class_inputmap.rst 8.5 KB

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  1. .. Generated automatically by doc/tools/makerst.py in Godot's source tree.
  2. .. DO NOT EDIT THIS FILE, but the InputMap.xml source instead.
  3. .. The source is found in doc/classes or modules/<name>/doc_classes.
  4. .. _class_InputMap:
  5. InputMap
  6. ========
  7. **Inherits:** :ref:`Object<class_Object>`
  8. **Category:** Core
  9. Brief Description
  10. -----------------
  11. Singleton that manages :ref:`InputEventAction<class_InputEventAction>`.
  12. Methods
  13. -------
  14. +---------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------+
  15. | void | :ref:`action_add_event<class_InputMap_method_action_add_event>` **(** :ref:`String<class_String>` action, :ref:`InputEvent<class_InputEvent>` event **)** |
  16. +---------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------+
  17. | void | :ref:`action_erase_event<class_InputMap_method_action_erase_event>` **(** :ref:`String<class_String>` action, :ref:`InputEvent<class_InputEvent>` event **)** |
  18. +---------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------+
  19. | void | :ref:`action_erase_events<class_InputMap_method_action_erase_events>` **(** :ref:`String<class_String>` action **)** |
  20. +---------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------+
  21. | :ref:`bool<class_bool>` | :ref:`action_has_event<class_InputMap_method_action_has_event>` **(** :ref:`String<class_String>` action, :ref:`InputEvent<class_InputEvent>` event **)** |
  22. +---------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------+
  23. | void | :ref:`action_set_deadzone<class_InputMap_method_action_set_deadzone>` **(** :ref:`String<class_String>` action, :ref:`float<class_float>` deadzone **)** |
  24. +---------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------+
  25. | void | :ref:`add_action<class_InputMap_method_add_action>` **(** :ref:`String<class_String>` action, :ref:`float<class_float>` deadzone=0.5 **)** |
  26. +---------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------+
  27. | void | :ref:`erase_action<class_InputMap_method_erase_action>` **(** :ref:`String<class_String>` action **)** |
  28. +---------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------+
  29. | :ref:`bool<class_bool>` | :ref:`event_is_action<class_InputMap_method_event_is_action>` **(** :ref:`InputEvent<class_InputEvent>` event, :ref:`String<class_String>` action **)** const |
  30. +---------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------+
  31. | :ref:`Array<class_Array>` | :ref:`get_action_list<class_InputMap_method_get_action_list>` **(** :ref:`String<class_String>` action **)** |
  32. +---------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------+
  33. | :ref:`Array<class_Array>` | :ref:`get_actions<class_InputMap_method_get_actions>` **(** **)** |
  34. +---------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------+
  35. | :ref:`bool<class_bool>` | :ref:`has_action<class_InputMap_method_has_action>` **(** :ref:`String<class_String>` action **)** const |
  36. +---------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------+
  37. | void | :ref:`load_from_globals<class_InputMap_method_load_from_globals>` **(** **)** |
  38. +---------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------+
  39. Description
  40. -----------
  41. Manages all :ref:`InputEventAction<class_InputEventAction>` which can be created/modified from the project settings menu ``Project > Project Settings > Input Map`` or in code with :ref:`add_action<class_InputMap_method_add_action>` and :ref:`action_add_event<class_InputMap_method_action_add_event>`. See :ref:`Node._input<class_Node_method__input>`.
  42. Tutorials
  43. ---------
  44. - `#inputmap <../tutorials/inputs/inputevent.html#inputmap>`_ in :doc:`../tutorials/inputs/inputevent`
  45. Method Descriptions
  46. -------------------
  47. .. _class_InputMap_method_action_add_event:
  48. - void **action_add_event** **(** :ref:`String<class_String>` action, :ref:`InputEvent<class_InputEvent>` event **)**
  49. Adds an :ref:`InputEvent<class_InputEvent>` to an action. This :ref:`InputEvent<class_InputEvent>` will trigger the action.
  50. .. _class_InputMap_method_action_erase_event:
  51. - void **action_erase_event** **(** :ref:`String<class_String>` action, :ref:`InputEvent<class_InputEvent>` event **)**
  52. Removes an :ref:`InputEvent<class_InputEvent>` from an action.
  53. .. _class_InputMap_method_action_erase_events:
  54. - void **action_erase_events** **(** :ref:`String<class_String>` action **)**
  55. Removes all events from an action.
  56. .. _class_InputMap_method_action_has_event:
  57. - :ref:`bool<class_bool>` **action_has_event** **(** :ref:`String<class_String>` action, :ref:`InputEvent<class_InputEvent>` event **)**
  58. Returns ``true`` if the action has the given :ref:`InputEvent<class_InputEvent>` associated with it.
  59. .. _class_InputMap_method_action_set_deadzone:
  60. - void **action_set_deadzone** **(** :ref:`String<class_String>` action, :ref:`float<class_float>` deadzone **)**
  61. .. _class_InputMap_method_add_action:
  62. - void **add_action** **(** :ref:`String<class_String>` action, :ref:`float<class_float>` deadzone=0.5 **)**
  63. Adds an empty action to the ``InputMap`` with a configurable ``deadzone``.
  64. An :ref:`InputEvent<class_InputEvent>` can then be added to this action with :ref:`action_add_event<class_InputMap_method_action_add_event>`.
  65. .. _class_InputMap_method_erase_action:
  66. - void **erase_action** **(** :ref:`String<class_String>` action **)**
  67. Removes an action from the ``InputMap``.
  68. .. _class_InputMap_method_event_is_action:
  69. - :ref:`bool<class_bool>` **event_is_action** **(** :ref:`InputEvent<class_InputEvent>` event, :ref:`String<class_String>` action **)** const
  70. Returns ``true`` if the given event is part of an existing action. This method ignores keyboard modifiers if the given :ref:`InputEvent<class_InputEvent>` is not pressed (for proper release detection). See :ref:`action_has_event<class_InputMap_method_action_has_event>` if you don't want this behavior.
  71. .. _class_InputMap_method_get_action_list:
  72. - :ref:`Array<class_Array>` **get_action_list** **(** :ref:`String<class_String>` action **)**
  73. Returns an array of :ref:`InputEvent<class_InputEvent>`\ s associated with a given action.
  74. .. _class_InputMap_method_get_actions:
  75. - :ref:`Array<class_Array>` **get_actions** **(** **)**
  76. Returns an array of all actions in the ``InputMap``.
  77. .. _class_InputMap_method_has_action:
  78. - :ref:`bool<class_bool>` **has_action** **(** :ref:`String<class_String>` action **)** const
  79. Returns ``true`` if the ``InputMap`` has a registered action with the given name.
  80. .. _class_InputMap_method_load_from_globals:
  81. - void **load_from_globals** **(** **)**
  82. Clears all :ref:`InputEventAction<class_InputEventAction>` in the ``InputMap`` and load it anew from :ref:`ProjectSettings<class_ProjectSettings>`.