class_vector3i.rst 23 KB

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  6. .. _class_Vector3i:
  7. Vector3i
  8. ========
  9. Vector used for 3D math using integer coordinates.
  10. Description
  11. -----------
  12. 3-element structure that can be used to represent positions in 3D space or any other triplet of numeric values.
  13. It uses integer coordinates and is therefore preferable to :ref:`Vector3<class_Vector3>` when exact precision is required.
  14. \ **Note:** In a boolean context, a Vector3i will evaluate to ``false`` if it's equal to ``Vector3i(0, 0, 0)``. Otherwise, a Vector3i will always evaluate to ``true``.
  15. Tutorials
  16. ---------
  17. - :doc:`Math documentation index <../tutorials/math/index>`
  18. - :doc:`Vector math <../tutorials/math/vector_math>`
  19. - `3Blue1Brown Essence of Linear Algebra <https://www.youtube.com/playlist?list=PLZHQObOWTQDPD3MizzM2xVFitgF8hE_ab>`__
  20. Properties
  21. ----------
  22. +-----------------------+-------------------------------------+-------+
  23. | :ref:`int<class_int>` | :ref:`x<class_Vector3i_property_x>` | ``0`` |
  24. +-----------------------+-------------------------------------+-------+
  25. | :ref:`int<class_int>` | :ref:`y<class_Vector3i_property_y>` | ``0`` |
  26. +-----------------------+-------------------------------------+-------+
  27. | :ref:`int<class_int>` | :ref:`z<class_Vector3i_property_z>` | ``0`` |
  28. +-----------------------+-------------------------------------+-------+
  29. Constructors
  30. ------------
  31. +---------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------+
  32. | :ref:`Vector3i<class_Vector3i>` | :ref:`Vector3i<class_Vector3i_constructor_Vector3i>` **(** **)** |
  33. +---------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------+
  34. | :ref:`Vector3i<class_Vector3i>` | :ref:`Vector3i<class_Vector3i_constructor_Vector3i>` **(** :ref:`Vector3i<class_Vector3i>` from **)** |
  35. +---------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------+
  36. | :ref:`Vector3i<class_Vector3i>` | :ref:`Vector3i<class_Vector3i_constructor_Vector3i>` **(** :ref:`Vector3<class_Vector3>` from **)** |
  37. +---------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------+
  38. | :ref:`Vector3i<class_Vector3i>` | :ref:`Vector3i<class_Vector3i_constructor_Vector3i>` **(** :ref:`int<class_int>` x, :ref:`int<class_int>` y, :ref:`int<class_int>` z **)** |
  39. +---------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------+
  40. Methods
  41. -------
  42. +---------------------------------+----------------------------------------------------------------------------------------------------------------------------------------+
  43. | :ref:`Vector3i<class_Vector3i>` | :ref:`abs<class_Vector3i_method_abs>` **(** **)** |const| |
  44. +---------------------------------+----------------------------------------------------------------------------------------------------------------------------------------+
  45. | :ref:`Vector3i<class_Vector3i>` | :ref:`clamp<class_Vector3i_method_clamp>` **(** :ref:`Vector3i<class_Vector3i>` min, :ref:`Vector3i<class_Vector3i>` max **)** |const| |
  46. +---------------------------------+----------------------------------------------------------------------------------------------------------------------------------------+
  47. | :ref:`float<class_float>` | :ref:`length<class_Vector3i_method_length>` **(** **)** |const| |
  48. +---------------------------------+----------------------------------------------------------------------------------------------------------------------------------------+
  49. | :ref:`int<class_int>` | :ref:`length_squared<class_Vector3i_method_length_squared>` **(** **)** |const| |
  50. +---------------------------------+----------------------------------------------------------------------------------------------------------------------------------------+
  51. | :ref:`int<class_int>` | :ref:`max_axis_index<class_Vector3i_method_max_axis_index>` **(** **)** |const| |
  52. +---------------------------------+----------------------------------------------------------------------------------------------------------------------------------------+
  53. | :ref:`int<class_int>` | :ref:`min_axis_index<class_Vector3i_method_min_axis_index>` **(** **)** |const| |
  54. +---------------------------------+----------------------------------------------------------------------------------------------------------------------------------------+
  55. | :ref:`Vector3i<class_Vector3i>` | :ref:`sign<class_Vector3i_method_sign>` **(** **)** |const| |
  56. +---------------------------------+----------------------------------------------------------------------------------------------------------------------------------------+
  57. Operators
  58. ---------
  59. +---------------------------------+-----------------------------------------------------------------------------------------------------------+
  60. | :ref:`bool<class_bool>` | :ref:`operator !=<class_Vector3i_operator_neq_bool>` **(** :ref:`Vector3i<class_Vector3i>` right **)** |
  61. +---------------------------------+-----------------------------------------------------------------------------------------------------------+
  62. | :ref:`Vector3i<class_Vector3i>` | :ref:`operator %<class_Vector3i_operator_mod_Vector3i>` **(** :ref:`Vector3i<class_Vector3i>` right **)** |
  63. +---------------------------------+-----------------------------------------------------------------------------------------------------------+
  64. | :ref:`Vector3i<class_Vector3i>` | :ref:`operator %<class_Vector3i_operator_mod_Vector3i>` **(** :ref:`int<class_int>` right **)** |
  65. +---------------------------------+-----------------------------------------------------------------------------------------------------------+
  66. | :ref:`Vector3i<class_Vector3i>` | :ref:`operator *<class_Vector3i_operator_mul_Vector3i>` **(** :ref:`Vector3i<class_Vector3i>` right **)** |
  67. +---------------------------------+-----------------------------------------------------------------------------------------------------------+
  68. | :ref:`Vector3<class_Vector3>` | :ref:`operator *<class_Vector3i_operator_mul_Vector3>` **(** :ref:`float<class_float>` right **)** |
  69. +---------------------------------+-----------------------------------------------------------------------------------------------------------+
  70. | :ref:`Vector3i<class_Vector3i>` | :ref:`operator *<class_Vector3i_operator_mul_Vector3i>` **(** :ref:`int<class_int>` right **)** |
  71. +---------------------------------+-----------------------------------------------------------------------------------------------------------+
  72. | :ref:`Vector3i<class_Vector3i>` | :ref:`operator +<class_Vector3i_operator_sum_Vector3i>` **(** :ref:`Vector3i<class_Vector3i>` right **)** |
  73. +---------------------------------+-----------------------------------------------------------------------------------------------------------+
  74. | :ref:`Vector3i<class_Vector3i>` | :ref:`operator -<class_Vector3i_operator_dif_Vector3i>` **(** :ref:`Vector3i<class_Vector3i>` right **)** |
  75. +---------------------------------+-----------------------------------------------------------------------------------------------------------+
  76. | :ref:`Vector3i<class_Vector3i>` | :ref:`operator /<class_Vector3i_operator_div_Vector3i>` **(** :ref:`Vector3i<class_Vector3i>` right **)** |
  77. +---------------------------------+-----------------------------------------------------------------------------------------------------------+
  78. | :ref:`Vector3<class_Vector3>` | :ref:`operator /<class_Vector3i_operator_div_Vector3>` **(** :ref:`float<class_float>` right **)** |
  79. +---------------------------------+-----------------------------------------------------------------------------------------------------------+
  80. | :ref:`Vector3i<class_Vector3i>` | :ref:`operator /<class_Vector3i_operator_div_Vector3i>` **(** :ref:`int<class_int>` right **)** |
  81. +---------------------------------+-----------------------------------------------------------------------------------------------------------+
  82. | :ref:`bool<class_bool>` | :ref:`operator <<class_Vector3i_operator_lt_bool>` **(** :ref:`Vector3i<class_Vector3i>` right **)** |
  83. +---------------------------------+-----------------------------------------------------------------------------------------------------------+
  84. | :ref:`bool<class_bool>` | :ref:`operator <=<class_Vector3i_operator_lte_bool>` **(** :ref:`Vector3i<class_Vector3i>` right **)** |
  85. +---------------------------------+-----------------------------------------------------------------------------------------------------------+
  86. | :ref:`bool<class_bool>` | :ref:`operator ==<class_Vector3i_operator_eq_bool>` **(** :ref:`Vector3i<class_Vector3i>` right **)** |
  87. +---------------------------------+-----------------------------------------------------------------------------------------------------------+
  88. | :ref:`bool<class_bool>` | :ref:`operator ><class_Vector3i_operator_gt_bool>` **(** :ref:`Vector3i<class_Vector3i>` right **)** |
  89. +---------------------------------+-----------------------------------------------------------------------------------------------------------+
  90. | :ref:`bool<class_bool>` | :ref:`operator >=<class_Vector3i_operator_gte_bool>` **(** :ref:`Vector3i<class_Vector3i>` right **)** |
  91. +---------------------------------+-----------------------------------------------------------------------------------------------------------+
  92. | :ref:`int<class_int>` | :ref:`operator []<class_Vector3i_operator_idx_int>` **(** :ref:`int<class_int>` index **)** |
  93. +---------------------------------+-----------------------------------------------------------------------------------------------------------+
  94. | :ref:`Vector3i<class_Vector3i>` | :ref:`operator unary+<class_Vector3i_operator_unplus_Vector3i>` **(** **)** |
  95. +---------------------------------+-----------------------------------------------------------------------------------------------------------+
  96. | :ref:`Vector3i<class_Vector3i>` | :ref:`operator unary-<class_Vector3i_operator_unminus_Vector3i>` **(** **)** |
  97. +---------------------------------+-----------------------------------------------------------------------------------------------------------+
  98. Constants
  99. ---------
  100. .. _class_Vector3i_constant_AXIS_X:
  101. .. _class_Vector3i_constant_AXIS_Y:
  102. .. _class_Vector3i_constant_AXIS_Z:
  103. .. _class_Vector3i_constant_ZERO:
  104. .. _class_Vector3i_constant_ONE:
  105. .. _class_Vector3i_constant_LEFT:
  106. .. _class_Vector3i_constant_RIGHT:
  107. .. _class_Vector3i_constant_UP:
  108. .. _class_Vector3i_constant_DOWN:
  109. .. _class_Vector3i_constant_FORWARD:
  110. .. _class_Vector3i_constant_BACK:
  111. - **AXIS_X** = **0** --- Enumerated value for the X axis. Returned by :ref:`max_axis_index<class_Vector3i_method_max_axis_index>` and :ref:`min_axis_index<class_Vector3i_method_min_axis_index>`.
  112. - **AXIS_Y** = **1** --- Enumerated value for the Y axis. Returned by :ref:`max_axis_index<class_Vector3i_method_max_axis_index>` and :ref:`min_axis_index<class_Vector3i_method_min_axis_index>`.
  113. - **AXIS_Z** = **2** --- Enumerated value for the Z axis. Returned by :ref:`max_axis_index<class_Vector3i_method_max_axis_index>` and :ref:`min_axis_index<class_Vector3i_method_min_axis_index>`.
  114. - **ZERO** = **Vector3i(0, 0, 0)** --- Zero vector, a vector with all components set to ``0``.
  115. - **ONE** = **Vector3i(1, 1, 1)** --- One vector, a vector with all components set to ``1``.
  116. - **LEFT** = **Vector3i(-1, 0, 0)** --- Left unit vector. Represents the local direction of left, and the global direction of west.
  117. - **RIGHT** = **Vector3i(1, 0, 0)** --- Right unit vector. Represents the local direction of right, and the global direction of east.
  118. - **UP** = **Vector3i(0, 1, 0)** --- Up unit vector.
  119. - **DOWN** = **Vector3i(0, -1, 0)** --- Down unit vector.
  120. - **FORWARD** = **Vector3i(0, 0, -1)** --- Forward unit vector. Represents the local direction of forward, and the global direction of north.
  121. - **BACK** = **Vector3i(0, 0, 1)** --- Back unit vector. Represents the local direction of back, and the global direction of south.
  122. Property Descriptions
  123. ---------------------
  124. .. _class_Vector3i_property_x:
  125. - :ref:`int<class_int>` **x**
  126. +-----------+-------+
  127. | *Default* | ``0`` |
  128. +-----------+-------+
  129. The vector's X component. Also accessible by using the index position ``[0]``.
  130. ----
  131. .. _class_Vector3i_property_y:
  132. - :ref:`int<class_int>` **y**
  133. +-----------+-------+
  134. | *Default* | ``0`` |
  135. +-----------+-------+
  136. The vector's Y component. Also accessible by using the index position ``[1]``.
  137. ----
  138. .. _class_Vector3i_property_z:
  139. - :ref:`int<class_int>` **z**
  140. +-----------+-------+
  141. | *Default* | ``0`` |
  142. +-----------+-------+
  143. The vector's Z component. Also accessible by using the index position ``[2]``.
  144. Constructor Descriptions
  145. ------------------------
  146. .. _class_Vector3i_constructor_Vector3i:
  147. - :ref:`Vector3i<class_Vector3i>` **Vector3i** **(** **)**
  148. Constructs a default-initialized ``Vector3i`` with all components set to ``0``.
  149. ----
  150. - :ref:`Vector3i<class_Vector3i>` **Vector3i** **(** :ref:`Vector3i<class_Vector3i>` from **)**
  151. Constructs a ``Vector3i`` as a copy of the given ``Vector3i``.
  152. ----
  153. - :ref:`Vector3i<class_Vector3i>` **Vector3i** **(** :ref:`Vector3<class_Vector3>` from **)**
  154. Constructs a new ``Vector3i`` from :ref:`Vector3<class_Vector3>`. The floating point coordinates will be truncated.
  155. ----
  156. - :ref:`Vector3i<class_Vector3i>` **Vector3i** **(** :ref:`int<class_int>` x, :ref:`int<class_int>` y, :ref:`int<class_int>` z **)**
  157. Returns a ``Vector3i`` with the given components.
  158. Method Descriptions
  159. -------------------
  160. .. _class_Vector3i_method_abs:
  161. - :ref:`Vector3i<class_Vector3i>` **abs** **(** **)** |const|
  162. Returns a new vector with all components in absolute values (i.e. positive).
  163. ----
  164. .. _class_Vector3i_method_clamp:
  165. - :ref:`Vector3i<class_Vector3i>` **clamp** **(** :ref:`Vector3i<class_Vector3i>` min, :ref:`Vector3i<class_Vector3i>` max **)** |const|
  166. Returns a new vector with all components clamped between the components of ``min`` and ``max``, by running :ref:`@GlobalScope.clamp<class_@GlobalScope_method_clamp>` on each component.
  167. ----
  168. .. _class_Vector3i_method_length:
  169. - :ref:`float<class_float>` **length** **(** **)** |const|
  170. Returns the length (magnitude) of this vector.
  171. ----
  172. .. _class_Vector3i_method_length_squared:
  173. - :ref:`int<class_int>` **length_squared** **(** **)** |const|
  174. Returns the squared length (squared magnitude) of this vector.
  175. This method runs faster than :ref:`length<class_Vector3i_method_length>`, so prefer it if you need to compare vectors or need the squared distance for some formula.
  176. ----
  177. .. _class_Vector3i_method_max_axis_index:
  178. - :ref:`int<class_int>` **max_axis_index** **(** **)** |const|
  179. Returns the axis of the vector's highest value. See ``AXIS_*`` constants. If all components are equal, this method returns :ref:`AXIS_X<class_Vector3i_constant_AXIS_X>`.
  180. ----
  181. .. _class_Vector3i_method_min_axis_index:
  182. - :ref:`int<class_int>` **min_axis_index** **(** **)** |const|
  183. Returns the axis of the vector's lowest value. See ``AXIS_*`` constants. If all components are equal, this method returns :ref:`AXIS_Z<class_Vector3i_constant_AXIS_Z>`.
  184. ----
  185. .. _class_Vector3i_method_sign:
  186. - :ref:`Vector3i<class_Vector3i>` **sign** **(** **)** |const|
  187. Returns the vector with each component set to one or negative one, depending on the signs of the components.
  188. Operator Descriptions
  189. ---------------------
  190. .. _class_Vector3i_operator_neq_bool:
  191. - :ref:`bool<class_bool>` **operator !=** **(** :ref:`Vector3i<class_Vector3i>` right **)**
  192. Returns ``true`` if the vectors are not equal.
  193. ----
  194. .. _class_Vector3i_operator_mod_Vector3i:
  195. - :ref:`Vector3i<class_Vector3i>` **operator %** **(** :ref:`Vector3i<class_Vector3i>` right **)**
  196. Gets the remainder of each component of the ``Vector3i`` with the components of the given ``Vector3i``. This operation uses truncated division, which is often not desired as it does not work well with negative numbers. Consider using :ref:`@GlobalScope.posmod<class_@GlobalScope_method_posmod>` instead if you want to handle negative numbers.
  197. ::
  198. print(Vector3i(10, -20, 30) % Vector3i(7, 8, 9)) # Prints "(3, -4, 3)"
  199. ----
  200. - :ref:`Vector3i<class_Vector3i>` **operator %** **(** :ref:`int<class_int>` right **)**
  201. Gets the remainder of each component of the ``Vector3i`` with the the given :ref:`int<class_int>`. This operation uses truncated division, which is often not desired as it does not work well with negative numbers. Consider using :ref:`@GlobalScope.posmod<class_@GlobalScope_method_posmod>` instead if you want to handle negative numbers.
  202. ::
  203. print(Vector3i(10, -20, 30) % 7) # Prints "(3, -6, 2)"
  204. ----
  205. .. _class_Vector3i_operator_mul_Vector3i:
  206. - :ref:`Vector3i<class_Vector3i>` **operator *** **(** :ref:`Vector3i<class_Vector3i>` right **)**
  207. Multiplies each component of the ``Vector3i`` by the components of the given ``Vector3i``.
  208. ::
  209. print(Vector3i(10, 20, 30) * Vector3i(3, 4, 5)) # Prints "(30, 80, 150)"
  210. ----
  211. - :ref:`Vector3<class_Vector3>` **operator *** **(** :ref:`float<class_float>` right **)**
  212. Multiplies each component of the ``Vector3i`` by the given :ref:`float<class_float>`. Returns a :ref:`Vector3<class_Vector3>`.
  213. ::
  214. print(Vector3i(10, 15, 20) * 0.9) # Prints "(9, 13.5, 18)"
  215. ----
  216. - :ref:`Vector3i<class_Vector3i>` **operator *** **(** :ref:`int<class_int>` right **)**
  217. Multiplies each component of the ``Vector3i`` by the given :ref:`int<class_int>`.
  218. ----
  219. .. _class_Vector3i_operator_sum_Vector3i:
  220. - :ref:`Vector3i<class_Vector3i>` **operator +** **(** :ref:`Vector3i<class_Vector3i>` right **)**
  221. Adds each component of the ``Vector3i`` by the components of the given ``Vector3i``.
  222. ::
  223. print(Vector3i(10, 20, 30) + Vector3i(3, 4, 5)) # Prints "(13, 24, 35)"
  224. ----
  225. .. _class_Vector3i_operator_dif_Vector3i:
  226. - :ref:`Vector3i<class_Vector3i>` **operator -** **(** :ref:`Vector3i<class_Vector3i>` right **)**
  227. Subtracts each component of the ``Vector3i`` by the components of the given ``Vector3i``.
  228. ::
  229. print(Vector3i(10, 20, 30) - Vector3i(3, 4, 5)) # Prints "(7, 16, 25)"
  230. ----
  231. .. _class_Vector3i_operator_div_Vector3i:
  232. - :ref:`Vector3i<class_Vector3i>` **operator /** **(** :ref:`Vector3i<class_Vector3i>` right **)**
  233. Divides each component of the ``Vector3i`` by the components of the given ``Vector3i``.
  234. ::
  235. print(Vector3i(10, 20, 30) / Vector3i(2, 5, 3)) # Prints "(5, 4, 10)"
  236. ----
  237. - :ref:`Vector3<class_Vector3>` **operator /** **(** :ref:`float<class_float>` right **)**
  238. Divides each component of the ``Vector3i`` by the given :ref:`float<class_float>`. Returns a :ref:`Vector3<class_Vector3>`.
  239. ::
  240. print(Vector3i(10, 20, 30) / 2.9) # Prints "(5, 10, 15)"
  241. ----
  242. - :ref:`Vector3i<class_Vector3i>` **operator /** **(** :ref:`int<class_int>` right **)**
  243. Divides each component of the ``Vector3i`` by the given :ref:`int<class_int>`.
  244. ----
  245. .. _class_Vector3i_operator_lt_bool:
  246. - :ref:`bool<class_bool>` **operator <** **(** :ref:`Vector3i<class_Vector3i>` right **)**
  247. Compares two ``Vector3i`` vectors by first checking if the X value of the left vector is less than the X value of the ``right`` vector. If the X values are exactly equal, then it repeats this check with the Y values of the two vectors, and then with the Z values. This operator is useful for sorting vectors.
  248. ----
  249. .. _class_Vector3i_operator_lte_bool:
  250. - :ref:`bool<class_bool>` **operator <=** **(** :ref:`Vector3i<class_Vector3i>` right **)**
  251. Compares two ``Vector3i`` vectors by first checking if the X value of the left vector is less than or equal to the X value of the ``right`` vector. If the X values are exactly equal, then it repeats this check with the Y values of the two vectors, and then with the Z values. This operator is useful for sorting vectors.
  252. ----
  253. .. _class_Vector3i_operator_eq_bool:
  254. - :ref:`bool<class_bool>` **operator ==** **(** :ref:`Vector3i<class_Vector3i>` right **)**
  255. Returns ``true`` if the vectors are equal.
  256. ----
  257. .. _class_Vector3i_operator_gt_bool:
  258. - :ref:`bool<class_bool>` **operator >** **(** :ref:`Vector3i<class_Vector3i>` right **)**
  259. Compares two ``Vector3i`` vectors by first checking if the X value of the left vector is greater than the X value of the ``right`` vector. If the X values are exactly equal, then it repeats this check with the Y values of the two vectors, and then with the Z values. This operator is useful for sorting vectors.
  260. ----
  261. .. _class_Vector3i_operator_gte_bool:
  262. - :ref:`bool<class_bool>` **operator >=** **(** :ref:`Vector3i<class_Vector3i>` right **)**
  263. Compares two ``Vector3i`` vectors by first checking if the X value of the left vector is greater than or equal to the X value of the ``right`` vector. If the X values are exactly equal, then it repeats this check with the Y values of the two vectors, and then with the Z values. This operator is useful for sorting vectors.
  264. ----
  265. .. _class_Vector3i_operator_idx_int:
  266. - :ref:`int<class_int>` **operator []** **(** :ref:`int<class_int>` index **)**
  267. Access vector components using their index. ``v[0]`` is equivalent to ``v.x``, ``v[1]`` is equivalent to ``v.y``, and ``v[2]`` is equivalent to ``v.z``.
  268. ----
  269. .. _class_Vector3i_operator_unplus_Vector3i:
  270. - :ref:`Vector3i<class_Vector3i>` **operator unary+** **(** **)**
  271. Returns the same value as if the ``+`` was not there. Unary ``+`` does nothing, but sometimes it can make your code more readable.
  272. ----
  273. .. _class_Vector3i_operator_unminus_Vector3i:
  274. - :ref:`Vector3i<class_Vector3i>` **operator unary-** **(** **)**
  275. Returns the negative value of the ``Vector3i``. This is the same as writing ``Vector3i(-v.x, -v.y, -v.z)``. This operation flips the direction of the vector while keeping the same magnitude.
  276. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
  277. .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
  278. .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
  279. .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
  280. .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
  281. .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`