ARRAY_FORMAT_VERTEX** = **1** --- Flag used to mark a vertex array.
  1055. - **ARRAY_FORMAT_NORMAL** = **2** --- Flag used to mark a normal array.
  1056. - **ARRAY_FORMAT_TANGENT** = **4** --- Flag used to mark a tangent array.
  1057. - **ARRAY_FORMAT_COLOR** = **8** --- Flag used to mark a color array.
  1058. - **ARRAY_FORMAT_TEX_UV** = **16** --- Flag used to mark an UV coordinates array.
  1059. - **ARRAY_FORMAT_TEX_UV2** = **32** --- Flag used to mark an UV coordinates array for the second UV coordinates.
  1060. - **ARRAY_FORMAT_CUSTOM0** = **64**
  1061. - **ARRAY_FORMAT_CUSTOM1** = **128**
  1062. - **ARRAY_FORMAT_CUSTOM2** = **256**
  1063. - **ARRAY_FORMAT_CUSTOM3** = **512**
  1064. - **ARRAY_FORMAT_BONES** = **1024** --- Flag used to mark a bone information array.
  1065. - **ARRAY_FORMAT_WEIGHTS** = **2048** --- Flag used to mark a weights array.
  1066. - **ARRAY_FORMAT_INDEX** = **4096** --- Flag used to mark an index array.
  1067. - **ARRAY_FORMAT_BLEND_SHAPE_MASK** = **7**
  1068. - **ARRAY_FORMAT_CUSTOM_BASE** = **13**
  1069. - **ARRAY_FORMAT_CUSTOM_BITS** = **3**
  1070. - **ARRAY_FORMAT_CUSTOM0_SHIFT** = **13**
  1071. - **ARRAY_FORMAT_CUSTOM1_SHIFT** = **16**
  1072. - **ARRAY_FORMAT_CUSTOM2_SHIFT** = **19**
  1073. - **ARRAY_FORMAT_CUSTOM3_SHIFT** = **22**
  1074. - **ARRAY_FORMAT_CUSTOM_MASK** = **7**
  1075. - **ARRAY_COMPRESS_FLAGS_BASE** = **25**
  1076. - **ARRAY_FLAG_USE_2D_VERTICES** = **33554432** --- Flag used to mark that the array contains 2D vertices.
  1077. - **ARRAY_FLAG_USE_DYNAMIC_UPDATE** = **67108864**
  1078. - **ARRAY_FLAG_USE_8_BONE_WEIGHTS** = **134217728**
  1079. ----
  1080. .. _enum_RenderingServer_PrimitiveType:
  1081. .. _class_RenderingServer_constant_PRIMITIVE_POINTS:
  1082. .. _class_RenderingServer_constant_PRIMITIVE_LINES:
  1083. .. _class_RenderingServer_constant_PRIMITIVE_LINE_STRIP:
  1084. .. _class_RenderingServer_constant_PRIMITIVE_TRIANGLES:
  1085. .. _class_RenderingServer_constant_PRIMITIVE_TRIANGLE_STRIP:
  1086. .. _class_RenderingServer_constant_PRIMITIVE_MAX:
  1087. enum **PrimitiveType**:
  1088. - **PRIMITIVE_POINTS** = **0** --- Primitive to draw consists of points.
  1089. - **PRIMITIVE_LINES** = **1** --- Primitive to draw consists of lines.
  1090. - **PRIMITIVE_LINE_STRIP** = **2** --- Primitive to draw consists of a line strip from start to end.
  1091. - **PRIMITIVE_TRIANGLES** = **3** --- Primitive to draw consists of triangles.
  1092. - **PRIMITIVE_TRIANGLE_STRIP** = **4** --- Primitive to draw consists of a triangle strip (the last 3 vertices are always combined to make a triangle).
  1093. - **PRIMITIVE_MAX** = **5** --- Represents the size of the :ref:`PrimitiveType<enum_RenderingServer_PrimitiveType>` enum.
  1094. ----
  1095. .. _enum_RenderingServer_BlendShapeMode:
  1096. .. _class_RenderingServer_constant_BLEND_SHAPE_MODE_NORMALIZED:
  1097. .. _class_RenderingServer_constant_BLEND_SHAPE_MODE_RELATIVE:
  1098. enum **BlendShapeMode**:
  1099. - **BLEND_SHAPE_MODE_NORMALIZED** = **0** --- Blend shapes are normalized.
  1100. - **BLEND_SHAPE_MODE_RELATIVE** = **1** --- Blend shapes are relative to base weight.
  1101. ----
  1102. .. _enum_RenderingServer_MultimeshTransformFormat:
  1103. .. _class_RenderingServer_constant_MULTIMESH_TRANSFORM_2D:
  1104. .. _class_RenderingServer_constant_MULTIMESH_TRANSFORM_3D:
  1105. enum **MultimeshTransformFormat**:
  1106. - **MULTIMESH_TRANSFORM_2D** = **0** --- Use :ref:`Transform2D<class_Transform2D>` to store MultiMesh transform.
  1107. - **MULTIMESH_TRANSFORM_3D** = **1** --- Use :ref:`Transform3D<class_Transform3D>` to store MultiMesh transform.
  1108. ----
  1109. .. _enum_RenderingServer_LightProjectorFilter:
  1110. .. _class_RenderingServer_constant_LIGHT_PROJECTOR_FILTER_NEAREST:
  1111. .. _class_RenderingServer_constant_LIGHT_PROJECTOR_FILTER_NEAREST_MIPMAPS:
  1112. .. _class_RenderingServer_constant_LIGHT_PROJECTOR_FILTER_LINEAR:
  1113. .. _class_RenderingServer_constant_LIGHT_PROJECTOR_FILTER_LINEAR_MIPMAPS:
  1114. .. _class_RenderingServer_constant_LIGHT_PROJECTOR_FILTER_LINEAR_MIPMAPS_ANISOTROPIC:
  1115. enum **LightProjectorFilter**:
  1116. - **LIGHT_PROJECTOR_FILTER_NEAREST** = **0**
  1117. - **LIGHT_PROJECTOR_FILTER_NEAREST_MIPMAPS** = **1**
  1118. - **LIGHT_PROJECTOR_FILTER_LINEAR** = **2**
  1119. - **LIGHT_PROJECTOR_FILTER_LINEAR_MIPMAPS** = **3**
  1120. - **LIGHT_PROJECTOR_FILTER_LINEAR_MIPMAPS_ANISOTROPIC** = **4**
  1121. ----
  1122. .. _enum_RenderingServer_LightType:
  1123. .. _class_RenderingServer_constant_LIGHT_DIRECTIONAL:
  1124. .. _class_RenderingServer_constant_LIGHT_OMNI:
  1125. .. _class_RenderingServer_constant_LIGHT_SPOT:
  1126. enum **LightType**:
  1127. - **LIGHT_DIRECTIONAL** = **0** --- Is a directional (sun) light.
  1128. - **LIGHT_OMNI** = **1** --- Is an omni light.
  1129. - **LIGHT_SPOT** = **2** --- Is a spot light.
  1130. ----
  1131. .. _enum_RenderingServer_LightParam:
  1132. .. _class_RenderingServer_constant_LIGHT_PARAM_ENERGY:
  1133. .. _class_RenderingServer_constant_LIGHT_PARAM_INDIRECT_ENERGY:
  1134. .. _class_RenderingServer_constant_LIGHT_PARAM_SPECULAR:
  1135. .. _class_RenderingServer_constant_LIGHT_PARAM_RANGE:
  1136. .. _class_RenderingServer_constant_LIGHT_PARAM_SIZE:
  1137. .. _class_RenderingServer_constant_LIGHT_PARAM_ATTENUATION:
  1138. .. _class_RenderingServer_constant_LIGHT_PARAM_SPOT_ANGLE:
  1139. .. _class_RenderingServer_constant_LIGHT_PARAM_SPOT_ATTENUATION:
  1140. .. _class_RenderingServer_constant_LIGHT_PARAM_SHADOW_MAX_DISTANCE:
  1141. .. _class_RenderingServer_constant_LIGHT_PARAM_SHADOW_SPLIT_1_OFFSET:
  1142. .. _class_RenderingServer_constant_LIGHT_PARAM_SHADOW_SPLIT_2_OFFSET:
  1143. .. _class_RenderingServer_constant_LIGHT_PARAM_SHADOW_SPLIT_3_OFFSET:
  1144. .. _class_RenderingServer_constant_LIGHT_PARAM_SHADOW_FADE_START:
  1145. .. _class_RenderingServer_constant_LIGHT_PARAM_SHADOW_NORMAL_BIAS:
  1146. .. _class_RenderingServer_constant_LIGHT_PARAM_SHADOW_BIAS:
  1147. .. _class_RenderingServer_constant_LIGHT_PARAM_SHADOW_PANCAKE_SIZE:
  1148. .. _class_RenderingServer_constant_LIGHT_PARAM_SHADOW_BLUR:
  1149. .. _class_RenderingServer_constant_LIGHT_PARAM_SHADOW_VOLUMETRIC_FOG_FADE:
  1150. .. _class_RenderingServer_constant_LIGHT_PARAM_TRANSMITTANCE_BIAS:
  1151. .. _class_RenderingServer_constant_LIGHT_PARAM_MAX:
  1152. enum **LightParam**:
  1153. - **LIGHT_PARAM_ENERGY** = **0** --- The light's energy.
  1154. - **LIGHT_PARAM_INDIRECT_ENERGY** = **1**
  1155. - **LIGHT_PARAM_SPECULAR** = **2** --- The light's influence on specularity.
  1156. - **LIGHT_PARAM_RANGE** = **3** --- The light's range.
  1157. - **LIGHT_PARAM_SIZE** = **4** --- The size of the light when using spot light or omni light. The angular size of the light when using directional light.
  1158. - **LIGHT_PARAM_ATTENUATION** = **5** --- The light's attenuation.
  1159. - **LIGHT_PARAM_SPOT_ANGLE** = **6** --- The spotlight's angle.
  1160. - **LIGHT_PARAM_SPOT_ATTENUATION** = **7** --- The spotlight's attenuation.
  1161. - **LIGHT_PARAM_SHADOW_MAX_DISTANCE** = **8** --- Max distance that shadows will be rendered.
  1162. - **LIGHT_PARAM_SHADOW_SPLIT_1_OFFSET** = **9** --- Proportion of shadow atlas occupied by the first split.
  1163. - **LIGHT_PARAM_SHADOW_SPLIT_2_OFFSET** = **10** --- Proportion of shadow atlas occupied by the second split.
  1164. - **LIGHT_PARAM_SHADOW_SPLIT_3_OFFSET** = **11** --- Proportion of shadow atlas occupied by the third split. The fourth split occupies the rest.
  1165. - **LIGHT_PARAM_SHADOW_FADE_START** = **12** --- Proportion of shadow max distance where the shadow will start to fade out.
  1166. - **LIGHT_PARAM_SHADOW_NORMAL_BIAS** = **13** --- Normal bias used to offset shadow lookup by object normal. Can be used to fix self-shadowing artifacts.
  1167. - **LIGHT_PARAM_SHADOW_BIAS** = **14** --- Bias the shadow lookup to fix self-shadowing artifacts.
  1168. - **LIGHT_PARAM_SHADOW_PANCAKE_SIZE** = **15** --- Sets the size of the directional shadow pancake. The pancake offsets the start of the shadow's camera frustum to provide a higher effective depth resolution for the shadow. However, a high pancake size can cause artifacts in the shadows of large objects that are close to the edge of the frustum. Reducing the pancake size can help. Setting the size to ``0`` turns off the pancaking effect.
  1169. - **LIGHT_PARAM_SHADOW_BLUR** = **16** --- Blurs the edges of the shadow. Can be used to hide pixel artifacts in low resolution shadow maps. A high value can make shadows appear grainy and can cause other unwanted artifacts. Try to keep as near default as possible.
  1170. - **LIGHT_PARAM_SHADOW_VOLUMETRIC_FOG_FADE** = **17**
  1171. - **LIGHT_PARAM_TRANSMITTANCE_BIAS** = **18**
  1172. - **LIGHT_PARAM_MAX** = **19** --- Represents the size of the :ref:`LightParam<enum_RenderingServer_LightParam>` enum.
  1173. ----
  1174. .. _enum_RenderingServer_LightBakeMode:
  1175. .. _class_RenderingServer_constant_LIGHT_BAKE_DISABLED:
  1176. .. _class_RenderingServer_constant_LIGHT_BAKE_STATIC:
  1177. .. _class_RenderingServer_constant_LIGHT_BAKE_DYNAMIC:
  1178. enum **LightBakeMode**:
  1179. - **LIGHT_BAKE_DISABLED** = **0**
  1180. - **LIGHT_BAKE_STATIC** = **1**
  1181. - **LIGHT_BAKE_DYNAMIC** = **2**
  1182. ----
  1183. .. _enum_RenderingServer_LightOmniShadowMode:
  1184. .. _class_RenderingServer_constant_LIGHT_OMNI_SHADOW_DUAL_PARABOLOID:
  1185. .. _class_RenderingServer_constant_LIGHT_OMNI_SHADOW_CUBE:
  1186. enum **LightOmniShadowMode**:
  1187. - **LIGHT_OMNI_SHADOW_DUAL_PARABOLOID** = **0** --- Use a dual paraboloid shadow map for omni lights.
  1188. - **LIGHT_OMNI_SHADOW_CUBE** = **1** --- Use a cubemap shadow map for omni lights. Slower but better quality than dual paraboloid.
  1189. ----
  1190. .. _enum_RenderingServer_LightDirectionalShadowMode:
  1191. .. _class_RenderingServer_constant_LIGHT_DIRECTIONAL_SHADOW_ORTHOGONAL:
  1192. .. _class_RenderingServer_constant_LIGHT_DIRECTIONAL_SHADOW_PARALLEL_2_SPLITS:
  1193. .. _class_RenderingServer_constant_LIGHT_DIRECTIONAL_SHADOW_PARALLEL_4_SPLITS:
  1194. enum **LightDirectionalShadowMode**:
  1195. - **LIGHT_DIRECTIONAL_SHADOW_ORTHOGONAL** = **0** --- Use orthogonal shadow projection for directional light.
  1196. - **LIGHT_DIRECTIONAL_SHADOW_PARALLEL_2_SPLITS** = **1** --- Use 2 splits for shadow projection when using directional light.
  1197. - **LIGHT_DIRECTIONAL_SHADOW_PARALLEL_4_SPLITS** = **2** --- Use 4 splits for shadow projection when using directional light.
  1198. ----
  1199. .. _enum_RenderingServer_LightDirectionalSkyMode:
  1200. .. _class_RenderingServer_constant_LIGHT_DIRECTIONAL_SKY_MODE_LIGHT_AND_SKY:
  1201. .. _class_RenderingServer_constant_LIGHT_DIRECTIONAL_SKY_MODE_LIGHT_ONLY:
  1202. .. _class_RenderingServer_constant_LIGHT_DIRECTIONAL_SKY_MODE_SKY_ONLY:
  1203. enum **LightDirectionalSkyMode**:
  1204. - **LIGHT_DIRECTIONAL_SKY_MODE_LIGHT_AND_SKY** = **0** --- Use DirectionalLight3D in both sky rendering and scene lighting.
  1205. - **LIGHT_DIRECTIONAL_SKY_MODE_LIGHT_ONLY** = **1** --- Only use DirectionalLight3D in scene lighting.
  1206. - **LIGHT_DIRECTIONAL_SKY_MODE_SKY_ONLY** = **2** --- Only use DirectionalLight3D in sky rendering.
  1207. ----
  1208. .. _enum_RenderingServer_ShadowQuality:
  1209. .. _class_RenderingServer_constant_SHADOW_QUALITY_HARD:
  1210. .. _class_RenderingServer_constant_SHADOW_QUALITY_SOFT_VERY_LOW:
  1211. .. _class_RenderingServer_constant_SHADOW_QUALITY_SOFT_LOW:
  1212. .. _class_RenderingServer_constant_SHADOW_QUALITY_SOFT_MEDIUM:
  1213. .. _class_RenderingServer_constant_SHADOW_QUALITY_SOFT_HIGH:
  1214. .. _class_RenderingServer_constant_SHADOW_QUALITY_SOFT_ULTRA:
  1215. .. _class_RenderingServer_constant_SHADOW_QUALITY_MAX:
  1216. enum **ShadowQuality**:
  1217. - **SHADOW_QUALITY_HARD** = **0** --- Lowest shadow filtering quality (fastest). Soft shadows are not available with this quality setting, which means the :ref:`Light3D.shadow_blur<class_Light3D_property_shadow_blur>` property is ignored if :ref:`Light3D.light_size<class_Light3D_property_light_size>` and :ref:`Light3D.light_angular_distance<class_Light3D_property_light_angular_distance>` is ``0.0``.
  1218. \ **Note:** The variable shadow blur performed by :ref:`Light3D.light_size<class_Light3D_property_light_size>` and :ref:`Light3D.light_angular_distance<class_Light3D_property_light_angular_distance>` is still effective when using hard shadow filtering. In this case, :ref:`Light3D.shadow_blur<class_Light3D_property_shadow_blur>` *is* taken into account. However, the results will not be blurred, instead the blur amount is treated as a maximum radius for the penumbra.
  1219. - **SHADOW_QUALITY_SOFT_VERY_LOW** = **1** --- Very low shadow filtering quality (faster). When using this quality setting, :ref:`Light3D.shadow_blur<class_Light3D_property_shadow_blur>` is automatically multiplied by 0.75× to avoid introducing too much noise. This division only applies to lights whose :ref:`Light3D.light_size<class_Light3D_property_light_size>` or :ref:`Light3D.light_angular_distance<class_Light3D_property_light_angular_distance>` is ``0.0``).
  1220. - **SHADOW_QUALITY_SOFT_LOW** = **2** --- Low shadow filtering quality (fast).
  1221. - **SHADOW_QUALITY_SOFT_MEDIUM** = **3** --- Medium low shadow filtering quality (average).
  1222. - **SHADOW_QUALITY_SOFT_HIGH** = **4** --- High low shadow filtering quality (slow). When using this quality setting, :ref:`Light3D.shadow_blur<class_Light3D_property_shadow_blur>` is automatically multiplied by 1.5× to better make use of the high sample count. This increased blur also improves the stability of dynamic object shadows. This multiplier only applies to lights whose :ref:`Light3D.light_size<class_Light3D_property_light_size>` or :ref:`Light3D.light_angular_distance<class_Light3D_property_light_angular_distance>` is ``0.0``).
  1223. - **SHADOW_QUALITY_SOFT_ULTRA** = **5** --- Highest low shadow filtering quality (slowest). When using this quality setting, :ref:`Light3D.shadow_blur<class_Light3D_property_shadow_blur>` is automatically multiplied by 2× to better make use of the high sample count. This increased blur also improves the stability of dynamic object shadows. This multiplier only applies to lights whose :ref:`Light3D.light_size<class_Light3D_property_light_size>` or :ref:`Light3D.light_angular_distance<class_Light3D_property_light_angular_distance>` is ``0.0``).
  1224. - **SHADOW_QUALITY_MAX** = **6**
  1225. ----
  1226. .. _enum_RenderingServer_ReflectionProbeUpdateMode:
  1227. .. _class_RenderingServer_constant_REFLECTION_PROBE_UPDATE_ONCE:
  1228. .. _class_RenderingServer_constant_REFLECTION_PROBE_UPDATE_ALWAYS:
  1229. enum **ReflectionProbeUpdateMode**:
  1230. - **REFLECTION_PROBE_UPDATE_ONCE** = **0** --- Reflection probe will update reflections once and then stop.
  1231. - **REFLECTION_PROBE_UPDATE_ALWAYS** = **1** --- Reflection probe will update each frame. This mode is necessary to capture moving objects.
  1232. ----
  1233. .. _enum_RenderingServer_ReflectionProbeAmbientMode:
  1234. .. _class_RenderingServer_constant_REFLECTION_PROBE_AMBIENT_DISABLED:
  1235. .. _class_RenderingServer_constant_REFLECTION_PROBE_AMBIENT_ENVIRONMENT:
  1236. .. _class_RenderingServer_constant_REFLECTION_PROBE_AMBIENT_COLOR:
  1237. enum **ReflectionProbeAmbientMode**:
  1238. - **REFLECTION_PROBE_AMBIENT_DISABLED** = **0**
  1239. - **REFLECTION_PROBE_AMBIENT_ENVIRONMENT** = **1**
  1240. - **REFLECTION_PROBE_AMBIENT_COLOR** = **2**
  1241. ----
  1242. .. _enum_RenderingServer_DecalTexture:
  1243. .. _class_RenderingServer_constant_DECAL_TEXTURE_ALBEDO:
  1244. .. _class_RenderingServer_constant_DECAL_TEXTURE_NORMAL:
  1245. .. _class_RenderingServer_constant_DECAL_TEXTURE_ORM:
  1246. .. _class_RenderingServer_constant_DECAL_TEXTURE_EMISSION:
  1247. .. _class_RenderingServer_constant_DECAL_TEXTURE_MAX:
  1248. enum **DecalTexture**:
  1249. - **DECAL_TEXTURE_ALBEDO** = **0**
  1250. - **DECAL_TEXTURE_NORMAL** = **1**
  1251. - **DECAL_TEXTURE_ORM** = **2**
  1252. - **DECAL_TEXTURE_EMISSION** = **3**
  1253. - **DECAL_TEXTURE_MAX** = **4**
  1254. ----
  1255. .. _enum_RenderingServer_DecalFilter:
  1256. .. _class_RenderingServer_constant_DECAL_FILTER_NEAREST:
  1257. .. _class_RenderingServer_constant_DECAL_FILTER_NEAREST_MIPMAPS:
  1258. .. _class_RenderingServer_constant_DECAL_FILTER_LINEAR:
  1259. .. _class_RenderingServer_constant_DECAL_FILTER_LINEAR_MIPMAPS:
  1260. .. _class_RenderingServer_constant_DECAL_FILTER_LINEAR_MIPMAPS_ANISOTROPIC:
  1261. enum **DecalFilter**:
  1262. - **DECAL_FILTER_NEAREST** = **0**
  1263. - **DECAL_FILTER_NEAREST_MIPMAPS** = **1**
  1264. - **DECAL_FILTER_LINEAR** = **2**
  1265. - **DECAL_FILTER_LINEAR_MIPMAPS** = **3**
  1266. - **DECAL_FILTER_LINEAR_MIPMAPS_ANISOTROPIC** = **4**
  1267. ----
  1268. .. _enum_RenderingServer_VoxelGIQuality:
  1269. .. _class_RenderingServer_constant_VOXEL_GI_QUALITY_LOW:
  1270. .. _class_RenderingServer_constant_VOXEL_GI_QUALITY_HIGH:
  1271. enum **VoxelGIQuality**:
  1272. - **VOXEL_GI_QUALITY_LOW** = **0**
  1273. - **VOXEL_GI_QUALITY_HIGH** = **1**
  1274. ----
  1275. .. _enum_RenderingServer_ParticlesMode:
  1276. .. _class_RenderingServer_constant_PARTICLES_MODE_2D:
  1277. .. _class_RenderingServer_constant_PARTICLES_MODE_3D:
  1278. enum **ParticlesMode**:
  1279. - **PARTICLES_MODE_2D** = **0**
  1280. - **PARTICLES_MODE_3D** = **1**
  1281. ----
  1282. .. _enum_RenderingServer_ParticlesTransformAlign:
  1283. .. _class_RenderingServer_constant_PARTICLES_TRANSFORM_ALIGN_DISABLED:
  1284. .. _class_RenderingServer_constant_PARTICLES_TRANSFORM_ALIGN_Z_BILLBOARD:
  1285. .. _class_RenderingServer_constant_PARTICLES_TRANSFORM_ALIGN_Y_TO_VELOCITY:
  1286. .. _class_RenderingServer_constant_PARTICLES_TRANSFORM_ALIGN_Z_BILLBOARD_Y_TO_VELOCITY:
  1287. enum **ParticlesTransformAlign**:
  1288. - **PARTICLES_TRANSFORM_ALIGN_DISABLED** = **0**
  1289. - **PARTICLES_TRANSFORM_ALIGN_Z_BILLBOARD** = **1**
  1290. - **PARTICLES_TRANSFORM_ALIGN_Y_TO_VELOCITY** = **2**
  1291. - **PARTICLES_TRANSFORM_ALIGN_Z_BILLBOARD_Y_TO_VELOCITY** = **3**
  1292. ----
  1293. .. _enum_RenderingServer_ParticlesDrawOrder:
  1294. .. _class_RenderingServer_constant_PARTICLES_DRAW_ORDER_INDEX:
  1295. .. _class_RenderingServer_constant_PARTICLES_DRAW_ORDER_LIFETIME:
  1296. .. _class_RenderingServer_constant_PARTICLES_DRAW_ORDER_REVERSE_LIFETIME:
  1297. .. _class_RenderingServer_constant_PARTICLES_DRAW_ORDER_VIEW_DEPTH:
  1298. enum **ParticlesDrawOrder**:
  1299. - **PARTICLES_DRAW_ORDER_INDEX** = **0** --- Draw particles in the order that they appear in the particles array.
  1300. - **PARTICLES_DRAW_ORDER_LIFETIME** = **1** --- Sort particles based on their lifetime.
  1301. - **PARTICLES_DRAW_ORDER_REVERSE_LIFETIME** = **2**
  1302. - **PARTICLES_DRAW_ORDER_VIEW_DEPTH** = **3** --- Sort particles based on their distance to the camera.
  1303. ----
  1304. .. _enum_RenderingServer_ParticlesCollisionType:
  1305. .. _class_RenderingServer_constant_PARTICLES_COLLISION_TYPE_SPHERE_ATTRACT:
  1306. .. _class_RenderingServer_constant_PARTICLES_COLLISION_TYPE_BOX_ATTRACT:
  1307. .. _class_RenderingServer_constant_PARTICLES_COLLISION_TYPE_VECTOR_FIELD_ATTRACT:
  1308. .. _class_RenderingServer_constant_PARTICLES_COLLISION_TYPE_SPHERE_COLLIDE:
  1309. .. _class_RenderingServer_constant_PARTICLES_COLLISION_TYPE_BOX_COLLIDE:
  1310. .. _class_RenderingServer_constant_PARTICLES_COLLISION_TYPE_SDF_COLLIDE:
  1311. .. _class_RenderingServer_constant_PARTICLES_COLLISION_TYPE_HEIGHTFIELD_COLLIDE:
  1312. enum **ParticlesCollisionType**:
  1313. - **PARTICLES_COLLISION_TYPE_SPHERE_ATTRACT** = **0**
  1314. - **PARTICLES_COLLISION_TYPE_BOX_ATTRACT** = **1**
  1315. - **PARTICLES_COLLISION_TYPE_VECTOR_FIELD_ATTRACT** = **2**
  1316. - **PARTICLES_COLLISION_TYPE_SPHERE_COLLIDE** = **3**
  1317. - **PARTICLES_COLLISION_TYPE_BOX_COLLIDE** = **4**
  1318. - **PARTICLES_COLLISION_TYPE_SDF_COLLIDE** = **5**
  1319. - **PARTICLES_COLLISION_TYPE_HEIGHTFIELD_COLLIDE** = **6**
  1320. ----
  1321. .. _enum_RenderingServer_ParticlesCollisionHeightfieldResolution:
  1322. .. _class_RenderingServer_constant_PARTICLES_COLLISION_HEIGHTFIELD_RESOLUTION_256:
  1323. .. _class_RenderingServer_constant_PARTICLES_COLLISION_HEIGHTFIELD_RESOLUTION_512:
  1324. .. _class_RenderingServer_constant_PARTICLES_COLLISION_HEIGHTFIELD_RESOLUTION_1024:
  1325. .. _class_RenderingServer_constant_PARTICLES_COLLISION_HEIGHTFIELD_RESOLUTION_2048:
  1326. .. _class_RenderingServer_constant_PARTICLES_COLLISION_HEIGHTFIELD_RESOLUTION_4096:
  1327. .. _class_RenderingServer_constant_PARTICLES_COLLISION_HEIGHTFIELD_RESOLUTION_8192:
  1328. .. _class_RenderingServer_constant_PARTICLES_COLLISION_HEIGHTFIELD_RESOLUTION_MAX:
  1329. enum **ParticlesCollisionHeightfieldResolution**:
  1330. - **PARTICLES_COLLISION_HEIGHTFIELD_RESOLUTION_256** = **0**
  1331. - **PARTICLES_COLLISION_HEIGHTFIELD_RESOLUTION_512** = **1**
  1332. - **PARTICLES_COLLISION_HEIGHTFIELD_RESOLUTION_1024** = **2**
  1333. - **PARTICLES_COLLISION_HEIGHTFIELD_RESOLUTION_2048** = **3**
  1334. - **PARTICLES_COLLISION_HEIGHTFIELD_RESOLUTION_4096** = **4**
  1335. - **PARTICLES_COLLISION_HEIGHTFIELD_RESOLUTION_8192** = **5**
  1336. - **PARTICLES_COLLISION_HEIGHTFIELD_RESOLUTION_MAX** = **6**
  1337. ----
  1338. .. _enum_RenderingServer_FogVolumeShape:
  1339. .. _class_RenderingServer_constant_FOG_VOLUME_SHAPE_ELLIPSOID:
  1340. .. _class_RenderingServer_constant_FOG_VOLUME_SHAPE_CONE:
  1341. .. _class_RenderingServer_constant_FOG_VOLUME_SHAPE_CYLINDER:
  1342. .. _class_RenderingServer_constant_FOG_VOLUME_SHAPE_BOX:
  1343. .. _class_RenderingServer_constant_FOG_VOLUME_SHAPE_WORLD:
  1344. .. _class_RenderingServer_constant_FOG_VOLUME_SHAPE_MAX:
  1345. enum **FogVolumeShape**:
  1346. - **FOG_VOLUME_SHAPE_ELLIPSOID** = **0** --- :ref:`FogVolume<class_FogVolume>` will be shaped like an ellipsoid (stretched sphere).
  1347. - **FOG_VOLUME_SHAPE_CONE** = **1** --- :ref:`FogVolume<class_FogVolume>` will be shaped like a cone pointing upwards (in local coordinates). The cone's angle is set automatically to fill the extents. The cone will be adjusted to fit within the extents. Rotate the :ref:`FogVolume<class_FogVolume>` node to reorient the cone. Non-uniform scaling via extents is not supported (scale the :ref:`FogVolume<class_FogVolume>` node instead).
  1348. - **FOG_VOLUME_SHAPE_CYLINDER** = **2** --- :ref:`FogVolume<class_FogVolume>` will be shaped like an upright cylinder (in local coordinates). Rotate the :ref:`FogVolume<class_FogVolume>` node to reorient the cylinder. The cylinder will be adjusted to fit within the extents. Non-uniform scaling via extents is not supported (scale the :ref:`FogVolume<class_FogVolume>` node instead).
  1349. - **FOG_VOLUME_SHAPE_BOX** = **3** --- :ref:`FogVolume<class_FogVolume>` will be shaped like a box.
  1350. - **FOG_VOLUME_SHAPE_WORLD** = **4** --- :ref:`FogVolume<class_FogVolume>` will have no shape, will cover the whole world and will not be culled.
  1351. - **FOG_VOLUME_SHAPE_MAX** = **5**
  1352. ----
  1353. .. _enum_RenderingServer_ViewportScaling3DMode:
  1354. .. _class_RenderingServer_constant_VIEWPORT_SCALING_3D_MODE_BILINEAR:
  1355. .. _class_RenderingServer_constant_VIEWPORT_SCALING_3D_MODE_FSR:
  1356. .. _class_RenderingServer_constant_VIEWPORT_SCALING_3D_MODE_MAX:
  1357. enum **ViewportScaling3DMode**:
  1358. - **VIEWPORT_SCALING_3D_MODE_BILINEAR** = **0** --- Use bilinear scaling for the viewport's 3D buffer. The amount of scaling can be set using :ref:`Viewport.scaling_3d_scale<class_Viewport_property_scaling_3d_scale>`. Values less then ``1.0`` will result in undersampling while values greater than ``1.0`` will result in supersampling. A value of ``1.0`` disables scaling.
  1359. - **VIEWPORT_SCALING_3D_MODE_FSR** = **1** --- Use AMD FidelityFX Super Resolution 1.0 upscaling for the viewport's 3D buffer. The amount of scaling can be set using :ref:`Viewport.scaling_3d_scale<class_Viewport_property_scaling_3d_scale>`. Values less then ``1.0`` will be result in the viewport being upscaled using FSR. Values greater than ``1.0`` are not supported and bilinear downsampling will be used instead. A value of ``1.0`` disables scaling.
  1360. - **VIEWPORT_SCALING_3D_MODE_MAX** = **2**
  1361. ----
  1362. .. _enum_RenderingServer_ViewportUpdateMode:
  1363. .. _class_RenderingServer_constant_VIEWPORT_UPDATE_DISABLED:
  1364. .. _class_RenderingServer_constant_VIEWPORT_UPDATE_ONCE:
  1365. .. _class_RenderingServer_constant_VIEWPORT_UPDATE_WHEN_VISIBLE:
  1366. .. _class_RenderingServer_constant_VIEWPORT_UPDATE_WHEN_PARENT_VISIBLE:
  1367. .. _class_RenderingServer_constant_VIEWPORT_UPDATE_ALWAYS:
  1368. enum **ViewportUpdateMode**:
  1369. - **VIEWPORT_UPDATE_DISABLED** = **0** --- Do not update the viewport.
  1370. - **VIEWPORT_UPDATE_ONCE** = **1** --- Update the viewport once then set to disabled.
  1371. - **VIEWPORT_UPDATE_WHEN_VISIBLE** = **2** --- Update the viewport whenever it is visible.
  1372. - **VIEWPORT_UPDATE_WHEN_PARENT_VISIBLE** = **3**
  1373. - **VIEWPORT_UPDATE_ALWAYS** = **4** --- Always update the viewport.
  1374. ----
  1375. .. _enum_RenderingServer_ViewportClearMode:
  1376. .. _class_RenderingServer_constant_VIEWPORT_CLEAR_ALWAYS:
  1377. .. _class_RenderingServer_constant_VIEWPORT_CLEAR_NEVER:
  1378. .. _class_RenderingServer_constant_VIEWPORT_CLEAR_ONLY_NEXT_FRAME:
  1379. enum **ViewportClearMode**:
  1380. - **VIEWPORT_CLEAR_ALWAYS** = **0** --- The viewport is always cleared before drawing.
  1381. - **VIEWPORT_CLEAR_NEVER** = **1** --- The viewport is never cleared before drawing.
  1382. - **VIEWPORT_CLEAR_ONLY_NEXT_FRAME** = **2** --- The viewport is cleared once, then the clear mode is set to :ref:`VIEWPORT_CLEAR_NEVER<class_RenderingServer_constant_VIEWPORT_CLEAR_NEVER>`.
  1383. ----
  1384. .. _enum_RenderingServer_ViewportSDFOversize:
  1385. .. _class_RenderingServer_constant_VIEWPORT_SDF_OVERSIZE_100_PERCENT:
  1386. .. _class_RenderingServer_constant_VIEWPORT_SDF_OVERSIZE_120_PERCENT:
  1387. .. _class_RenderingServer_constant_VIEWPORT_SDF_OVERSIZE_150_PERCENT:
  1388. .. _class_RenderingServer_constant_VIEWPORT_SDF_OVERSIZE_200_PERCENT:
  1389. .. _class_RenderingServer_constant_VIEWPORT_SDF_OVERSIZE_MAX:
  1390. enum **ViewportSDFOversize**:
  1391. - **VIEWPORT_SDF_OVERSIZE_100_PERCENT** = **0**
  1392. - **VIEWPORT_SDF_OVERSIZE_120_PERCENT** = **1**
  1393. - **VIEWPORT_SDF_OVERSIZE_150_PERCENT** = **2**
  1394. - **VIEWPORT_SDF_OVERSIZE_200_PERCENT** = **3**
  1395. - **VIEWPORT_SDF_OVERSIZE_MAX** = **4**
  1396. ----
  1397. .. _enum_RenderingServer_ViewportSDFScale:
  1398. .. _class_RenderingServer_constant_VIEWPORT_SDF_SCALE_100_PERCENT:
  1399. .. _class_RenderingServer_constant_VIEWPORT_SDF_SCALE_50_PERCENT:
  1400. .. _class_RenderingServer_constant_VIEWPORT_SDF_SCALE_25_PERCENT:
  1401. .. _class_RenderingServer_constant_VIEWPORT_SDF_SCALE_MAX:
  1402. enum **ViewportSDFScale**:
  1403. - **VIEWPORT_SDF_SCALE_100_PERCENT** = **0**
  1404. - **VIEWPORT_SDF_SCALE_50_PERCENT** = **1**
  1405. - **VIEWPORT_SDF_SCALE_25_PERCENT** = **2**
  1406. - **VIEWPORT_SDF_SCALE_MAX** = **3**
  1407. ----
  1408. .. _enum_RenderingServer_ViewportMSAA:
  1409. .. _class_RenderingServer_constant_VIEWPORT_MSAA_DISABLED:
  1410. .. _class_RenderingServer_constant_VIEWPORT_MSAA_2X:
  1411. .. _class_RenderingServer_constant_VIEWPORT_MSAA_4X:
  1412. .. _class_RenderingServer_constant_VIEWPORT_MSAA_8X:
  1413. .. _class_RenderingServer_constant_VIEWPORT_MSAA_MAX:
  1414. enum **ViewportMSAA**:
  1415. - **VIEWPORT_MSAA_DISABLED** = **0** --- Multisample antialiasing for 3D is disabled. This is the default value, and also the fastest setting.
  1416. - **VIEWPORT_MSAA_2X** = **1** --- Multisample antialiasing uses 2 samples per pixel for 3D. This has a moderate impact on performance.
  1417. - **VIEWPORT_MSAA_4X** = **2** --- Multisample antialiasing uses 4 samples per pixel for 3D. This has a high impact on performance.
  1418. - **VIEWPORT_MSAA_8X** = **3** --- Multisample antialiasing uses 8 samples per pixel for 3D. This has a very high impact on performance. Likely unsupported on low-end and older hardware.
  1419. - **VIEWPORT_MSAA_MAX** = **4**
  1420. ----
  1421. .. _enum_RenderingServer_ViewportScreenSpaceAA:
  1422. .. _class_RenderingServer_constant_VIEWPORT_SCREEN_SPACE_AA_DISABLED:
  1423. .. _class_RenderingServer_constant_VIEWPORT_SCREEN_SPACE_AA_FXAA:
  1424. .. _class_RenderingServer_constant_VIEWPORT_SCREEN_SPACE_AA_MAX:
  1425. enum **ViewportScreenSpaceAA**:
  1426. - **VIEWPORT_SCREEN_SPACE_AA_DISABLED** = **0**
  1427. - **VIEWPORT_SCREEN_SPACE_AA_FXAA** = **1**
  1428. - **VIEWPORT_SCREEN_SPACE_AA_MAX** = **2**
  1429. ----
  1430. .. _enum_RenderingServer_ViewportOcclusionCullingBuildQuality:
  1431. .. _class_RenderingServer_constant_VIEWPORT_OCCLUSION_BUILD_QUALITY_LOW:
  1432. .. _class_RenderingServer_constant_VIEWPORT_OCCLUSION_BUILD_QUALITY_MEDIUM:
  1433. .. _class_RenderingServer_constant_VIEWPORT_OCCLUSION_BUILD_QUALITY_HIGH:
  1434. enum **ViewportOcclusionCullingBuildQuality**:
  1435. - **VIEWPORT_OCCLUSION_BUILD_QUALITY_LOW** = **0**
  1436. - **VIEWPORT_OCCLUSION_BUILD_QUALITY_MEDIUM** = **1**
  1437. - **VIEWPORT_OCCLUSION_BUILD_QUALITY_HIGH** = **2**
  1438. ----
  1439. .. _enum_RenderingServer_ViewportRenderInfo:
  1440. .. _class_RenderingServer_constant_VIEWPORT_RENDER_INFO_OBJECTS_IN_FRAME:
  1441. .. _class_RenderingServer_constant_VIEWPORT_RENDER_INFO_PRIMITIVES_IN_FRAME:
  1442. .. _class_RenderingServer_constant_VIEWPORT_RENDER_INFO_DRAW_CALLS_IN_FRAME:
  1443. .. _class_RenderingServer_constant_VIEWPORT_RENDER_INFO_MAX:
  1444. enum **ViewportRenderInfo**:
  1445. - **VIEWPORT_RENDER_INFO_OBJECTS_IN_FRAME** = **0** --- Number of objects drawn in a single frame.
  1446. - **VIEWPORT_RENDER_INFO_PRIMITIVES_IN_FRAME** = **1** --- Number of vertices drawn in a single frame.
  1447. - **VIEWPORT_RENDER_INFO_DRAW_CALLS_IN_FRAME** = **2** --- Number of draw calls during this frame.
  1448. - **VIEWPORT_RENDER_INFO_MAX** = **3** --- Represents the size of the :ref:`ViewportRenderInfo<enum_RenderingServer_ViewportRenderInfo>` enum.
  1449. ----
  1450. .. _enum_RenderingServer_ViewportRenderInfoType:
  1451. .. _class_RenderingServer_constant_VIEWPORT_RENDER_INFO_TYPE_VISIBLE:
  1452. .. _class_RenderingServer_constant_VIEWPORT_RENDER_INFO_TYPE_SHADOW:
  1453. .. _class_RenderingServer_constant_VIEWPORT_RENDER_INFO_TYPE_MAX:
  1454. enum **ViewportRenderInfoType**:
  1455. - **VIEWPORT_RENDER_INFO_TYPE_VISIBLE** = **0**
  1456. - **VIEWPORT_RENDER_INFO_TYPE_SHADOW** = **1**
  1457. - **VIEWPORT_RENDER_INFO_TYPE_MAX** = **2**
  1458. ----
  1459. .. _enum_RenderingServer_ViewportDebugDraw:
  1460. .. _class_RenderingServer_constant_VIEWPORT_DEBUG_DRAW_DISABLED:
  1461. .. _class_RenderingServer_constant_VIEWPORT_DEBUG_DRAW_UNSHADED:
  1462. .. _class_RenderingServer_constant_VIEWPORT_DEBUG_DRAW_LIGHTING:
  1463. .. _class_RenderingServer_constant_VIEWPORT_DEBUG_DRAW_OVERDRAW:
  1464. .. _class_RenderingServer_constant_VIEWPORT_DEBUG_DRAW_WIREFRAME:
  1465. .. _class_RenderingServer_constant_VIEWPORT_DEBUG_DRAW_NORMAL_BUFFER:
  1466. .. _class_RenderingServer_constant_VIEWPORT_DEBUG_DRAW_VOXEL_GI_ALBEDO:
  1467. .. _class_RenderingServer_constant_VIEWPORT_DEBUG_DRAW_VOXEL_GI_LIGHTING:
  1468. .. _class_RenderingServer_constant_VIEWPORT_DEBUG_DRAW_VOXEL_GI_EMISSION:
  1469. .. _class_RenderingServer_constant_VIEWPORT_DEBUG_DRAW_SHADOW_ATLAS:
  1470. .. _class_RenderingServer_constant_VIEWPORT_DEBUG_DRAW_DIRECTIONAL_SHADOW_ATLAS:
  1471. .. _class_RenderingServer_constant_VIEWPORT_DEBUG_DRAW_SCENE_LUMINANCE:
  1472. .. _class_RenderingServer_constant_VIEWPORT_DEBUG_DRAW_SSAO:
  1473. .. _class_RenderingServer_constant_VIEWPORT_DEBUG_DRAW_SSIL:
  1474. .. _class_RenderingServer_constant_VIEWPORT_DEBUG_DRAW_PSSM_SPLITS:
  1475. .. _class_RenderingServer_constant_VIEWPORT_DEBUG_DRAW_DECAL_ATLAS:
  1476. .. _class_RenderingServer_constant_VIEWPORT_DEBUG_DRAW_SDFGI:
  1477. .. _class_RenderingServer_constant_VIEWPORT_DEBUG_DRAW_SDFGI_PROBES:
  1478. .. _class_RenderingServer_constant_VIEWPORT_DEBUG_DRAW_GI_BUFFER:
  1479. .. _class_RenderingServer_constant_VIEWPORT_DEBUG_DRAW_DISABLE_LOD:
  1480. .. _class_RenderingServer_constant_VIEWPORT_DEBUG_DRAW_CLUSTER_OMNI_LIGHTS:
  1481. .. _class_RenderingServer_constant_VIEWPORT_DEBUG_DRAW_CLUSTER_SPOT_LIGHTS:
  1482. .. _class_RenderingServer_constant_VIEWPORT_DEBUG_DRAW_CLUSTER_DECALS:
  1483. .. _class_RenderingServer_constant_VIEWPORT_DEBUG_DRAW_CLUSTER_REFLECTION_PROBES:
  1484. .. _class_RenderingServer_constant_VIEWPORT_DEBUG_DRAW_OCCLUDERS:
  1485. .. _class_RenderingServer_constant_VIEWPORT_DEBUG_DRAW_MOTION_VECTORS:
  1486. enum **ViewportDebugDraw**:
  1487. - **VIEWPORT_DEBUG_DRAW_DISABLED** = **0** --- Debug draw is disabled. Default setting.
  1488. - **VIEWPORT_DEBUG_DRAW_UNSHADED** = **1** --- Objects are displayed without light information.
  1489. - **VIEWPORT_DEBUG_DRAW_LIGHTING** = **2** --- Objects are displayed with only light information.
  1490. - **VIEWPORT_DEBUG_DRAW_OVERDRAW** = **3** --- Objects are displayed semi-transparent with additive blending so you can see where they are drawing over top of one another. A higher overdraw (represented by brighter colors) means you are wasting performance on drawing pixels that are being hidden behind others.
  1491. \ **Note:** When using this debug draw mode, custom shaders will be ignored. This means vertex displacement won't be visible anymore.
  1492. - **VIEWPORT_DEBUG_DRAW_WIREFRAME** = **4** --- Debug draw draws objects in wireframe.
  1493. - **VIEWPORT_DEBUG_DRAW_NORMAL_BUFFER** = **5** --- Normal buffer is drawn instead of regular scene so you can see the per-pixel normals that will be used by post-processing effects.
  1494. - **VIEWPORT_DEBUG_DRAW_VOXEL_GI_ALBEDO** = **6** --- Objects are displayed with only the albedo value from :ref:`VoxelGI<class_VoxelGI>`\ s.
  1495. - **VIEWPORT_DEBUG_DRAW_VOXEL_GI_LIGHTING** = **7** --- Objects are displayed with only the lighting value from :ref:`VoxelGI<class_VoxelGI>`\ s.
  1496. - **VIEWPORT_DEBUG_DRAW_VOXEL_GI_EMISSION** = **8** --- Objects are displayed with only the emission color from :ref:`VoxelGI<class_VoxelGI>`\ s.
  1497. - **VIEWPORT_DEBUG_DRAW_SHADOW_ATLAS** = **9** --- Draws the shadow atlas that stores shadows from :ref:`OmniLight3D<class_OmniLight3D>`\ s and :ref:`SpotLight3D<class_SpotLight3D>`\ s in the upper left quadrant of the :ref:`Viewport<class_Viewport>`.
  1498. - **VIEWPORT_DEBUG_DRAW_DIRECTIONAL_SHADOW_ATLAS** = **10** --- Draws the shadow atlas that stores shadows from :ref:`DirectionalLight3D<class_DirectionalLight3D>`\ s in the upper left quadrant of the :ref:`Viewport<class_Viewport>`.
  1499. - **VIEWPORT_DEBUG_DRAW_SCENE_LUMINANCE** = **11**
  1500. - **VIEWPORT_DEBUG_DRAW_SSAO** = **12** --- Draws the screen space ambient occlusion texture instead of the scene so that you can clearly see how it is affecting objects. In order for this display mode to work, you must have :ref:`Environment.ssao_enabled<class_Environment_property_ssao_enabled>` set in your :ref:`WorldEnvironment<class_WorldEnvironment>`.
  1501. - **VIEWPORT_DEBUG_DRAW_SSIL** = **13** --- Draws the screen space indirect lighting texture instead of the scene so that you can clearly see how it is affecting objects. In order for this display mode to work, you must have :ref:`Environment.ssil_enabled<class_Environment_property_ssil_enabled>` set in your :ref:`WorldEnvironment<class_WorldEnvironment>`.
  1502. - **VIEWPORT_DEBUG_DRAW_PSSM_SPLITS** = **14** --- Colors each PSSM split for the :ref:`DirectionalLight3D<class_DirectionalLight3D>`\ s in the scene a different color so you can see where the splits are. In order they will be colored red, green, blue, yellow.
  1503. - **VIEWPORT_DEBUG_DRAW_DECAL_ATLAS** = **15**
  1504. - **VIEWPORT_DEBUG_DRAW_SDFGI** = **16**
  1505. - **VIEWPORT_DEBUG_DRAW_SDFGI_PROBES** = **17**
  1506. - **VIEWPORT_DEBUG_DRAW_GI_BUFFER** = **18**
  1507. - **VIEWPORT_DEBUG_DRAW_DISABLE_LOD** = **19**
  1508. - **VIEWPORT_DEBUG_DRAW_CLUSTER_OMNI_LIGHTS** = **20**
  1509. - **VIEWPORT_DEBUG_DRAW_CLUSTER_SPOT_LIGHTS** = **21**
  1510. - **VIEWPORT_DEBUG_DRAW_CLUSTER_DECALS** = **22**
  1511. - **VIEWPORT_DEBUG_DRAW_CLUSTER_REFLECTION_PROBES** = **23**
  1512. - **VIEWPORT_DEBUG_DRAW_OCCLUDERS** = **24**
  1513. - **VIEWPORT_DEBUG_DRAW_MOTION_VECTORS** = **25**
  1514. ----
  1515. .. _enum_RenderingServer_ViewportVRSMode:
  1516. .. _class_RenderingServer_constant_VIEWPORT_VRS_DISABLED:
  1517. .. _class_RenderingServer_constant_VIEWPORT_VRS_TEXTURE:
  1518. .. _class_RenderingServer_constant_VIEWPORT_VRS_XR:
  1519. .. _class_RenderingServer_constant_VIEWPORT_VRS_MAX:
  1520. enum **ViewportVRSMode**:
  1521. - **VIEWPORT_VRS_DISABLED** = **0** --- VRS is disabled.
  1522. - **VIEWPORT_VRS_TEXTURE** = **1** --- VRS uses a texture. Note, for stereoscopic use a texture atlas with a texture for each view.
  1523. - **VIEWPORT_VRS_XR** = **2** --- VRS texture is supplied by the primary :ref:`XRInterface<class_XRInterface>`.
  1524. - **VIEWPORT_VRS_MAX** = **3** --- Represents the size of the :ref:`ViewportVRSMode<enum_RenderingServer_ViewportVRSMode>` enum.
  1525. ----
  1526. .. _enum_RenderingServer_SkyMode:
  1527. .. _class_RenderingServer_constant_SKY_MODE_AUTOMATIC:
  1528. .. _class_RenderingServer_constant_SKY_MODE_QUALITY:
  1529. .. _class_RenderingServer_constant_SKY_MODE_INCREMENTAL:
  1530. .. _class_RenderingServer_constant_SKY_MODE_REALTIME:
  1531. enum **SkyMode**:
  1532. - **SKY_MODE_AUTOMATIC** = **0**
  1533. - **SKY_MODE_QUALITY** = **1** --- Uses high quality importance sampling to process the radiance map. In general, this results in much higher quality than :ref:`Sky.PROCESS_MODE_REALTIME<class_Sky_constant_PROCESS_MODE_REALTIME>` but takes much longer to generate. This should not be used if you plan on changing the sky at runtime. If you are finding that the reflection is not blurry enough and is showing sparkles or fireflies, try increasing :ref:`ProjectSettings.rendering/reflections/sky_reflections/ggx_samples<class_ProjectSettings_property_rendering/reflections/sky_reflections/ggx_samples>`.
  1534. - **SKY_MODE_INCREMENTAL** = **2**
  1535. - **SKY_MODE_REALTIME** = **3** --- Uses the fast filtering algorithm to process the radiance map. In general this results in lower quality, but substantially faster run times.
  1536. \ **Note:** The fast filtering algorithm is limited to 256x256 cubemaps, so :ref:`Sky.radiance_size<class_Sky_property_radiance_size>` must be set to :ref:`Sky.RADIANCE_SIZE_256<class_Sky_constant_RADIANCE_SIZE_256>`.
  1537. ----
  1538. .. _enum_RenderingServer_EnvironmentBG:
  1539. .. _class_RenderingServer_constant_ENV_BG_CLEAR_COLOR:
  1540. .. _class_RenderingServer_constant_ENV_BG_COLOR:
  1541. .. _class_RenderingServer_constant_ENV_BG_SKY:
  1542. .. _class_RenderingServer_constant_ENV_BG_CANVAS:
  1543. .. _class_RenderingServer_constant_ENV_BG_KEEP:
  1544. .. _class_RenderingServer_constant_ENV_BG_CAMERA_FEED:
  1545. .. _class_RenderingServer_constant_ENV_BG_MAX:
  1546. enum **EnvironmentBG**:
  1547. - **ENV_BG_CLEAR_COLOR** = **0** --- Use the clear color as background.
  1548. - **ENV_BG_COLOR** = **1** --- Use a specified color as the background.
  1549. - **ENV_BG_SKY** = **2** --- Use a sky resource for the background.
  1550. - **ENV_BG_CANVAS** = **3** --- Use a specified canvas layer as the background. This can be useful for instantiating a 2D scene in a 3D world.
  1551. - **ENV_BG_KEEP** = **4** --- Do not clear the background, use whatever was rendered last frame as the background.
  1552. - **ENV_BG_CAMERA_FEED** = **5** --- Displays a camera feed in the background.
  1553. - **ENV_BG_MAX** = **6** --- Represents the size of the :ref:`EnvironmentBG<enum_RenderingServer_EnvironmentBG>` enum.
  1554. ----
  1555. .. _enum_RenderingServer_EnvironmentAmbientSource:
  1556. .. _class_RenderingServer_constant_ENV_AMBIENT_SOURCE_BG:
  1557. .. _class_RenderingServer_constant_ENV_AMBIENT_SOURCE_DISABLED:
  1558. .. _class_RenderingServer_constant_ENV_AMBIENT_SOURCE_COLOR:
  1559. .. _class_RenderingServer_constant_ENV_AMBIENT_SOURCE_SKY:
  1560. enum **EnvironmentAmbientSource**:
  1561. - **ENV_AMBIENT_SOURCE_BG** = **0** --- Gather ambient light from whichever source is specified as the background.
  1562. - **ENV_AMBIENT_SOURCE_DISABLED** = **1** --- Disable ambient light.
  1563. - **ENV_AMBIENT_SOURCE_COLOR** = **2** --- Specify a specific :ref:`Color<class_Color>` for ambient light.
  1564. - **ENV_AMBIENT_SOURCE_SKY** = **3** --- Gather ambient light from the :ref:`Sky<class_Sky>` regardless of what the background is.
  1565. ----
  1566. .. _enum_RenderingServer_EnvironmentReflectionSource:
  1567. .. _class_RenderingServer_constant_ENV_REFLECTION_SOURCE_BG:
  1568. .. _class_RenderingServer_constant_ENV_REFLECTION_SOURCE_DISABLED:
  1569. .. _class_RenderingServer_constant_ENV_REFLECTION_SOURCE_SKY:
  1570. enum **EnvironmentReflectionSource**:
  1571. - **ENV_REFLECTION_SOURCE_BG** = **0** --- Use the background for reflections.
  1572. - **ENV_REFLECTION_SOURCE_DISABLED** = **1** --- Disable reflections.
  1573. - **ENV_REFLECTION_SOURCE_SKY** = **2** --- Use the :ref:`Sky<class_Sky>` for reflections regardless of what the background is.
  1574. ----
  1575. .. _enum_RenderingServer_EnvironmentGlowBlendMode:
  1576. .. _class_RenderingServer_constant_ENV_GLOW_BLEND_MODE_ADDITIVE:
  1577. .. _class_RenderingServer_constant_ENV_GLOW_BLEND_MODE_SCREEN:
  1578. .. _class_RenderingServer_constant_ENV_GLOW_BLEND_MODE_SOFTLIGHT:
  1579. .. _class_RenderingServer_constant_ENV_GLOW_BLEND_MODE_REPLACE:
  1580. .. _class_RenderingServer_constant_ENV_GLOW_BLEND_MODE_MIX:
  1581. enum **EnvironmentGlowBlendMode**:
  1582. - **ENV_GLOW_BLEND_MODE_ADDITIVE** = **0** --- Additive glow blending mode. Mostly used for particles, glows (bloom), lens flare, bright sources.
  1583. - **ENV_GLOW_BLEND_MODE_SCREEN** = **1** --- Screen glow blending mode. Increases brightness, used frequently with bloom.
  1584. - **ENV_GLOW_BLEND_MODE_SOFTLIGHT** = **2** --- Soft light glow blending mode. Modifies contrast, exposes shadows and highlights (vivid bloom).
  1585. - **ENV_GLOW_BLEND_MODE_REPLACE** = **3** --- Replace glow blending mode. Replaces all pixels' color by the glow value. This can be used to simulate a full-screen blur effect by tweaking the glow parameters to match the original image's brightness.
  1586. - **ENV_GLOW_BLEND_MODE_MIX** = **4** --- Mixes the glow with the underlying color to avoid increasing brightness as much while still maintaining a glow effect.
  1587. ----
  1588. .. _enum_RenderingServer_EnvironmentToneMapper:
  1589. .. _class_RenderingServer_constant_ENV_TONE_MAPPER_LINEAR:
  1590. .. _class_RenderingServer_constant_ENV_TONE_MAPPER_REINHARD:
  1591. .. _class_RenderingServer_constant_ENV_TONE_MAPPER_FILMIC:
  1592. .. _class_RenderingServer_constant_ENV_TONE_MAPPER_ACES:
  1593. enum **EnvironmentToneMapper**:
  1594. - **ENV_TONE_MAPPER_LINEAR** = **0** --- Output color as they came in. This can cause bright lighting to look blown out, with noticeable clipping in the output colors.
  1595. - **ENV_TONE_MAPPER_REINHARD** = **1** --- Use the Reinhard tonemapper. Performs a variation on rendered pixels' colors by this formula: ``color = color / (1 + color)``. This avoids clipping bright highlights, but the resulting image can look a bit dull.
  1596. - **ENV_TONE_MAPPER_FILMIC** = **2** --- Use the filmic tonemapper. This avoids clipping bright highlights, with a resulting image that usually looks more vivid than :ref:`ENV_TONE_MAPPER_REINHARD<class_RenderingServer_constant_ENV_TONE_MAPPER_REINHARD>`.
  1597. - **ENV_TONE_MAPPER_ACES** = **3** --- Use the Academy Color Encoding System tonemapper. ACES is slightly more expensive than other options, but it handles bright lighting in a more realistic fashion by desaturating it as it becomes brighter. ACES typically has a more contrasted output compared to :ref:`ENV_TONE_MAPPER_REINHARD<class_RenderingServer_constant_ENV_TONE_MAPPER_REINHARD>` and :ref:`ENV_TONE_MAPPER_FILMIC<class_RenderingServer_constant_ENV_TONE_MAPPER_FILMIC>`.
  1598. \ **Note:** This tonemapping operator is called "ACES Fitted" in Godot 3.x.
  1599. ----
  1600. .. _enum_RenderingServer_EnvironmentSSRRoughnessQuality:
  1601. .. _class_RenderingServer_constant_ENV_SSR_ROUGHNESS_QUALITY_DISABLED:
  1602. .. _class_RenderingServer_constant_ENV_SSR_ROUGHNESS_QUALITY_LOW:
  1603. .. _class_RenderingServer_constant_ENV_SSR_ROUGHNESS_QUALITY_MEDIUM:
  1604. .. _class_RenderingServer_constant_ENV_SSR_ROUGHNESS_QUALITY_HIGH:
  1605. enum **EnvironmentSSRRoughnessQuality**:
  1606. - **ENV_SSR_ROUGHNESS_QUALITY_DISABLED** = **0** --- Lowest quality of roughness filter for screen-space reflections. Rough materials will not have blurrier screen-space reflections compared to smooth (non-rough) materials. This is the fastest option.
  1607. - **ENV_SSR_ROUGHNESS_QUALITY_LOW** = **1** --- Low quality of roughness filter for screen-space reflections.
  1608. - **ENV_SSR_ROUGHNESS_QUALITY_MEDIUM** = **2** --- Medium quality of roughness filter for screen-space reflections.
  1609. - **ENV_SSR_ROUGHNESS_QUALITY_HIGH** = **3** --- High quality of roughness filter for screen-space reflections. This is the slowest option.
  1610. ----
  1611. .. _enum_RenderingServer_EnvironmentSSAOQuality:
  1612. .. _class_RenderingServer_constant_ENV_SSAO_QUALITY_VERY_LOW:
  1613. .. _class_RenderingServer_constant_ENV_SSAO_QUALITY_LOW:
  1614. .. _class_RenderingServer_constant_ENV_SSAO_QUALITY_MEDIUM:
  1615. .. _class_RenderingServer_constant_ENV_SSAO_QUALITY_HIGH:
  1616. .. _class_RenderingServer_constant_ENV_SSAO_QUALITY_ULTRA:
  1617. enum **EnvironmentSSAOQuality**:
  1618. - **ENV_SSAO_QUALITY_VERY_LOW** = **0** --- Lowest quality of screen-space ambient occlusion.
  1619. - **ENV_SSAO_QUALITY_LOW** = **1** --- Low quality screen-space ambient occlusion.
  1620. - **ENV_SSAO_QUALITY_MEDIUM** = **2** --- Medium quality screen-space ambient occlusion.
  1621. - **ENV_SSAO_QUALITY_HIGH** = **3** --- High quality screen-space ambient occlusion.
  1622. - **ENV_SSAO_QUALITY_ULTRA** = **4** --- Highest quality screen-space ambient occlusion. Uses the adaptive target setting which can be dynamically adjusted to smoothly balance performance and visual quality.
  1623. ----
  1624. .. _enum_RenderingServer_EnvironmentSSILQuality:
  1625. .. _class_RenderingServer_constant_ENV_SSIL_QUALITY_VERY_LOW:
  1626. .. _class_RenderingServer_constant_ENV_SSIL_QUALITY_LOW:
  1627. .. _class_RenderingServer_constant_ENV_SSIL_QUALITY_MEDIUM:
  1628. .. _class_RenderingServer_constant_ENV_SSIL_QUALITY_HIGH:
  1629. .. _class_RenderingServer_constant_ENV_SSIL_QUALITY_ULTRA:
  1630. enum **EnvironmentSSILQuality**:
  1631. - **ENV_SSIL_QUALITY_VERY_LOW** = **0** --- Lowest quality of screen-space indirect lighting.
  1632. - **ENV_SSIL_QUALITY_LOW** = **1** --- Low quality screen-space indirect lighting.
  1633. - **ENV_SSIL_QUALITY_MEDIUM** = **2** --- High quality screen-space indirect lighting.
  1634. - **ENV_SSIL_QUALITY_HIGH** = **3** --- High quality screen-space indirect lighting.
  1635. - **ENV_SSIL_QUALITY_ULTRA** = **4** --- Highest quality screen-space indirect lighting. Uses the adaptive target setting which can be dynamically adjusted to smoothly balance performance and visual quality.
  1636. ----
  1637. .. _enum_RenderingServer_EnvironmentSDFGIYScale:
  1638. .. _class_RenderingServer_constant_ENV_SDFGI_Y_SCALE_50_PERCENT:
  1639. .. _class_RenderingServer_constant_ENV_SDFGI_Y_SCALE_75_PERCENT:
  1640. .. _class_RenderingServer_constant_ENV_SDFGI_Y_SCALE_100_PERCENT:
  1641. enum **EnvironmentSDFGIYScale**:
  1642. - **ENV_SDFGI_Y_SCALE_50_PERCENT** = **0**
  1643. - **ENV_SDFGI_Y_SCALE_75_PERCENT** = **1**
  1644. - **ENV_SDFGI_Y_SCALE_100_PERCENT** = **2**
  1645. ----
  1646. .. _enum_RenderingServer_EnvironmentSDFGIRayCount:
  1647. .. _class_RenderingServer_constant_ENV_SDFGI_RAY_COUNT_4:
  1648. .. _class_RenderingServer_constant_ENV_SDFGI_RAY_COUNT_8:
  1649. .. _class_RenderingServer_constant_ENV_SDFGI_RAY_COUNT_16:
  1650. .. _class_RenderingServer_constant_ENV_SDFGI_RAY_COUNT_32:
  1651. .. _class_RenderingServer_constant_ENV_SDFGI_RAY_COUNT_64:
  1652. .. _class_RenderingServer_constant_ENV_SDFGI_RAY_COUNT_96:
  1653. .. _class_RenderingServer_constant_ENV_SDFGI_RAY_COUNT_128:
  1654. .. _class_RenderingServer_constant_ENV_SDFGI_RAY_COUNT_MAX:
  1655. enum **EnvironmentSDFGIRayCount**:
  1656. - **ENV_SDFGI_RAY_COUNT_4** = **0**
  1657. - **ENV_SDFGI_RAY_COUNT_8** = **1**
  1658. - **ENV_SDFGI_RAY_COUNT_16** = **2**
  1659. - **ENV_SDFGI_RAY_COUNT_32** = **3**
  1660. - **ENV_SDFGI_RAY_COUNT_64** = **4**
  1661. - **ENV_SDFGI_RAY_COUNT_96** = **5**
  1662. - **ENV_SDFGI_RAY_COUNT_128** = **6**
  1663. - **ENV_SDFGI_RAY_COUNT_MAX** = **7**
  1664. ----
  1665. .. _enum_RenderingServer_EnvironmentSDFGIFramesToConverge:
  1666. .. _class_RenderingServer_constant_ENV_SDFGI_CONVERGE_IN_5_FRAMES:
  1667. .. _class_RenderingServer_constant_ENV_SDFGI_CONVERGE_IN_10_FRAMES:
  1668. .. _class_RenderingServer_constant_ENV_SDFGI_CONVERGE_IN_15_FRAMES:
  1669. .. _class_RenderingServer_constant_ENV_SDFGI_CONVERGE_IN_20_FRAMES:
  1670. .. _class_RenderingServer_constant_ENV_SDFGI_CONVERGE_IN_25_FRAMES:
  1671. .. _class_RenderingServer_constant_ENV_SDFGI_CONVERGE_IN_30_FRAMES:
  1672. .. _class_RenderingServer_constant_ENV_SDFGI_CONVERGE_MAX:
  1673. enum **EnvironmentSDFGIFramesToConverge**:
  1674. - **ENV_SDFGI_CONVERGE_IN_5_FRAMES** = **0**
  1675. - **ENV_SDFGI_CONVERGE_IN_10_FRAMES** = **1**
  1676. - **ENV_SDFGI_CONVERGE_IN_15_FRAMES** = **2**
  1677. - **ENV_SDFGI_CONVERGE_IN_20_FRAMES** = **3**
  1678. - **ENV_SDFGI_CONVERGE_IN_25_FRAMES** = **4**
  1679. - **ENV_SDFGI_CONVERGE_IN_30_FRAMES** = **5**
  1680. - **ENV_SDFGI_CONVERGE_MAX** = **6**
  1681. ----
  1682. .. _enum_RenderingServer_EnvironmentSDFGIFramesToUpdateLight:
  1683. .. _class_RenderingServer_constant_ENV_SDFGI_UPDATE_LIGHT_IN_1_FRAME:
  1684. .. _class_RenderingServer_constant_ENV_SDFGI_UPDATE_LIGHT_IN_2_FRAMES:
  1685. .. _class_RenderingServer_constant_ENV_SDFGI_UPDATE_LIGHT_IN_4_FRAMES:
  1686. .. _class_RenderingServer_constant_ENV_SDFGI_UPDATE_LIGHT_IN_8_FRAMES:
  1687. .. _class_RenderingServer_constant_ENV_SDFGI_UPDATE_LIGHT_IN_16_FRAMES:
  1688. .. _class_RenderingServer_constant_ENV_SDFGI_UPDATE_LIGHT_MAX:
  1689. enum **EnvironmentSDFGIFramesToUpdateLight**:
  1690. - **ENV_SDFGI_UPDATE_LIGHT_IN_1_FRAME** = **0**
  1691. - **ENV_SDFGI_UPDATE_LIGHT_IN_2_FRAMES** = **1**
  1692. - **ENV_SDFGI_UPDATE_LIGHT_IN_4_FRAMES** = **2**
  1693. - **ENV_SDFGI_UPDATE_LIGHT_IN_8_FRAMES** = **3**
  1694. - **ENV_SDFGI_UPDATE_LIGHT_IN_16_FRAMES** = **4**
  1695. - **ENV_SDFGI_UPDATE_LIGHT_MAX** = **5**
  1696. ----
  1697. .. _enum_RenderingServer_SubSurfaceScatteringQuality:
  1698. .. _class_RenderingServer_constant_SUB_SURFACE_SCATTERING_QUALITY_DISABLED:
  1699. .. _class_RenderingServer_constant_SUB_SURFACE_SCATTERING_QUALITY_LOW:
  1700. .. _class_RenderingServer_constant_SUB_SURFACE_SCATTERING_QUALITY_MEDIUM:
  1701. .. _class_RenderingServer_constant_SUB_SURFACE_SCATTERING_QUALITY_HIGH:
  1702. enum **SubSurfaceScatteringQuality**:
  1703. - **SUB_SURFACE_SCATTERING_QUALITY_DISABLED** = **0**
  1704. - **SUB_SURFACE_SCATTERING_QUALITY_LOW** = **1**
  1705. - **SUB_SURFACE_SCATTERING_QUALITY_MEDIUM** = **2**
  1706. - **SUB_SURFACE_SCATTERING_QUALITY_HIGH** = **3**
  1707. ----
  1708. .. _enum_RenderingServer_DOFBokehShape:
  1709. .. _class_RenderingServer_constant_DOF_BOKEH_BOX:
  1710. .. _class_RenderingServer_constant_DOF_BOKEH_HEXAGON:
  1711. .. _class_RenderingServer_constant_DOF_BOKEH_CIRCLE:
  1712. enum **DOFBokehShape**:
  1713. - **DOF_BOKEH_BOX** = **0** --- Calculate the DOF blur using a box filter. The fastest option, but results in obvious lines in blur pattern.
  1714. - **DOF_BOKEH_HEXAGON** = **1** --- Calculates DOF blur using a hexagon shaped filter.
  1715. - **DOF_BOKEH_CIRCLE** = **2** --- Calculates DOF blur using a circle shaped filter. Best quality and most realistic, but slowest. Use only for areas where a lot of performance can be dedicated to post-processing (e.g. cutscenes).
  1716. ----
  1717. .. _enum_RenderingServer_DOFBlurQuality:
  1718. .. _class_RenderingServer_constant_DOF_BLUR_QUALITY_VERY_LOW:
  1719. .. _class_RenderingServer_constant_DOF_BLUR_QUALITY_LOW:
  1720. .. _class_RenderingServer_constant_DOF_BLUR_QUALITY_MEDIUM:
  1721. .. _class_RenderingServer_constant_DOF_BLUR_QUALITY_HIGH:
  1722. enum **DOFBlurQuality**:
  1723. - **DOF_BLUR_QUALITY_VERY_LOW** = **0** --- Lowest quality DOF blur. This is the fastest setting, but you may be able to see filtering artifacts.
  1724. - **DOF_BLUR_QUALITY_LOW** = **1** --- Low quality DOF blur.
  1725. - **DOF_BLUR_QUALITY_MEDIUM** = **2** --- Medium quality DOF blur.
  1726. - **DOF_BLUR_QUALITY_HIGH** = **3** --- Highest quality DOF blur. Results in the smoothest looking blur by taking the most samples, but is also significantly slower.
  1727. ----
  1728. .. _enum_RenderingServer_InstanceType:
  1729. .. _class_RenderingServer_constant_INSTANCE_NONE:
  1730. .. _class_RenderingServer_constant_INSTANCE_MESH:
  1731. .. _class_RenderingServer_constant_INSTANCE_MULTIMESH:
  1732. .. _class_RenderingServer_constant_INSTANCE_PARTICLES:
  1733. .. _class_RenderingServer_constant_INSTANCE_PARTICLES_COLLISION:
  1734. .. _class_RenderingServer_constant_INSTANCE_LIGHT:
  1735. .. _class_RenderingServer_constant_INSTANCE_REFLECTION_PROBE:
  1736. .. _class_RenderingServer_constant_INSTANCE_DECAL:
  1737. .. _class_RenderingServer_constant_INSTANCE_VOXEL_GI:
  1738. .. _class_RenderingServer_constant_INSTANCE_LIGHTMAP:
  1739. .. _class_RenderingServer_constant_INSTANCE_OCCLUDER:
  1740. .. _class_RenderingServer_constant_INSTANCE_VISIBLITY_NOTIFIER:
  1741. .. _class_RenderingServer_constant_INSTANCE_FOG_VOLUME:
  1742. .. _class_RenderingServer_constant_INSTANCE_MAX:
  1743. .. _class_RenderingServer_constant_INSTANCE_GEOMETRY_MASK:
  1744. enum **InstanceType**:
  1745. - **INSTANCE_NONE** = **0** --- The instance does not have a type.
  1746. - **INSTANCE_MESH** = **1** --- The instance is a mesh.
  1747. - **INSTANCE_MULTIMESH** = **2** --- The instance is a multimesh.
  1748. - **INSTANCE_PARTICLES** = **3** --- The instance is a particle emitter.
  1749. - **INSTANCE_PARTICLES_COLLISION** = **4**
  1750. - **INSTANCE_LIGHT** = **5** --- The instance is a light.
  1751. - **INSTANCE_REFLECTION_PROBE** = **6** --- The instance is a reflection probe.
  1752. - **INSTANCE_DECAL** = **7** --- The instance is a decal.
  1753. - **INSTANCE_VOXEL_GI** = **8** --- The instance is a VoxelGI.
  1754. - **INSTANCE_LIGHTMAP** = **9** --- The instance is a lightmap.
  1755. - **INSTANCE_OCCLUDER** = **10**
  1756. - **INSTANCE_VISIBLITY_NOTIFIER** = **11**
  1757. - **INSTANCE_FOG_VOLUME** = **12**
  1758. - **INSTANCE_MAX** = **13** --- Represents the size of the :ref:`InstanceType<enum_RenderingServer_InstanceType>` enum.
  1759. - **INSTANCE_GEOMETRY_MASK** = **14** --- A combination of the flags of geometry instances (mesh, multimesh, immediate and particles).
  1760. ----
  1761. .. _enum_RenderingServer_InstanceFlags:
  1762. .. _class_RenderingServer_constant_INSTANCE_FLAG_USE_BAKED_LIGHT:
  1763. .. _class_RenderingServer_constant_INSTANCE_FLAG_USE_DYNAMIC_GI:
  1764. .. _class_RenderingServer_constant_INSTANCE_FLAG_DRAW_NEXT_FRAME_IF_VISIBLE:
  1765. .. _class_RenderingServer_constant_INSTANCE_FLAG_IGNORE_OCCLUSION_CULLING:
  1766. .. _class_RenderingServer_constant_INSTANCE_FLAG_MAX:
  1767. enum **InstanceFlags**:
  1768. - **INSTANCE_FLAG_USE_BAKED_LIGHT** = **0** --- Allows the instance to be used in baked lighting.
  1769. - **INSTANCE_FLAG_USE_DYNAMIC_GI** = **1** --- Allows the instance to be used with dynamic global illumination.
  1770. - **INSTANCE_FLAG_DRAW_NEXT_FRAME_IF_VISIBLE** = **2** --- When set, manually requests to draw geometry on next frame.
  1771. - **INSTANCE_FLAG_IGNORE_OCCLUSION_CULLING** = **3**
  1772. - **INSTANCE_FLAG_MAX** = **4** --- Represents the size of the :ref:`InstanceFlags<enum_RenderingServer_InstanceFlags>` enum.
  1773. ----
  1774. .. _enum_RenderingServer_ShadowCastingSetting:
  1775. .. _class_RenderingServer_constant_SHADOW_CASTING_SETTING_OFF:
  1776. .. _class_RenderingServer_constant_SHADOW_CASTING_SETTING_ON:
  1777. .. _class_RenderingServer_constant_SHADOW_CASTING_SETTING_DOUBLE_SIDED:
  1778. .. _class_RenderingServer_constant_SHADOW_CASTING_SETTING_SHADOWS_ONLY:
  1779. enum **ShadowCastingSetting**:
  1780. - **SHADOW_CASTING_SETTING_OFF** = **0** --- Disable shadows from this instance.
  1781. - **SHADOW_CASTING_SETTING_ON** = **1** --- Cast shadows from this instance.
  1782. - **SHADOW_CASTING_SETTING_DOUBLE_SIDED** = **2** --- Disable backface culling when rendering the shadow of the object. This is slightly slower but may result in more correct shadows.
  1783. - **SHADOW_CASTING_SETTING_SHADOWS_ONLY** = **3** --- Only render the shadows from the object. The object itself will not be drawn.
  1784. ----
  1785. .. _enum_RenderingServer_VisibilityRangeFadeMode:
  1786. .. _class_RenderingServer_constant_VISIBILITY_RANGE_FADE_DISABLED:
  1787. .. _class_RenderingServer_constant_VISIBILITY_RANGE_FADE_SELF:
  1788. .. _class_RenderingServer_constant_VISIBILITY_RANGE_FADE_DEPENDENCIES:
  1789. enum **VisibilityRangeFadeMode**:
  1790. - **VISIBILITY_RANGE_FADE_DISABLED** = **0** --- Disable visibility range fading for the given instance.
  1791. - **VISIBILITY_RANGE_FADE_SELF** = **1** --- Fade-out the given instance when it approaches its visibility range limits.
  1792. - **VISIBILITY_RANGE_FADE_DEPENDENCIES** = **2** --- Fade-in the given instance's dependencies when reaching its visibility range limits.
  1793. ----
  1794. .. _enum_RenderingServer_BakeChannels:
  1795. .. _class_RenderingServer_constant_BAKE_CHANNEL_ALBEDO_ALPHA:
  1796. .. _class_RenderingServer_constant_BAKE_CHANNEL_NORMAL:
  1797. .. _class_RenderingServer_constant_BAKE_CHANNEL_ORM:
  1798. .. _class_RenderingServer_constant_BAKE_CHANNEL_EMISSION:
  1799. enum **BakeChannels**:
  1800. - **BAKE_CHANNEL_ALBEDO_ALPHA** = **0**
  1801. - **BAKE_CHANNEL_NORMAL** = **1**
  1802. - **BAKE_CHANNEL_ORM** = **2**
  1803. - **BAKE_CHANNEL_EMISSION** = **3**
  1804. ----
  1805. .. _enum_RenderingServer_CanvasTextureChannel:
  1806. .. _class_RenderingServer_constant_CANVAS_TEXTURE_CHANNEL_DIFFUSE:
  1807. .. _class_RenderingServer_constant_CANVAS_TEXTURE_CHANNEL_NORMAL:
  1808. .. _class_RenderingServer_constant_CANVAS_TEXTURE_CHANNEL_SPECULAR:
  1809. enum **CanvasTextureChannel**:
  1810. - **CANVAS_TEXTURE_CHANNEL_DIFFUSE** = **0**
  1811. - **CANVAS_TEXTURE_CHANNEL_NORMAL** = **1**
  1812. - **CANVAS_TEXTURE_CHANNEL_SPECULAR** = **2**
  1813. ----
  1814. .. _enum_RenderingServer_NinePatchAxisMode:
  1815. .. _class_RenderingServer_constant_NINE_PATCH_STRETCH:
  1816. .. _class_RenderingServer_constant_NINE_PATCH_TILE:
  1817. .. _class_RenderingServer_constant_NINE_PATCH_TILE_FIT:
  1818. enum **NinePatchAxisMode**:
  1819. - **NINE_PATCH_STRETCH** = **0** --- The nine patch gets stretched where needed.
  1820. - **NINE_PATCH_TILE** = **1** --- The nine patch gets filled with tiles where needed.
  1821. - **NINE_PATCH_TILE_FIT** = **2** --- The nine patch gets filled with tiles where needed and stretches them a bit if needed.
  1822. ----
  1823. .. _enum_RenderingServer_CanvasItemTextureFilter:
  1824. .. _class_RenderingServer_constant_CANVAS_ITEM_TEXTURE_FILTER_DEFAULT:
  1825. .. _class_RenderingServer_constant_CANVAS_ITEM_TEXTURE_FILTER_NEAREST:
  1826. .. _class_RenderingServer_constant_CANVAS_ITEM_TEXTURE_FILTER_LINEAR:
  1827. .. _class_RenderingServer_constant_CANVAS_ITEM_TEXTURE_FILTER_NEAREST_WITH_MIPMAPS:
  1828. .. _class_RenderingServer_constant_CANVAS_ITEM_TEXTURE_FILTER_LINEAR_WITH_MIPMAPS:
  1829. .. _class_RenderingServer_constant_CANVAS_ITEM_TEXTURE_FILTER_NEAREST_WITH_MIPMAPS_ANISOTROPIC:
  1830. .. _class_RenderingServer_constant_CANVAS_ITEM_TEXTURE_FILTER_LINEAR_WITH_MIPMAPS_ANISOTROPIC:
  1831. .. _class_RenderingServer_constant_CANVAS_ITEM_TEXTURE_FILTER_MAX:
  1832. enum **CanvasItemTextureFilter**:
  1833. - **CANVAS_ITEM_TEXTURE_FILTER_DEFAULT** = **0** --- Uses the default filter mode for this :ref:`Viewport<class_Viewport>`.
  1834. - **CANVAS_ITEM_TEXTURE_FILTER_NEAREST** = **1** --- The texture filter reads from the nearest pixel only. The simplest and fastest method of filtering, but the texture will look pixelized.
  1835. - **CANVAS_ITEM_TEXTURE_FILTER_LINEAR** = **2** --- The texture filter blends between the nearest 4 pixels. Use this when you want to avoid a pixelated style, but do not want mipmaps.
  1836. - **CANVAS_ITEM_TEXTURE_FILTER_NEAREST_WITH_MIPMAPS** = **3** --- The texture filter reads from the nearest pixel in the nearest mipmap. The fastest way to read from textures with mipmaps.
  1837. - **CANVAS_ITEM_TEXTURE_FILTER_LINEAR_WITH_MIPMAPS** = **4** --- The texture filter blends between the nearest 4 pixels and between the nearest 2 mipmaps.
  1838. - **CANVAS_ITEM_TEXTURE_FILTER_NEAREST_WITH_MIPMAPS_ANISOTROPIC** = **5** --- The texture filter reads from the nearest pixel, but selects a mipmap based on the angle between the surface and the camera view. This reduces artifacts on surfaces that are almost in line with the camera.
  1839. - **CANVAS_ITEM_TEXTURE_FILTER_LINEAR_WITH_MIPMAPS_ANISOTROPIC** = **6** --- The texture filter blends between the nearest 4 pixels and selects a mipmap based on the angle between the surface and the camera view. This reduces artifacts on surfaces that are almost in line with the camera. This is the slowest of the filtering options, but results in the highest quality texturing.
  1840. - **CANVAS_ITEM_TEXTURE_FILTER_MAX** = **7** --- Max value for :ref:`CanvasItemTextureFilter<enum_RenderingServer_CanvasItemTextureFilter>` enum.
  1841. ----
  1842. .. _enum_RenderingServer_CanvasItemTextureRepeat:
  1843. .. _class_RenderingServer_constant_CANVAS_ITEM_TEXTURE_REPEAT_DEFAULT:
  1844. .. _class_RenderingServer_constant_CANVAS_ITEM_TEXTURE_REPEAT_DISABLED:
  1845. .. _class_RenderingServer_constant_CANVAS_ITEM_TEXTURE_REPEAT_ENABLED:
  1846. .. _class_RenderingServer_constant_CANVAS_ITEM_TEXTURE_REPEAT_MIRROR:
  1847. .. _class_RenderingServer_constant_CANVAS_ITEM_TEXTURE_REPEAT_MAX:
  1848. enum **CanvasItemTextureRepeat**:
  1849. - **CANVAS_ITEM_TEXTURE_REPEAT_DEFAULT** = **0** --- Uses the default repeat mode for this :ref:`Viewport<class_Viewport>`.
  1850. - **CANVAS_ITEM_TEXTURE_REPEAT_DISABLED** = **1** --- Disables textures repeating. Instead, when reading UVs outside the 0-1 range, the value will be clamped to the edge of the texture, resulting in a stretched out look at the borders of the texture.
  1851. - **CANVAS_ITEM_TEXTURE_REPEAT_ENABLED** = **2** --- Enables the texture to repeat when UV coordinates are outside the 0-1 range. If using one of the linear filtering modes, this can result in artifacts at the edges of a texture when the sampler filters across the edges of the texture.
  1852. - **CANVAS_ITEM_TEXTURE_REPEAT_MIRROR** = **3** --- Flip the texture when repeating so that the edge lines up instead of abruptly changing.
  1853. - **CANVAS_ITEM_TEXTURE_REPEAT_MAX** = **4** --- Max value for :ref:`CanvasItemTextureRepeat<enum_RenderingServer_CanvasItemTextureRepeat>` enum.
  1854. ----
  1855. .. _enum_RenderingServer_CanvasGroupMode:
  1856. .. _class_RenderingServer_constant_CANVAS_GROUP_MODE_DISABLED:
  1857. .. _class_RenderingServer_constant_CANVAS_GROUP_MODE_OPAQUE:
  1858. .. _class_RenderingServer_constant_CANVAS_GROUP_MODE_TRANSPARENT:
  1859. enum **CanvasGroupMode**:
  1860. - **CANVAS_GROUP_MODE_DISABLED** = **0**
  1861. - **CANVAS_GROUP_MODE_OPAQUE** = **1**
  1862. - **CANVAS_GROUP_MODE_TRANSPARENT** = **2**
  1863. ----
  1864. .. _enum_RenderingServer_CanvasLightMode:
  1865. .. _class_RenderingServer_constant_CANVAS_LIGHT_MODE_POINT:
  1866. .. _class_RenderingServer_constant_CANVAS_LIGHT_MODE_DIRECTIONAL:
  1867. enum **CanvasLightMode**:
  1868. - **CANVAS_LIGHT_MODE_POINT** = **0**
  1869. - **CANVAS_LIGHT_MODE_DIRECTIONAL** = **1**
  1870. ----
  1871. .. _enum_RenderingServer_CanvasLightBlendMode:
  1872. .. _class_RenderingServer_constant_CANVAS_LIGHT_BLEND_MODE_ADD:
  1873. .. _class_RenderingServer_constant_CANVAS_LIGHT_BLEND_MODE_SUB:
  1874. .. _class_RenderingServer_constant_CANVAS_LIGHT_BLEND_MODE_MIX:
  1875. enum **CanvasLightBlendMode**:
  1876. - **CANVAS_LIGHT_BLEND_MODE_ADD** = **0** --- Adds light color additive to the canvas.
  1877. - **CANVAS_LIGHT_BLEND_MODE_SUB** = **1** --- Adds light color subtractive to the canvas.
  1878. - **CANVAS_LIGHT_BLEND_MODE_MIX** = **2** --- The light adds color depending on transparency.
  1879. ----
  1880. .. _enum_RenderingServer_CanvasLightShadowFilter:
  1881. .. _class_RenderingServer_constant_CANVAS_LIGHT_FILTER_NONE:
  1882. .. _class_RenderingServer_constant_CANVAS_LIGHT_FILTER_PCF5:
  1883. .. _class_RenderingServer_constant_CANVAS_LIGHT_FILTER_PCF13:
  1884. .. _class_RenderingServer_constant_CANVAS_LIGHT_FILTER_MAX:
  1885. enum **CanvasLightShadowFilter**:
  1886. - **CANVAS_LIGHT_FILTER_NONE** = **0** --- Do not apply a filter to canvas light shadows.
  1887. - **CANVAS_LIGHT_FILTER_PCF5** = **1** --- Use PCF5 filtering to filter canvas light shadows.
  1888. - **CANVAS_LIGHT_FILTER_PCF13** = **2** --- Use PCF13 filtering to filter canvas light shadows.
  1889. - **CANVAS_LIGHT_FILTER_MAX** = **3** --- Max value of the :ref:`CanvasLightShadowFilter<enum_RenderingServer_CanvasLightShadowFilter>` enum.
  1890. ----
  1891. .. _enum_RenderingServer_CanvasOccluderPolygonCullMode:
  1892. .. _class_RenderingServer_constant_CANVAS_OCCLUDER_POLYGON_CULL_DISABLED:
  1893. .. _class_RenderingServer_constant_CANVAS_OCCLUDER_POLYGON_CULL_CLOCKWISE:
  1894. .. _class_RenderingServer_constant_CANVAS_OCCLUDER_POLYGON_CULL_COUNTER_CLOCKWISE:
  1895. enum **CanvasOccluderPolygonCullMode**:
  1896. - **CANVAS_OCCLUDER_POLYGON_CULL_DISABLED** = **0** --- Culling of the canvas occluder is disabled.
  1897. - **CANVAS_OCCLUDER_POLYGON_CULL_CLOCKWISE** = **1** --- Culling of the canvas occluder is clockwise.
  1898. - **CANVAS_OCCLUDER_POLYGON_CULL_COUNTER_CLOCKWISE** = **2** --- Culling of the canvas occluder is counterclockwise.
  1899. ----
  1900. .. _enum_RenderingServer_GlobalVariableType:
  1901. .. _class_RenderingServer_constant_GLOBAL_VAR_TYPE_BOOL:
  1902. .. _class_RenderingServer_constant_GLOBAL_VAR_TYPE_BVEC2:
  1903. .. _class_RenderingServer_constant_GLOBAL_VAR_TYPE_BVEC3:
  1904. .. _class_RenderingServer_constant_GLOBAL_VAR_TYPE_BVEC4:
  1905. .. _class_RenderingServer_constant_GLOBAL_VAR_TYPE_INT:
  1906. .. _class_RenderingServer_constant_GLOBAL_VAR_TYPE_IVEC2:
  1907. .. _class_RenderingServer_constant_GLOBAL_VAR_TYPE_IVEC3:
  1908. .. _class_RenderingServer_constant_GLOBAL_VAR_TYPE_IVEC4:
  1909. .. _class_RenderingServer_constant_GLOBAL_VAR_TYPE_RECT2I:
  1910. .. _class_RenderingServer_constant_GLOBAL_VAR_TYPE_UINT:
  1911. .. _class_RenderingServer_constant_GLOBAL_VAR_TYPE_UVEC2:
  1912. .. _class_RenderingServer_constant_GLOBAL_VAR_TYPE_UVEC3:
  1913. .. _class_RenderingServer_constant_GLOBAL_VAR_TYPE_UVEC4:
  1914. .. _class_RenderingServer_constant_GLOBAL_VAR_TYPE_FLOAT:
  1915. .. _class_RenderingServer_constant_GLOBAL_VAR_TYPE_VEC2:
  1916. .. _class_RenderingServer_constant_GLOBAL_VAR_TYPE_VEC3:
  1917. .. _class_RenderingServer_constant_GLOBAL_VAR_TYPE_VEC4:
  1918. .. _class_RenderingServer_constant_GLOBAL_VAR_TYPE_COLOR:
  1919. .. _class_RenderingServer_constant_GLOBAL_VAR_TYPE_RECT2:
  1920. .. _class_RenderingServer_constant_GLOBAL_VAR_TYPE_MAT2:
  1921. .. _class_RenderingServer_constant_GLOBAL_VAR_TYPE_MAT3:
  1922. .. _class_RenderingServer_constant_GLOBAL_VAR_TYPE_MAT4:
  1923. .. _class_RenderingServer_constant_GLOBAL_VAR_TYPE_TRANSFORM_2D:
  1924. .. _class_RenderingServer_constant_GLOBAL_VAR_TYPE_TRANSFORM:
  1925. .. _class_RenderingServer_constant_GLOBAL_VAR_TYPE_SAMPLER2D:
  1926. .. _class_RenderingServer_constant_GLOBAL_VAR_TYPE_SAMPLER2DARRAY:
  1927. .. _class_RenderingServer_constant_GLOBAL_VAR_TYPE_SAMPLER3D:
  1928. .. _class_RenderingServer_constant_GLOBAL_VAR_TYPE_SAMPLERCUBE:
  1929. .. _class_RenderingServer_constant_GLOBAL_VAR_TYPE_MAX:
  1930. enum **GlobalVariableType**:
  1931. - **GLOBAL_VAR_TYPE_BOOL** = **0**
  1932. - **GLOBAL_VAR_TYPE_BVEC2** = **1**
  1933. - **GLOBAL_VAR_TYPE_BVEC3** = **2**
  1934. - **GLOBAL_VAR_TYPE_BVEC4** = **3**
  1935. - **GLOBAL_VAR_TYPE_INT** = **4**
  1936. - **GLOBAL_VAR_TYPE_IVEC2** = **5**
  1937. - **GLOBAL_VAR_TYPE_IVEC3** = **6**
  1938. - **GLOBAL_VAR_TYPE_IVEC4** = **7**
  1939. - **GLOBAL_VAR_TYPE_RECT2I** = **8**
  1940. - **GLOBAL_VAR_TYPE_UINT** = **9**
  1941. - **GLOBAL_VAR_TYPE_UVEC2** = **10**
  1942. - **GLOBAL_VAR_TYPE_UVEC3** = **11**
  1943. - **GLOBAL_VAR_TYPE_UVEC4** = **12**
  1944. - **GLOBAL_VAR_TYPE_FLOAT** = **13**
  1945. - **GLOBAL_VAR_TYPE_VEC2** = **14**
  1946. - **GLOBAL_VAR_TYPE_VEC3** = **15**
  1947. - **GLOBAL_VAR_TYPE_VEC4** = **16**
  1948. - **GLOBAL_VAR_TYPE_COLOR** = **17**
  1949. - **GLOBAL_VAR_TYPE_RECT2** = **18**
  1950. - **GLOBAL_VAR_TYPE_MAT2** = **19**
  1951. - **GLOBAL_VAR_TYPE_MAT3** = **20**
  1952. - **GLOBAL_VAR_TYPE_MAT4** = **21**
  1953. - **GLOBAL_VAR_TYPE_TRANSFORM_2D** = **22**
  1954. - **GLOBAL_VAR_TYPE_TRANSFORM** = **23**
  1955. - **GLOBAL_VAR_TYPE_SAMPLER2D** = **24**
  1956. - **GLOBAL_VAR_TYPE_SAMPLER2DARRAY** = **25**
  1957. - **GLOBAL_VAR_TYPE_SAMPLER3D** = **26**
  1958. - **GLOBAL_VAR_TYPE_SAMPLERCUBE** = **27**
  1959. - **GLOBAL_VAR_TYPE_MAX** = **28**
  1960. ----
  1961. .. _enum_RenderingServer_RenderingInfo:
  1962. .. _class_RenderingServer_constant_RENDERING_INFO_TOTAL_OBJECTS_IN_FRAME:
  1963. .. _class_RenderingServer_constant_RENDERING_INFO_TOTAL_PRIMITIVES_IN_FRAME:
  1964. .. _class_RenderingServer_constant_RENDERING_INFO_TOTAL_DRAW_CALLS_IN_FRAME:
  1965. .. _class_RenderingServer_constant_RENDERING_INFO_TEXTURE_MEM_USED:
  1966. .. _class_RenderingServer_constant_RENDERING_INFO_BUFFER_MEM_USED:
  1967. .. _class_RenderingServer_constant_RENDERING_INFO_VIDEO_MEM_USED:
  1968. enum **RenderingInfo**:
  1969. - **RENDERING_INFO_TOTAL_OBJECTS_IN_FRAME** = **0**
  1970. - **RENDERING_INFO_TOTAL_PRIMITIVES_IN_FRAME** = **1**
  1971. - **RENDERING_INFO_TOTAL_DRAW_CALLS_IN_FRAME** = **2**
  1972. - **RENDERING_INFO_TEXTURE_MEM_USED** = **3**
  1973. - **RENDERING_INFO_BUFFER_MEM_USED** = **4**
  1974. - **RENDERING_INFO_VIDEO_MEM_USED** = **5**
  1975. ----
  1976. .. _enum_RenderingServer_Features:
  1977. .. _class_RenderingServer_constant_FEATURE_SHADERS:
  1978. .. _class_RenderingServer_constant_FEATURE_MULTITHREADED:
  1979. enum **Features**:
  1980. - **FEATURE_SHADERS** = **0** --- Hardware supports shaders. This enum is currently unused in Godot 3.x.
  1981. - **FEATURE_MULTITHREADED** = **1** --- Hardware supports multithreading. This enum is currently unused in Godot 3.x.
  1982. Constants
  1983. ---------
  1984. .. _class_RenderingServer_constant_NO_INDEX_ARRAY:
  1985. .. _class_RenderingServer_constant_ARRAY_WEIGHTS_SIZE:
  1986. .. _class_RenderingServer_constant_CANVAS_ITEM_Z_MIN:
  1987. .. _class_RenderingServer_constant_CANVAS_ITEM_Z_MAX:
  1988. .. _class_RenderingServer_constant_MAX_GLOW_LEVELS:
  1989. .. _class_RenderingServer_constant_MAX_CURSORS:
  1990. .. _class_RenderingServer_constant_MAX_2D_DIRECTIONAL_LIGHTS:
  1991. .. _class_RenderingServer_constant_MATERIAL_RENDER_PRIORITY_MIN:
  1992. .. _class_RenderingServer_constant_MATERIAL_RENDER_PRIORITY_MAX:
  1993. .. _class_RenderingServer_constant_ARRAY_CUSTOM_COUNT:
  1994. .. _class_RenderingServer_constant_PARTICLES_EMIT_FLAG_POSITION:
  1995. .. _class_RenderingServer_constant_PARTICLES_EMIT_FLAG_ROTATION_SCALE:
  1996. .. _class_RenderingServer_constant_PARTICLES_EMIT_FLAG_VELOCITY:
  1997. .. _class_RenderingServer_constant_PARTICLES_EMIT_FLAG_COLOR:
  1998. .. _class_RenderingServer_constant_PARTICLES_EMIT_FLAG_CUSTOM:
  1999. - **NO_INDEX_ARRAY** = **-1** --- Marks an error that shows that the index array is empty.
  2000. - **ARRAY_WEIGHTS_SIZE** = **4** --- Number of weights/bones per vertex.
  2001. - **CANVAS_ITEM_Z_MIN** = **-4096** --- The minimum Z-layer for canvas items.
  2002. - **CANVAS_ITEM_Z_MAX** = **4096** --- The maximum Z-layer for canvas items.
  2003. - **MAX_GLOW_LEVELS** = **7** --- Max number of glow levels that can be used with glow post-process effect.
  2004. - **MAX_CURSORS** = **8** --- Unused enum in Godot 3.x.
  2005. - **MAX_2D_DIRECTIONAL_LIGHTS** = **8**
  2006. - **MATERIAL_RENDER_PRIORITY_MIN** = **-128** --- The minimum renderpriority of all materials.
  2007. - **MATERIAL_RENDER_PRIORITY_MAX** = **127** --- The maximum renderpriority of all materials.
  2008. - **ARRAY_CUSTOM_COUNT** = **4**
  2009. - **PARTICLES_EMIT_FLAG_POSITION** = **1**
  2010. - **PARTICLES_EMIT_FLAG_ROTATION_SCALE** = **2**
  2011. - **PARTICLES_EMIT_FLAG_VELOCITY** = **4**
  2012. - **PARTICLES_EMIT_FLAG_COLOR** = **8**
  2013. - **PARTICLES_EMIT_FLAG_CUSTOM** = **16**
  2014. Property Descriptions
  2015. ---------------------
  2016. .. _class_RenderingServer_property_render_loop_enabled:
  2017. - :ref:`bool<class_bool>` **render_loop_enabled**
  2018. +----------+--------------------------------+
  2019. | *Setter* | set_render_loop_enabled(value) |
  2020. +----------+--------------------------------+
  2021. | *Getter* | is_render_loop_enabled() |
  2022. +----------+--------------------------------+
  2023. If ``false``, disables rendering completely, but the engine logic is still being processed. You can call :ref:`force_draw<class_RenderingServer_method_force_draw>` to draw a frame even with rendering disabled.
  2024. Method Descriptions
  2025. -------------------
  2026. .. _class_RenderingServer_method_bake_render_uv2:
  2027. - :ref:`Image[]<class_Image>` **bake_render_uv2** **(** :ref:`RID<class_RID>` base, :ref:`Array<class_Array>` material_overrides, :ref:`Vector2i<class_Vector2i>` image_size **)**
  2028. ----
  2029. .. _class_RenderingServer_method_camera_create:
  2030. - :ref:`RID<class_RID>` **camera_create** **(** **)**
  2031. Creates a camera and adds it to the RenderingServer. It can be accessed with the RID that is returned. This RID will be used in all ``camera_*`` RenderingServer functions.
  2032. Once finished with your RID, you will want to free the RID using the RenderingServer's :ref:`free_rid<class_RenderingServer_method_free_rid>` static method.
  2033. ----
  2034. .. _class_RenderingServer_method_camera_effects_create:
  2035. - :ref:`RID<class_RID>` **camera_effects_create** **(** **)**
  2036. ----
  2037. .. _class_RenderingServer_method_camera_effects_set_custom_exposure:
  2038. - void **camera_effects_set_custom_exposure** **(** :ref:`RID<class_RID>` camera_effects, :ref:`bool<class_bool>` enable, :ref:`float<class_float>` exposure **)**
  2039. ----
  2040. .. _class_RenderingServer_method_camera_effects_set_dof_blur:
  2041. - void **camera_effects_set_dof_blur** **(** :ref:`RID<class_RID>` camera_effects, :ref:`bool<class_bool>` far_enable, :ref:`float<class_float>` far_distance, :ref:`float<class_float>` far_transition, :ref:`bool<class_bool>` near_enable, :ref:`float<class_float>` near_distance, :ref:`float<class_float>` near_transition, :ref:`float<class_float>` amount **)**
  2042. ----
  2043. .. _class_RenderingServer_method_camera_effects_set_dof_blur_bokeh_shape:
  2044. - void **camera_effects_set_dof_blur_bokeh_shape** **(** :ref:`DOFBokehShape<enum_RenderingServer_DOFBokehShape>` shape **)**
  2045. ----
  2046. .. _class_RenderingServer_method_camera_effects_set_dof_blur_quality:
  2047. - void **camera_effects_set_dof_blur_quality** **(** :ref:`DOFBlurQuality<enum_RenderingServer_DOFBlurQuality>` quality, :ref:`bool<class_bool>` use_jitter **)**
  2048. ----
  2049. .. _class_RenderingServer_method_camera_set_camera_effects:
  2050. - void **camera_set_camera_effects** **(** :ref:`RID<class_RID>` camera, :ref:`RID<class_RID>` effects **)**
  2051. ----
  2052. .. _class_RenderingServer_method_camera_set_cull_mask:
  2053. - void **camera_set_cull_mask** **(** :ref:`RID<class_RID>` camera, :ref:`int<class_int>` layers **)**
  2054. Sets the cull mask associated with this camera. The cull mask describes which 3D layers are rendered by this camera. Equivalent to :ref:`Camera3D.cull_mask<class_Camera3D_property_cull_mask>`.
  2055. ----
  2056. .. _class_RenderingServer_method_camera_set_environment:
  2057. - void **camera_set_environment** **(** :ref:`RID<class_RID>` camera, :ref:`RID<class_RID>` env **)**
  2058. Sets the environment used by this camera. Equivalent to :ref:`Camera3D.environment<class_Camera3D_property_environment>`.
  2059. ----
  2060. .. _class_RenderingServer_method_camera_set_frustum:
  2061. - void **camera_set_frustum** **(** :ref:`RID<class_RID>` camera, :ref:`float<class_float>` size, :ref:`Vector2<class_Vector2>` offset, :ref:`float<class_float>` z_near, :ref:`float<class_float>` z_far **)**
  2062. Sets camera to use frustum projection. This mode allows adjusting the ``offset`` argument to create "tilted frustum" effects.
  2063. ----
  2064. .. _class_RenderingServer_method_camera_set_orthogonal:
  2065. - void **camera_set_orthogonal** **(** :ref:`RID<class_RID>` camera, :ref:`float<class_float>` size, :ref:`float<class_float>` z_near, :ref:`float<class_float>` z_far **)**
  2066. Sets camera to use orthogonal projection, also known as orthographic projection. Objects remain the same size on the screen no matter how far away they are.
  2067. ----
  2068. .. _class_RenderingServer_method_camera_set_perspective:
  2069. - void **camera_set_perspective** **(** :ref:`RID<class_RID>` camera, :ref:`float<class_float>` fovy_degrees, :ref:`float<class_float>` z_near, :ref:`float<class_float>` z_far **)**
  2070. Sets camera to use perspective projection. Objects on the screen becomes smaller when they are far away.
  2071. ----
  2072. .. _class_RenderingServer_method_camera_set_transform:
  2073. - void **camera_set_transform** **(** :ref:`RID<class_RID>` camera, :ref:`Transform3D<class_Transform3D>` transform **)**
  2074. Sets :ref:`Transform3D<class_Transform3D>` of camera.
  2075. ----
  2076. .. _class_RenderingServer_method_camera_set_use_vertical_aspect:
  2077. - void **camera_set_use_vertical_aspect** **(** :ref:`RID<class_RID>` camera, :ref:`bool<class_bool>` enable **)**
  2078. If ``true``, preserves the horizontal aspect ratio which is equivalent to :ref:`Camera3D.KEEP_WIDTH<class_Camera3D_constant_KEEP_WIDTH>`. If ``false``, preserves the vertical aspect ratio which is equivalent to :ref:`Camera3D.KEEP_HEIGHT<class_Camera3D_constant_KEEP_HEIGHT>`.
  2079. ----
  2080. .. _class_RenderingServer_method_canvas_create:
  2081. - :ref:`RID<class_RID>` **canvas_create** **(** **)**
  2082. Creates a canvas and returns the assigned :ref:`RID<class_RID>`. It can be accessed with the RID that is returned. This RID will be used in all ``canvas_*`` RenderingServer functions.
  2083. Once finished with your RID, you will want to free the RID using the RenderingServer's :ref:`free_rid<class_RenderingServer_method_free_rid>` static method.
  2084. ----
  2085. .. _class_RenderingServer_method_canvas_item_add_animation_slice:
  2086. - void **canvas_item_add_animation_slice** **(** :ref:`RID<class_RID>` item, :ref:`float<class_float>` animation_length, :ref:`float<class_float>` slice_begin, :ref:`float<class_float>` slice_end, :ref:`float<class_float>` offset=0.0 **)**
  2087. Subsequent drawing commands will be ignored unless they fall within the specified animation slice. This is a faster way to implement animations that loop on background rather than redrawing constantly.
  2088. ----
  2089. .. _class_RenderingServer_method_canvas_item_add_circle:
  2090. - void **canvas_item_add_circle** **(** :ref:`RID<class_RID>` item, :ref:`Vector2<class_Vector2>` pos, :ref:`float<class_float>` radius, :ref:`Color<class_Color>` color **)**
  2091. ----
  2092. .. _class_RenderingServer_method_canvas_item_add_clip_ignore:
  2093. - void **canvas_item_add_clip_ignore** **(** :ref:`RID<class_RID>` item, :ref:`bool<class_bool>` ignore **)**
  2094. ----
  2095. .. _class_RenderingServer_method_canvas_item_add_line:
  2096. - void **canvas_item_add_line** **(** :ref:`RID<class_RID>` item, :ref:`Vector2<class_Vector2>` from, :ref:`Vector2<class_Vector2>` to, :ref:`Color<class_Color>` color, :ref:`float<class_float>` width=1.0, :ref:`bool<class_bool>` antialiased=false **)**
  2097. ----
  2098. .. _class_RenderingServer_method_canvas_item_add_mesh:
  2099. - void **canvas_item_add_mesh** **(** :ref:`RID<class_RID>` item, :ref:`RID<class_RID>` mesh, :ref:`Transform2D<class_Transform2D>` transform=Transform2D(1, 0, 0, 1, 0, 0), :ref:`Color<class_Color>` modulate=Color(1, 1, 1, 1), :ref:`RID<class_RID>` texture **)**
  2100. ----
  2101. .. _class_RenderingServer_method_canvas_item_add_msdf_texture_rect_region:
  2102. - void **canvas_item_add_msdf_texture_rect_region** **(** :ref:`RID<class_RID>` item, :ref:`Rect2<class_Rect2>` rect, :ref:`RID<class_RID>` texture, :ref:`Rect2<class_Rect2>` src_rect, :ref:`Color<class_Color>` modulate=Color(1, 1, 1, 1), :ref:`int<class_int>` outline_size=0, :ref:`float<class_float>` px_range=1.0 **)**
  2103. ----
  2104. .. _class_RenderingServer_method_canvas_item_add_multimesh:
  2105. - void **canvas_item_add_multimesh** **(** :ref:`RID<class_RID>` item, :ref:`RID<class_RID>` mesh, :ref:`RID<class_RID>` texture **)**
  2106. ----
  2107. .. _class_RenderingServer_method_canvas_item_add_nine_patch:
  2108. - void **canvas_item_add_nine_patch** **(** :ref:`RID<class_RID>` item, :ref:`Rect2<class_Rect2>` rect, :ref:`Rect2<class_Rect2>` source, :ref:`RID<class_RID>` texture, :ref:`Vector2<class_Vector2>` topleft, :ref:`Vector2<class_Vector2>` bottomright, :ref:`NinePatchAxisMode<enum_RenderingServer_NinePatchAxisMode>` x_axis_mode=0, :ref:`NinePatchAxisMode<enum_RenderingServer_NinePatchAxisMode>` y_axis_mode=0, :ref:`bool<class_bool>` draw_center=true, :ref:`Color<class_Color>` modulate=Color(1, 1, 1, 1) **)**
  2109. ----
  2110. .. _class_RenderingServer_method_canvas_item_add_particles:
  2111. - void **canvas_item_add_particles** **(** :ref:`RID<class_RID>` item, :ref:`RID<class_RID>` particles, :ref:`RID<class_RID>` texture **)**
  2112. ----
  2113. .. _class_RenderingServer_method_canvas_item_add_polygon:
  2114. - void **canvas_item_add_polygon** **(** :ref:`RID<class_RID>` item, :ref:`PackedVector2Array<class_PackedVector2Array>` points, :ref:`PackedColorArray<class_PackedColorArray>` colors, :ref:`PackedVector2Array<class_PackedVector2Array>` uvs=PackedVector2Array(), :ref:`RID<class_RID>` texture **)**
  2115. ----
  2116. .. _class_RenderingServer_method_canvas_item_add_polyline:
  2117. - void **canvas_item_add_polyline** **(** :ref:`RID<class_RID>` item, :ref:`PackedVector2Array<class_PackedVector2Array>` points, :ref:`PackedColorArray<class_PackedColorArray>` colors, :ref:`float<class_float>` width=1.0, :ref:`bool<class_bool>` antialiased=false **)**
  2118. ----
  2119. .. _class_RenderingServer_method_canvas_item_add_primitive:
  2120. - void **canvas_item_add_primitive** **(** :ref:`RID<class_RID>` item, :ref:`PackedVector2Array<class_PackedVector2Array>` points, :ref:`PackedColorArray<class_PackedColorArray>` colors, :ref:`PackedVector2Array<class_PackedVector2Array>` uvs, :ref:`RID<class_RID>` texture, :ref:`float<class_float>` width=1.0 **)**
  2121. ----
  2122. .. _class_RenderingServer_method_canvas_item_add_rect:
  2123. - void **canvas_item_add_rect** **(** :ref:`RID<class_RID>` item, :ref:`Rect2<class_Rect2>` rect, :ref:`Color<class_Color>` color **)**
  2124. ----
  2125. .. _class_RenderingServer_method_canvas_item_add_set_transform:
  2126. - void **canvas_item_add_set_transform** **(** :ref:`RID<class_RID>` item, :ref:`Transform2D<class_Transform2D>` transform **)**
  2127. ----
  2128. .. _class_RenderingServer_method_canvas_item_add_texture_rect:
  2129. - void **canvas_item_add_texture_rect** **(** :ref:`RID<class_RID>` item, :ref:`Rect2<class_Rect2>` rect, :ref:`RID<class_RID>` texture, :ref:`bool<class_bool>` tile=false, :ref:`Color<class_Color>` modulate=Color(1, 1, 1, 1), :ref:`bool<class_bool>` transpose=false **)**
  2130. ----
  2131. .. _class_RenderingServer_method_canvas_item_add_texture_rect_region:
  2132. - void **canvas_item_add_texture_rect_region** **(** :ref:`RID<class_RID>` item, :ref:`Rect2<class_Rect2>` rect, :ref:`RID<class_RID>` texture, :ref:`Rect2<class_Rect2>` src_rect, :ref:`Color<class_Color>` modulate=Color(1, 1, 1, 1), :ref:`bool<class_bool>` transpose=false, :ref:`bool<class_bool>` clip_uv=true **)**
  2133. ----
  2134. .. _class_RenderingServer_method_canvas_item_add_triangle_array:
  2135. - void **canvas_item_add_triangle_array** **(** :ref:`RID<class_RID>` item, :ref:`PackedInt32Array<class_PackedInt32Array>` indices, :ref:`PackedVector2Array<class_PackedVector2Array>` points, :ref:`PackedColorArray<class_PackedColorArray>` colors, :ref:`PackedVector2Array<class_PackedVector2Array>` uvs=PackedVector2Array(), :ref:`PackedInt32Array<class_PackedInt32Array>` bones=PackedInt32Array(), :ref:`PackedFloat32Array<class_PackedFloat32Array>` weights=PackedFloat32Array(), :ref:`RID<class_RID>` texture, :ref:`int<class_int>` count=-1 **)**
  2136. ----
  2137. .. _class_RenderingServer_method_canvas_item_clear:
  2138. - void **canvas_item_clear** **(** :ref:`RID<class_RID>` item **)**
  2139. Clears the :ref:`CanvasItem<class_CanvasItem>` and removes all commands in it.
  2140. ----
  2141. .. _class_RenderingServer_method_canvas_item_create:
  2142. - :ref:`RID<class_RID>` **canvas_item_create** **(** **)**
  2143. ----
  2144. .. _class_RenderingServer_method_canvas_item_set_canvas_group_mode:
  2145. - void **canvas_item_set_canvas_group_mode** **(** :ref:`RID<class_RID>` item, :ref:`CanvasGroupMode<enum_RenderingServer_CanvasGroupMode>` mode, :ref:`float<class_float>` clear_margin=5.0, :ref:`bool<class_bool>` fit_empty=false, :ref:`float<class_float>` fit_margin=0.0, :ref:`bool<class_bool>` blur_mipmaps=false **)**
  2146. ----
  2147. .. _class_RenderingServer_method_canvas_item_set_clip:
  2148. - void **canvas_item_set_clip** **(** :ref:`RID<class_RID>` item, :ref:`bool<class_bool>` clip **)**
  2149. ----
  2150. .. _class_RenderingServer_method_canvas_item_set_copy_to_backbuffer:
  2151. - void **canvas_item_set_copy_to_backbuffer** **(** :ref:`RID<class_RID>` item, :ref:`bool<class_bool>` enabled, :ref:`Rect2<class_Rect2>` rect **)**
  2152. Sets the :ref:`CanvasItem<class_CanvasItem>` to copy a rect to the backbuffer.
  2153. ----
  2154. .. _class_RenderingServer_method_canvas_item_set_custom_rect:
  2155. - void **canvas_item_set_custom_rect** **(** :ref:`RID<class_RID>` item, :ref:`bool<class_bool>` use_custom_rect, :ref:`Rect2<class_Rect2>` rect=Rect2(0, 0, 0, 0) **)**
  2156. ----
  2157. .. _class_RenderingServer_method_canvas_item_set_default_texture_filter:
  2158. - void **canvas_item_set_default_texture_filter** **(** :ref:`RID<class_RID>` item, :ref:`CanvasItemTextureFilter<enum_RenderingServer_CanvasItemTextureFilter>` filter **)**
  2159. ----
  2160. .. _class_RenderingServer_method_canvas_item_set_default_texture_repeat:
  2161. - void **canvas_item_set_default_texture_repeat** **(** :ref:`RID<class_RID>` item, :ref:`CanvasItemTextureRepeat<enum_RenderingServer_CanvasItemTextureRepeat>` repeat **)**
  2162. ----
  2163. .. _class_RenderingServer_method_canvas_item_set_distance_field_mode:
  2164. - void **canvas_item_set_distance_field_mode** **(** :ref:`RID<class_RID>` item, :ref:`bool<class_bool>` enabled **)**
  2165. ----
  2166. .. _class_RenderingServer_method_canvas_item_set_draw_behind_parent:
  2167. - void **canvas_item_set_draw_behind_parent** **(** :ref:`RID<class_RID>` item, :ref:`bool<class_bool>` enabled **)**
  2168. ----
  2169. .. _class_RenderingServer_method_canvas_item_set_draw_index:
  2170. - void **canvas_item_set_draw_index** **(** :ref:`RID<class_RID>` item, :ref:`int<class_int>` index **)**
  2171. Sets the index for the :ref:`CanvasItem<class_CanvasItem>`.
  2172. ----
  2173. .. _class_RenderingServer_method_canvas_item_set_light_mask:
  2174. - void **canvas_item_set_light_mask** **(** :ref:`RID<class_RID>` item, :ref:`int<class_int>` mask **)**
  2175. ----
  2176. .. _class_RenderingServer_method_canvas_item_set_material:
  2177. - void **canvas_item_set_material** **(** :ref:`RID<class_RID>` item, :ref:`RID<class_RID>` material **)**
  2178. Sets a new material to the :ref:`CanvasItem<class_CanvasItem>`.
  2179. ----
  2180. .. _class_RenderingServer_method_canvas_item_set_modulate:
  2181. - void **canvas_item_set_modulate** **(** :ref:`RID<class_RID>` item, :ref:`Color<class_Color>` color **)**
  2182. ----
  2183. .. _class_RenderingServer_method_canvas_item_set_parent:
  2184. - void **canvas_item_set_parent** **(** :ref:`RID<class_RID>` item, :ref:`RID<class_RID>` parent **)**
  2185. ----
  2186. .. _class_RenderingServer_method_canvas_item_set_self_modulate:
  2187. - void **canvas_item_set_self_modulate** **(** :ref:`RID<class_RID>` item, :ref:`Color<class_Color>` color **)**
  2188. ----
  2189. .. _class_RenderingServer_method_canvas_item_set_sort_children_by_y:
  2190. - void **canvas_item_set_sort_children_by_y** **(** :ref:`RID<class_RID>` item, :ref:`bool<class_bool>` enabled **)**
  2191. ----
  2192. .. _class_RenderingServer_method_canvas_item_set_transform:
  2193. - void **canvas_item_set_transform** **(** :ref:`RID<class_RID>` item, :ref:`Transform2D<class_Transform2D>` transform **)**
  2194. ----
  2195. .. _class_RenderingServer_method_canvas_item_set_use_parent_material:
  2196. - void **canvas_item_set_use_parent_material** **(** :ref:`RID<class_RID>` item, :ref:`bool<class_bool>` enabled **)**
  2197. Sets if the :ref:`CanvasItem<class_CanvasItem>` uses its parent's material.
  2198. ----
  2199. .. _class_RenderingServer_method_canvas_item_set_visibility_notifier:
  2200. - void **canvas_item_set_visibility_notifier** **(** :ref:`RID<class_RID>` item, :ref:`bool<class_bool>` enable, :ref:`Rect2<class_Rect2>` area, :ref:`Callable<class_Callable>` enter_callable, :ref:`Callable<class_Callable>` exit_callable **)**
  2201. ----
  2202. .. _class_RenderingServer_method_canvas_item_set_visible:
  2203. - void **canvas_item_set_visible** **(** :ref:`RID<class_RID>` item, :ref:`bool<class_bool>` visible **)**
  2204. ----
  2205. .. _class_RenderingServer_method_canvas_item_set_z_as_relative_to_parent:
  2206. - void **canvas_item_set_z_as_relative_to_parent** **(** :ref:`RID<class_RID>` item, :ref:`bool<class_bool>` enabled **)**
  2207. If this is enabled, the Z index of the parent will be added to the children's Z index.
  2208. ----
  2209. .. _class_RenderingServer_method_canvas_item_set_z_index:
  2210. - void **canvas_item_set_z_index** **(** :ref:`RID<class_RID>` item, :ref:`int<class_int>` z_index **)**
  2211. Sets the :ref:`CanvasItem<class_CanvasItem>`'s Z index, i.e. its draw order (lower indexes are drawn first).
  2212. ----
  2213. .. _class_RenderingServer_method_canvas_light_attach_to_canvas:
  2214. - void **canvas_light_attach_to_canvas** **(** :ref:`RID<class_RID>` light, :ref:`RID<class_RID>` canvas **)**
  2215. Attaches the canvas light to the canvas. Removes it from its previous canvas.
  2216. ----
  2217. .. _class_RenderingServer_method_canvas_light_create:
  2218. - :ref:`RID<class_RID>` **canvas_light_create** **(** **)**
  2219. Creates a canvas light and adds it to the RenderingServer. It can be accessed with the RID that is returned. This RID will be used in all ``canvas_light_*`` RenderingServer functions.
  2220. Once finished with your RID, you will want to free the RID using the RenderingServer's :ref:`free_rid<class_RenderingServer_method_free_rid>` static method.
  2221. ----
  2222. .. _class_RenderingServer_method_canvas_light_occluder_attach_to_canvas:
  2223. - void **canvas_light_occluder_attach_to_canvas** **(** :ref:`RID<class_RID>` occluder, :ref:`RID<class_RID>` canvas **)**
  2224. Attaches a light occluder to the canvas. Removes it from its previous canvas.
  2225. ----
  2226. .. _class_RenderingServer_method_canvas_light_occluder_create:
  2227. - :ref:`RID<class_RID>` **canvas_light_occluder_create** **(** **)**
  2228. Creates a light occluder and adds it to the RenderingServer. It can be accessed with the RID that is returned. This RID will be used in all ``canvas_light_ocluder_*`` RenderingServer functions.
  2229. Once finished with your RID, you will want to free the RID using the RenderingServer's :ref:`free_rid<class_RenderingServer_method_free_rid>` static method.
  2230. ----
  2231. .. _class_RenderingServer_method_canvas_light_occluder_set_as_sdf_collision:
  2232. - void **canvas_light_occluder_set_as_sdf_collision** **(** :ref:`RID<class_RID>` occluder, :ref:`bool<class_bool>` enable **)**
  2233. ----
  2234. .. _class_RenderingServer_method_canvas_light_occluder_set_enabled:
  2235. - void **canvas_light_occluder_set_enabled** **(** :ref:`RID<class_RID>` occluder, :ref:`bool<class_bool>` enabled **)**
  2236. Enables or disables light occluder.
  2237. ----
  2238. .. _class_RenderingServer_method_canvas_light_occluder_set_light_mask:
  2239. - void **canvas_light_occluder_set_light_mask** **(** :ref:`RID<class_RID>` occluder, :ref:`int<class_int>` mask **)**
  2240. The light mask. See :ref:`LightOccluder2D<class_LightOccluder2D>` for more information on light masks.
  2241. ----
  2242. .. _class_RenderingServer_method_canvas_light_occluder_set_polygon:
  2243. - void **canvas_light_occluder_set_polygon** **(** :ref:`RID<class_RID>` occluder, :ref:`RID<class_RID>` polygon **)**
  2244. Sets a light occluder's polygon.
  2245. ----
  2246. .. _class_RenderingServer_method_canvas_light_occluder_set_transform:
  2247. - void **canvas_light_occluder_set_transform** **(** :ref:`RID<class_RID>` occluder, :ref:`Transform2D<class_Transform2D>` transform **)**
  2248. Sets a light occluder's :ref:`Transform2D<class_Transform2D>`.
  2249. ----
  2250. .. _class_RenderingServer_method_canvas_light_set_color:
  2251. - void **canvas_light_set_color** **(** :ref:`RID<class_RID>` light, :ref:`Color<class_Color>` color **)**
  2252. Sets the color for a light.
  2253. ----
  2254. .. _class_RenderingServer_method_canvas_light_set_enabled:
  2255. - void **canvas_light_set_enabled** **(** :ref:`RID<class_RID>` light, :ref:`bool<class_bool>` enabled **)**
  2256. Enables or disables a canvas light.
  2257. ----
  2258. .. _class_RenderingServer_method_canvas_light_set_energy:
  2259. - void **canvas_light_set_energy** **(** :ref:`RID<class_RID>` light, :ref:`float<class_float>` energy **)**
  2260. Sets a canvas light's energy.
  2261. ----
  2262. .. _class_RenderingServer_method_canvas_light_set_height:
  2263. - void **canvas_light_set_height** **(** :ref:`RID<class_RID>` light, :ref:`float<class_float>` height **)**
  2264. Sets a canvas light's height.
  2265. ----
  2266. .. _class_RenderingServer_method_canvas_light_set_item_cull_mask:
  2267. - void **canvas_light_set_item_cull_mask** **(** :ref:`RID<class_RID>` light, :ref:`int<class_int>` mask **)**
  2268. The light mask. See :ref:`LightOccluder2D<class_LightOccluder2D>` for more information on light masks.
  2269. ----
  2270. .. _class_RenderingServer_method_canvas_light_set_item_shadow_cull_mask:
  2271. - void **canvas_light_set_item_shadow_cull_mask** **(** :ref:`RID<class_RID>` light, :ref:`int<class_int>` mask **)**
  2272. The binary mask used to determine which layers this canvas light's shadows affects. See :ref:`LightOccluder2D<class_LightOccluder2D>` for more information on light masks.
  2273. ----
  2274. .. _class_RenderingServer_method_canvas_light_set_layer_range:
  2275. - void **canvas_light_set_layer_range** **(** :ref:`RID<class_RID>` light, :ref:`int<class_int>` min_layer, :ref:`int<class_int>` max_layer **)**
  2276. The layer range that gets rendered with this light.
  2277. ----
  2278. .. _class_RenderingServer_method_canvas_light_set_mode:
  2279. - void **canvas_light_set_mode** **(** :ref:`RID<class_RID>` light, :ref:`CanvasLightMode<enum_RenderingServer_CanvasLightMode>` mode **)**
  2280. The mode of the light, see :ref:`CanvasLightMode<enum_RenderingServer_CanvasLightMode>` constants.
  2281. ----
  2282. .. _class_RenderingServer_method_canvas_light_set_shadow_color:
  2283. - void **canvas_light_set_shadow_color** **(** :ref:`RID<class_RID>` light, :ref:`Color<class_Color>` color **)**
  2284. Sets the color of the canvas light's shadow.
  2285. ----
  2286. .. _class_RenderingServer_method_canvas_light_set_shadow_enabled:
  2287. - void **canvas_light_set_shadow_enabled** **(** :ref:`RID<class_RID>` light, :ref:`bool<class_bool>` enabled **)**
  2288. Enables or disables the canvas light's shadow.
  2289. ----
  2290. .. _class_RenderingServer_method_canvas_light_set_shadow_filter:
  2291. - void **canvas_light_set_shadow_filter** **(** :ref:`RID<class_RID>` light, :ref:`CanvasLightShadowFilter<enum_RenderingServer_CanvasLightShadowFilter>` filter **)**
  2292. Sets the canvas light's shadow's filter, see :ref:`CanvasLightShadowFilter<enum_RenderingServer_CanvasLightShadowFilter>` constants.
  2293. ----
  2294. .. _class_RenderingServer_method_canvas_light_set_shadow_smooth:
  2295. - void **canvas_light_set_shadow_smooth** **(** :ref:`RID<class_RID>` light, :ref:`float<class_float>` smooth **)**
  2296. Smoothens the shadow. The lower, the smoother.
  2297. ----
  2298. .. _class_RenderingServer_method_canvas_light_set_texture:
  2299. - void **canvas_light_set_texture** **(** :ref:`RID<class_RID>` light, :ref:`RID<class_RID>` texture **)**
  2300. Sets the texture to be used by a :ref:`PointLight2D<class_PointLight2D>`. Equivalent to :ref:`PointLight2D.texture<class_PointLight2D_property_texture>`.
  2301. ----
  2302. .. _class_RenderingServer_method_canvas_light_set_texture_offset:
  2303. - void **canvas_light_set_texture_offset** **(** :ref:`RID<class_RID>` light, :ref:`Vector2<class_Vector2>` offset **)**
  2304. Sets the offset of a :ref:`PointLight2D<class_PointLight2D>`'s texture. Equivalent to :ref:`PointLight2D.offset<class_PointLight2D_property_offset>`.
  2305. ----
  2306. .. _class_RenderingServer_method_canvas_light_set_texture_scale:
  2307. - void **canvas_light_set_texture_scale** **(** :ref:`RID<class_RID>` light, :ref:`float<class_float>` scale **)**
  2308. Sets the scale factor of a :ref:`PointLight2D<class_PointLight2D>`'s texture. Equivalent to :ref:`PointLight2D.texture_scale<class_PointLight2D_property_texture_scale>`.
  2309. ----
  2310. .. _class_RenderingServer_method_canvas_light_set_transform:
  2311. - void **canvas_light_set_transform** **(** :ref:`RID<class_RID>` light, :ref:`Transform2D<class_Transform2D>` transform **)**
  2312. Sets the canvas light's :ref:`Transform2D<class_Transform2D>`.
  2313. ----
  2314. .. _class_RenderingServer_method_canvas_light_set_z_range:
  2315. - void **canvas_light_set_z_range** **(** :ref:`RID<class_RID>` light, :ref:`int<class_int>` min_z, :ref:`int<class_int>` max_z **)**
  2316. Sets the Z range of objects that will be affected by this light. Equivalent to :ref:`Light2D.range_z_min<class_Light2D_property_range_z_min>` and :ref:`Light2D.range_z_max<class_Light2D_property_range_z_max>`.
  2317. ----
  2318. .. _class_RenderingServer_method_canvas_occluder_polygon_create:
  2319. - :ref:`RID<class_RID>` **canvas_occluder_polygon_create** **(** **)**
  2320. Creates a new light occluder polygon and adds it to the RenderingServer. It can be accessed with the RID that is returned. This RID will be used in all ``canvas_occluder_polygon_*`` RenderingServer functions.
  2321. Once finished with your RID, you will want to free the RID using the RenderingServer's :ref:`free_rid<class_RenderingServer_method_free_rid>` static method.
  2322. ----
  2323. .. _class_RenderingServer_method_canvas_occluder_polygon_set_cull_mode:
  2324. - void **canvas_occluder_polygon_set_cull_mode** **(** :ref:`RID<class_RID>` occluder_polygon, :ref:`CanvasOccluderPolygonCullMode<enum_RenderingServer_CanvasOccluderPolygonCullMode>` mode **)**
  2325. Sets an occluder polygons cull mode. See :ref:`CanvasOccluderPolygonCullMode<enum_RenderingServer_CanvasOccluderPolygonCullMode>` constants.
  2326. ----
  2327. .. _class_RenderingServer_method_canvas_occluder_polygon_set_shape:
  2328. - void **canvas_occluder_polygon_set_shape** **(** :ref:`RID<class_RID>` occluder_polygon, :ref:`PackedVector2Array<class_PackedVector2Array>` shape, :ref:`bool<class_bool>` closed **)**
  2329. Sets the shape of the occluder polygon.
  2330. ----
  2331. .. _class_RenderingServer_method_canvas_set_disable_scale:
  2332. - void **canvas_set_disable_scale** **(** :ref:`bool<class_bool>` disable **)**
  2333. ----
  2334. .. _class_RenderingServer_method_canvas_set_item_mirroring:
  2335. - void **canvas_set_item_mirroring** **(** :ref:`RID<class_RID>` canvas, :ref:`RID<class_RID>` item, :ref:`Vector2<class_Vector2>` mirroring **)**
  2336. A copy of the canvas item will be drawn with a local offset of the mirroring :ref:`Vector2<class_Vector2>`.
  2337. ----
  2338. .. _class_RenderingServer_method_canvas_set_modulate:
  2339. - void **canvas_set_modulate** **(** :ref:`RID<class_RID>` canvas, :ref:`Color<class_Color>` color **)**
  2340. Modulates all colors in the given canvas.
  2341. ----
  2342. .. _class_RenderingServer_method_canvas_set_shadow_texture_size:
  2343. - void **canvas_set_shadow_texture_size** **(** :ref:`int<class_int>` size **)**
  2344. ----
  2345. .. _class_RenderingServer_method_canvas_texture_create:
  2346. - :ref:`RID<class_RID>` **canvas_texture_create** **(** **)**
  2347. ----
  2348. .. _class_RenderingServer_method_canvas_texture_set_channel:
  2349. - void **canvas_texture_set_channel** **(** :ref:`RID<class_RID>` canvas_texture, :ref:`CanvasTextureChannel<enum_RenderingServer_CanvasTextureChannel>` channel, :ref:`RID<class_RID>` texture **)**
  2350. ----
  2351. .. _class_RenderingServer_method_canvas_texture_set_shading_parameters:
  2352. - void **canvas_texture_set_shading_parameters** **(** :ref:`RID<class_RID>` canvas_texture, :ref:`Color<class_Color>` base_color, :ref:`float<class_float>` shininess **)**
  2353. ----
  2354. .. _class_RenderingServer_method_canvas_texture_set_texture_filter:
  2355. - void **canvas_texture_set_texture_filter** **(** :ref:`RID<class_RID>` canvas_texture, :ref:`CanvasItemTextureFilter<enum_RenderingServer_CanvasItemTextureFilter>` filter **)**
  2356. ----
  2357. .. _class_RenderingServer_method_canvas_texture_set_texture_repeat:
  2358. - void **canvas_texture_set_texture_repeat** **(** :ref:`RID<class_RID>` canvas_texture, :ref:`CanvasItemTextureRepeat<enum_RenderingServer_CanvasItemTextureRepeat>` repeat **)**
  2359. ----
  2360. .. _class_RenderingServer_method_create_local_rendering_device:
  2361. - :ref:`RenderingDevice<class_RenderingDevice>` **create_local_rendering_device** **(** **)** |const|
  2362. ----
  2363. .. _class_RenderingServer_method_decal_create:
  2364. - :ref:`RID<class_RID>` **decal_create** **(** **)**
  2365. ----
  2366. .. _class_RenderingServer_method_decal_set_albedo_mix:
  2367. - void **decal_set_albedo_mix** **(** :ref:`RID<class_RID>` decal, :ref:`float<class_float>` albedo_mix **)**
  2368. ----
  2369. .. _class_RenderingServer_method_decal_set_cull_mask:
  2370. - void **decal_set_cull_mask** **(** :ref:`RID<class_RID>` decal, :ref:`int<class_int>` mask **)**
  2371. ----
  2372. .. _class_RenderingServer_method_decal_set_distance_fade:
  2373. - void **decal_set_distance_fade** **(** :ref:`RID<class_RID>` decal, :ref:`bool<class_bool>` enabled, :ref:`float<class_float>` begin, :ref:`float<class_float>` length **)**
  2374. ----
  2375. .. _class_RenderingServer_method_decal_set_emission_energy:
  2376. - void **decal_set_emission_energy** **(** :ref:`RID<class_RID>` decal, :ref:`float<class_float>` energy **)**
  2377. ----
  2378. .. _class_RenderingServer_method_decal_set_extents:
  2379. - void **decal_set_extents** **(** :ref:`RID<class_RID>` decal, :ref:`Vector3<class_Vector3>` extents **)**
  2380. ----
  2381. .. _class_RenderingServer_method_decal_set_fade:
  2382. - void **decal_set_fade** **(** :ref:`RID<class_RID>` decal, :ref:`float<class_float>` above, :ref:`float<class_float>` below **)**
  2383. ----
  2384. .. _class_RenderingServer_method_decal_set_modulate:
  2385. - void **decal_set_modulate** **(** :ref:`RID<class_RID>` decal, :ref:`Color<class_Color>` color **)**
  2386. ----
  2387. .. _class_RenderingServer_method_decal_set_normal_fade:
  2388. - void **decal_set_normal_fade** **(** :ref:`RID<class_RID>` decal, :ref:`float<class_float>` fade **)**
  2389. ----
  2390. .. _class_RenderingServer_method_decal_set_texture:
  2391. - void **decal_set_texture** **(** :ref:`RID<class_RID>` decal, :ref:`DecalTexture<enum_RenderingServer_DecalTexture>` type, :ref:`RID<class_RID>` texture **)**
  2392. ----
  2393. .. _class_RenderingServer_method_decals_set_filter:
  2394. - void **decals_set_filter** **(** :ref:`DecalFilter<enum_RenderingServer_DecalFilter>` filter **)**
  2395. ----
  2396. .. _class_RenderingServer_method_directional_light_create:
  2397. - :ref:`RID<class_RID>` **directional_light_create** **(** **)**
  2398. Creates a directional light and adds it to the RenderingServer. It can be accessed with the RID that is returned. This RID can be used in most ``light_*`` RenderingServer functions.
  2399. Once finished with your RID, you will want to free the RID using the RenderingServer's :ref:`free_rid<class_RenderingServer_method_free_rid>` static method.
  2400. To place in a scene, attach this directional light to an instance using :ref:`instance_set_base<class_RenderingServer_method_instance_set_base>` using the returned RID.
  2401. ----
  2402. .. _class_RenderingServer_method_directional_shadow_atlas_set_size:
  2403. - void **directional_shadow_atlas_set_size** **(** :ref:`int<class_int>` size, :ref:`bool<class_bool>` is_16bits **)**
  2404. ----
  2405. .. _class_RenderingServer_method_directional_soft_shadow_filter_set_quality:
  2406. - void **directional_soft_shadow_filter_set_quality** **(** :ref:`ShadowQuality<enum_RenderingServer_ShadowQuality>` quality **)**
  2407. ----
  2408. .. _class_RenderingServer_method_environment_bake_panorama:
  2409. - :ref:`Image<class_Image>` **environment_bake_panorama** **(** :ref:`RID<class_RID>` environment, :ref:`bool<class_bool>` bake_irradiance, :ref:`Vector2i<class_Vector2i>` size **)**
  2410. ----
  2411. .. _class_RenderingServer_method_environment_create:
  2412. - :ref:`RID<class_RID>` **environment_create** **(** **)**
  2413. Creates an environment and adds it to the RenderingServer. It can be accessed with the RID that is returned. This RID will be used in all ``environment_*`` RenderingServer functions.
  2414. Once finished with your RID, you will want to free the RID using the RenderingServer's :ref:`free_rid<class_RenderingServer_method_free_rid>` static method.
  2415. ----
  2416. .. _class_RenderingServer_method_environment_glow_set_use_bicubic_upscale:
  2417. - void **environment_glow_set_use_bicubic_upscale** **(** :ref:`bool<class_bool>` enable **)**
  2418. ----
  2419. .. _class_RenderingServer_method_environment_glow_set_use_high_quality:
  2420. - void **environment_glow_set_use_high_quality** **(** :ref:`bool<class_bool>` enable **)**
  2421. ----
  2422. .. _class_RenderingServer_method_environment_set_adjustment:
  2423. - void **environment_set_adjustment** **(** :ref:`RID<class_RID>` env, :ref:`bool<class_bool>` enable, :ref:`float<class_float>` brightness, :ref:`float<class_float>` contrast, :ref:`float<class_float>` saturation, :ref:`bool<class_bool>` use_1d_color_correction, :ref:`RID<class_RID>` color_correction **)**
  2424. Sets the values to be used with the "Adjustment" post-process effect. See :ref:`Environment<class_Environment>` for more details.
  2425. ----
  2426. .. _class_RenderingServer_method_environment_set_ambient_light:
  2427. - void **environment_set_ambient_light** **(** :ref:`RID<class_RID>` env, :ref:`Color<class_Color>` color, :ref:`EnvironmentAmbientSource<enum_RenderingServer_EnvironmentAmbientSource>` ambient=0, :ref:`float<class_float>` energy=1.0, :ref:`float<class_float>` sky_contibution=0.0, :ref:`EnvironmentReflectionSource<enum_RenderingServer_EnvironmentReflectionSource>` reflection_source=0 **)**
  2428. ----
  2429. .. _class_RenderingServer_method_environment_set_background:
  2430. - void **environment_set_background** **(** :ref:`RID<class_RID>` env, :ref:`EnvironmentBG<enum_RenderingServer_EnvironmentBG>` bg **)**
  2431. Sets the *BGMode* of the environment. Equivalent to :ref:`Environment.background_mode<class_Environment_property_background_mode>`.
  2432. ----
  2433. .. _class_RenderingServer_method_environment_set_bg_color:
  2434. - void **environment_set_bg_color** **(** :ref:`RID<class_RID>` env, :ref:`Color<class_Color>` color **)**
  2435. Color displayed for clear areas of the scene (if using Custom color or Color+Sky background modes).
  2436. ----
  2437. .. _class_RenderingServer_method_environment_set_bg_energy:
  2438. - void **environment_set_bg_energy** **(** :ref:`RID<class_RID>` env, :ref:`float<class_float>` energy **)**
  2439. Sets the intensity of the background color.
  2440. ----
  2441. .. _class_RenderingServer_method_environment_set_canvas_max_layer:
  2442. - void **environment_set_canvas_max_layer** **(** :ref:`RID<class_RID>` env, :ref:`int<class_int>` max_layer **)**
  2443. Sets the maximum layer to use if using Canvas background mode.
  2444. ----
  2445. .. _class_RenderingServer_method_environment_set_fog:
  2446. - void **environment_set_fog** **(** :ref:`RID<class_RID>` env, :ref:`bool<class_bool>` enable, :ref:`Color<class_Color>` light_color, :ref:`float<class_float>` light_energy, :ref:`float<class_float>` sun_scatter, :ref:`float<class_float>` density, :ref:`float<class_float>` height, :ref:`float<class_float>` height_density, :ref:`float<class_float>` aerial_perspective **)**
  2447. ----
  2448. .. _class_RenderingServer_method_environment_set_glow:
  2449. - void **environment_set_glow** **(** :ref:`RID<class_RID>` env, :ref:`bool<class_bool>` enable, :ref:`PackedFloat32Array<class_PackedFloat32Array>` levels, :ref:`float<class_float>` intensity, :ref:`float<class_float>` strength, :ref:`float<class_float>` mix, :ref:`float<class_float>` bloom_threshold, :ref:`EnvironmentGlowBlendMode<enum_RenderingServer_EnvironmentGlowBlendMode>` blend_mode, :ref:`float<class_float>` hdr_bleed_threshold, :ref:`float<class_float>` hdr_bleed_scale, :ref:`float<class_float>` hdr_luminance_cap, :ref:`float<class_float>` glow_map_strength, :ref:`RID<class_RID>` glow_map **)**
  2450. ----
  2451. .. _class_RenderingServer_method_environment_set_sdfgi:
  2452. - void **environment_set_sdfgi** **(** :ref:`RID<class_RID>` env, :ref:`bool<class_bool>` enable, :ref:`int<class_int>` cascades, :ref:`float<class_float>` min_cell_size, :ref:`EnvironmentSDFGIYScale<enum_RenderingServer_EnvironmentSDFGIYScale>` y_scale, :ref:`bool<class_bool>` use_occlusion, :ref:`float<class_float>` bounce_feedback, :ref:`bool<class_bool>` read_sky, :ref:`float<class_float>` energy, :ref:`float<class_float>` normal_bias, :ref:`float<class_float>` probe_bias **)**
  2453. ----
  2454. .. _class_RenderingServer_method_environment_set_sdfgi_frames_to_converge:
  2455. - void **environment_set_sdfgi_frames_to_converge** **(** :ref:`EnvironmentSDFGIFramesToConverge<enum_RenderingServer_EnvironmentSDFGIFramesToConverge>` frames **)**
  2456. ----
  2457. .. _class_RenderingServer_method_environment_set_sdfgi_frames_to_update_light:
  2458. - void **environment_set_sdfgi_frames_to_update_light** **(** :ref:`EnvironmentSDFGIFramesToUpdateLight<enum_RenderingServer_EnvironmentSDFGIFramesToUpdateLight>` frames **)**
  2459. ----
  2460. .. _class_RenderingServer_method_environment_set_sdfgi_ray_count:
  2461. - void **environment_set_sdfgi_ray_count** **(** :ref:`EnvironmentSDFGIRayCount<enum_RenderingServer_EnvironmentSDFGIRayCount>` ray_count **)**
  2462. ----
  2463. .. _class_RenderingServer_method_environment_set_sky:
  2464. - void **environment_set_sky** **(** :ref:`RID<class_RID>` env, :ref:`RID<class_RID>` sky **)**
  2465. Sets the :ref:`Sky<class_Sky>` to be used as the environment's background when using *BGMode* sky. Equivalent to :ref:`Environment.sky<class_Environment_property_sky>`.
  2466. ----
  2467. .. _class_RenderingServer_method_environment_set_sky_custom_fov:
  2468. - void **environment_set_sky_custom_fov** **(** :ref:`RID<class_RID>` env, :ref:`float<class_float>` scale **)**
  2469. Sets a custom field of view for the background :ref:`Sky<class_Sky>`. Equivalent to :ref:`Environment.sky_custom_fov<class_Environment_property_sky_custom_fov>`.
  2470. ----
  2471. .. _class_RenderingServer_method_environment_set_sky_orientation:
  2472. - void **environment_set_sky_orientation** **(** :ref:`RID<class_RID>` env, :ref:`Basis<class_Basis>` orientation **)**
  2473. Sets the rotation of the background :ref:`Sky<class_Sky>` expressed as a :ref:`Basis<class_Basis>`. Equivalent to :ref:`Environment.sky_rotation<class_Environment_property_sky_rotation>`, where the rotation vector is used to construct the :ref:`Basis<class_Basis>`.
  2474. ----
  2475. .. _class_RenderingServer_method_environment_set_ssao:
  2476. - void **environment_set_ssao** **(** :ref:`RID<class_RID>` env, :ref:`bool<class_bool>` enable, :ref:`float<class_float>` radius, :ref:`float<class_float>` intensity, :ref:`float<class_float>` power, :ref:`float<class_float>` detail, :ref:`float<class_float>` horizon, :ref:`float<class_float>` sharpness, :ref:`float<class_float>` light_affect, :ref:`float<class_float>` ao_channel_affect **)**
  2477. Sets the variables to be used with the screen-space ambient occlusion (SSAO) post-process effect. See :ref:`Environment<class_Environment>` for more details.
  2478. ----
  2479. .. _class_RenderingServer_method_environment_set_ssao_quality:
  2480. - void **environment_set_ssao_quality** **(** :ref:`EnvironmentSSAOQuality<enum_RenderingServer_EnvironmentSSAOQuality>` quality, :ref:`bool<class_bool>` half_size, :ref:`float<class_float>` adaptive_target, :ref:`int<class_int>` blur_passes, :ref:`float<class_float>` fadeout_from, :ref:`float<class_float>` fadeout_to **)**
  2481. Sets the quality level of the screen-space ambient occlusion (SSAO) post-process effect. See :ref:`Environment<class_Environment>` for more details.
  2482. ----
  2483. .. _class_RenderingServer_method_environment_set_ssil_quality:
  2484. - void **environment_set_ssil_quality** **(** :ref:`EnvironmentSSILQuality<enum_RenderingServer_EnvironmentSSILQuality>` quality, :ref:`bool<class_bool>` half_size, :ref:`float<class_float>` adaptive_target, :ref:`int<class_int>` blur_passes, :ref:`float<class_float>` fadeout_from, :ref:`float<class_float>` fadeout_to **)**
  2485. Sets the quality level of the screen-space indirect lighting (SSIL) post-process effect. See :ref:`Environment<class_Environment>` for more details.
  2486. ----
  2487. .. _class_RenderingServer_method_environment_set_ssr:
  2488. - void **environment_set_ssr** **(** :ref:`RID<class_RID>` env, :ref:`bool<class_bool>` enable, :ref:`int<class_int>` max_steps, :ref:`float<class_float>` fade_in, :ref:`float<class_float>` fade_out, :ref:`float<class_float>` depth_tolerance **)**
  2489. Sets the variables to be used with the "screen space reflections" post-process effect. See :ref:`Environment<class_Environment>` for more details.
  2490. ----
  2491. .. _class_RenderingServer_method_environment_set_ssr_roughness_quality:
  2492. - void **environment_set_ssr_roughness_quality** **(** :ref:`EnvironmentSSRRoughnessQuality<enum_RenderingServer_EnvironmentSSRRoughnessQuality>` quality **)**
  2493. ----
  2494. .. _class_RenderingServer_method_environment_set_tonemap:
  2495. - void **environment_set_tonemap** **(** :ref:`RID<class_RID>` env, :ref:`EnvironmentToneMapper<enum_RenderingServer_EnvironmentToneMapper>` tone_mapper, :ref:`float<class_float>` exposure, :ref:`float<class_float>` white, :ref:`bool<class_bool>` auto_exposure, :ref:`float<class_float>` min_luminance, :ref:`float<class_float>` max_luminance, :ref:`float<class_float>` auto_exp_speed, :ref:`float<class_float>` auto_exp_grey **)**
  2496. Sets the variables to be used with the "tonemap" post-process effect. See :ref:`Environment<class_Environment>` for more details.
  2497. ----
  2498. .. _class_RenderingServer_method_environment_set_volumetric_fog:
  2499. - void **environment_set_volumetric_fog** **(** :ref:`RID<class_RID>` env, :ref:`bool<class_bool>` enable, :ref:`float<class_float>` density, :ref:`Color<class_Color>` albedo, :ref:`Color<class_Color>` emission, :ref:`float<class_float>` emission_energy, :ref:`float<class_float>` anisotropy, :ref:`float<class_float>` length, :ref:`float<class_float>` p_detail_spread, :ref:`float<class_float>` gi_inject, :ref:`bool<class_bool>` temporal_reprojection, :ref:`float<class_float>` temporal_reprojection_amount, :ref:`float<class_float>` ambient_inject **)**
  2500. ----
  2501. .. _class_RenderingServer_method_environment_set_volumetric_fog_filter_active:
  2502. - void **environment_set_volumetric_fog_filter_active** **(** :ref:`bool<class_bool>` active **)**
  2503. Enables filtering of the volumetric fog scattering buffer. This results in much smoother volumes with very few under-sampling artifacts.
  2504. ----
  2505. .. _class_RenderingServer_method_environment_set_volumetric_fog_volume_size:
  2506. - void **environment_set_volumetric_fog_volume_size** **(** :ref:`int<class_int>` size, :ref:`int<class_int>` depth **)**
  2507. Sets the resolution of the volumetric fog's froxel buffer. ``size`` is modified by the screen's aspect ratio and then used to set the width and height of the buffer. While ``depth`` is directly used to set the depth of the buffer.
  2508. ----
  2509. .. _class_RenderingServer_method_fog_volume_create:
  2510. - :ref:`RID<class_RID>` **fog_volume_create** **(** **)**
  2511. Creates a new fog volume and allocates an RID.
  2512. ----
  2513. .. _class_RenderingServer_method_fog_volume_set_extents:
  2514. - void **fog_volume_set_extents** **(** :ref:`RID<class_RID>` fog_volume, :ref:`Vector3<class_Vector3>` extents **)**
  2515. Sets the size of the fog volume when shape is :ref:`FOG_VOLUME_SHAPE_ELLIPSOID<class_RenderingServer_constant_FOG_VOLUME_SHAPE_ELLIPSOID>`, :ref:`FOG_VOLUME_SHAPE_CONE<class_RenderingServer_constant_FOG_VOLUME_SHAPE_CONE>`, :ref:`FOG_VOLUME_SHAPE_CYLINDER<class_RenderingServer_constant_FOG_VOLUME_SHAPE_CYLINDER>` or :ref:`FOG_VOLUME_SHAPE_BOX<class_RenderingServer_constant_FOG_VOLUME_SHAPE_BOX>`.
  2516. ----
  2517. .. _class_RenderingServer_method_fog_volume_set_material:
  2518. - void **fog_volume_set_material** **(** :ref:`RID<class_RID>` fog_volume, :ref:`RID<class_RID>` material **)**
  2519. Sets the :ref:`Material<class_Material>` of the fog volume. Can be either a :ref:`FogMaterial<class_FogMaterial>` or a custom :ref:`ShaderMaterial<class_ShaderMaterial>`.
  2520. ----
  2521. .. _class_RenderingServer_method_fog_volume_set_shape:
  2522. - void **fog_volume_set_shape** **(** :ref:`RID<class_RID>` fog_volume, :ref:`FogVolumeShape<enum_RenderingServer_FogVolumeShape>` shape **)**
  2523. Sets the shape of the fog volume to either :ref:`FOG_VOLUME_SHAPE_ELLIPSOID<class_RenderingServer_constant_FOG_VOLUME_SHAPE_ELLIPSOID>`, :ref:`FOG_VOLUME_SHAPE_CONE<class_RenderingServer_constant_FOG_VOLUME_SHAPE_CONE>`, :ref:`FOG_VOLUME_SHAPE_CYLINDER<class_RenderingServer_constant_FOG_VOLUME_SHAPE_CYLINDER>`, :ref:`FOG_VOLUME_SHAPE_BOX<class_RenderingServer_constant_FOG_VOLUME_SHAPE_BOX>` or :ref:`FOG_VOLUME_SHAPE_WORLD<class_RenderingServer_constant_FOG_VOLUME_SHAPE_WORLD>`.
  2524. ----
  2525. .. _class_RenderingServer_method_force_draw:
  2526. - void **force_draw** **(** :ref:`bool<class_bool>` swap_buffers=true, :ref:`float<class_float>` frame_step=0.0 **)**
  2527. ----
  2528. .. _class_RenderingServer_method_force_sync:
  2529. - void **force_sync** **(** **)**
  2530. ----
  2531. .. _class_RenderingServer_method_free_rid:
  2532. - void **free_rid** **(** :ref:`RID<class_RID>` rid **)**
  2533. Tries to free an object in the RenderingServer.
  2534. ----
  2535. .. _class_RenderingServer_method_get_frame_setup_time_cpu:
  2536. - :ref:`float<class_float>` **get_frame_setup_time_cpu** **(** **)** |const|
  2537. ----
  2538. .. _class_RenderingServer_method_get_rendering_device:
  2539. - :ref:`RenderingDevice<class_RenderingDevice>` **get_rendering_device** **(** **)** |const|
  2540. ----
  2541. .. _class_RenderingServer_method_get_rendering_info:
  2542. - :ref:`int<class_int>` **get_rendering_info** **(** :ref:`RenderingInfo<enum_RenderingServer_RenderingInfo>` info **)**
  2543. ----
  2544. .. _class_RenderingServer_method_get_test_cube:
  2545. - :ref:`RID<class_RID>` **get_test_cube** **(** **)**
  2546. Returns the id of the test cube. Creates one if none exists.
  2547. ----
  2548. .. _class_RenderingServer_method_get_test_texture:
  2549. - :ref:`RID<class_RID>` **get_test_texture** **(** **)**
  2550. Returns the id of the test texture. Creates one if none exists.
  2551. ----
  2552. .. _class_RenderingServer_method_get_video_adapter_api_version:
  2553. - :ref:`String<class_String>` **get_video_adapter_api_version** **(** **)** |const|
  2554. Returns the version of the graphics video adapter *currently in use* (e.g. "1.2.189" for Vulkan, "3.3.0 NVIDIA 510.60.02" for OpenGL). This version may be different from the actual latest version supported by the hardware, as Godot may not always request the latest version.
  2555. \ **Note:** When running a headless or server binary, this function returns an empty string.
  2556. ----
  2557. .. _class_RenderingServer_method_get_video_adapter_name:
  2558. - :ref:`String<class_String>` **get_video_adapter_name** **(** **)** |const|
  2559. Returns the name of the video adapter (e.g. "GeForce GTX 1080/PCIe/SSE2").
  2560. \ **Note:** When running a headless or server binary, this function returns an empty string.
  2561. ----
  2562. .. _class_RenderingServer_method_get_video_adapter_type:
  2563. - :ref:`DeviceType<enum_RenderingDevice_DeviceType>` **get_video_adapter_type** **(** **)** |const|
  2564. Returns the type of the video adapter. Since dedicated graphics cards from a given generation will *usually* be significantly faster than integrated graphics made in the same generation, the device type can be used as a basis for automatic graphics settings adjustment. However, this is not always true, so make sure to provide users with a way to manually override graphics settings.
  2565. \ **Note:** When using the OpenGL backend or when running in headless mode, this function always returns :ref:`RenderingDevice.DEVICE_TYPE_OTHER<class_RenderingDevice_constant_DEVICE_TYPE_OTHER>`.
  2566. ----
  2567. .. _class_RenderingServer_method_get_video_adapter_vendor:
  2568. - :ref:`String<class_String>` **get_video_adapter_vendor** **(** **)** |const|
  2569. Returns the vendor of the video adapter (e.g. "NVIDIA Corporation").
  2570. \ **Note:** When running a headless or server binary, this function returns an empty string.
  2571. ----
  2572. .. _class_RenderingServer_method_get_white_texture:
  2573. - :ref:`RID<class_RID>` **get_white_texture** **(** **)**
  2574. Returns the id of a white texture. Creates one if none exists.
  2575. ----
  2576. .. _class_RenderingServer_method_gi_set_use_half_resolution:
  2577. - void **gi_set_use_half_resolution** **(** :ref:`bool<class_bool>` half_resolution **)**
  2578. If ``half_resolution`` is ``true``, renders :ref:`VoxelGI<class_VoxelGI>` and SDFGI (:ref:`Environment.sdfgi_enabled<class_Environment_property_sdfgi_enabled>`) buffers at halved resolution (e.g. 960×540 when the viewport size is 1920×1080). This improves performance significantly when VoxelGI or SDFGI is enabled, at the cost of artifacts that may be visible on polygon edges. The loss in quality becomes less noticeable as the viewport resolution increases. :ref:`LightmapGI<class_LightmapGI>` rendering is not affected by this setting. See also :ref:`ProjectSettings.rendering/global_illumination/gi/use_half_resolution<class_ProjectSettings_property_rendering/global_illumination/gi/use_half_resolution>`.
  2579. ----
  2580. .. _class_RenderingServer_method_global_variable_add:
  2581. - void **global_variable_add** **(** :ref:`StringName<class_StringName>` name, :ref:`GlobalVariableType<enum_RenderingServer_GlobalVariableType>` type, :ref:`Variant<class_Variant>` default_value **)**
  2582. ----
  2583. .. _class_RenderingServer_method_global_variable_get:
  2584. - :ref:`Variant<class_Variant>` **global_variable_get** **(** :ref:`StringName<class_StringName>` name **)** |const|
  2585. ----
  2586. .. _class_RenderingServer_method_global_variable_get_list:
  2587. - :ref:`PackedStringArray<class_PackedStringArray>` **global_variable_get_list** **(** **)** |const|
  2588. ----
  2589. .. _class_RenderingServer_method_global_variable_get_type:
  2590. - :ref:`GlobalVariableType<enum_RenderingServer_GlobalVariableType>` **global_variable_get_type** **(** :ref:`StringName<class_StringName>` name **)** |const|
  2591. ----
  2592. .. _class_RenderingServer_method_global_variable_remove:
  2593. - void **global_variable_remove** **(** :ref:`StringName<class_StringName>` name **)**
  2594. ----
  2595. .. _class_RenderingServer_method_global_variable_set:
  2596. - void **global_variable_set** **(** :ref:`StringName<class_StringName>` name, :ref:`Variant<class_Variant>` value **)**
  2597. ----
  2598. .. _class_RenderingServer_method_global_variable_set_override:
  2599. - void **global_variable_set_override** **(** :ref:`StringName<class_StringName>` name, :ref:`Variant<class_Variant>` value **)**
  2600. ----
  2601. .. _class_RenderingServer_method_has_changed:
  2602. - :ref:`bool<class_bool>` **has_changed** **(** **)** |const|
  2603. Returns ``true`` if changes have been made to the RenderingServer's data. :ref:`force_draw<class_RenderingServer_method_force_draw>` is usually called if this happens.
  2604. ----
  2605. .. _class_RenderingServer_method_has_feature:
  2606. - :ref:`bool<class_bool>` **has_feature** **(** :ref:`Features<enum_RenderingServer_Features>` feature **)** |const|
  2607. Not yet implemented. Always returns ``false``.
  2608. ----
  2609. .. _class_RenderingServer_method_has_os_feature:
  2610. - :ref:`bool<class_bool>` **has_os_feature** **(** :ref:`String<class_String>` feature **)** |const|
  2611. Returns ``true`` if the OS supports a certain feature. Features might be ``s3tc``, ``etc``, and ``etc2``.
  2612. ----
  2613. .. _class_RenderingServer_method_instance_attach_object_instance_id:
  2614. - void **instance_attach_object_instance_id** **(** :ref:`RID<class_RID>` instance, :ref:`int<class_int>` id **)**
  2615. Attaches a unique Object ID to instance. Object ID must be attached to instance for proper culling with :ref:`instances_cull_aabb<class_RenderingServer_method_instances_cull_aabb>`, :ref:`instances_cull_convex<class_RenderingServer_method_instances_cull_convex>`, and :ref:`instances_cull_ray<class_RenderingServer_method_instances_cull_ray>`.
  2616. ----
  2617. .. _class_RenderingServer_method_instance_attach_skeleton:
  2618. - void **instance_attach_skeleton** **(** :ref:`RID<class_RID>` instance, :ref:`RID<class_RID>` skeleton **)**
  2619. Attaches a skeleton to an instance. Removes the previous skeleton from the instance.
  2620. ----
  2621. .. _class_RenderingServer_method_instance_create:
  2622. - :ref:`RID<class_RID>` **instance_create** **(** **)**
  2623. Creates a visual instance and adds it to the RenderingServer. It can be accessed with the RID that is returned. This RID will be used in all ``instance_*`` RenderingServer functions.
  2624. Once finished with your RID, you will want to free the RID using the RenderingServer's :ref:`free_rid<class_RenderingServer_method_free_rid>` static method.
  2625. An instance is a way of placing a 3D object in the scenario. Objects like particles, meshes, and reflection probes need to be associated with an instance to be visible in the scenario using :ref:`instance_set_base<class_RenderingServer_method_instance_set_base>`.
  2626. ----
  2627. .. _class_RenderingServer_method_instance_create2:
  2628. - :ref:`RID<class_RID>` **instance_create2** **(** :ref:`RID<class_RID>` base, :ref:`RID<class_RID>` scenario **)**
  2629. Creates a visual instance, adds it to the RenderingServer, and sets both base and scenario. It can be accessed with the RID that is returned. This RID will be used in all ``instance_*`` RenderingServer functions.
  2630. Once finished with your RID, you will want to free the RID using the RenderingServer's :ref:`free_rid<class_RenderingServer_method_free_rid>` static method.
  2631. ----
  2632. .. _class_RenderingServer_method_instance_geometry_get_shader_parameter:
  2633. - :ref:`Variant<class_Variant>` **instance_geometry_get_shader_parameter** **(** :ref:`RID<class_RID>` instance, :ref:`StringName<class_StringName>` parameter **)** |const|
  2634. ----
  2635. .. _class_RenderingServer_method_instance_geometry_get_shader_parameter_default_value:
  2636. - :ref:`Variant<class_Variant>` **instance_geometry_get_shader_parameter_default_value** **(** :ref:`RID<class_RID>` instance, :ref:`StringName<class_StringName>` parameter **)** |const|
  2637. ----
  2638. .. _class_RenderingServer_method_instance_geometry_get_shader_parameter_list:
  2639. - :ref:`Array<class_Array>` **instance_geometry_get_shader_parameter_list** **(** :ref:`RID<class_RID>` instance **)** |const|
  2640. ----
  2641. .. _class_RenderingServer_method_instance_geometry_set_cast_shadows_setting:
  2642. - void **instance_geometry_set_cast_shadows_setting** **(** :ref:`RID<class_RID>` instance, :ref:`ShadowCastingSetting<enum_RenderingServer_ShadowCastingSetting>` shadow_casting_setting **)**
  2643. Sets the shadow casting setting to one of :ref:`ShadowCastingSetting<enum_RenderingServer_ShadowCastingSetting>`. Equivalent to :ref:`GeometryInstance3D.cast_shadow<class_GeometryInstance3D_property_cast_shadow>`.
  2644. ----
  2645. .. _class_RenderingServer_method_instance_geometry_set_flag:
  2646. - void **instance_geometry_set_flag** **(** :ref:`RID<class_RID>` instance, :ref:`InstanceFlags<enum_RenderingServer_InstanceFlags>` flag, :ref:`bool<class_bool>` enabled **)**
  2647. Sets the flag for a given :ref:`InstanceFlags<enum_RenderingServer_InstanceFlags>`. See :ref:`InstanceFlags<enum_RenderingServer_InstanceFlags>` for more details.
  2648. ----
  2649. .. _class_RenderingServer_method_instance_geometry_set_lightmap:
  2650. - void **instance_geometry_set_lightmap** **(** :ref:`RID<class_RID>` instance, :ref:`RID<class_RID>` lightmap, :ref:`Rect2<class_Rect2>` lightmap_uv_scale, :ref:`int<class_int>` lightmap_slice **)**
  2651. ----
  2652. .. _class_RenderingServer_method_instance_geometry_set_lod_bias:
  2653. - void **instance_geometry_set_lod_bias** **(** :ref:`RID<class_RID>` instance, :ref:`float<class_float>` lod_bias **)**
  2654. ----
  2655. .. _class_RenderingServer_method_instance_geometry_set_material_overlay:
  2656. - void **instance_geometry_set_material_overlay** **(** :ref:`RID<class_RID>` instance, :ref:`RID<class_RID>` material **)**
  2657. Sets a material that will be rendered for all surfaces on top of active materials for the mesh associated with this instance. Equivalent to :ref:`GeometryInstance3D.material_overlay<class_GeometryInstance3D_property_material_overlay>`.
  2658. ----
  2659. .. _class_RenderingServer_method_instance_geometry_set_material_override:
  2660. - void **instance_geometry_set_material_override** **(** :ref:`RID<class_RID>` instance, :ref:`RID<class_RID>` material **)**
  2661. Sets a material that will override the material for all surfaces on the mesh associated with this instance. Equivalent to :ref:`GeometryInstance3D.material_override<class_GeometryInstance3D_property_material_override>`.
  2662. ----
  2663. .. _class_RenderingServer_method_instance_geometry_set_shader_parameter:
  2664. - void **instance_geometry_set_shader_parameter** **(** :ref:`RID<class_RID>` instance, :ref:`StringName<class_StringName>` parameter, :ref:`Variant<class_Variant>` value **)**
  2665. ----
  2666. .. _class_RenderingServer_method_instance_geometry_set_transparency:
  2667. - void **instance_geometry_set_transparency** **(** :ref:`RID<class_RID>` instance, :ref:`float<class_float>` transparency **)**
  2668. Sets the transparency for the given geometry instance. Equivalent to :ref:`GeometryInstance3D.transparency<class_GeometryInstance3D_property_transparency>`.
  2669. A transparency of ``0.0`` is fully opaque, while ``1.0`` is fully transparent. Values greater than ``0.0`` (exclusive) will force the geometry's materials to go through the transparent pipeline, which is slower to render and can exhibit rendering issues due to incorrect transparency sorting. However, unlike using a transparent material, setting ``transparency`` to a value greater than ``0.0`` (exclusive) will *not* disable shadow rendering.
  2670. In spatial shaders, ``1.0 - transparency`` is set as the default value of the ``ALPHA`` built-in.
  2671. \ **Note:** ``transparency`` is clamped between ``0.0`` and ``1.0``, so this property cannot be used to make transparent materials more opaque than they originally are.
  2672. ----
  2673. .. _class_RenderingServer_method_instance_geometry_set_visibility_range:
  2674. - void **instance_geometry_set_visibility_range** **(** :ref:`RID<class_RID>` instance, :ref:`float<class_float>` min, :ref:`float<class_float>` max, :ref:`float<class_float>` min_margin, :ref:`float<class_float>` max_margin, :ref:`VisibilityRangeFadeMode<enum_RenderingServer_VisibilityRangeFadeMode>` fade_mode **)**
  2675. Sets the visibility range values for the given geometry instance. Equivalent to :ref:`GeometryInstance3D.visibility_range_begin<class_GeometryInstance3D_property_visibility_range_begin>` and related properties.
  2676. ----
  2677. .. _class_RenderingServer_method_instance_set_base:
  2678. - void **instance_set_base** **(** :ref:`RID<class_RID>` instance, :ref:`RID<class_RID>` base **)**
  2679. Sets the base of the instance. A base can be any of the 3D objects that are created in the RenderingServer that can be displayed. For example, any of the light types, mesh, multimesh, immediate geometry, particle system, reflection probe, lightmap, and the GI probe are all types that can be set as the base of an instance in order to be displayed in the scenario.
  2680. ----
  2681. .. _class_RenderingServer_method_instance_set_blend_shape_weight:
  2682. - void **instance_set_blend_shape_weight** **(** :ref:`RID<class_RID>` instance, :ref:`int<class_int>` shape, :ref:`float<class_float>` weight **)**
  2683. Sets the weight for a given blend shape associated with this instance.
  2684. ----
  2685. .. _class_RenderingServer_method_instance_set_custom_aabb:
  2686. - void **instance_set_custom_aabb** **(** :ref:`RID<class_RID>` instance, :ref:`AABB<class_AABB>` aabb **)**
  2687. Sets a custom AABB to use when culling objects from the view frustum. Equivalent to :ref:`GeometryInstance3D.set_custom_aabb<class_GeometryInstance3D_method_set_custom_aabb>`.
  2688. ----
  2689. .. _class_RenderingServer_method_instance_set_extra_visibility_margin:
  2690. - void **instance_set_extra_visibility_margin** **(** :ref:`RID<class_RID>` instance, :ref:`float<class_float>` margin **)**
  2691. Sets a margin to increase the size of the AABB when culling objects from the view frustum. This allows you to avoid culling objects that fall outside the view frustum. Equivalent to :ref:`GeometryInstance3D.extra_cull_margin<class_GeometryInstance3D_property_extra_cull_margin>`.
  2692. ----
  2693. .. _class_RenderingServer_method_instance_set_ignore_culling:
  2694. - void **instance_set_ignore_culling** **(** :ref:`RID<class_RID>` instance, :ref:`bool<class_bool>` enabled **)**
  2695. ----
  2696. .. _class_RenderingServer_method_instance_set_layer_mask:
  2697. - void **instance_set_layer_mask** **(** :ref:`RID<class_RID>` instance, :ref:`int<class_int>` mask **)**
  2698. Sets the render layers that this instance will be drawn to. Equivalent to :ref:`VisualInstance3D.layers<class_VisualInstance3D_property_layers>`.
  2699. ----
  2700. .. _class_RenderingServer_method_instance_set_scenario:
  2701. - void **instance_set_scenario** **(** :ref:`RID<class_RID>` instance, :ref:`RID<class_RID>` scenario **)**
  2702. Sets the scenario that the instance is in. The scenario is the 3D world that the objects will be displayed in.
  2703. ----
  2704. .. _class_RenderingServer_method_instance_set_surface_override_material:
  2705. - void **instance_set_surface_override_material** **(** :ref:`RID<class_RID>` instance, :ref:`int<class_int>` surface, :ref:`RID<class_RID>` material **)**
  2706. Sets the override material of a specific surface. Equivalent to :ref:`MeshInstance3D.set_surface_override_material<class_MeshInstance3D_method_set_surface_override_material>`.
  2707. ----
  2708. .. _class_RenderingServer_method_instance_set_transform:
  2709. - void **instance_set_transform** **(** :ref:`RID<class_RID>` instance, :ref:`Transform3D<class_Transform3D>` transform **)**
  2710. Sets the world space transform of the instance. Equivalent to :ref:`Node3D.transform<class_Node3D_property_transform>`.
  2711. ----
  2712. .. _class_RenderingServer_method_instance_set_visibility_parent:
  2713. - void **instance_set_visibility_parent** **(** :ref:`RID<class_RID>` instance, :ref:`RID<class_RID>` parent **)**
  2714. Sets the visibility parent for the given instance. Equivalent to :ref:`Node3D.visibility_parent<class_Node3D_property_visibility_parent>`.
  2715. ----
  2716. .. _class_RenderingServer_method_instance_set_visible:
  2717. - void **instance_set_visible** **(** :ref:`RID<class_RID>` instance, :ref:`bool<class_bool>` visible **)**
  2718. Sets whether an instance is drawn or not. Equivalent to :ref:`Node3D.visible<class_Node3D_property_visible>`.
  2719. ----
  2720. .. _class_RenderingServer_method_instances_cull_aabb:
  2721. - :ref:`Array<class_Array>` **instances_cull_aabb** **(** :ref:`AABB<class_AABB>` aabb, :ref:`RID<class_RID>` scenario **)** |const|
  2722. Returns an array of object IDs intersecting with the provided AABB. Only visual 3D nodes are considered, such as :ref:`MeshInstance3D<class_MeshInstance3D>` or :ref:`DirectionalLight3D<class_DirectionalLight3D>`. Use :ref:`@GlobalScope.instance_from_id<class_@GlobalScope_method_instance_from_id>` to obtain the actual nodes. A scenario RID must be provided, which is available in the :ref:`World3D<class_World3D>` you want to query. This forces an update for all resources queued to update.
  2723. \ **Warning:** This function is primarily intended for editor usage. For in-game use cases, prefer physics collision.
  2724. ----
  2725. .. _class_RenderingServer_method_instances_cull_convex:
  2726. - :ref:`Array<class_Array>` **instances_cull_convex** **(** :ref:`Array<class_Array>` convex, :ref:`RID<class_RID>` scenario **)** |const|
  2727. Returns an array of object IDs intersecting with the provided convex shape. Only visual 3D nodes are considered, such as :ref:`MeshInstance3D<class_MeshInstance3D>` or :ref:`DirectionalLight3D<class_DirectionalLight3D>`. Use :ref:`@GlobalScope.instance_from_id<class_@GlobalScope_method_instance_from_id>` to obtain the actual nodes. A scenario RID must be provided, which is available in the :ref:`World3D<class_World3D>` you want to query. This forces an update for all resources queued to update.
  2728. \ **Warning:** This function is primarily intended for editor usage. For in-game use cases, prefer physics collision.
  2729. ----
  2730. .. _class_RenderingServer_method_instances_cull_ray:
  2731. - :ref:`Array<class_Array>` **instances_cull_ray** **(** :ref:`Vector3<class_Vector3>` from, :ref:`Vector3<class_Vector3>` to, :ref:`RID<class_RID>` scenario **)** |const|
  2732. Returns an array of object IDs intersecting with the provided 3D ray. Only visual 3D nodes are considered, such as :ref:`MeshInstance3D<class_MeshInstance3D>` or :ref:`DirectionalLight3D<class_DirectionalLight3D>`. Use :ref:`@GlobalScope.instance_from_id<class_@GlobalScope_method_instance_from_id>` to obtain the actual nodes. A scenario RID must be provided, which is available in the :ref:`World3D<class_World3D>` you want to query. This forces an update for all resources queued to update.
  2733. \ **Warning:** This function is primarily intended for editor usage. For in-game use cases, prefer physics collision.
  2734. ----
  2735. .. _class_RenderingServer_method_light_directional_set_blend_splits:
  2736. - void **light_directional_set_blend_splits** **(** :ref:`RID<class_RID>` light, :ref:`bool<class_bool>` enable **)**
  2737. If ``true``, this directional light will blend between shadow map splits resulting in a smoother transition between them. Equivalent to :ref:`DirectionalLight3D.directional_shadow_blend_splits<class_DirectionalLight3D_property_directional_shadow_blend_splits>`.
  2738. ----
  2739. .. _class_RenderingServer_method_light_directional_set_shadow_mode:
  2740. - void **light_directional_set_shadow_mode** **(** :ref:`RID<class_RID>` light, :ref:`LightDirectionalShadowMode<enum_RenderingServer_LightDirectionalShadowMode>` mode **)**
  2741. Sets the shadow mode for this directional light. Equivalent to :ref:`DirectionalLight3D.directional_shadow_mode<class_DirectionalLight3D_property_directional_shadow_mode>`. See :ref:`LightDirectionalShadowMode<enum_RenderingServer_LightDirectionalShadowMode>` for options.
  2742. ----
  2743. .. _class_RenderingServer_method_light_directional_set_sky_mode:
  2744. - void **light_directional_set_sky_mode** **(** :ref:`RID<class_RID>` light, :ref:`LightDirectionalSkyMode<enum_RenderingServer_LightDirectionalSkyMode>` mode **)**
  2745. If ``true``, this light will not be used for anything except sky shaders. Use this for lights that impact your sky shader that you may want to hide from affecting the rest of the scene. For example, you may want to enable this when the sun in your sky shader falls below the horizon.
  2746. ----
  2747. .. _class_RenderingServer_method_light_omni_set_shadow_mode:
  2748. - void **light_omni_set_shadow_mode** **(** :ref:`RID<class_RID>` light, :ref:`LightOmniShadowMode<enum_RenderingServer_LightOmniShadowMode>` mode **)**
  2749. Sets whether to use a dual paraboloid or a cubemap for the shadow map. Dual paraboloid is faster but may suffer from artifacts. Equivalent to :ref:`OmniLight3D.omni_shadow_mode<class_OmniLight3D_property_omni_shadow_mode>`.
  2750. ----
  2751. .. _class_RenderingServer_method_light_projectors_set_filter:
  2752. - void **light_projectors_set_filter** **(** :ref:`LightProjectorFilter<enum_RenderingServer_LightProjectorFilter>` filter **)**
  2753. ----
  2754. .. _class_RenderingServer_method_light_set_bake_mode:
  2755. - void **light_set_bake_mode** **(** :ref:`RID<class_RID>` light, :ref:`LightBakeMode<enum_RenderingServer_LightBakeMode>` bake_mode **)**
  2756. ----
  2757. .. _class_RenderingServer_method_light_set_color:
  2758. - void **light_set_color** **(** :ref:`RID<class_RID>` light, :ref:`Color<class_Color>` color **)**
  2759. Sets the color of the light. Equivalent to :ref:`Light3D.light_color<class_Light3D_property_light_color>`.
  2760. ----
  2761. .. _class_RenderingServer_method_light_set_cull_mask:
  2762. - void **light_set_cull_mask** **(** :ref:`RID<class_RID>` light, :ref:`int<class_int>` mask **)**
  2763. Sets the cull mask for this Light3D. Lights only affect objects in the selected layers. Equivalent to :ref:`Light3D.light_cull_mask<class_Light3D_property_light_cull_mask>`.
  2764. ----
  2765. .. _class_RenderingServer_method_light_set_distance_fade:
  2766. - void **light_set_distance_fade** **(** :ref:`RID<class_RID>` decal, :ref:`bool<class_bool>` enabled, :ref:`float<class_float>` begin, :ref:`float<class_float>` shadow, :ref:`float<class_float>` length **)**
  2767. Sets the distance fade for this Light3D. This acts as a form of level of detail (LOD) and can be used to improve performance. Equivalent to :ref:`Light3D.distance_fade_enabled<class_Light3D_property_distance_fade_enabled>`, :ref:`Light3D.distance_fade_begin<class_Light3D_property_distance_fade_begin>`, :ref:`Light3D.distance_fade_shadow<class_Light3D_property_distance_fade_shadow>`, and :ref:`Light3D.distance_fade_length<class_Light3D_property_distance_fade_length>`.
  2768. ----
  2769. .. _class_RenderingServer_method_light_set_max_sdfgi_cascade:
  2770. - void **light_set_max_sdfgi_cascade** **(** :ref:`RID<class_RID>` light, :ref:`int<class_int>` cascade **)**
  2771. ----
  2772. .. _class_RenderingServer_method_light_set_negative:
  2773. - void **light_set_negative** **(** :ref:`RID<class_RID>` light, :ref:`bool<class_bool>` enable **)**
  2774. If ``true``, light will subtract light instead of adding light. Equivalent to :ref:`Light3D.light_negative<class_Light3D_property_light_negative>`.
  2775. ----
  2776. .. _class_RenderingServer_method_light_set_param:
  2777. - void **light_set_param** **(** :ref:`RID<class_RID>` light, :ref:`LightParam<enum_RenderingServer_LightParam>` param, :ref:`float<class_float>` value **)**
  2778. Sets the specified light parameter. See :ref:`LightParam<enum_RenderingServer_LightParam>` for options. Equivalent to :ref:`Light3D.set_param<class_Light3D_method_set_param>`.
  2779. ----
  2780. .. _class_RenderingServer_method_light_set_projector:
  2781. - void **light_set_projector** **(** :ref:`RID<class_RID>` light, :ref:`RID<class_RID>` texture **)**
  2782. Not implemented in Godot 3.x.
  2783. ----
  2784. .. _class_RenderingServer_method_light_set_reverse_cull_face_mode:
  2785. - void **light_set_reverse_cull_face_mode** **(** :ref:`RID<class_RID>` light, :ref:`bool<class_bool>` enabled **)**
  2786. If ``true``, reverses the backface culling of the mesh. This can be useful when you have a flat mesh that has a light behind it. If you need to cast a shadow on both sides of the mesh, set the mesh to use double-sided shadows with :ref:`instance_geometry_set_cast_shadows_setting<class_RenderingServer_method_instance_geometry_set_cast_shadows_setting>`. Equivalent to :ref:`Light3D.shadow_reverse_cull_face<class_Light3D_property_shadow_reverse_cull_face>`.
  2787. ----
  2788. .. _class_RenderingServer_method_light_set_shadow:
  2789. - void **light_set_shadow** **(** :ref:`RID<class_RID>` light, :ref:`bool<class_bool>` enabled **)**
  2790. If ``true``, light will cast shadows. Equivalent to :ref:`Light3D.shadow_enabled<class_Light3D_property_shadow_enabled>`.
  2791. ----
  2792. .. _class_RenderingServer_method_lightmap_create:
  2793. - :ref:`RID<class_RID>` **lightmap_create** **(** **)**
  2794. ----
  2795. .. _class_RenderingServer_method_lightmap_get_probe_capture_bsp_tree:
  2796. - :ref:`PackedInt32Array<class_PackedInt32Array>` **lightmap_get_probe_capture_bsp_tree** **(** :ref:`RID<class_RID>` lightmap **)** |const|
  2797. ----
  2798. .. _class_RenderingServer_method_lightmap_get_probe_capture_points:
  2799. - :ref:`PackedVector3Array<class_PackedVector3Array>` **lightmap_get_probe_capture_points** **(** :ref:`RID<class_RID>` lightmap **)** |const|
  2800. ----
  2801. .. _class_RenderingServer_method_lightmap_get_probe_capture_sh:
  2802. - :ref:`PackedColorArray<class_PackedColorArray>` **lightmap_get_probe_capture_sh** **(** :ref:`RID<class_RID>` lightmap **)** |const|
  2803. ----
  2804. .. _class_RenderingServer_method_lightmap_get_probe_capture_tetrahedra:
  2805. - :ref:`PackedInt32Array<class_PackedInt32Array>` **lightmap_get_probe_capture_tetrahedra** **(** :ref:`RID<class_RID>` lightmap **)** |const|
  2806. ----
  2807. .. _class_RenderingServer_method_lightmap_set_probe_bounds:
  2808. - void **lightmap_set_probe_bounds** **(** :ref:`RID<class_RID>` lightmap, :ref:`AABB<class_AABB>` bounds **)**
  2809. ----
  2810. .. _class_RenderingServer_method_lightmap_set_probe_capture_data:
  2811. - void **lightmap_set_probe_capture_data** **(** :ref:`RID<class_RID>` lightmap, :ref:`PackedVector3Array<class_PackedVector3Array>` points, :ref:`PackedColorArray<class_PackedColorArray>` point_sh, :ref:`PackedInt32Array<class_PackedInt32Array>` tetrahedra, :ref:`PackedInt32Array<class_PackedInt32Array>` bsp_tree **)**
  2812. ----
  2813. .. _class_RenderingServer_method_lightmap_set_probe_capture_update_speed:
  2814. - void **lightmap_set_probe_capture_update_speed** **(** :ref:`float<class_float>` speed **)**
  2815. ----
  2816. .. _class_RenderingServer_method_lightmap_set_probe_interior:
  2817. - void **lightmap_set_probe_interior** **(** :ref:`RID<class_RID>` lightmap, :ref:`bool<class_bool>` interior **)**
  2818. ----
  2819. .. _class_RenderingServer_method_lightmap_set_textures:
  2820. - void **lightmap_set_textures** **(** :ref:`RID<class_RID>` lightmap, :ref:`RID<class_RID>` light, :ref:`bool<class_bool>` uses_sh **)**
  2821. ----
  2822. .. _class_RenderingServer_method_make_sphere_mesh:
  2823. - :ref:`RID<class_RID>` **make_sphere_mesh** **(** :ref:`int<class_int>` latitudes, :ref:`int<class_int>` longitudes, :ref:`float<class_float>` radius **)**
  2824. Returns a mesh of a sphere with the given amount of horizontal and vertical subdivisions.
  2825. ----
  2826. .. _class_RenderingServer_method_material_create:
  2827. - :ref:`RID<class_RID>` **material_create** **(** **)**
  2828. Creates an empty material and adds it to the RenderingServer. It can be accessed with the RID that is returned. This RID will be used in all ``material_*`` RenderingServer functions.
  2829. Once finished with your RID, you will want to free the RID using the RenderingServer's :ref:`free_rid<class_RenderingServer_method_free_rid>` static method.
  2830. ----
  2831. .. _class_RenderingServer_method_material_get_param:
  2832. - :ref:`Variant<class_Variant>` **material_get_param** **(** :ref:`RID<class_RID>` material, :ref:`StringName<class_StringName>` parameter **)** |const|
  2833. Returns the value of a certain material's parameter.
  2834. ----
  2835. .. _class_RenderingServer_method_material_set_next_pass:
  2836. - void **material_set_next_pass** **(** :ref:`RID<class_RID>` material, :ref:`RID<class_RID>` next_material **)**
  2837. Sets an object's next material.
  2838. ----
  2839. .. _class_RenderingServer_method_material_set_param:
  2840. - void **material_set_param** **(** :ref:`RID<class_RID>` material, :ref:`StringName<class_StringName>` parameter, :ref:`Variant<class_Variant>` value **)**
  2841. Sets a material's parameter.
  2842. ----
  2843. .. _class_RenderingServer_method_material_set_render_priority:
  2844. - void **material_set_render_priority** **(** :ref:`RID<class_RID>` material, :ref:`int<class_int>` priority **)**
  2845. Sets a material's render priority.
  2846. ----
  2847. .. _class_RenderingServer_method_material_set_shader:
  2848. - void **material_set_shader** **(** :ref:`RID<class_RID>` shader_material, :ref:`RID<class_RID>` shader **)**
  2849. Sets a shader material's shader.
  2850. ----
  2851. .. _class_RenderingServer_method_mesh_add_surface:
  2852. - void **mesh_add_surface** **(** :ref:`RID<class_RID>` mesh, :ref:`Dictionary<class_Dictionary>` surface **)**
  2853. ----
  2854. .. _class_RenderingServer_method_mesh_add_surface_from_arrays:
  2855. - void **mesh_add_surface_from_arrays** **(** :ref:`RID<class_RID>` mesh, :ref:`PrimitiveType<enum_RenderingServer_PrimitiveType>` primitive, :ref:`Array<class_Array>` arrays, :ref:`Array<class_Array>` blend_shapes=[], :ref:`Dictionary<class_Dictionary>` lods={}, :ref:`int<class_int>` compress_format=0 **)**
  2856. ----
  2857. .. _class_RenderingServer_method_mesh_clear:
  2858. - void **mesh_clear** **(** :ref:`RID<class_RID>` mesh **)**
  2859. Removes all surfaces from a mesh.
  2860. ----
  2861. .. _class_RenderingServer_method_mesh_create:
  2862. - :ref:`RID<class_RID>` **mesh_create** **(** **)**
  2863. Creates a new mesh and adds it to the RenderingServer. It can be accessed with the RID that is returned. This RID will be used in all ``mesh_*`` RenderingServer functions.
  2864. Once finished with your RID, you will want to free the RID using the RenderingServer's :ref:`free_rid<class_RenderingServer_method_free_rid>` static method.
  2865. To place in a scene, attach this mesh to an instance using :ref:`instance_set_base<class_RenderingServer_method_instance_set_base>` using the returned RID.
  2866. ----
  2867. .. _class_RenderingServer_method_mesh_create_from_surfaces:
  2868. - :ref:`RID<class_RID>` **mesh_create_from_surfaces** **(** :ref:`Dictionary[]<class_Dictionary>` surfaces, :ref:`int<class_int>` blend_shape_count=0 **)**
  2869. ----
  2870. .. _class_RenderingServer_method_mesh_get_blend_shape_count:
  2871. - :ref:`int<class_int>` **mesh_get_blend_shape_count** **(** :ref:`RID<class_RID>` mesh **)** |const|
  2872. Returns a mesh's blend shape count.
  2873. ----
  2874. .. _class_RenderingServer_method_mesh_get_blend_shape_mode:
  2875. - :ref:`BlendShapeMode<enum_RenderingServer_BlendShapeMode>` **mesh_get_blend_shape_mode** **(** :ref:`RID<class_RID>` mesh **)** |const|
  2876. Returns a mesh's blend shape mode.
  2877. ----
  2878. .. _class_RenderingServer_method_mesh_get_custom_aabb:
  2879. - :ref:`AABB<class_AABB>` **mesh_get_custom_aabb** **(** :ref:`RID<class_RID>` mesh **)** |const|
  2880. Returns a mesh's custom aabb.
  2881. ----
  2882. .. _class_RenderingServer_method_mesh_get_surface:
  2883. - :ref:`Dictionary<class_Dictionary>` **mesh_get_surface** **(** :ref:`RID<class_RID>` mesh, :ref:`int<class_int>` surface **)**
  2884. ----
  2885. .. _class_RenderingServer_method_mesh_get_surface_count:
  2886. - :ref:`int<class_int>` **mesh_get_surface_count** **(** :ref:`RID<class_RID>` mesh **)** |const|
  2887. Returns a mesh's number of surfaces.
  2888. ----
  2889. .. _class_RenderingServer_method_mesh_set_blend_shape_mode:
  2890. - void **mesh_set_blend_shape_mode** **(** :ref:`RID<class_RID>` mesh, :ref:`BlendShapeMode<enum_RenderingServer_BlendShapeMode>` mode **)**
  2891. Sets a mesh's blend shape mode.
  2892. ----
  2893. .. _class_RenderingServer_method_mesh_set_custom_aabb:
  2894. - void **mesh_set_custom_aabb** **(** :ref:`RID<class_RID>` mesh, :ref:`AABB<class_AABB>` aabb **)**
  2895. Sets a mesh's custom aabb.
  2896. ----
  2897. .. _class_RenderingServer_method_mesh_set_shadow_mesh:
  2898. - void **mesh_set_shadow_mesh** **(** :ref:`RID<class_RID>` mesh, :ref:`RID<class_RID>` shadow_mesh **)**
  2899. ----
  2900. .. _class_RenderingServer_method_mesh_surface_get_arrays:
  2901. - :ref:`Array<class_Array>` **mesh_surface_get_arrays** **(** :ref:`RID<class_RID>` mesh, :ref:`int<class_int>` surface **)** |const|
  2902. Returns a mesh's surface's buffer arrays.
  2903. ----
  2904. .. _class_RenderingServer_method_mesh_surface_get_blend_shape_arrays:
  2905. - :ref:`Array<class_Array>` **mesh_surface_get_blend_shape_arrays** **(** :ref:`RID<class_RID>` mesh, :ref:`int<class_int>` surface **)** |const|
  2906. Returns a mesh's surface's arrays for blend shapes.
  2907. ----
  2908. .. _class_RenderingServer_method_mesh_surface_get_format_attribute_stride:
  2909. - :ref:`int<class_int>` **mesh_surface_get_format_attribute_stride** **(** :ref:`int<class_int>` format, :ref:`int<class_int>` vertex_count **)** |const|
  2910. ----
  2911. .. _class_RenderingServer_method_mesh_surface_get_format_offset:
  2912. - :ref:`int<class_int>` **mesh_surface_get_format_offset** **(** :ref:`int<class_int>` format, :ref:`int<class_int>` vertex_count, :ref:`int<class_int>` array_index **)** |const|
  2913. ----
  2914. .. _class_RenderingServer_method_mesh_surface_get_format_skin_stride:
  2915. - :ref:`int<class_int>` **mesh_surface_get_format_skin_stride** **(** :ref:`int<class_int>` format, :ref:`int<class_int>` vertex_count **)** |const|
  2916. ----
  2917. .. _class_RenderingServer_method_mesh_surface_get_format_vertex_stride:
  2918. - :ref:`int<class_int>` **mesh_surface_get_format_vertex_stride** **(** :ref:`int<class_int>` format, :ref:`int<class_int>` vertex_count **)** |const|
  2919. ----
  2920. .. _class_RenderingServer_method_mesh_surface_get_material:
  2921. - :ref:`RID<class_RID>` **mesh_surface_get_material** **(** :ref:`RID<class_RID>` mesh, :ref:`int<class_int>` surface **)** |const|
  2922. Returns a mesh's surface's material.
  2923. ----
  2924. .. _class_RenderingServer_method_mesh_surface_set_material:
  2925. - void **mesh_surface_set_material** **(** :ref:`RID<class_RID>` mesh, :ref:`int<class_int>` surface, :ref:`RID<class_RID>` material **)**
  2926. Sets a mesh's surface's material.
  2927. ----
  2928. .. _class_RenderingServer_method_mesh_surface_update_attribute_region:
  2929. - void **mesh_surface_update_attribute_region** **(** :ref:`RID<class_RID>` mesh, :ref:`int<class_int>` surface, :ref:`int<class_int>` offset, :ref:`PackedByteArray<class_PackedByteArray>` data **)**
  2930. ----
  2931. .. _class_RenderingServer_method_mesh_surface_update_skin_region:
  2932. - void **mesh_surface_update_skin_region** **(** :ref:`RID<class_RID>` mesh, :ref:`int<class_int>` surface, :ref:`int<class_int>` offset, :ref:`PackedByteArray<class_PackedByteArray>` data **)**
  2933. ----
  2934. .. _class_RenderingServer_method_mesh_surface_update_vertex_region:
  2935. - void **mesh_surface_update_vertex_region** **(** :ref:`RID<class_RID>` mesh, :ref:`int<class_int>` surface, :ref:`int<class_int>` offset, :ref:`PackedByteArray<class_PackedByteArray>` data **)**
  2936. ----
  2937. .. _class_RenderingServer_method_multimesh_allocate_data:
  2938. - void **multimesh_allocate_data** **(** :ref:`RID<class_RID>` multimesh, :ref:`int<class_int>` instances, :ref:`MultimeshTransformFormat<enum_RenderingServer_MultimeshTransformFormat>` transform_format, :ref:`bool<class_bool>` color_format=false, :ref:`bool<class_bool>` custom_data_format=false **)**
  2939. ----
  2940. .. _class_RenderingServer_method_multimesh_create:
  2941. - :ref:`RID<class_RID>` **multimesh_create** **(** **)**
  2942. Creates a new multimesh on the RenderingServer and returns an :ref:`RID<class_RID>` handle. This RID will be used in all ``multimesh_*`` RenderingServer functions.
  2943. Once finished with your RID, you will want to free the RID using the RenderingServer's :ref:`free_rid<class_RenderingServer_method_free_rid>` static method.
  2944. To place in a scene, attach this multimesh to an instance using :ref:`instance_set_base<class_RenderingServer_method_instance_set_base>` using the returned RID.
  2945. ----
  2946. .. _class_RenderingServer_method_multimesh_get_aabb:
  2947. - :ref:`AABB<class_AABB>` **multimesh_get_aabb** **(** :ref:`RID<class_RID>` multimesh **)** |const|
  2948. Calculates and returns the axis-aligned bounding box that encloses all instances within the multimesh.
  2949. ----
  2950. .. _class_RenderingServer_method_multimesh_get_buffer:
  2951. - :ref:`PackedFloat32Array<class_PackedFloat32Array>` **multimesh_get_buffer** **(** :ref:`RID<class_RID>` multimesh **)** |const|
  2952. ----
  2953. .. _class_RenderingServer_method_multimesh_get_instance_count:
  2954. - :ref:`int<class_int>` **multimesh_get_instance_count** **(** :ref:`RID<class_RID>` multimesh **)** |const|
  2955. Returns the number of instances allocated for this multimesh.
  2956. ----
  2957. .. _class_RenderingServer_method_multimesh_get_mesh:
  2958. - :ref:`RID<class_RID>` **multimesh_get_mesh** **(** :ref:`RID<class_RID>` multimesh **)** |const|
  2959. Returns the RID of the mesh that will be used in drawing this multimesh.
  2960. ----
  2961. .. _class_RenderingServer_method_multimesh_get_visible_instances:
  2962. - :ref:`int<class_int>` **multimesh_get_visible_instances** **(** :ref:`RID<class_RID>` multimesh **)** |const|
  2963. Returns the number of visible instances for this multimesh.
  2964. ----
  2965. .. _class_RenderingServer_method_multimesh_instance_get_color:
  2966. - :ref:`Color<class_Color>` **multimesh_instance_get_color** **(** :ref:`RID<class_RID>` multimesh, :ref:`int<class_int>` index **)** |const|
  2967. Returns the color by which the specified instance will be modulated.
  2968. ----
  2969. .. _class_RenderingServer_method_multimesh_instance_get_custom_data:
  2970. - :ref:`Color<class_Color>` **multimesh_instance_get_custom_data** **(** :ref:`RID<class_RID>` multimesh, :ref:`int<class_int>` index **)** |const|
  2971. Returns the custom data associated with the specified instance.
  2972. ----
  2973. .. _class_RenderingServer_method_multimesh_instance_get_transform:
  2974. - :ref:`Transform3D<class_Transform3D>` **multimesh_instance_get_transform** **(** :ref:`RID<class_RID>` multimesh, :ref:`int<class_int>` index **)** |const|
  2975. Returns the :ref:`Transform3D<class_Transform3D>` of the specified instance.
  2976. ----
  2977. .. _class_RenderingServer_method_multimesh_instance_get_transform_2d:
  2978. - :ref:`Transform2D<class_Transform2D>` **multimesh_instance_get_transform_2d** **(** :ref:`RID<class_RID>` multimesh, :ref:`int<class_int>` index **)** |const|
  2979. Returns the :ref:`Transform2D<class_Transform2D>` of the specified instance. For use when the multimesh is set to use 2D transforms.
  2980. ----
  2981. .. _class_RenderingServer_method_multimesh_instance_set_color:
  2982. - void **multimesh_instance_set_color** **(** :ref:`RID<class_RID>` multimesh, :ref:`int<class_int>` index, :ref:`Color<class_Color>` color **)**
  2983. Sets the color by which this instance will be modulated. Equivalent to :ref:`MultiMesh.set_instance_color<class_MultiMesh_method_set_instance_color>`.
  2984. ----
  2985. .. _class_RenderingServer_method_multimesh_instance_set_custom_data:
  2986. - void **multimesh_instance_set_custom_data** **(** :ref:`RID<class_RID>` multimesh, :ref:`int<class_int>` index, :ref:`Color<class_Color>` custom_data **)**
  2987. Sets the custom data for this instance. Custom data is passed as a :ref:`Color<class_Color>`, but is interpreted as a ``vec4`` in the shader. Equivalent to :ref:`MultiMesh.set_instance_custom_data<class_MultiMesh_method_set_instance_custom_data>`.
  2988. ----
  2989. .. _class_RenderingServer_method_multimesh_instance_set_transform:
  2990. - void **multimesh_instance_set_transform** **(** :ref:`RID<class_RID>` multimesh, :ref:`int<class_int>` index, :ref:`Transform3D<class_Transform3D>` transform **)**
  2991. Sets the :ref:`Transform3D<class_Transform3D>` for this instance. Equivalent to :ref:`MultiMesh.set_instance_transform<class_MultiMesh_method_set_instance_transform>`.
  2992. ----
  2993. .. _class_RenderingServer_method_multimesh_instance_set_transform_2d:
  2994. - void **multimesh_instance_set_transform_2d** **(** :ref:`RID<class_RID>` multimesh, :ref:`int<class_int>` index, :ref:`Transform2D<class_Transform2D>` transform **)**
  2995. Sets the :ref:`Transform2D<class_Transform2D>` for this instance. For use when multimesh is used in 2D. Equivalent to :ref:`MultiMesh.set_instance_transform_2d<class_MultiMesh_method_set_instance_transform_2d>`.
  2996. ----
  2997. .. _class_RenderingServer_method_multimesh_set_buffer:
  2998. - void **multimesh_set_buffer** **(** :ref:`RID<class_RID>` multimesh, :ref:`PackedFloat32Array<class_PackedFloat32Array>` buffer **)**
  2999. ----
  3000. .. _class_RenderingServer_method_multimesh_set_mesh:
  3001. - void **multimesh_set_mesh** **(** :ref:`RID<class_RID>` multimesh, :ref:`RID<class_RID>` mesh **)**
  3002. Sets the mesh to be drawn by the multimesh. Equivalent to :ref:`MultiMesh.mesh<class_MultiMesh_property_mesh>`.
  3003. ----
  3004. .. _class_RenderingServer_method_multimesh_set_visible_instances:
  3005. - void **multimesh_set_visible_instances** **(** :ref:`RID<class_RID>` multimesh, :ref:`int<class_int>` visible **)**
  3006. Sets the number of instances visible at a given time. If -1, all instances that have been allocated are drawn. Equivalent to :ref:`MultiMesh.visible_instance_count<class_MultiMesh_property_visible_instance_count>`.
  3007. ----
  3008. .. _class_RenderingServer_method_occluder_create:
  3009. - :ref:`RID<class_RID>` **occluder_create** **(** **)**
  3010. ----
  3011. .. _class_RenderingServer_method_occluder_set_mesh:
  3012. - void **occluder_set_mesh** **(** :ref:`RID<class_RID>` occluder, :ref:`PackedVector3Array<class_PackedVector3Array>` vertices, :ref:`PackedInt32Array<class_PackedInt32Array>` indices **)**
  3013. ----
  3014. .. _class_RenderingServer_method_omni_light_create:
  3015. - :ref:`RID<class_RID>` **omni_light_create** **(** **)**
  3016. Creates a new omni light and adds it to the RenderingServer. It can be accessed with the RID that is returned. This RID can be used in most ``light_*`` RenderingServer functions.
  3017. Once finished with your RID, you will want to free the RID using the RenderingServer's :ref:`free_rid<class_RenderingServer_method_free_rid>` static method.
  3018. To place in a scene, attach this omni light to an instance using :ref:`instance_set_base<class_RenderingServer_method_instance_set_base>` using the returned RID.
  3019. ----
  3020. .. _class_RenderingServer_method_particles_collision_create:
  3021. - :ref:`RID<class_RID>` **particles_collision_create** **(** **)**
  3022. ----
  3023. .. _class_RenderingServer_method_particles_collision_height_field_update:
  3024. - void **particles_collision_height_field_update** **(** :ref:`RID<class_RID>` particles_collision **)**
  3025. ----
  3026. .. _class_RenderingServer_method_particles_collision_set_attractor_attenuation:
  3027. - void **particles_collision_set_attractor_attenuation** **(** :ref:`RID<class_RID>` particles_collision, :ref:`float<class_float>` curve **)**
  3028. ----
  3029. .. _class_RenderingServer_method_particles_collision_set_attractor_directionality:
  3030. - void **particles_collision_set_attractor_directionality** **(** :ref:`RID<class_RID>` particles_collision, :ref:`float<class_float>` amount **)**
  3031. ----
  3032. .. _class_RenderingServer_method_particles_collision_set_attractor_strength:
  3033. - void **particles_collision_set_attractor_strength** **(** :ref:`RID<class_RID>` particles_collision, :ref:`float<class_float>` setrngth **)**
  3034. ----
  3035. .. _class_RenderingServer_method_particles_collision_set_box_extents:
  3036. - void **particles_collision_set_box_extents** **(** :ref:`RID<class_RID>` particles_collision, :ref:`Vector3<class_Vector3>` extents **)**
  3037. ----
  3038. .. _class_RenderingServer_method_particles_collision_set_collision_type:
  3039. - void **particles_collision_set_collision_type** **(** :ref:`RID<class_RID>` particles_collision, :ref:`ParticlesCollisionType<enum_RenderingServer_ParticlesCollisionType>` type **)**
  3040. ----
  3041. .. _class_RenderingServer_method_particles_collision_set_cull_mask:
  3042. - void **particles_collision_set_cull_mask** **(** :ref:`RID<class_RID>` particles_collision, :ref:`int<class_int>` mask **)**
  3043. ----
  3044. .. _class_RenderingServer_method_particles_collision_set_field_texture:
  3045. - void **particles_collision_set_field_texture** **(** :ref:`RID<class_RID>` particles_collision, :ref:`RID<class_RID>` texture **)**
  3046. ----
  3047. .. _class_RenderingServer_method_particles_collision_set_height_field_resolution:
  3048. - void **particles_collision_set_height_field_resolution** **(** :ref:`RID<class_RID>` particles_collision, :ref:`ParticlesCollisionHeightfieldResolution<enum_RenderingServer_ParticlesCollisionHeightfieldResolution>` resolution **)**
  3049. ----
  3050. .. _class_RenderingServer_method_particles_collision_set_sphere_radius:
  3051. - void **particles_collision_set_sphere_radius** **(** :ref:`RID<class_RID>` particles_collision, :ref:`float<class_float>` radius **)**
  3052. ----
  3053. .. _class_RenderingServer_method_particles_create:
  3054. - :ref:`RID<class_RID>` **particles_create** **(** **)**
  3055. Creates a particle system and adds it to the RenderingServer. It can be accessed with the RID that is returned. This RID will be used in all ``particles_*`` RenderingServer functions.
  3056. Once finished with your RID, you will want to free the RID using the RenderingServer's :ref:`free_rid<class_RenderingServer_method_free_rid>` static method.
  3057. To place in a scene, attach these particles to an instance using :ref:`instance_set_base<class_RenderingServer_method_instance_set_base>` using the returned RID.
  3058. ----
  3059. .. _class_RenderingServer_method_particles_emit:
  3060. - void **particles_emit** **(** :ref:`RID<class_RID>` particles, :ref:`Transform3D<class_Transform3D>` transform, :ref:`Vector3<class_Vector3>` velocity, :ref:`Color<class_Color>` color, :ref:`Color<class_Color>` custom, :ref:`int<class_int>` emit_flags **)**
  3061. ----
  3062. .. _class_RenderingServer_method_particles_get_current_aabb:
  3063. - :ref:`AABB<class_AABB>` **particles_get_current_aabb** **(** :ref:`RID<class_RID>` particles **)**
  3064. Calculates and returns the axis-aligned bounding box that contains all the particles. Equivalent to :ref:`GPUParticles3D.capture_aabb<class_GPUParticles3D_method_capture_aabb>`.
  3065. ----
  3066. .. _class_RenderingServer_method_particles_get_emitting:
  3067. - :ref:`bool<class_bool>` **particles_get_emitting** **(** :ref:`RID<class_RID>` particles **)**
  3068. Returns ``true`` if particles are currently set to emitting.
  3069. ----
  3070. .. _class_RenderingServer_method_particles_is_inactive:
  3071. - :ref:`bool<class_bool>` **particles_is_inactive** **(** :ref:`RID<class_RID>` particles **)**
  3072. Returns ``true`` if particles are not emitting and particles are set to inactive.
  3073. ----
  3074. .. _class_RenderingServer_method_particles_request_process:
  3075. - void **particles_request_process** **(** :ref:`RID<class_RID>` particles **)**
  3076. Add particle system to list of particle systems that need to be updated. Update will take place on the next frame, or on the next call to :ref:`instances_cull_aabb<class_RenderingServer_method_instances_cull_aabb>`, :ref:`instances_cull_convex<class_RenderingServer_method_instances_cull_convex>`, or :ref:`instances_cull_ray<class_RenderingServer_method_instances_cull_ray>`.
  3077. ----
  3078. .. _class_RenderingServer_method_particles_restart:
  3079. - void **particles_restart** **(** :ref:`RID<class_RID>` particles **)**
  3080. Reset the particles on the next update. Equivalent to :ref:`GPUParticles3D.restart<class_GPUParticles3D_method_restart>`.
  3081. ----
  3082. .. _class_RenderingServer_method_particles_set_amount:
  3083. - void **particles_set_amount** **(** :ref:`RID<class_RID>` particles, :ref:`int<class_int>` amount **)**
  3084. Sets the number of particles to be drawn and allocates the memory for them. Equivalent to :ref:`GPUParticles3D.amount<class_GPUParticles3D_property_amount>`.
  3085. ----
  3086. .. _class_RenderingServer_method_particles_set_collision_base_size:
  3087. - void **particles_set_collision_base_size** **(** :ref:`RID<class_RID>` particles, :ref:`float<class_float>` size **)**
  3088. ----
  3089. .. _class_RenderingServer_method_particles_set_custom_aabb:
  3090. - void **particles_set_custom_aabb** **(** :ref:`RID<class_RID>` particles, :ref:`AABB<class_AABB>` aabb **)**
  3091. Sets a custom axis-aligned bounding box for the particle system. Equivalent to :ref:`GPUParticles3D.visibility_aabb<class_GPUParticles3D_property_visibility_aabb>`.
  3092. ----
  3093. .. _class_RenderingServer_method_particles_set_draw_order:
  3094. - void **particles_set_draw_order** **(** :ref:`RID<class_RID>` particles, :ref:`ParticlesDrawOrder<enum_RenderingServer_ParticlesDrawOrder>` order **)**
  3095. Sets the draw order of the particles to one of the named enums from :ref:`ParticlesDrawOrder<enum_RenderingServer_ParticlesDrawOrder>`. See :ref:`ParticlesDrawOrder<enum_RenderingServer_ParticlesDrawOrder>` for options. Equivalent to :ref:`GPUParticles3D.draw_order<class_GPUParticles3D_property_draw_order>`.
  3096. ----
  3097. .. _class_RenderingServer_method_particles_set_draw_pass_mesh:
  3098. - void **particles_set_draw_pass_mesh** **(** :ref:`RID<class_RID>` particles, :ref:`int<class_int>` pass, :ref:`RID<class_RID>` mesh **)**
  3099. Sets the mesh to be used for the specified draw pass. Equivalent to :ref:`GPUParticles3D.draw_pass_1<class_GPUParticles3D_property_draw_pass_1>`, :ref:`GPUParticles3D.draw_pass_2<class_GPUParticles3D_property_draw_pass_2>`, :ref:`GPUParticles3D.draw_pass_3<class_GPUParticles3D_property_draw_pass_3>`, and :ref:`GPUParticles3D.draw_pass_4<class_GPUParticles3D_property_draw_pass_4>`.
  3100. ----
  3101. .. _class_RenderingServer_method_particles_set_draw_passes:
  3102. - void **particles_set_draw_passes** **(** :ref:`RID<class_RID>` particles, :ref:`int<class_int>` count **)**
  3103. Sets the number of draw passes to use. Equivalent to :ref:`GPUParticles3D.draw_passes<class_GPUParticles3D_property_draw_passes>`.
  3104. ----
  3105. .. _class_RenderingServer_method_particles_set_emission_transform:
  3106. - void **particles_set_emission_transform** **(** :ref:`RID<class_RID>` particles, :ref:`Transform3D<class_Transform3D>` transform **)**
  3107. Sets the :ref:`Transform3D<class_Transform3D>` that will be used by the particles when they first emit.
  3108. ----
  3109. .. _class_RenderingServer_method_particles_set_emitting:
  3110. - void **particles_set_emitting** **(** :ref:`RID<class_RID>` particles, :ref:`bool<class_bool>` emitting **)**
  3111. If ``true``, particles will emit over time. Setting to false does not reset the particles, but only stops their emission. Equivalent to :ref:`GPUParticles3D.emitting<class_GPUParticles3D_property_emitting>`.
  3112. ----
  3113. .. _class_RenderingServer_method_particles_set_explosiveness_ratio:
  3114. - void **particles_set_explosiveness_ratio** **(** :ref:`RID<class_RID>` particles, :ref:`float<class_float>` ratio **)**
  3115. Sets the explosiveness ratio. Equivalent to :ref:`GPUParticles3D.explosiveness<class_GPUParticles3D_property_explosiveness>`.
  3116. ----
  3117. .. _class_RenderingServer_method_particles_set_fixed_fps:
  3118. - void **particles_set_fixed_fps** **(** :ref:`RID<class_RID>` particles, :ref:`int<class_int>` fps **)**
  3119. Sets the frame rate that the particle system rendering will be fixed to. Equivalent to :ref:`GPUParticles3D.fixed_fps<class_GPUParticles3D_property_fixed_fps>`.
  3120. ----
  3121. .. _class_RenderingServer_method_particles_set_fractional_delta:
  3122. - void **particles_set_fractional_delta** **(** :ref:`RID<class_RID>` particles, :ref:`bool<class_bool>` enable **)**
  3123. If ``true``, uses fractional delta which smooths the movement of the particles. Equivalent to :ref:`GPUParticles3D.fract_delta<class_GPUParticles3D_property_fract_delta>`.
  3124. ----
  3125. .. _class_RenderingServer_method_particles_set_interpolate:
  3126. - void **particles_set_interpolate** **(** :ref:`RID<class_RID>` particles, :ref:`bool<class_bool>` enable **)**
  3127. ----
  3128. .. _class_RenderingServer_method_particles_set_lifetime:
  3129. - void **particles_set_lifetime** **(** :ref:`RID<class_RID>` particles, :ref:`float<class_float>` lifetime **)**
  3130. Sets the lifetime of each particle in the system. Equivalent to :ref:`GPUParticles3D.lifetime<class_GPUParticles3D_property_lifetime>`.
  3131. ----
  3132. .. _class_RenderingServer_method_particles_set_mode:
  3133. - void **particles_set_mode** **(** :ref:`RID<class_RID>` particles, :ref:`ParticlesMode<enum_RenderingServer_ParticlesMode>` mode **)**
  3134. ----
  3135. .. _class_RenderingServer_method_particles_set_one_shot:
  3136. - void **particles_set_one_shot** **(** :ref:`RID<class_RID>` particles, :ref:`bool<class_bool>` one_shot **)**
  3137. If ``true``, particles will emit once and then stop. Equivalent to :ref:`GPUParticles3D.one_shot<class_GPUParticles3D_property_one_shot>`.
  3138. ----
  3139. .. _class_RenderingServer_method_particles_set_pre_process_time:
  3140. - void **particles_set_pre_process_time** **(** :ref:`RID<class_RID>` particles, :ref:`float<class_float>` time **)**
  3141. Sets the preprocess time for the particles' animation. This lets you delay starting an animation until after the particles have begun emitting. Equivalent to :ref:`GPUParticles3D.preprocess<class_GPUParticles3D_property_preprocess>`.
  3142. ----
  3143. .. _class_RenderingServer_method_particles_set_process_material:
  3144. - void **particles_set_process_material** **(** :ref:`RID<class_RID>` particles, :ref:`RID<class_RID>` material **)**
  3145. Sets the material for processing the particles.
  3146. \ **Note:** This is not the material used to draw the materials. Equivalent to :ref:`GPUParticles3D.process_material<class_GPUParticles3D_property_process_material>`.
  3147. ----
  3148. .. _class_RenderingServer_method_particles_set_randomness_ratio:
  3149. - void **particles_set_randomness_ratio** **(** :ref:`RID<class_RID>` particles, :ref:`float<class_float>` ratio **)**
  3150. Sets the emission randomness ratio. This randomizes the emission of particles within their phase. Equivalent to :ref:`GPUParticles3D.randomness<class_GPUParticles3D_property_randomness>`.
  3151. ----
  3152. .. _class_RenderingServer_method_particles_set_speed_scale:
  3153. - void **particles_set_speed_scale** **(** :ref:`RID<class_RID>` particles, :ref:`float<class_float>` scale **)**
  3154. Sets the speed scale of the particle system. Equivalent to :ref:`GPUParticles3D.speed_scale<class_GPUParticles3D_property_speed_scale>`.
  3155. ----
  3156. .. _class_RenderingServer_method_particles_set_subemitter:
  3157. - void **particles_set_subemitter** **(** :ref:`RID<class_RID>` particles, :ref:`RID<class_RID>` subemitter_particles **)**
  3158. ----
  3159. .. _class_RenderingServer_method_particles_set_trail_bind_poses:
  3160. - void **particles_set_trail_bind_poses** **(** :ref:`RID<class_RID>` particles, :ref:`Transform3D[]<class_Transform3D>` bind_poses **)**
  3161. ----
  3162. .. _class_RenderingServer_method_particles_set_trails:
  3163. - void **particles_set_trails** **(** :ref:`RID<class_RID>` particles, :ref:`bool<class_bool>` enable, :ref:`float<class_float>` length_sec **)**
  3164. ----
  3165. .. _class_RenderingServer_method_particles_set_transform_align:
  3166. - void **particles_set_transform_align** **(** :ref:`RID<class_RID>` particles, :ref:`ParticlesTransformAlign<enum_RenderingServer_ParticlesTransformAlign>` align **)**
  3167. ----
  3168. .. _class_RenderingServer_method_particles_set_use_local_coordinates:
  3169. - void **particles_set_use_local_coordinates** **(** :ref:`RID<class_RID>` particles, :ref:`bool<class_bool>` enable **)**
  3170. If ``true``, particles use local coordinates. If ``false`` they use global coordinates. Equivalent to :ref:`GPUParticles3D.local_coords<class_GPUParticles3D_property_local_coords>`.
  3171. ----
  3172. .. _class_RenderingServer_method_positional_soft_shadow_filter_set_quality:
  3173. - void **positional_soft_shadow_filter_set_quality** **(** :ref:`ShadowQuality<enum_RenderingServer_ShadowQuality>` quality **)**
  3174. ----
  3175. .. _class_RenderingServer_method_reflection_probe_create:
  3176. - :ref:`RID<class_RID>` **reflection_probe_create** **(** **)**
  3177. Creates a reflection probe and adds it to the RenderingServer. It can be accessed with the RID that is returned. This RID will be used in all ``reflection_probe_*`` RenderingServer functions.
  3178. Once finished with your RID, you will want to free the RID using the RenderingServer's :ref:`free_rid<class_RenderingServer_method_free_rid>` static method.
  3179. To place in a scene, attach this reflection probe to an instance using :ref:`instance_set_base<class_RenderingServer_method_instance_set_base>` using the returned RID.
  3180. ----
  3181. .. _class_RenderingServer_method_reflection_probe_set_ambient_color:
  3182. - void **reflection_probe_set_ambient_color** **(** :ref:`RID<class_RID>` probe, :ref:`Color<class_Color>` color **)**
  3183. ----
  3184. .. _class_RenderingServer_method_reflection_probe_set_ambient_energy:
  3185. - void **reflection_probe_set_ambient_energy** **(** :ref:`RID<class_RID>` probe, :ref:`float<class_float>` energy **)**
  3186. ----
  3187. .. _class_RenderingServer_method_reflection_probe_set_ambient_mode:
  3188. - void **reflection_probe_set_ambient_mode** **(** :ref:`RID<class_RID>` probe, :ref:`ReflectionProbeAmbientMode<enum_RenderingServer_ReflectionProbeAmbientMode>` mode **)**
  3189. ----
  3190. .. _class_RenderingServer_method_reflection_probe_set_as_interior:
  3191. - void **reflection_probe_set_as_interior** **(** :ref:`RID<class_RID>` probe, :ref:`bool<class_bool>` enable **)**
  3192. If ``true``, reflections will ignore sky contribution. Equivalent to :ref:`ReflectionProbe.interior<class_ReflectionProbe_property_interior>`.
  3193. ----
  3194. .. _class_RenderingServer_method_reflection_probe_set_cull_mask:
  3195. - void **reflection_probe_set_cull_mask** **(** :ref:`RID<class_RID>` probe, :ref:`int<class_int>` layers **)**
  3196. Sets the render cull mask for this reflection probe. Only instances with a matching cull mask will be rendered by this probe. Equivalent to :ref:`ReflectionProbe.cull_mask<class_ReflectionProbe_property_cull_mask>`.
  3197. ----
  3198. .. _class_RenderingServer_method_reflection_probe_set_enable_box_projection:
  3199. - void **reflection_probe_set_enable_box_projection** **(** :ref:`RID<class_RID>` probe, :ref:`bool<class_bool>` enable **)**
  3200. If ``true``, uses box projection. This can make reflections look more correct in certain situations. Equivalent to :ref:`ReflectionProbe.box_projection<class_ReflectionProbe_property_box_projection>`.
  3201. ----
  3202. .. _class_RenderingServer_method_reflection_probe_set_enable_shadows:
  3203. - void **reflection_probe_set_enable_shadows** **(** :ref:`RID<class_RID>` probe, :ref:`bool<class_bool>` enable **)**
  3204. If ``true``, computes shadows in the reflection probe. This makes the reflection much slower to compute. Equivalent to :ref:`ReflectionProbe.enable_shadows<class_ReflectionProbe_property_enable_shadows>`.
  3205. ----
  3206. .. _class_RenderingServer_method_reflection_probe_set_extents:
  3207. - void **reflection_probe_set_extents** **(** :ref:`RID<class_RID>` probe, :ref:`Vector3<class_Vector3>` extents **)**
  3208. Sets the size of the area that the reflection probe will capture. Equivalent to :ref:`ReflectionProbe.extents<class_ReflectionProbe_property_extents>`.
  3209. ----
  3210. .. _class_RenderingServer_method_reflection_probe_set_intensity:
  3211. - void **reflection_probe_set_intensity** **(** :ref:`RID<class_RID>` probe, :ref:`float<class_float>` intensity **)**
  3212. Sets the intensity of the reflection probe. Intensity modulates the strength of the reflection. Equivalent to :ref:`ReflectionProbe.intensity<class_ReflectionProbe_property_intensity>`.
  3213. ----
  3214. .. _class_RenderingServer_method_reflection_probe_set_max_distance:
  3215. - void **reflection_probe_set_max_distance** **(** :ref:`RID<class_RID>` probe, :ref:`float<class_float>` distance **)**
  3216. Sets the max distance away from the probe an object can be before it is culled. Equivalent to :ref:`ReflectionProbe.max_distance<class_ReflectionProbe_property_max_distance>`.
  3217. ----
  3218. .. _class_RenderingServer_method_reflection_probe_set_mesh_lod_threshold:
  3219. - void **reflection_probe_set_mesh_lod_threshold** **(** :ref:`RID<class_RID>` probe, :ref:`float<class_float>` pixels **)**
  3220. ----
  3221. .. _class_RenderingServer_method_reflection_probe_set_origin_offset:
  3222. - void **reflection_probe_set_origin_offset** **(** :ref:`RID<class_RID>` probe, :ref:`Vector3<class_Vector3>` offset **)**
  3223. Sets the origin offset to be used when this reflection probe is in box project mode. Equivalent to :ref:`ReflectionProbe.origin_offset<class_ReflectionProbe_property_origin_offset>`.
  3224. ----
  3225. .. _class_RenderingServer_method_reflection_probe_set_resolution:
  3226. - void **reflection_probe_set_resolution** **(** :ref:`RID<class_RID>` probe, :ref:`int<class_int>` resolution **)**
  3227. ----
  3228. .. _class_RenderingServer_method_reflection_probe_set_update_mode:
  3229. - void **reflection_probe_set_update_mode** **(** :ref:`RID<class_RID>` probe, :ref:`ReflectionProbeUpdateMode<enum_RenderingServer_ReflectionProbeUpdateMode>` mode **)**
  3230. Sets how often the reflection probe updates. Can either be once or every frame. See :ref:`ReflectionProbeUpdateMode<enum_RenderingServer_ReflectionProbeUpdateMode>` for options.
  3231. ----
  3232. .. _class_RenderingServer_method_request_frame_drawn_callback:
  3233. - void **request_frame_drawn_callback** **(** :ref:`Callable<class_Callable>` callable **)**
  3234. Schedules a callback to the given callable after a frame has been drawn.
  3235. ----
  3236. .. _class_RenderingServer_method_scenario_create:
  3237. - :ref:`RID<class_RID>` **scenario_create** **(** **)**
  3238. Creates a scenario and adds it to the RenderingServer. It can be accessed with the RID that is returned. This RID will be used in all ``scenario_*`` RenderingServer functions.
  3239. Once finished with your RID, you will want to free the RID using the RenderingServer's :ref:`free_rid<class_RenderingServer_method_free_rid>` static method.
  3240. The scenario is the 3D world that all the visual instances exist in.
  3241. ----
  3242. .. _class_RenderingServer_method_scenario_set_camera_effects:
  3243. - void **scenario_set_camera_effects** **(** :ref:`RID<class_RID>` scenario, :ref:`RID<class_RID>` effects **)**
  3244. ----
  3245. .. _class_RenderingServer_method_scenario_set_environment:
  3246. - void **scenario_set_environment** **(** :ref:`RID<class_RID>` scenario, :ref:`RID<class_RID>` environment **)**
  3247. Sets the environment that will be used with this scenario.
  3248. ----
  3249. .. _class_RenderingServer_method_scenario_set_fallback_environment:
  3250. - void **scenario_set_fallback_environment** **(** :ref:`RID<class_RID>` scenario, :ref:`RID<class_RID>` environment **)**
  3251. Sets the fallback environment to be used by this scenario. The fallback environment is used if no environment is set. Internally, this is used by the editor to provide a default environment.
  3252. ----
  3253. .. _class_RenderingServer_method_screen_space_roughness_limiter_set_active:
  3254. - void **screen_space_roughness_limiter_set_active** **(** :ref:`bool<class_bool>` enable, :ref:`float<class_float>` amount, :ref:`float<class_float>` limit **)**
  3255. ----
  3256. .. _class_RenderingServer_method_set_boot_image:
  3257. - void **set_boot_image** **(** :ref:`Image<class_Image>` image, :ref:`Color<class_Color>` color, :ref:`bool<class_bool>` scale, :ref:`bool<class_bool>` use_filter=true **)**
  3258. Sets a boot image. The color defines the background color. If ``scale`` is ``true``, the image will be scaled to fit the screen size. If ``use_filter`` is ``true``, the image will be scaled with linear interpolation. If ``use_filter`` is ``false``, the image will be scaled with nearest-neighbor interpolation.
  3259. ----
  3260. .. _class_RenderingServer_method_set_debug_generate_wireframes:
  3261. - void **set_debug_generate_wireframes** **(** :ref:`bool<class_bool>` generate **)**
  3262. If ``true``, the engine will generate wireframes for use with the wireframe debug mode.
  3263. ----
  3264. .. _class_RenderingServer_method_set_default_clear_color:
  3265. - void **set_default_clear_color** **(** :ref:`Color<class_Color>` color **)**
  3266. Sets the default clear color which is used when a specific clear color has not been selected.
  3267. ----
  3268. .. _class_RenderingServer_method_shader_create:
  3269. - :ref:`RID<class_RID>` **shader_create** **(** **)**
  3270. Creates an empty shader and adds it to the RenderingServer. It can be accessed with the RID that is returned. This RID will be used in all ``shader_*`` RenderingServer functions.
  3271. Once finished with your RID, you will want to free the RID using the RenderingServer's :ref:`free_rid<class_RenderingServer_method_free_rid>` static method.
  3272. ----
  3273. .. _class_RenderingServer_method_shader_get_code:
  3274. - :ref:`String<class_String>` **shader_get_code** **(** :ref:`RID<class_RID>` shader **)** |const|
  3275. Returns a shader's code.
  3276. ----
  3277. .. _class_RenderingServer_method_shader_get_default_texture_param:
  3278. - :ref:`RID<class_RID>` **shader_get_default_texture_param** **(** :ref:`RID<class_RID>` shader, :ref:`StringName<class_StringName>` param, :ref:`int<class_int>` index=0 **)** |const|
  3279. Returns a default texture from a shader searched by name.
  3280. \ **Note:** If the sampler array is used use ``index`` to access the specified texture.
  3281. ----
  3282. .. _class_RenderingServer_method_shader_get_param_default:
  3283. - :ref:`Variant<class_Variant>` **shader_get_param_default** **(** :ref:`RID<class_RID>` shader, :ref:`StringName<class_StringName>` param **)** |const|
  3284. ----
  3285. .. _class_RenderingServer_method_shader_get_param_list:
  3286. - :ref:`Dictionary[]<class_Dictionary>` **shader_get_param_list** **(** :ref:`RID<class_RID>` shader **)** |const|
  3287. Returns the parameters of a shader.
  3288. ----
  3289. .. _class_RenderingServer_method_shader_set_code:
  3290. - void **shader_set_code** **(** :ref:`RID<class_RID>` shader, :ref:`String<class_String>` code **)**
  3291. ----
  3292. .. _class_RenderingServer_method_shader_set_default_texture_param:
  3293. - void **shader_set_default_texture_param** **(** :ref:`RID<class_RID>` shader, :ref:`StringName<class_StringName>` param, :ref:`RID<class_RID>` texture, :ref:`int<class_int>` index=0 **)**
  3294. Sets a shader's default texture. Overwrites the texture given by name.
  3295. \ **Note:** If the sampler array is used use ``index`` to access the specified texture.
  3296. ----
  3297. .. _class_RenderingServer_method_shader_set_path_hint:
  3298. - void **shader_set_path_hint** **(** :ref:`RID<class_RID>` shader, :ref:`String<class_String>` path **)**
  3299. ----
  3300. .. _class_RenderingServer_method_skeleton_allocate_data:
  3301. - void **skeleton_allocate_data** **(** :ref:`RID<class_RID>` skeleton, :ref:`int<class_int>` bones, :ref:`bool<class_bool>` is_2d_skeleton=false **)**
  3302. ----
  3303. .. _class_RenderingServer_method_skeleton_bone_get_transform:
  3304. - :ref:`Transform3D<class_Transform3D>` **skeleton_bone_get_transform** **(** :ref:`RID<class_RID>` skeleton, :ref:`int<class_int>` bone **)** |const|
  3305. Returns the :ref:`Transform3D<class_Transform3D>` set for a specific bone of this skeleton.
  3306. ----
  3307. .. _class_RenderingServer_method_skeleton_bone_get_transform_2d:
  3308. - :ref:`Transform2D<class_Transform2D>` **skeleton_bone_get_transform_2d** **(** :ref:`RID<class_RID>` skeleton, :ref:`int<class_int>` bone **)** |const|
  3309. Returns the :ref:`Transform2D<class_Transform2D>` set for a specific bone of this skeleton.
  3310. ----
  3311. .. _class_RenderingServer_method_skeleton_bone_set_transform:
  3312. - void **skeleton_bone_set_transform** **(** :ref:`RID<class_RID>` skeleton, :ref:`int<class_int>` bone, :ref:`Transform3D<class_Transform3D>` transform **)**
  3313. Sets the :ref:`Transform3D<class_Transform3D>` for a specific bone of this skeleton.
  3314. ----
  3315. .. _class_RenderingServer_method_skeleton_bone_set_transform_2d:
  3316. - void **skeleton_bone_set_transform_2d** **(** :ref:`RID<class_RID>` skeleton, :ref:`int<class_int>` bone, :ref:`Transform2D<class_Transform2D>` transform **)**
  3317. Sets the :ref:`Transform2D<class_Transform2D>` for a specific bone of this skeleton.
  3318. ----
  3319. .. _class_RenderingServer_method_skeleton_create:
  3320. - :ref:`RID<class_RID>` **skeleton_create** **(** **)**
  3321. Creates a skeleton and adds it to the RenderingServer. It can be accessed with the RID that is returned. This RID will be used in all ``skeleton_*`` RenderingServer functions.
  3322. Once finished with your RID, you will want to free the RID using the RenderingServer's :ref:`free_rid<class_RenderingServer_method_free_rid>` static method.
  3323. ----
  3324. .. _class_RenderingServer_method_skeleton_get_bone_count:
  3325. - :ref:`int<class_int>` **skeleton_get_bone_count** **(** :ref:`RID<class_RID>` skeleton **)** |const|
  3326. Returns the number of bones allocated for this skeleton.
  3327. ----
  3328. .. _class_RenderingServer_method_skeleton_set_base_transform_2d:
  3329. - void **skeleton_set_base_transform_2d** **(** :ref:`RID<class_RID>` skeleton, :ref:`Transform2D<class_Transform2D>` base_transform **)**
  3330. ----
  3331. .. _class_RenderingServer_method_sky_bake_panorama:
  3332. - :ref:`Image<class_Image>` **sky_bake_panorama** **(** :ref:`RID<class_RID>` sky, :ref:`float<class_float>` energy, :ref:`bool<class_bool>` bake_irradiance, :ref:`Vector2i<class_Vector2i>` size **)**
  3333. ----
  3334. .. _class_RenderingServer_method_sky_create:
  3335. - :ref:`RID<class_RID>` **sky_create** **(** **)**
  3336. Creates an empty sky and adds it to the RenderingServer. It can be accessed with the RID that is returned. This RID will be used in all ``sky_*`` RenderingServer functions.
  3337. Once finished with your RID, you will want to free the RID using the RenderingServer's :ref:`free_rid<class_RenderingServer_method_free_rid>` static method.
  3338. ----
  3339. .. _class_RenderingServer_method_sky_set_material:
  3340. - void **sky_set_material** **(** :ref:`RID<class_RID>` sky, :ref:`RID<class_RID>` material **)**
  3341. Sets the material that the sky uses to render the background and reflection maps.
  3342. ----
  3343. .. _class_RenderingServer_method_sky_set_mode:
  3344. - void **sky_set_mode** **(** :ref:`RID<class_RID>` sky, :ref:`SkyMode<enum_RenderingServer_SkyMode>` mode **)**
  3345. ----
  3346. .. _class_RenderingServer_method_sky_set_radiance_size:
  3347. - void **sky_set_radiance_size** **(** :ref:`RID<class_RID>` sky, :ref:`int<class_int>` radiance_size **)**
  3348. ----
  3349. .. _class_RenderingServer_method_spot_light_create:
  3350. - :ref:`RID<class_RID>` **spot_light_create** **(** **)**
  3351. Creates a spot light and adds it to the RenderingServer. It can be accessed with the RID that is returned. This RID can be used in most ``light_*`` RenderingServer functions.
  3352. Once finished with your RID, you will want to free the RID using the RenderingServer's :ref:`free_rid<class_RenderingServer_method_free_rid>` static method.
  3353. To place in a scene, attach this spot light to an instance using :ref:`instance_set_base<class_RenderingServer_method_instance_set_base>` using the returned RID.
  3354. ----
  3355. .. _class_RenderingServer_method_sub_surface_scattering_set_quality:
  3356. - void **sub_surface_scattering_set_quality** **(** :ref:`SubSurfaceScatteringQuality<enum_RenderingServer_SubSurfaceScatteringQuality>` quality **)**
  3357. ----
  3358. .. _class_RenderingServer_method_sub_surface_scattering_set_scale:
  3359. - void **sub_surface_scattering_set_scale** **(** :ref:`float<class_float>` scale, :ref:`float<class_float>` depth_scale **)**
  3360. ----
  3361. .. _class_RenderingServer_method_texture_2d_create:
  3362. - :ref:`RID<class_RID>` **texture_2d_create** **(** :ref:`Image<class_Image>` image **)**
  3363. ----
  3364. .. _class_RenderingServer_method_texture_2d_get:
  3365. - :ref:`Image<class_Image>` **texture_2d_get** **(** :ref:`RID<class_RID>` texture **)** |const|
  3366. ----
  3367. .. _class_RenderingServer_method_texture_2d_layer_get:
  3368. - :ref:`Image<class_Image>` **texture_2d_layer_get** **(** :ref:`RID<class_RID>` texture, :ref:`int<class_int>` layer **)** |const|
  3369. ----
  3370. .. _class_RenderingServer_method_texture_2d_layered_create:
  3371. - :ref:`RID<class_RID>` **texture_2d_layered_create** **(** :ref:`Image[]<class_Image>` layers, :ref:`TextureLayeredType<enum_RenderingServer_TextureLayeredType>` layered_type **)**
  3372. ----
  3373. .. _class_RenderingServer_method_texture_2d_layered_placeholder_create:
  3374. - :ref:`RID<class_RID>` **texture_2d_layered_placeholder_create** **(** :ref:`TextureLayeredType<enum_RenderingServer_TextureLayeredType>` layered_type **)**
  3375. ----
  3376. .. _class_RenderingServer_method_texture_2d_placeholder_create:
  3377. - :ref:`RID<class_RID>` **texture_2d_placeholder_create** **(** **)**
  3378. ----
  3379. .. _class_RenderingServer_method_texture_2d_update:
  3380. - void **texture_2d_update** **(** :ref:`RID<class_RID>` texture, :ref:`Image<class_Image>` image, :ref:`int<class_int>` layer **)**
  3381. ----
  3382. .. _class_RenderingServer_method_texture_3d_create:
  3383. - :ref:`RID<class_RID>` **texture_3d_create** **(** :ref:`Format<enum_Image_Format>` format, :ref:`int<class_int>` width, :ref:`int<class_int>` height, :ref:`int<class_int>` depth, :ref:`bool<class_bool>` mipmaps, :ref:`Image[]<class_Image>` data **)**
  3384. ----
  3385. .. _class_RenderingServer_method_texture_3d_get:
  3386. - :ref:`Image[]<class_Image>` **texture_3d_get** **(** :ref:`RID<class_RID>` texture **)** |const|
  3387. ----
  3388. .. _class_RenderingServer_method_texture_3d_placeholder_create:
  3389. - :ref:`RID<class_RID>` **texture_3d_placeholder_create** **(** **)**
  3390. ----
  3391. .. _class_RenderingServer_method_texture_3d_update:
  3392. - void **texture_3d_update** **(** :ref:`RID<class_RID>` texture, :ref:`Image[]<class_Image>` data **)**
  3393. ----
  3394. .. _class_RenderingServer_method_texture_get_path:
  3395. - :ref:`String<class_String>` **texture_get_path** **(** :ref:`RID<class_RID>` texture **)** |const|
  3396. ----
  3397. .. _class_RenderingServer_method_texture_proxy_create:
  3398. - :ref:`RID<class_RID>` **texture_proxy_create** **(** :ref:`RID<class_RID>` base **)**
  3399. ----
  3400. .. _class_RenderingServer_method_texture_proxy_update:
  3401. - void **texture_proxy_update** **(** :ref:`RID<class_RID>` texture, :ref:`RID<class_RID>` proxy_to **)**
  3402. ----
  3403. .. _class_RenderingServer_method_texture_replace:
  3404. - void **texture_replace** **(** :ref:`RID<class_RID>` texture, :ref:`RID<class_RID>` by_texture **)**
  3405. ----
  3406. .. _class_RenderingServer_method_texture_set_force_redraw_if_visible:
  3407. - void **texture_set_force_redraw_if_visible** **(** :ref:`RID<class_RID>` texture, :ref:`bool<class_bool>` enable **)**
  3408. ----
  3409. .. _class_RenderingServer_method_texture_set_path:
  3410. - void **texture_set_path** **(** :ref:`RID<class_RID>` texture, :ref:`String<class_String>` path **)**
  3411. ----
  3412. .. _class_RenderingServer_method_texture_set_size_override:
  3413. - void **texture_set_size_override** **(** :ref:`RID<class_RID>` texture, :ref:`int<class_int>` width, :ref:`int<class_int>` height **)**
  3414. ----
  3415. .. _class_RenderingServer_method_viewport_attach_camera:
  3416. - void **viewport_attach_camera** **(** :ref:`RID<class_RID>` viewport, :ref:`RID<class_RID>` camera **)**
  3417. Sets a viewport's camera.
  3418. ----
  3419. .. _class_RenderingServer_method_viewport_attach_canvas:
  3420. - void **viewport_attach_canvas** **(** :ref:`RID<class_RID>` viewport, :ref:`RID<class_RID>` canvas **)**
  3421. Sets a viewport's canvas.
  3422. ----
  3423. .. _class_RenderingServer_method_viewport_attach_to_screen:
  3424. - void **viewport_attach_to_screen** **(** :ref:`RID<class_RID>` viewport, :ref:`Rect2<class_Rect2>` rect=Rect2(0, 0, 0, 0), :ref:`int<class_int>` screen=0 **)**
  3425. Copies the viewport to a region of the screen specified by ``rect``. If :ref:`viewport_set_render_direct_to_screen<class_RenderingServer_method_viewport_set_render_direct_to_screen>` is ``true``, then the viewport does not use a framebuffer and the contents of the viewport are rendered directly to screen. However, note that the root viewport is drawn last, therefore it will draw over the screen. Accordingly, you must set the root viewport to an area that does not cover the area that you have attached this viewport to.
  3426. For example, you can set the root viewport to not render at all with the following code:
  3427. FIXME: The method seems to be non-existent.
  3428. .. tabs::
  3429. .. code-tab:: gdscript
  3430. func _ready():
  3431. get_viewport().set_attach_to_screen_rect(Rect2())
  3432. $Viewport.set_attach_to_screen_rect(Rect2(0, 0, 600, 600))
  3433. Using this can result in significant optimization, especially on lower-end devices. However, it comes at the cost of having to manage your viewports manually. For further optimization, see :ref:`viewport_set_render_direct_to_screen<class_RenderingServer_method_viewport_set_render_direct_to_screen>`.
  3434. ----
  3435. .. _class_RenderingServer_method_viewport_create:
  3436. - :ref:`RID<class_RID>` **viewport_create** **(** **)**
  3437. Creates an empty viewport and adds it to the RenderingServer. It can be accessed with the RID that is returned. This RID will be used in all ``viewport_*`` RenderingServer functions.
  3438. Once finished with your RID, you will want to free the RID using the RenderingServer's :ref:`free_rid<class_RenderingServer_method_free_rid>` static method.
  3439. ----
  3440. .. _class_RenderingServer_method_viewport_get_measured_render_time_cpu:
  3441. - :ref:`float<class_float>` **viewport_get_measured_render_time_cpu** **(** :ref:`RID<class_RID>` viewport **)** |const|
  3442. ----
  3443. .. _class_RenderingServer_method_viewport_get_measured_render_time_gpu:
  3444. - :ref:`float<class_float>` **viewport_get_measured_render_time_gpu** **(** :ref:`RID<class_RID>` viewport **)** |const|
  3445. ----
  3446. .. _class_RenderingServer_method_viewport_get_render_info:
  3447. - :ref:`int<class_int>` **viewport_get_render_info** **(** :ref:`RID<class_RID>` viewport, :ref:`ViewportRenderInfoType<enum_RenderingServer_ViewportRenderInfoType>` type, :ref:`ViewportRenderInfo<enum_RenderingServer_ViewportRenderInfo>` info **)**
  3448. ----
  3449. .. _class_RenderingServer_method_viewport_get_texture:
  3450. - :ref:`RID<class_RID>` **viewport_get_texture** **(** :ref:`RID<class_RID>` viewport **)** |const|
  3451. Returns the viewport's last rendered frame.
  3452. ----
  3453. .. _class_RenderingServer_method_viewport_remove_canvas:
  3454. - void **viewport_remove_canvas** **(** :ref:`RID<class_RID>` viewport, :ref:`RID<class_RID>` canvas **)**
  3455. Detaches a viewport from a canvas and vice versa.
  3456. ----
  3457. .. _class_RenderingServer_method_viewport_set_active:
  3458. - void **viewport_set_active** **(** :ref:`RID<class_RID>` viewport, :ref:`bool<class_bool>` active **)**
  3459. If ``true``, sets the viewport active, else sets it inactive.
  3460. ----
  3461. .. _class_RenderingServer_method_viewport_set_canvas_stacking:
  3462. - void **viewport_set_canvas_stacking** **(** :ref:`RID<class_RID>` viewport, :ref:`RID<class_RID>` canvas, :ref:`int<class_int>` layer, :ref:`int<class_int>` sublayer **)**
  3463. Sets the stacking order for a viewport's canvas.
  3464. \ ``layer`` is the actual canvas layer, while ``sublayer`` specifies the stacking order of the canvas among those in the same layer.
  3465. ----
  3466. .. _class_RenderingServer_method_viewport_set_canvas_transform:
  3467. - void **viewport_set_canvas_transform** **(** :ref:`RID<class_RID>` viewport, :ref:`RID<class_RID>` canvas, :ref:`Transform2D<class_Transform2D>` offset **)**
  3468. Sets the transformation of a viewport's canvas.
  3469. ----
  3470. .. _class_RenderingServer_method_viewport_set_clear_mode:
  3471. - void **viewport_set_clear_mode** **(** :ref:`RID<class_RID>` viewport, :ref:`ViewportClearMode<enum_RenderingServer_ViewportClearMode>` clear_mode **)**
  3472. Sets the clear mode of a viewport. See :ref:`ViewportClearMode<enum_RenderingServer_ViewportClearMode>` for options.
  3473. ----
  3474. .. _class_RenderingServer_method_viewport_set_debug_draw:
  3475. - void **viewport_set_debug_draw** **(** :ref:`RID<class_RID>` viewport, :ref:`ViewportDebugDraw<enum_RenderingServer_ViewportDebugDraw>` draw **)**
  3476. Sets the debug draw mode of a viewport. See :ref:`ViewportDebugDraw<enum_RenderingServer_ViewportDebugDraw>` for options.
  3477. ----
  3478. .. _class_RenderingServer_method_viewport_set_default_canvas_item_texture_filter:
  3479. - void **viewport_set_default_canvas_item_texture_filter** **(** :ref:`RID<class_RID>` viewport, :ref:`CanvasItemTextureFilter<enum_RenderingServer_CanvasItemTextureFilter>` filter **)**
  3480. ----
  3481. .. _class_RenderingServer_method_viewport_set_default_canvas_item_texture_repeat:
  3482. - void **viewport_set_default_canvas_item_texture_repeat** **(** :ref:`RID<class_RID>` viewport, :ref:`CanvasItemTextureRepeat<enum_RenderingServer_CanvasItemTextureRepeat>` repeat **)**
  3483. ----
  3484. .. _class_RenderingServer_method_viewport_set_disable_2d:
  3485. - void **viewport_set_disable_2d** **(** :ref:`RID<class_RID>` viewport, :ref:`bool<class_bool>` disable **)**
  3486. If ``true``, the viewport's canvas is not rendered.
  3487. ----
  3488. .. _class_RenderingServer_method_viewport_set_disable_3d:
  3489. - void **viewport_set_disable_3d** **(** :ref:`RID<class_RID>` viewport, :ref:`bool<class_bool>` disable **)**
  3490. ----
  3491. .. _class_RenderingServer_method_viewport_set_disable_environment:
  3492. - void **viewport_set_disable_environment** **(** :ref:`RID<class_RID>` viewport, :ref:`bool<class_bool>` disabled **)**
  3493. If ``true``, rendering of a viewport's environment is disabled.
  3494. ----
  3495. .. _class_RenderingServer_method_viewport_set_fsr_mipmap_bias:
  3496. - void **viewport_set_fsr_mipmap_bias** **(** :ref:`RID<class_RID>` viewport, :ref:`float<class_float>` mipmap_bias **)**
  3497. Affects the final texture sharpness by reading from a lower or higher mipmap. Negative values make textures sharper, while positive values make textures blurrier. When using FSR, this value is used to adjust the mipmap bias calculated internally which is based on the selected quality. The formula for this is ``-log2(1.0 / scale) + mipmap_bias``
  3498. ----
  3499. .. _class_RenderingServer_method_viewport_set_fsr_sharpness:
  3500. - void **viewport_set_fsr_sharpness** **(** :ref:`RID<class_RID>` viewport, :ref:`float<class_float>` sharpness **)**
  3501. Determines how sharp the upscaled image will be when using the FSR upscaling mode. Sharpness halves with every whole number. Values go from 0.0 (sharpest) to 2.0. Values above 2.0 won't make a visible difference.
  3502. ----
  3503. .. _class_RenderingServer_method_viewport_set_global_canvas_transform:
  3504. - void **viewport_set_global_canvas_transform** **(** :ref:`RID<class_RID>` viewport, :ref:`Transform2D<class_Transform2D>` transform **)**
  3505. Sets the viewport's global transformation matrix.
  3506. ----
  3507. .. _class_RenderingServer_method_viewport_set_measure_render_time:
  3508. - void **viewport_set_measure_render_time** **(** :ref:`RID<class_RID>` viewport, :ref:`bool<class_bool>` enable **)**
  3509. ----
  3510. .. _class_RenderingServer_method_viewport_set_msaa:
  3511. - void **viewport_set_msaa** **(** :ref:`RID<class_RID>` viewport, :ref:`ViewportMSAA<enum_RenderingServer_ViewportMSAA>` msaa **)**
  3512. Sets the anti-aliasing mode. See :ref:`ViewportMSAA<enum_RenderingServer_ViewportMSAA>` for options.
  3513. ----
  3514. .. _class_RenderingServer_method_viewport_set_occlusion_culling_build_quality:
  3515. - void **viewport_set_occlusion_culling_build_quality** **(** :ref:`ViewportOcclusionCullingBuildQuality<enum_RenderingServer_ViewportOcclusionCullingBuildQuality>` quality **)**
  3516. ----
  3517. .. _class_RenderingServer_method_viewport_set_occlusion_rays_per_thread:
  3518. - void **viewport_set_occlusion_rays_per_thread** **(** :ref:`int<class_int>` rays_per_thread **)**
  3519. ----
  3520. .. _class_RenderingServer_method_viewport_set_parent_viewport:
  3521. - void **viewport_set_parent_viewport** **(** :ref:`RID<class_RID>` viewport, :ref:`RID<class_RID>` parent_viewport **)**
  3522. Sets the viewport's parent to another viewport.
  3523. ----
  3524. .. _class_RenderingServer_method_viewport_set_positional_shadow_atlas_quadrant_subdivision:
  3525. - void **viewport_set_positional_shadow_atlas_quadrant_subdivision** **(** :ref:`RID<class_RID>` viewport, :ref:`int<class_int>` quadrant, :ref:`int<class_int>` subdivision **)**
  3526. Sets the shadow atlas quadrant's subdivision.
  3527. ----
  3528. .. _class_RenderingServer_method_viewport_set_positional_shadow_atlas_size:
  3529. - void **viewport_set_positional_shadow_atlas_size** **(** :ref:`RID<class_RID>` viewport, :ref:`int<class_int>` size, :ref:`bool<class_bool>` use_16_bits=false **)**
  3530. Sets the size of the shadow atlas's images (used for omni and spot lights). The value will be rounded up to the nearest power of 2.
  3531. \ **Note:** If this is set to ``0``, no shadows will be visible at all (including directional shadows).
  3532. ----
  3533. .. _class_RenderingServer_method_viewport_set_render_direct_to_screen:
  3534. - void **viewport_set_render_direct_to_screen** **(** :ref:`RID<class_RID>` viewport, :ref:`bool<class_bool>` enabled **)**
  3535. If ``true``, render the contents of the viewport directly to screen. This allows a low-level optimization where you can skip drawing a viewport to the root viewport. While this optimization can result in a significant increase in speed (especially on older devices), it comes at a cost of usability. When this is enabled, you cannot read from the viewport or from the ``SCREEN_TEXTURE``. You also lose the benefit of certain window settings, such as the various stretch modes. Another consequence to be aware of is that in 2D the rendering happens in window coordinates, so if you have a viewport that is double the size of the window, and you set this, then only the portion that fits within the window will be drawn, no automatic scaling is possible, even if your game scene is significantly larger than the window size.
  3536. ----
  3537. .. _class_RenderingServer_method_viewport_set_scaling_3d_mode:
  3538. - void **viewport_set_scaling_3d_mode** **(** :ref:`RID<class_RID>` viewport, :ref:`ViewportScaling3DMode<enum_RenderingServer_ViewportScaling3DMode>` scaling_3d_mode **)**
  3539. Sets scaling 3d mode. Bilinear scaling renders at different resolution to either undersample or supersample the viewport. FidelityFX Super Resolution 1.0, abbreviated to FSR, is an upscaling technology that produces high quality images at fast framerates by using a spatially aware upscaling algorithm. FSR is slightly more expensive than bilinear, but it produces significantly higher image quality. FSR should be used where possible.
  3540. ----
  3541. .. _class_RenderingServer_method_viewport_set_scaling_3d_scale:
  3542. - void **viewport_set_scaling_3d_scale** **(** :ref:`RID<class_RID>` viewport, :ref:`float<class_float>` scale **)**
  3543. Scales the 3D render buffer based on the viewport size uses an image filter specified in :ref:`ViewportScaling3DMode<enum_RenderingServer_ViewportScaling3DMode>` to scale the output image to the full viewport size. Values lower than ``1.0`` can be used to speed up 3D rendering at the cost of quality (undersampling). Values greater than ``1.0`` are only valid for bilinear mode and can be used to improve 3D rendering quality at a high performance cost (supersampling). See also :ref:`ViewportMSAA<enum_RenderingServer_ViewportMSAA>` for multi-sample antialiasing, which is significantly cheaper but only smoothens the edges of polygons.
  3544. When using FSR upscaling, AMD recommends exposing the following values as preset options to users "Ultra Quality: 0.77", "Quality: 0.67", "Balanced: 0.59", "Performance: 0.5" instead of exposing the entire scale.
  3545. ----
  3546. .. _class_RenderingServer_method_viewport_set_scenario:
  3547. - void **viewport_set_scenario** **(** :ref:`RID<class_RID>` viewport, :ref:`RID<class_RID>` scenario **)**
  3548. Sets a viewport's scenario.
  3549. The scenario contains information about environment information, reflection atlas etc.
  3550. ----
  3551. .. _class_RenderingServer_method_viewport_set_screen_space_aa:
  3552. - void **viewport_set_screen_space_aa** **(** :ref:`RID<class_RID>` viewport, :ref:`ViewportScreenSpaceAA<enum_RenderingServer_ViewportScreenSpaceAA>` mode **)**
  3553. ----
  3554. .. _class_RenderingServer_method_viewport_set_sdf_oversize_and_scale:
  3555. - void **viewport_set_sdf_oversize_and_scale** **(** :ref:`RID<class_RID>` viewport, :ref:`ViewportSDFOversize<enum_RenderingServer_ViewportSDFOversize>` oversize, :ref:`ViewportSDFScale<enum_RenderingServer_ViewportSDFScale>` scale **)**
  3556. ----
  3557. .. _class_RenderingServer_method_viewport_set_size:
  3558. - void **viewport_set_size** **(** :ref:`RID<class_RID>` viewport, :ref:`int<class_int>` width, :ref:`int<class_int>` height **)**
  3559. Sets the viewport's width and height.
  3560. ----
  3561. .. _class_RenderingServer_method_viewport_set_snap_2d_transforms_to_pixel:
  3562. - void **viewport_set_snap_2d_transforms_to_pixel** **(** :ref:`RID<class_RID>` viewport, :ref:`bool<class_bool>` enabled **)**
  3563. ----
  3564. .. _class_RenderingServer_method_viewport_set_snap_2d_vertices_to_pixel:
  3565. - void **viewport_set_snap_2d_vertices_to_pixel** **(** :ref:`RID<class_RID>` viewport, :ref:`bool<class_bool>` enabled **)**
  3566. ----
  3567. .. _class_RenderingServer_method_viewport_set_transparent_background:
  3568. - void **viewport_set_transparent_background** **(** :ref:`RID<class_RID>` viewport, :ref:`bool<class_bool>` enabled **)**
  3569. If ``true``, the viewport renders its background as transparent.
  3570. ----
  3571. .. _class_RenderingServer_method_viewport_set_update_mode:
  3572. - void **viewport_set_update_mode** **(** :ref:`RID<class_RID>` viewport, :ref:`ViewportUpdateMode<enum_RenderingServer_ViewportUpdateMode>` update_mode **)**
  3573. Sets when the viewport should be updated. See :ref:`ViewportUpdateMode<enum_RenderingServer_ViewportUpdateMode>` constants for options.
  3574. ----
  3575. .. _class_RenderingServer_method_viewport_set_use_debanding:
  3576. - void **viewport_set_use_debanding** **(** :ref:`RID<class_RID>` viewport, :ref:`bool<class_bool>` enable **)**
  3577. ----
  3578. .. _class_RenderingServer_method_viewport_set_use_occlusion_culling:
  3579. - void **viewport_set_use_occlusion_culling** **(** :ref:`RID<class_RID>` viewport, :ref:`bool<class_bool>` enable **)**
  3580. ----
  3581. .. _class_RenderingServer_method_viewport_set_use_taa:
  3582. - void **viewport_set_use_taa** **(** :ref:`RID<class_RID>` viewport, :ref:`bool<class_bool>` enable **)**
  3583. If ``true``, use Temporal Anti-Aliasing.
  3584. ----
  3585. .. _class_RenderingServer_method_viewport_set_use_xr:
  3586. - void **viewport_set_use_xr** **(** :ref:`RID<class_RID>` viewport, :ref:`bool<class_bool>` use_xr **)**
  3587. If ``true``, the viewport uses augmented or virtual reality technologies. See :ref:`XRInterface<class_XRInterface>`.
  3588. ----
  3589. .. _class_RenderingServer_method_viewport_set_vrs_mode:
  3590. - void **viewport_set_vrs_mode** **(** :ref:`RID<class_RID>` viewport, :ref:`ViewportVRSMode<enum_RenderingServer_ViewportVRSMode>` mode **)**
  3591. Sets the Variable Rate Shading (VRS) mode for the viewport. Note, if hardware does not support VRS this property is ignored.
  3592. ----
  3593. .. _class_RenderingServer_method_viewport_set_vrs_texture:
  3594. - void **viewport_set_vrs_texture** **(** :ref:`RID<class_RID>` viewport, :ref:`RID<class_RID>` texture **)**
  3595. Texture to use when the VRS mode is set to :ref:`VIEWPORT_VRS_TEXTURE<class_RenderingServer_constant_VIEWPORT_VRS_TEXTURE>`.
  3596. ----
  3597. .. _class_RenderingServer_method_visibility_notifier_create:
  3598. - :ref:`RID<class_RID>` **visibility_notifier_create** **(** **)**
  3599. ----
  3600. .. _class_RenderingServer_method_visibility_notifier_set_aabb:
  3601. - void **visibility_notifier_set_aabb** **(** :ref:`RID<class_RID>` notifier, :ref:`AABB<class_AABB>` aabb **)**
  3602. ----
  3603. .. _class_RenderingServer_method_visibility_notifier_set_callbacks:
  3604. - void **visibility_notifier_set_callbacks** **(** :ref:`RID<class_RID>` notifier, :ref:`Callable<class_Callable>` enter_callable, :ref:`Callable<class_Callable>` exit_callable **)**
  3605. ----
  3606. .. _class_RenderingServer_method_voxel_gi_allocate_data:
  3607. - void **voxel_gi_allocate_data** **(** :ref:`RID<class_RID>` voxel_gi, :ref:`Transform3D<class_Transform3D>` to_cell_xform, :ref:`AABB<class_AABB>` aabb, :ref:`Vector3i<class_Vector3i>` octree_size, :ref:`PackedByteArray<class_PackedByteArray>` octree_cells, :ref:`PackedByteArray<class_PackedByteArray>` data_cells, :ref:`PackedByteArray<class_PackedByteArray>` distance_field, :ref:`PackedInt32Array<class_PackedInt32Array>` level_counts **)**
  3608. ----
  3609. .. _class_RenderingServer_method_voxel_gi_create:
  3610. - :ref:`RID<class_RID>` **voxel_gi_create** **(** **)**
  3611. ----
  3612. .. _class_RenderingServer_method_voxel_gi_get_data_cells:
  3613. - :ref:`PackedByteArray<class_PackedByteArray>` **voxel_gi_get_data_cells** **(** :ref:`RID<class_RID>` voxel_gi **)** |const|
  3614. ----
  3615. .. _class_RenderingServer_method_voxel_gi_get_distance_field:
  3616. - :ref:`PackedByteArray<class_PackedByteArray>` **voxel_gi_get_distance_field** **(** :ref:`RID<class_RID>` voxel_gi **)** |const|
  3617. ----
  3618. .. _class_RenderingServer_method_voxel_gi_get_level_counts:
  3619. - :ref:`PackedInt32Array<class_PackedInt32Array>` **voxel_gi_get_level_counts** **(** :ref:`RID<class_RID>` voxel_gi **)** |const|
  3620. ----
  3621. .. _class_RenderingServer_method_voxel_gi_get_octree_cells:
  3622. - :ref:`PackedByteArray<class_PackedByteArray>` **voxel_gi_get_octree_cells** **(** :ref:`RID<class_RID>` voxel_gi **)** |const|
  3623. ----
  3624. .. _class_RenderingServer_method_voxel_gi_get_octree_size:
  3625. - :ref:`Vector3i<class_Vector3i>` **voxel_gi_get_octree_size** **(** :ref:`RID<class_RID>` voxel_gi **)** |const|
  3626. ----
  3627. .. _class_RenderingServer_method_voxel_gi_get_to_cell_xform:
  3628. - :ref:`Transform3D<class_Transform3D>` **voxel_gi_get_to_cell_xform** **(** :ref:`RID<class_RID>` voxel_gi **)** |const|
  3629. ----
  3630. .. _class_RenderingServer_method_voxel_gi_set_bias:
  3631. - void **voxel_gi_set_bias** **(** :ref:`RID<class_RID>` voxel_gi, :ref:`float<class_float>` bias **)**
  3632. ----
  3633. .. _class_RenderingServer_method_voxel_gi_set_dynamic_range:
  3634. - void **voxel_gi_set_dynamic_range** **(** :ref:`RID<class_RID>` voxel_gi, :ref:`float<class_float>` range **)**
  3635. ----
  3636. .. _class_RenderingServer_method_voxel_gi_set_energy:
  3637. - void **voxel_gi_set_energy** **(** :ref:`RID<class_RID>` voxel_gi, :ref:`float<class_float>` energy **)**
  3638. ----
  3639. .. _class_RenderingServer_method_voxel_gi_set_interior:
  3640. - void **voxel_gi_set_interior** **(** :ref:`RID<class_RID>` voxel_gi, :ref:`bool<class_bool>` enable **)**
  3641. ----
  3642. .. _class_RenderingServer_method_voxel_gi_set_normal_bias:
  3643. - void **voxel_gi_set_normal_bias** **(** :ref:`RID<class_RID>` voxel_gi, :ref:`float<class_float>` bias **)**
  3644. ----
  3645. .. _class_RenderingServer_method_voxel_gi_set_propagation:
  3646. - void **voxel_gi_set_propagation** **(** :ref:`RID<class_RID>` voxel_gi, :ref:`float<class_float>` amount **)**
  3647. ----
  3648. .. _class_RenderingServer_method_voxel_gi_set_quality:
  3649. - void **voxel_gi_set_quality** **(** :ref:`VoxelGIQuality<enum_RenderingServer_VoxelGIQuality>` quality **)**
  3650. ----
  3651. .. _class_RenderingServer_method_voxel_gi_set_use_two_bounces:
  3652. - void **voxel_gi_set_use_two_bounces** **(** :ref:`RID<class_RID>` voxel_gi, :ref:`bool<class_bool>` enable **)**
  3653. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
  3654. .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
  3655. .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
  3656. .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
  3657. .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
  3658. .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`