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- :github_url: hide
- .. DO NOT EDIT THIS FILE!!!
- .. Generated automatically from Godot engine sources.
- .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
- .. XML source: https://github.com/godotengine/godot/tree/master/modules/visual_script/doc_classes/VisualScriptConstructor.xml.
- .. _class_VisualScriptConstructor:
- VisualScriptConstructor
- =======================
- **Inherits:** :ref:`VisualScriptNode<class_VisualScriptNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
- A Visual Script node which calls a base type constructor.
- Description
- -----------
- A Visual Script node which calls a base type constructor. It can be used for type conversion as well.
- Methods
- -------
- +-----------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`Dictionary<class_Dictionary>` | :ref:`get_constructor<class_VisualScriptConstructor_method_get_constructor>` **(** **)** |const| |
- +-----------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | :ref:`Variant.Type<enum_@GlobalScope_Variant.Type>` | :ref:`get_constructor_type<class_VisualScriptConstructor_method_get_constructor_type>` **(** **)** |const| |
- +-----------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`set_constructor<class_VisualScriptConstructor_method_set_constructor>` **(** :ref:`Dictionary<class_Dictionary>` constructor **)** |
- +-----------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------+
- | void | :ref:`set_constructor_type<class_VisualScriptConstructor_method_set_constructor_type>` **(** :ref:`Variant.Type<enum_@GlobalScope_Variant.Type>` type **)** |
- +-----------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------+
- Method Descriptions
- -------------------
- .. _class_VisualScriptConstructor_method_get_constructor:
- - :ref:`Dictionary<class_Dictionary>` **get_constructor** **(** **)** |const|
- ----
- .. _class_VisualScriptConstructor_method_get_constructor_type:
- - :ref:`Variant.Type<enum_@GlobalScope_Variant.Type>` **get_constructor_type** **(** **)** |const|
- ----
- .. _class_VisualScriptConstructor_method_set_constructor:
- - void **set_constructor** **(** :ref:`Dictionary<class_Dictionary>` constructor **)**
- ----
- .. _class_VisualScriptConstructor_method_set_constructor_type:
- - void **set_constructor_type** **(** :ref:`Variant.Type<enum_@GlobalScope_Variant.Type>` type **)**
- .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
- .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
- .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
- .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
- .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
- .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
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