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- :github_url: hide
- .. DO NOT EDIT THIS FILE!!!
- .. Generated automatically from Godot engine sources.
- .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
- .. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/VisualShaderNodeUniformRef.xml.
- .. _class_VisualShaderNodeUniformRef:
- VisualShaderNodeUniformRef
- ==========================
- **Inherits:** :ref:`VisualShaderNode<class_VisualShaderNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
- A reference to an existing :ref:`VisualShaderNodeUniform<class_VisualShaderNodeUniform>`.
- Description
- -----------
- Creating a reference to a :ref:`VisualShaderNodeUniform<class_VisualShaderNodeUniform>` allows you to reuse this uniform in different shaders or shader stages easily.
- Properties
- ----------
- +-----------------------------+-----------------------------------------------------------------------------+--------------+
- | :ref:`String<class_String>` | :ref:`uniform_name<class_VisualShaderNodeUniformRef_property_uniform_name>` | ``"[None]"`` |
- +-----------------------------+-----------------------------------------------------------------------------+--------------+
- Property Descriptions
- ---------------------
- .. _class_VisualShaderNodeUniformRef_property_uniform_name:
- - :ref:`String<class_String>` **uniform_name**
- +-----------+-------------------------+
- | *Default* | ``"[None]"`` |
- +-----------+-------------------------+
- | *Setter* | set_uniform_name(value) |
- +-----------+-------------------------+
- | *Getter* | get_uniform_name() |
- +-----------+-------------------------+
- The name of the uniform which this reference points to.
- .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
- .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
- .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
- .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
- .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
- .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
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